Thank you Frozenstorm for clearing that up, that’s sort of what i felt but didn’t want to be biased by the fact that I had drawn a good hand!
P1T6
Tech StartingHand Workers
TECH
Dreamscape
Dreamscape
STARTING HAND
Reputable Newsman
Now!
Tricycloid
Temporal Distortion
Hyperion
Arrest
Dreamscape
Dreamscape
Lawful Search
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Jail
Traffic Director
Reputable Newsman
NextHand
Manufactured Truth
Spectral Hound(3/1) illusion
Argonaut(3/1a) readiness
Building Inspector(1/1) pay 1 more for buliding
Temporal Distortion
Discard
Dreamscape
Now!
Dreamscape
Tricycloid
Temporal Distortion
Arrest
Lawful Search
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Make new Mirror - ($5)
Hyperion, mirror copies - ($0)
Hound trades with Monk
Aven and Quince kill Setsuki, Quince takes 1, you draw
4 Hyperions deal 16 dmg to your base
Float ($0)
Discard 7, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Spectral Aven(2/2) flying illusion
- L5 Quince(1/4)
- Hyperion(4/5) haste, attacks: draw a card
- Mirrored Hyperion(4/5) trash if hyperion or Quince leave, illusion
- Hyperion
- Mirrored Hyperion
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
GG @flagrantangles , I think i might overrule the model and say as P1 i had some advantage here but who knows, difficult to tell from one match ofc
Since we have time would u care to go again with player order switched or even switched decks and order (as in preserve the ‘match up’ the model gave is but try the other role)?
2 Likes
Don’t forget to tag me
Dealing with illusions does look rough for Player 2 here, Calypsos make sense but don’t help against non-patrollers.
2 Likes
@dwarddd if flagrant doesn’t want to run it back would you start a casual thread for me to take a stab at the p2 side of this matchup? My gut would have told me just looking at the two decks that p2 was favored so I want to try it out to see where my gut might be off
2 Likes
@dwarddd I’ll gladly keep playing but for the sake of knowledge gathering, Frozenstorm is probably better suited to actual learning/dissection. That said, I will basically keep playing until people get tired. I have a very high threshold for playing games in general, even when losing.
1 Like
P1T1
Starting Hand Workers
STARTING HAND
Savior Monk
Safe Attacking
Snapback
Aged Sensei
Fox Viper
WORKERS
Fox Viper
Next Hand
Morningstar Flagbearer
Sensei’s Advice
Grappling Hook
Smoker
Fox Primus
Discard
Snapback
Safe Attacking
Savior Monk
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Captain Zane. - ($1)
Hire an Aged Sensei. - ($0)
Zane kicks some bricks out of your base.
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Aged Sensei 1/1
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
No fucking clue what to try this time.
@dwarddd’s turn!
Let’s just play for fun then
P2T1
StartingHand Workers
STARTING HAND
Arrest
Lawful Search
Bluecoat Musketeer
Traffic Director
Manufactured Truth
WORKERS
Bluecoat Musketeer
NextHand
Spectral Aven
Reputable Newsman
Building Inspector
Porkhand Magistrate
Jail
Discard
Manufactured Truth
Lawful Search
Arrest
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Traffic Director - ($3)
Quince - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Traffic Director(1+1/1) untargetable
-
Scavenger: Mirror(0/1)
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 18
Economy Info:
Cards:
Gold:
Thoughts
hrnnn hard to see a defence that both trades well and keeps a hero alive, oh well I’ll pick trades well, although they might just kill the director here but eh he only cost me one, this way they have to sensei boost him whereas in SQL Zane just kills
@flagrantangles’s turn!
1 Like
I’m always down for that! Maybe I’ll even get slightly better!
P1T2
Tech Starting Hand Workers
TECH
Surprise Attack
Detonate
STARTING HAND
Grappling Hook
Morningstar Flagbearer
Smoker
Fox Primus
Sensei’s Advice
WORKERS
Fox Viper
Morningstar Flagbearer
Next Hand
Smoker
Savior Monk
Surprise Attack
Sensei’s Advice
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Aged Sensei exhausts to buff up Zane.
Zane kills the Traffic Director.
Grappling Hook the Mirror into oblivion. - ($1)
Hire Fox Primus. - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Fox Primus 2/2 - Anti-Air, Frenzy 1
-
Lookout:
In Play:
- Zane (1) 2/1
- Aged Sensei 1/1
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Zane spells?!
@dwarddd’s turn!
Grappling hook costs Zane 1g, it’s why i didnt mind patrolling the mirror, you have the gild if you still want to hook?
1 Like
P2T2
Tech StartingHand Workers
TECH
Argonaut
Crypt Crawler
STARTING HAND
Porkhand Magistrate
Building Inspector
Spectral Aven
Jail
Reputable Newsman
WORKERS
Bluecoat Musketeer
Jail
NextHand
Crypt Crawler
Argonaut
Spectral Aven
Lawful Search
Tech 2 card(s)
Get Paid + float + scav - ($8)
Worker - ($7)
Newsman, blocks 5 cost spells (and upgrades?) - ($5)
Tech 1 - ($3)
Porko Magistrate - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Porkhand Magistrate(2/3a)
-
Elite:
-
Scavenger:
-
Technician: Quince(1/3)
-
Lookout:
In Play:
- Reputable Newsman(0/3) blocking 5 cost
Buildings:
-
Base HP: 18
Economy Info:
Cards:
Gold:
Thoughts
im rich! and scared
@flagrantangles’s turn!
P1T3
Tech Starting Hand Workers
TECH
Gunpoint Taxman
Gilded Glaxx
STARTING HAND
Smoker
Sensei’s Advice
Surprise Attack
Savior Monk
Snapback
WORKERS
Fox Viper
Morningstar Flagbearer
Smoker
Next Hand
Surprise Attack
Sensei’s Advice
Grappling Hook
Safe Attacking
Detonate
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midband Zane. - ($2)
Aged Sensei exhausts to buff Fox Primus.
Fox Primus kills Porkhand Magistrate.
Zane kills Quince, draws a card, maxbands and heals.
Build Tech I. - ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Zane (6) 4/4
- Aged Sensei 1/1
- Fox Primus 2/1 - Anti-Air, Frenzy 1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
How did they know?!
@dwarddd’s turn!
P2T3
Tech StartingHand Workers
TECH
Abomination
Gorgon
STARTING HAND
Crypt Crawler
Argonaut
Spectral Aven
Lawful Search
WORKERS
Bluecoat Musketeer
Jail
NextHand
Traffic Director(1+1/1) untargetable
Manufactured Truth
Arrest
Building Inspector
Discard
Porkhand Magistrate(2/3a)
Lawful Search
Spectral Aven
Abomination
Gorgon
Tech 2 card(s)
Get Paid, tech draw - ($7)
Worker - ($6)
Crypt crawler - ($4)
Argonaut - ($1)
Float ($1)
edit:
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Crypt Crawler(3/3a) sparlshot, 1g -> ground flier
-
Elite:
-
Scavenger: Argonaut(3/4) readiness
-
Technician:
-
Lookout:
In Play:
- Reputable Newsman(0/3) blocking 5 cost
Buildings:
-
Base HP: 18
Economy Info:
Cards:
Gold:
Thoughts
im rich! and scared
@flagrantangles’s turn!
P1T4
Tech Starting Hand Workers
TECH
Hive
Reaver
STARTING HAND
Grappling Hook
Detonate
Safe Attacking
Surprise Attack
Sensei’s Advice
WORKERS
Fox Viper
Morningstar Flagbearer
Smoker
Sensei’s Advice
Next Hand
Grappling Hook
Snapback
Gilded Glaxx
Gunpoint Taxman
Savior Monk
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Aged Sensei buffs Fox Primus.
Fox Primus trades with the Crypt Crawler.
Zane kills the Argonaut and we each gain a gold. - ($7)
Build Tech II - Future. - ($3)
Zane casts Detonate and obliterates one of your workers; reduce your income; trash Detonate. - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Zane (6) 4/1
- Aged Sensei 1/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Future)
Economy Info:
Cards:
Gold:
Thoughts
I think we keep Safe Attacking for HIVES.
@dwarddd’s turn!
right i made two sorta related mistakes last turn, i forgot to do my tech draw despite writing in that i did it and so didn’t actually make a worker only paid for it… the turn as you can see it won’t change apart from i would have had 8 workers at the end of the turn as i didn’t skip workering just forgot to move a card across - i hope that’s okay
P2T4
Tech StartingHand Workers
TECH
Abomination
Cursed Crow
STARTING HAND
Traffic Director(1+1/1) untargetable
Building Inspector
Arrest
Manufactured Truth
WORKERS
Bluecoat Musketeer
Jail
Building Inspector
NextHand
Abomination
Gorgon
Porkhand Magistrate(2/3a)
Lawful Search
Discard
Crypt Crawler(3/3a)
Argonaut
Arrest
Manufactured Truth
Abomination
Cursed Crow
Tech 2 card(s)
Get Paid (7) + float + scav - ($9)
Worker up to 8 workers for the second time - ($8)
Tech 2 Disease - ($4)
Traffic Director - ($3)
Max Geiger - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Traffic Director(1/1a) untargetable
-
Elite:
-
Scavenger: Max Geiger(2/3)
-
Technician: Reputable Newsman(0/3) blocking 5 cost
-
Lookout:
In Play:
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
Economy Info:
Cards:
Gold:
Thoughts
hmm Future, interesting choice as i was feeling some pressure that is now reduced but i guess Nebula is still scary
@flagrantangles’s turn!
1 Like
No worries on my part!
P1T5
Tech Starting Hand Workers
TECH
Xenostalker
Hive
STARTING HAND
Gilded Glaxx
Gunpoint Taxman
Savior Monk
Snapback
Grappling Hook
WORKERS
Fox Viper
Morningstar Flagbearer
Smoker
Sensei’s Advice
Savior Monk
Next Hand
Reaver
Safe Attacking
Surprise Attack
Hive
Discard
Snapback
Grappling Hook
Xenostalker
Hive
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Hire a Gilded Glaxx. - ($4)
Hire a Gunpoint Taxman. - ($2)
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Gilded Glaxx - 3/4A
-
Elite:
-
Scavenger: Gunpoint Taxman - 3/3 Anti-Air
-
Technician: Aged Sensei 1/1
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Future)
Economy Info:
Cards:
Gold:
Thoughts
Well, let’s see how we do.
@dwarddd’s turn!
If you were planning on using a Hive, i say muahaha
P2T5
Tech StartingHand Workers
TECH
Temporal Distortion
Now!
STARTING HAND
Abomination
Gorgon
Lawful Search
Porkhand Magistrate(2/3a)
WORKERS
Bluecoat Musketeer
Jail
Building Inspector
NextHand
Traffic Director(1/1a) untargetable
Now!
Manufactured Truth
Abomination
Tech 2 card(s)
Get Paid + float - ($9)
no worker
Traffic director pings your tech 2
Hire Abomination, traffic director and aged sensei die, you draw - ($3)
Hire Gorgon - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Gorgon(1/3a) deathtouch, dies: i draw
-
Elite:
-
Scavenger: Abomination(6/6) other units have -1/-1
-
Technician:
-
Lookout:
In Play:
- Max Geiger(2/3)
- Reputable Newsman(0/2) blocking 5 cost
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
Economy Info:
Cards:
Gold:
@flagrantangles’s turn!
P1T6
Tech Starting Hand Workers
TECH
Nebula
Nebula
STARTING HAND
Safe Attacking
Surprise Attack
Hive
Reaver
Fox Primus
WORKERS
Fox Viper
Morningstar Flagbearer
Smoker
Sensei’s Advice
Savior Monk
Fox Primus
Next Hand
Hive
Xenostalker
Surprise Attack
Nebula
Snapback
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Hire a Reaver. - ($7)
Build Tech III. - ($2)
Float ($2)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Zane (6) 4/1A
-
Elite:
-
Scavenger: Gunpoint Taxman - 2/2 Anti-Air
-
Technician: Gilded Glaxx - 2/3A
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Future)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Well, we’ve got the Reaver out. I think we preserve the hand and don’t play Safe Attacking to maybe pretend like we weren’t going for Hives?!
@dwarddd’s turn!
P2T6
Tech StartingHand Workers
TECH
Temporal Distortion
Cursed Crow
STARTING HAND
Manufactured Truth
Traffic Director(1/1a) untargetable
Now!
Abomination
Temporal Distortion
WORKERS
Bluecoat Musketeer
Jail
Building Inspector
Traffic Director(1/1a) untargetable
NextHand
Argonaut
Lawful Search
Cursed Crow
Porkhand Magistrate(2/3a)
Discard
Now!
Gorgon(1/3a) deathtouch, dies: i draw
Temporal Distortion
Manufactured Truth
Temporal Distortion
Cursed Crow
Tech 2 card(s)
Get Paid - ($8)
Gorgon trades with Zane, Max midbands, i draw
Abomination - ($2)
cast Now! on Abom - ($1)
Max kills Glaxx, sparkshot kills Taxman, takes 1
Abominations destroy tech 2 and 3
Worker - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L3 Max Geiger(2/3)
- Reputable Newsman(0/1) blocking 5 cost
- Abomination Gary(5/5) other units have -1/-1
- Abomination Sue(5/5) other units have -1/-1
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
Economy Info:
Cards:
Gold:
@flagrantangles’s turn!
P1T7
Starting Hand Workers
STARTING HAND
Nebula
Surprise Attack
Snapback
Xenostalker
Hive
Safe Attacking
WORKERS
Fox Viper
Morningstar Flagbearer
Smoker
Sensei’s Advice
Savior Monk
Fox Primus
Surprise Attack
Next Hand
Grappling Hook
Hive
Nebula
Xenostalker
Aged Sensei
Tech 0 card(s)
Get Paid + float + Scavenger - ($13)
Rebuild Tech II.
Summon Setsuki Hiruki. - ($11)
Setsuki casts Snapback and switches Geiger out for Quince and his Mirror Illusion. - ($8)
Maxband Setsuki. - ($3)
Build a Tower. - ($0)
Float ($0)
Discard 4, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Setsuki (6) 4/4
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 16
-
Tech I HP: 5
-
Tech II HP: 5 (Future)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well, we’ve got the Reaver out. I think we preserve the hand and don’t play Safe Attacking to maybe pretend like we weren’t going for Hives?!
@dwarddd’s turn!
P2T7
Tech StartingHand Workers
TECH
Plague Lord
Plague Lord
STARTING HAND
Argonaut
Lawful Search
Porkhand Magistrate(2/3a)
Cursed Crow
Arrest
WORKERS
Bluecoat Musketeer
Jail
Building Inspector
Traffic Director(1/1a) untargetable
Porkhand Magistrate(2/3a)
NextHand
Temporal Distortion
Lawful Search
Gorgon(1/3a) deathtouch, dies: i draw
Crypt Crawler(3/3a)
Arrest
Tech 2 card(s)
Get Paid, mirror illusion dies to abominations upon being created, lol what anti-synergy - ($9)
Worker - ($8)
Lawful Search, draw then search your hand - ($7)
Tech 3 - ($2)
Orpal Gloor - ($0)
Abom trades with Setsuki, lvls to oirpal
Other abomination destroys your tech 2, base to 14
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: L1 Quince(1/3a)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Reputable Newsman(0/2) blocking 5 cost
- L3 Orpal Gloor(1/3) gloors orpal
- Abomination Sue(6/5) other units have -1/-1
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
@flagrantangles’s turn!