AHHH sound the alarm! Dragon attack!
“But sir, look at their economy, we’ll be fine”
Tell that to the DRAGON MAN when he plucks u from the sky ya Dimwits!
Tech StartingHand Workers
Bloodrage Ogre(3/2) + r1
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
tower - ($2)
brogre - ($0)
Discard 3, draw 4, reshuffle, draw 1
Squad Leader: Bloodrage Ogre(3/2a)
Base HP: 20
Tech I HP: 5
Tower HP: 4
1 dmg short of killing midori, right so now i have ti deal with a 5/6 flying monster which can become 8/9 (note 1dmg short = wp bansa). I have nothinggg to kill said flying monster until tech 2, at which point i have plenty of options, so my entire aim is to get a tech 2 up and have enough board that he can’t just snipe it each turn without falling behind. My tool to get such an advantage: a worker! Now, if i spend two cards i can delay the reshuffle, otherwise i reshuffle draw 1 (2 with technician), i quite like the idea of a tower to punish his aggression so looks like i am shuffling, soo 1 tech 2 and hope i dont get the 1/5 draw on it? seems fair. hmmm sprite: too small, leaping lizard: would be a good punish for the way he’s restricted to little units, he doesnt have much good unit removal, crash barrow to get him whilst landed: i think he can predict and defend against them too well; future is the obvious ‘flying spec’ with voidstar to trade with midori and hive to defend/chip away, i thinj hive because the second i get it down his rampage is blocked,id say future does better against fire and bashing, but finesse is better paired to beat balance, but can always spec lab if we survive there. Why is this one block of text? Typing on phone