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[XCAPS21] Round 2: bansa [Growth]/Bashing/Disease vs CarpeGuitarrem [Feral]/Discipline/Truth

@CarpeGuitarrem GL HF!

P1T1


StartingHand Workers

STARTING HAND
Tiger Cub
Young Treant
Rampant Growth
Rich Earth
Forest’s Favor


WORKERS
Tiger Cub


NextHand

Verdant Tree
Playful Panda
Merfolk Prospector
Ironbark Treant
Spore Shambler


Discard

Rampant Growth
Young Treant
Forest’s Favor


Tech 2 card(s)
Get Paid - ($4)
Rich Earth - ($1)
Worker

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rich Earth

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

super awkward deck and super bad starting split…sigh…

GLHF!

P2T1


StartingHand Workers

STARTING HAND
Spore Shambler
Playful Panda
Young Treant
Tiger Cub
Merfolk Prospector


WORKERS
Tiger Cub


NextHand

Rampant Growth
Verdant Tree
Forest’s Favor
Ironbark Treant
Rich Earth


Discard

Spore Shambler
Merfolk Prospector
Young Treant


Tech 0 card(s)
Get Paid - ($5)
Summon Quince, mirror arrives - ($3)
Play Playful Panda, wisp arrives - ($1)
Worker - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Wisp 0/1+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Mirror Illusion (illusion) 0/1

In Play:

  • L1 Sirus Quince 1/3
  • Playful Panda 2/2

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

So, bansa gunning for the gold grind. I doubt we’re looking at MoLaC + Plague Lab but it’s a possibility. I kinda want to try opening with Quince because I’ve been given a wide-open field. Quince + Panda lets me field a lot of power next turn. As for me, there’s too much targeting going on for Truth Tech 2 to be viable, but I’m into Discipline Tech 2 and dropping YLDs.

@bansa’s turn!

P1T2


Tech StartingHand Workers

TECH
Galina Glimmer
Crypt Crawler


STARTING HAND
Ironbark Treant
Verdant Tree
Playful Panda
Merfolk Prospector
Spore Shambler


WORKERS
Tiger Cub
Verdant Tree


NextHand

Rampant Growth
Ironbark Treant
Merfolk Prospector
Galina Glimmer
Forest’s Favor


Tech 2 card(s)
Get Paid + float - ($6)
Worker
Playful Panda - ($4)
Argg - ($2)
Tech I - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout:

In Play:

  • Rich Earth
  • Playful Panda (2/2)
  • L1 Argg (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

uhhh… not cali not grave but quince?? not sure what he is going for and not liking this position at all…

[b]P2T2[/b]
Tech StartingHand Workers

TECH
Rambasa Twin
Centaur


STARTING HAND
Forest’s Favor
Verdant Tree
Ironbark Treant
Rich Earth
Rampant Growth


WORKERS
Tiger Cub
Rich Earth


NextHand

Verdant Tree
Spore Shambler
Forest’s Favor
Young Treant
Rambasa Twin


Tech 2 card(s)
Get Paid - ($6)
Quince and Panda kill your wisps
Play Ironbark Treant from hand - ($3)
Tech 1 - ($1)
Worker - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ironbark Treant 1/2+aaa
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror Illusion (illusion) 0/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Sirus Quince 1/3
  • Playful Panda 2/2
  • Wisp 0/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

3 gold to play with, let’s just Ironbark it up. Bop a Wisp for free? Two wisps? That’s a lot of advantage to give up but lets me ward off a lot of buffs. I think I can slowly build up tempo and swing in with mirror copies to seize control.

@bansa’s turn!

P1T3


Tech StartingHand Workers

TECH
Spirit of the Panda
Crypt Crawler


STARTING HAND
Galina Glimmer
Rampant Growth
Merfolk Prospector
Forest’s Favor
Ironbark Treant
Crypt Crawler


WORKERS
Tiger Cub
Verdant Tree
Ironbark Treant


NextHand

Young Treant
Spore Shambler
Merfolk Prospector


Tech 2 card(s)
Get Paid + scav + t draw - ($7)
Worker
Forest’s Favor Panda - ($5)
Rampant Growth Panda kills SQL Treant - ($3)
Argg kills Mirror
Crypt Crawler - ($1)
Galina Glimmer - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Crypt Crawler (3/3)
  • :pschip: Technician: Galina Glimmer (2/2)
  • :target: Lookout:

In Play:

  • Rich Earth
  • Playful Panda (3/3), (+)
  • L1 Argg (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

stampede or not… that is the question… free speech is very much threatening…

P2T3


Tech StartingHand Workers

TECH
Hallucination
Vigor Adept


STARTING HAND
Young Treant
Spore Shambler
Forest’s Favor
Verdant Tree
Rambasa Twin


WORKERS
Tiger Cub
Rich Earth
Verdant Tree


NextHand

Merfolk Prospector
Ironbark Treant 1/2+aaa
Rampant Growth
Centaur


Tech 2 card(s)
Get Paid, scav - ($8)
Play Rambasa Twin from hand; second twin arrives - ($4)
Quince casts Forest’s Favor on himself to gain a rune - ($1)
Worker - ($0)
Quince kills Galina, takes 2 damage

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Rambasa Twin Mario 4/2
  • :ps_: Scavenger: Wisp 0/1
  • :pschip: Technician: Rambasa Twin Luigi 3/2
  • :target: Lookout:

In Play:

  • L1 Sirus Quince (+) 2/2
  • Playful Panda 2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

As always, Rampant Growth is a bummer. But not too bad here. Rambasa, and then Forest’s Favor to value trade with Galina (even though it gives a card) to cut down on gold. Crawler is an obnoxious pre-empt of YLD et al.

@bansa’s turn!

P1T4


Tech StartingHand Workers

TECH
Stampede
Stampede


STARTING HAND
Young Treant
Spore Shambler
Merfolk Prospector
Spirit of the Panda
Rampant Growth


WORKERS
Tiger Cub
Verdant Tree
Ironbark Treant
Spore Shambler


NextHand

Forest’s Favor
Crypt Crawler
Crypt Crawler


Tech 2 card(s)
Get Paid + t draw - ($7)
Worker
Young Treant, draw 1 - ($5)
Crypt Crawler trades with Elite Mario, sparks Wisp
Rampant Growth Argg kills Tech Lugi - ($3)
Panda kills Quince, Argg to L3
Max Argg - ($1)
Merfolk Prospector - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Young Treant (0/2)
  • :target: Lookout:

In Play:

  • Rich Earth
  • Playful Panda (3/1), (+), -2
  • L5 Argg (1/5)
  • Water Elemental (3/3)
  • Merfolk Prospector (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Spirit of panda was a terrible idea… taking the kill when i can… with quince gone i may have a shot at stampede…

P2T4


Tech StartingHand Workers

TECH
Ferocity
Vigor Adept


STARTING HAND
Merfolk Prospector
Centaur
Rampant Growth
Ironbark Treant 1/2+aaa
Spore Shambler


WORKERS
Tiger Cub
Rich Earth
Verdant Tree
Ironbark Treant 2/2+aa


NextHand

Forest’s Favor
Hallucination
Vigor Adept
Young Treant


Discard

Rambasa Twin Luigi 3/2
Rampant Growth
Spore Shambler
Ferocity
Vigor Adept


Tech 2 card(s)
Get Paid, scav - ($9)
Play Ironbark Treant - ($6)
Play Merfolk Prospector - ($5)
Tech 2 – Discipline - ($1)
Worker - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Playful Panda 2/2+a
  • :psfist: Elite: Centaur (overpower) 4/4
  • :ps_: Scavenger: Merfolk Prospector 1/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Centaur, Tech 2, Prospector, Worker seems like the play here. I probably just lose with the enormous swing coming from bansa, but maybe…and I can use Vigor Adept plus Ferocity to be a massive pain as the defender.

@bansa’s turn!

Is that a Centaur or Ironbark Treant?

Assuming it’s Centaur since patrol would be the last decision to make. If you need to revise your turn, please disregard this post

P1T5


Tech StartingHand Workers

TECH
Dinosize
Sneaky Pig


STARTING HAND
Crypt Crawler
Forest’s Favor
Crypt Crawler


WORKERS
Tiger Cub
Verdant Tree
Ironbark Treant
Spore Shambler
Forest’s Favor


NextHand

Spirit of the Panda
Rampant Growth


Discard

Dinosize
Sneaky Pig


Tech 2 card(s)
Get Paid - ($8)
Worker
Prospector gains 1 - ($9)
Crypt Crawler - ($7)
Crypt Crawler - ($5)
Surplus - ($0)
WE kills SQL Panda
Argg kills Prospector

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Young Treant (0/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Crypt Crawler (3/3)
  • :pschip: Technician: Crypt Crawler (3/3)
  • :target: Lookout:

In Play:

  • Rich Earth
  • L5 Argg (1/4), -1
  • Water Elemental (3/1), -2
  • Merfolk Prospector (1/1)
  • Playful Panda (3/1), (+), -2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 3
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

power of rich earth kicking in… hopefully stampede next turn…

1 Like

Yeah sorry it’s Centaur, changed mind midway through post and forgot to correct it in the first description.

1 Like
Sorry, forgot to come back to this!

P2T5


Tech StartingHand Workers

TECH
Ferocity
Reversal


STARTING HAND
Vigor Adept
Forest’s Favor
Hallucination
Young Treant
Rambasa Twin Luigi 3/2


WORKERS
Tiger Cub
Rich Earth
Verdant Tree
Ironbark Treant 2/2+aa


NextHand

Playful Panda 2/2+a
Ferocity
Spore Shambler
Rampant Growth


Discard

Hallucination
Forest’s Favor


Tech 2 card(s)
Get Paid, scav - ($10)
Play Young Treant, draw - ($8)
Play Rambasa Twin from hand, summon a Rambasa from the codex - ($4)
Play Vigor Adept from hand - ($0)
Skip worker

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rambasa Twin Mario 3/2+a
  • :psfist: Elite: Young Treant (can’t attack) 1/2
  • :ps_: Scavenger:
  • :pschip: Technician: Rambasa Twin Luigi 3/2
  • :target: Lookout: Centaur (overpower) 3/4

In Play:

  • Vigor Adept (frenzy 1, readiness) 5/5

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Man can you imagine how hype it would’ve been if I’d teched Ferocity over Hallucination. Anyhow, think I gotta dig. This is a ton of pressure, super scary.

@bansa’s turn!

1 Like

P1T6


Tech StartingHand Workers

TECH
Sneaky Pig
Hired Stomper


STARTING HAND
Rampant Growth
Spirit of the Panda
Galina Glimmer


WORKERS
Tiger Cub
Verdant Tree
Ironbark Treant
Spore Shambler
Forest’s Favor
Rampant Growth


NextHand

Stampede
Stampede


Discard

Crypt Crawler
Dinosize
Sneaky Pig
Merfolk Prospector
Sneaky Pig
Hired Stomper


Tech 2 card(s)
Get Paid + surplus - ($9)
Worker
Crypt Crawler trades with SQL Twin, sparks Treant
Argg kills Treant
Spirit of the Panda Crypt Crawler - ($5)
Crawler kills Centaur, sparks Tech Twin, gains 1 - ($6)
Prospector trades with Tech Twin
WE and Panda break Tech II, base: 18
Galina Glimmer - ($5)
Tech II (Bashing) - ($1)

Float ($1)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Young Treant (0/2)
  • :target: Lookout:

In Play:

  • Rich Earth
  • L5 Argg (1/3), -2
  • Water Elemental (3/1), -2
  • Playful Panda (3/1), (+), -2
  • Crypt Crawler (5/2), Spirit of the Panda, -3
  • Galina Glimmer (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Bashing)
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

omg…you gotta be kidding me… stampedes are bottomed… never thought I would go tech ii bashing over growth… wow… maybe flagrantangles was rigbt about bashing…

P2T6


Tech StartingHand Workers

TECH
Feral Strike
Martial Mastery


STARTING HAND
Spore Shambler
Playful Panda 2/2+a
Rampant Growth
Ferocity
Reversal


WORKERS
Tiger Cub
Rich Earth
Verdant Tree
Ironbark Treant 2/2+aa
Playful Panda 2/2+a


NextHand

Ferocity
Vigor Adept
Feral Strike
Merfolk Prospector 1/1


Tech 2 card(s)
Get Paid, draw from tech - ($9)
Worker - ($8)
Summon Calamandra - ($6)
Calamandra casts Ferocity; my units gain Armor Piercing and Swift Strike until my next upkeep - ($4)
Play Spore Shambler from hand with two + runes - ($1)
Worker - ($0)
Rebuild Tech 2

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vigor Adept (frenzy 1, readiness) 5/5+a (Swift Strike, Armor Piercing until upkeep)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Spore Shambler (++) 2/3 (Swift Strike, Armor Piercing until upkeep)
  • :target: Lookout:

In Play:

  • Calamandra Moss

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Alright. Praying for no Poly or Dinosize. WAIT WAIT Ferocity negates Dinosize because armor piercing, AMAZING. pls no poly, otherwise I can just hole up and rebuild.

@bansa’s turn!

Workered twice, are you floating 1 gold?

Oh, yeah, sorry. Forgot to get rid of the initial Worker line.

1 Like

P1T7


Tech StartingHand Workers

TECH
Intimidate
Trojan Duck


STARTING HAND
Stampede
Stampede
Hired Stomper


WORKERS
Tiger Cub
Verdant Tree
Ironbark Treant
Spore Shambler
Forest’s Favor
Rampant Growth
Stampede


NextHand

Intimidate
Trojan Duck
Crypt Crawler


Discard

Stampede


Tech 2 card(s)
Get Paid + float + GG gain 1 + SP healing 1 + surplus after rs - ($12)
Worker
Hired Stomper kills Shambler - ($8)
Tech III - ($3)
Troq - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Young Treant (0/2A)
  • :psfist: Elite: Hired Stomper (5/3)
  • :ps_: Scavenger:
  • :pschip: Technician: Water Elemental (3/2), -1
  • :target: Lookout:

In Play:

  • Rich Earth
  • L5 Argg (1/4), -1
  • Playful Panda (3/2), (+), -1
  • Crypt Crawler (5/3), Spirit of the Panda, -2
  • Galina Glimmer (2/2)
  • L1 Troq (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Bashing)
  • :heart: Tech III HP: 5
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 1

Gold:

  • Gold: 1
  • Workers: 11
Thoughts

Sigh… stupid draw blew my chance to finish… totally blocked now… tech iii is not my thing but dont really have options…

P2T7


StartingHand Workers

STARTING HAND
Ferocity
Vigor Adept
Merfolk Prospector 1/1
Feral Strike
Martial Mastery


WORKERS
Tiger Cub
Rich Earth
Verdant Tree
Ironbark Treant 2/2+aa
Playful Panda 2/2+a


NextHand

Ferocity
Reversal
Young Treant (can’t attack) 1/2
Centaur (overpower) 3/4
Rambasa Twin Luigi 3/2


Discard

Spore Shambler (++) 2/3 (Swift Strike, Armor Piercing until upkeep)
Ferocity
Martial Mastery
Merfolk Prospector 1/1
Feral Strike


Tech 0 card(s)
Get Paid + float - ($11)
Play Vigor Adept from hand - ($7)
Cal casts Ferocity - ($5)
Midband Cal, she kills Young Treant - ($3)
Vigor Adept kills Stomper with Swift Strike
Summon Quince, mirror arrives - ($1)
Build Tech Lab: Truth - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vigor Adept Tom (frenzy 1, readiness) 5/5+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vigor Adept Jerry (frenzy 1, readiness) 5/5
  • :target: Lookout: Mirror Illusion 0/1

In Play:

  • L3 Calamandra Moss (resist 1 aura) 3/4
  • L1 Sirus Quince 1/3
  • (Ferocity grants units Swift Strike, Armor Piercing)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tech Lab HP: 4 (Truth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

That’s obnoxious, I really wanted to have Shambler around. Gonna have to mid Cal, eat Treant, then Adept can swing in again and I build up board. I have 3 gold after that, what to use it on…prolly Quince to bring in a mirror for more smashy smashy. Building Truth lab to threaten tech 3 eventually

@bansa’s turn!

1 Like

I think this is my first tourney Tech III play ever :slight_smile:

P1T8


StartingHand Workers

STARTING HAND
Crypt Crawler
Intimidate
Trojan Duck
Merfolk Prospector


WORKERS
Tiger Cub
Verdant Tree
Ironbark Treant
Spore Shambler
Forest’s Favor
Rampant Growth
Stampede
Merfolk Prospector


NextHand

Sneaky Pig
Dinosize
Sneaky Pig


Discard

Stampede
Young Treant
Hired Stomper
Intimidate
Crypt Crawler


Tech 0 card(s)
Get Paid + float + GG gains 1+ SP healing 1 + surplus - ($13)
Worker
Trojan Duck deals 4 to base: 14 - ($6)
Intimidate SQL Adept - ($4)
Mid Troq - ($0)
Panda and Troq kill SQL Adept, deals 1 to base: 13
Crawler kills Mirror, sparks Adept, gains 1 - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Water Elemental (3/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Trojan Duck (8/9)
  • :pschip: Technician: Galina Glimmer (2/2)
  • :target: Lookout:

In Play:

  • Rich Earth
  • L5 Argg (1/5)
  • Playful Panda (3/2), (+), -1
  • Crypt Crawler (5/4), Spirit of the Panda, -1
  • L5 Troq (3/3), -1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Bashing)
  • :heart: Tech III HP: 5
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 12
Thoughts

Closing in… Duck should survive…

sql adept has resist 1 from cala.

2 Likes