@CarpeGuitarrem
GL HF!
P1T1
StartingHand Workers
STARTING HAND
Hardened Mox
Tinkerer
Nullcraft
Battle Suits
Time Spiral
WORKERS
Time Spiral
NextHand
Neo Plexus
Fading Argonaut
Forgotten Fighter
Plasmodium
Temporal Research
Discard
Battle Suits
Hardened Mox
Tinkerer
Tech 2 card(s)
Get Paid - ($4)
Worker - ($2)
Nullcraft - ($0)
Nullcraft hits your base for 1
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Nullcraft (1/1, Flying Haste)
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Normally Purple v White is pretty purple favoured, but going first and workers costing 1 more makes this a lot rougher for me…
1 Like
GLHF!
Reference for future readers, we’re playing with this map card this round:
HARD TIMES MILL: Workers cost an extra [1 gold] to hire.
P2T1
StartingHand Workers
STARTING HAND
Grappling Hook
Morningstar Flagbearer
Snapback
Smoker
Sensei’s Advice
WORKERS
Morningstar Flagbearer
NextHand
Fox Primus
Fox Viper
Safe Attacking
Aged Sensei
Savior Monk
Discard
Sensei’s Advice
Snapback
Grappling Hook
Tech 0 card(s)
Get Paid - ($5)
Worker - ($3)
Play Smoker from hand - ($2)
Summon Setsuki - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Smoker (stealth) 1/1+a
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
I don’t have an outright aggro deck (no haste), but I think this is a great chance to just spew tempo all over the board. My main goal is to get to Tech II, might be a bit late. If Purple sinks too much early gold into workers, I can push in hard on board–and I have a significant economy advantage as P2. Gonna see if I can’t use Setsuki to snowball into an early FDS.
@Shadow_Night_Black’s turn!
P1T2
Tech StartingHand Workers
TECH
Stewardess of the Undone
Argonaut
STARTING HAND
Neo Plexus
Forgotten Fighter
Plasmodium
Temporal Research
Fading Argonaut
WORKERS
Time Spiral
Plasmodium
NextHand
Neo Plexus
Temporal Research
Forgotten Fighter
Argonaut
Stewardess of the Undone
Tech 2 card(s)
Get Paid - ($5)
Worker - ($3)
Fargo - ($1)
Tech 1 - ($0)
Nullcraft hits your base for 1, your base to 18
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Fading Argonaut (2/3 + A, fading 3)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Nullcraft (1/1, Flying Haste)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Hmm, early sets seems interesting. Harder to kill with the lack of gold, but here max band also isnt as bad for the same reason.
P2T2
Tech StartingHand Workers
TECH
Fox’s Den Students
Fox’s Den Students
STARTING HAND
Aged Sensei
Savior Monk
Fox Primus
Safe Attacking
Fox Viper
WORKERS
Morningstar Flagbearer
Savior Monk
NextHand
Fox’s Den Students
Safe Attacking
Grappling Hook
Sensei’s Advice
Tech 2 card(s)
Get Paid - ($6)
Worker - ($4)
Play Fox Primus from hand - ($1)
Play Aged Sensei from hand - ($0)
Smoker hits your Tech 1 for 1 damage
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Fox Primus (frenzy 1, anti-air) 2/2+a
-
Elite:
-
Scavenger: Aged Sensei 1/1
-
Technician:
-
Lookout:
In Play:
- L1 Setsuki Hiruki 1/3
- Smoker (stealth) 1/1+a
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
I’ll delay Tech 1 in order to widen the tempo gap here. Primus protects my backline from Nullcraft. Forgotten Fighter is the only thing that hits me hard here, and it’s expensive.
@Shadow_Night_Black’s turn!
Carpe just noting that your base should be at 18
P1T3
Tech StartingHand Workers
TECH
Hyperion
Tricycloid
STARTING HAND
Stewardess of the Undone
Temporal Research
Argonaut
Forgotten Fighter
Neo Plexus
WORKERS
Time Spiral
Plasmodium
Forgotten Fighter
NextHand
Hyperion
Tinkerer
Hardened Mox
Battle Suits
Tricycloid
Tech 2 card(s)
Get Paid - ($6)
Worker - ($4)
Stewardess, bounce Primus - ($1)
Nullcraft kills smoker
Fargo kills Sensei
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Stewardess of the Undone (2/3 + A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Nullcraft (1/1, Flying Haste)
- Fading Argonaut (2/2, fading 2)
Buildings:
-
Base HP: 20
-
Tech I HP: 4
Economy Info:
Cards:
Gold:
Thoughts
okay, let the steam roll start? its going to be hard for me to tech 2 next turn at least, so they have that going for them
1 Like
P2T3
Tech StartingHand Workers
TECH
Rambasa Twin
Ardra’s Boulder
STARTING HAND
Safe Attacking
Fox’s Den Students
Sensei’s Advice
Grappling Hook
WORKERS
Morningstar Flagbearer
Savior Monk
Safe Attacking
NextHand
Snapback
Fox’s Den Students
Rambasa Twin
Aged Sensei 1/1
Fox Viper
Tech 2 card(s)
Get Paid - ($7)
Worker - ($5)
Maxband Setsuki - ($0)
Grappling Hook Stewardess into Lookout
Setsuki attacks Stewardess, gaining Swift Strike, and kills it without taking damage
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 18
Economy Info:
Cards:
Gold:
Thoughts
I don’t THINK that Purple can thow any more damage out there, so SNB would’ve had to already tech Origin Story. It’s a risk, but…
@Shadow_Night_Black’s turn!
P1T4
Tech StartingHand Workers
TECH
Now!
Temporal Distortion
STARTING HAND
Battle Suits
Hardened Mox
Tinkerer
Tricycloid
Hyperion
WORKERS
Time Spiral
Plasmodium
Forgotten Fighter
Tinkerer
NextHand
Temporal Distortion
Temporal Research
Argonaut
Neo Plexus
Tricycloid
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($6)
Battlesuits - ($4)
Fargo and Nullcraft kill Sets - ($2)
Float ($2)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Nullcraft (1/1, Flying Haste)
- Battle Suits
Buildings:
-
Base HP: 20
-
Tech I HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well, they still have no tech 1, so lets just kill sets and set up for tech 2 next turn.
Oh right. Battle Suits exists.
P2T4
Tech StartingHand Workers
TECH
Colossus
Versatile Style
STARTING HAND
Fox Viper
Fox’s Den Students
Snapback
Aged Sensei 1/1
Rambasa Twin
WORKERS
Morningstar Flagbearer
Savior Monk
Safe Attacking
Fox Viper
NextHand
Ardra’s Boulder
Fox Primus (frenzy 1, anti-air) 2/2+a
Sensei’s Advice
Fox’s Den Students
Smoker (stealth) 1/1+a
Discard
Rambasa Twin
Fox’s Den Students
Snapback
Colossus
Versatile Style
Tech 2 card(s)
Get Paid - ($8)
Worker - ($6)
Tech 1 - ($5)
Play Aged Sensei from hand - ($4)
Summon Grave Stormborne - ($2)
Level Grave to 3 - ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: L3 Grave Stormborne (sparkshot, readiness) 3/4+a
-
Elite:
-
Scavenger: Aged Sensei 1/1
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 18
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Right, so. Tech 2 is 2 gold, workering 2 gold, leaves me with 4 gold to do stuff. Viper + Rook? Nah, Grave is better because he can midband fast (and I don’t want to sink lots of gold into a hero who can be Origin Storied)
@Shadow_Night_Black’s turn!
1 Like
…I have been playing way too much multicolor.
I’ll just level Grave to 3 then.
1 Like
P1T5
Tech StartingHand Workers
TECH
Second Chances
Now!
STARTING HAND
Neo Plexus
Argonaut
Temporal Research
Temporal Distortion
Tricycloid
WORKERS
Time Spiral
Plasmodium
Forgotten Fighter
Tinkerer
Temporal Research
NextHand
Hardened Mox
Hyperion
Now!
Fading Argonaut (2/2, fading 2)
Stewardess of the Undone (2/3 + A)
Discard
Tricycloid
Neo Plexus
Temporal Distortion
Second Chances
Now!
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($8)
Nullcraft kills sensei
Tech 2 (Present) - ($4)
Argo - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Argonaut (4/4 + A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Nullcraft (1/1, Flying Haste)
- Battle Suits
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Well, they still have no tech 1, so lets just kill sets and set up for tech 2 next turn.
@CarpeGuitarrem fixed, its the correct turn now…
1 Like
Argo should be 4/4, right?
1 Like
correct, with a point of armour. will fix.
P2T5
Tech StartingHand Workers
TECH
Colossus
Entangling Vines
STARTING HAND
Fox’s Den Students
Sensei’s Advice
Smoker (stealth) 1/1+a
Ardra’s Boulder
Fox Primus (frenzy 1, anti-air) 2/2+a
WORKERS
Morningstar Flagbearer
Savior Monk
Safe Attacking
Fox Viper
Smoker (stealth) 1/1+a
NextHand
Versatile Style
Fox’s Den Students
Colossus
Grappling Hook
Ardra’s Boulder
Tech 2 card(s)
Get Paid + scav - ($10)
Worker - ($8)
Maxband Grave - ($4)
Grave exhausts and removes sword rune to kill Argonaut
Tech 2: Strength - ($0)
Float ($0)
Discard 4, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L7 MAX Grave Stormborne (sparkshot, readiness) 4/5
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5
Economy Info:
Cards:
Gold:
Thoughts
4 to max Grave, 4 to Tech 2? Prep for Tech 2 bonanza next turn
@Shadow_Night_Black’s turn!
P1T6
Tech StartingHand Workers
TECH
Promise of Payment
Shimmer Ray
STARTING HAND
Now!
Hardened Mox
Fading Argonaut (2/2, fading 2)
Hyperion
Stewardess of the Undone (2/3 + A)
Second Chances
Neo Plexus
WORKERS
Time Spiral
Plasmodium
Forgotten Fighter
Tinkerer
Temporal Research
NextHand
Now!
Temporal Distortion
Promise of Payment
Tricycloid
Shimmer Ray
Discard
Fading Argonaut (2/2, fading 2)
Stewardess of the Undone (2/3 + A)
Hardened Mox
Neo Plexus
Second Chances
Now!
Tech 2 card(s)
Get Paid + float - ($10)
Geiger - ($8)
Hyperion - ($3)
Hyperion kills Grave, Geiger to Mid, I Reshuffle and Draw
Max Geieger, Flicker Hyperion - ($1)
Hyperion breaks your tech 2, your base to 16, I Draw
Tech Lab (Past) - ($0)
Float ($0)
Discard 6, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Geiger(3/4, lvl 5)
-
Technician:
-
Lookout:
In Play:
- Nullcraft (1/1, Flying Haste)
- Battle Suits
- Hyperion (5/5, haste, Attacks: Draw)
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Present)
-
Tech Lab HP: 4 (Past)
Economy Info:
Cards:
Gold:
P2T6
StartingHand Workers
STARTING HAND
Grappling Hook
Ardra’s Boulder
Fox’s Den Students
Versatile Style
Colossus
WORKERS
Morningstar Flagbearer
Savior Monk
Safe Attacking
Fox Viper
Smoker (stealth) 1/1+a
NextHand
Snapback
Fox Primus (frenzy 1, anti-air) 2/2+a
Aged Sensei 1/1
Colossus
Rambasa Twin
Discard
Grappling Hook
Colossus
Fox’s Den Students
Versatile Style
Tech 0 card(s)
Get Paid - ($10)
Play Ardra’s Boulder from hand - ($8)
Summon and Maxband Setsuki - ($1)
Rebuild Tech 2 - ($1)
Float ($1)
Discard 4, draw 5
Board Info:
In Patrol:
-
Squad Leader: Ardra’s Boulder 0/6+a
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L6 MAX Setsuki Hiruki 3/4
Buildings:
-
Base HP: 16
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
Economy Info:
Cards:
Gold:
Thoughts
Right. Hyperion.
@Shadow_Night_Black’s turn!
GG! @zhavier
P1T7
Tech StartingHand Workers
TECH
Temporal Distortion
Promise of Payment
STARTING HAND
Tricycloid
Temporal Distortion
Now!
Shimmer Ray
Promise of Payment
Neo Plexus
WORKERS
Time Spiral
Plasmodium
Forgotten Fighter
Tinkerer
Temporal Research
NextHand
Now!
Temporal Distortion
Second Chances
Fading Argonaut (2/2, fading 2)
Stewardess of the Undone (2/3 + A)
Discard
Neo Plexus
Promise of Payment
Tricycloid
Now!
Temporal Distortion
Shimmer Ray
Tech 2 card(s)
Get Paid - ($9)
Vir - ($7)
Promise of Payment
Tric
Now! Tric - ($6)
Tric attacks boulder
Tric pings boulder for 1, and your base for 2. Your base to 14
TD Tric for a Hyperion - ($4)
Hyperion #1 attacks your base, I Reshuffle and Draw, your base to 9
Hyperion #2 attacks your base, I draw, your base to 4
Geiger attacks your base, your base to 1
Nullcraft deals 1 to you base.
GG!
Float ($4)
Discard 6, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Geiger(3/4, lvl 5)
-
Technician:
-
Lookout:
In Play:
- Nullcraft (1/1, Flying Haste)
- Battle Suits
- Hyperion (5/5, haste, Attacks: Draw)
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Present)
-
Tech Lab HP: 4 (Past)
Economy Info:
Cards:
Gold:
Thoughts
All aboard the hyperion train!
2 Likes