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[XCAPS19] bansa vs Nekoatl


#1

GL HF @bansa, I’ll claim [Law] to start with.


#2

Hi Nekoatl, my first picks are [Demonology]/Peace


#3

[Law]/Past/Finesse


#4

[Demonology]/Peace/Fire GL HF!

P1T1


StartingHand Workers

STARTING HAND
Summon Skeletons
Deteriorate
Sacrifice the Weak
Skeletal Archery
Thieving Imp


WORKERS
Summon Skeletons


NextHand

Skeleton Javelineer
Graveyard
Poisonblade Rogue
Jandra, the Negator
Pestering Haunt


Discard

Skeletal Archery
Deteriorate
Sacrifice the Weak


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Thieving Imp, discard 1 of 5 - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Thieving Imp (2/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

I really didn’t want to meet Nekoatl, my draft Sensei, in the first few rounds…He knows me well, I going to have to tweak things a bit.


#5

P2T1


StartingHand Workers

STARTING HAND
Building Inspector
Reputable Newsman
Arrest
Lawful Search
Bluecoat Musketeer


WORKERS
Arrest


NextHand

Traffic Director
Manufactured Truth
Jail
Spectral Aven


Discard

Bluecoat Musketeer
Lawful Search
Reputable Newsman


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bigby Hayes - ($2)
Building Inspector - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Bigby Hayes (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector (1/1) $1 tax
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6

#6

P1T2


Tech StartingHand Workers

TECH
Dark Pact
Shadow Blade


STARTING HAND
Pestering Haunt
Skeleton Javelineer
Jandra, the Negator
Poisonblade Rogue
Graveyard


WORKERS
Summon Skeletons
Jandra, the Negator


NextHand

Poisonblade Rogue
Shadow Blade
Deteriorate
Skeletal Archery


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Vandy - ($2)
Skeleton Javelineer - ($1)
Pestering Haunt

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton Javelineer (1/1A), J rune
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Thieving Imp (2/2)
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1), unstoppable
  • L1 Vandy (2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

Deteriorate, deteriorate, deteriotate…


#7

P2T2


Tech StartingHand Workers

TECH
Scribe
Scribe


STARTING HAND
Spectral Aven
Manufactured Truth
Traffic Director
Jail


WORKERS
Arrest
Jail


NextHand

Scribe
Porkhand Magistrate


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech I - ($4)
Spectral Aven - ($2)
Manufactured Truth, Inspector was an Aven! - ($1)
“Aven” kills Imp
Bigby kills Javelineer
Traffic Director - ($0)

Float ($0)
Discard 0, draw 1, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1A) Untargetable
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Spectral Aven (2/2) Flying
  • :target: Lookout:

In Play:

  • L1 Bigby Hayes (2/2) [1 damage]
  • Building Inspector (1/1) $1 tax

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 2
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

#8

P1T3


Tech StartingHand Workers

TECH
Gargoyle
Boot Camp


STARTING HAND
Deteriorate
Shadow Blade
Skeletal Archery
Poisonblade Rogue
Dark Pact
Sacrifice the Weak
Graveyard


WORKERS
Summon Skeletons
Jandra, the Negator
Skeletal Archery


NextHand

Sacrifice the Weak
Shadow Blade
Skeleton Javelineer
Gargoyle
Graveyard


Tech 2 card(s)
Get Paid + float + tech draw - ($7)
Worker - ($6)
Deteriorate pops Aven
Dark Pact, my Base on 18, draw 2
Haunt trades with Inspector
Sacrifice the Weak kills Director - ($4)
Vandy kills Bigby, Vandy to L3
Tech I - ($2)
Heroes’ Hall - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L3 Vandy (3/4), resist 1

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

#9

P2T3


Tech StartingHand Workers

TECH
Injunction
Origin Story


STARTING HAND
Porkhand Magistrate
Scribe
Bluecoat Musketeer
Manufactured Truth


WORKERS
Arrest
Jail
Bluecoat Musketeer


NextHand

Lawful Search
Reputable Newsman
Building Inspector
Scribe


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Scribe - ($4)
Tech II: Past - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Scribe (1/3)
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

#10

P1T4


Tech StartingHand Workers

TECH
Metamorphosis
Lobber


STARTING HAND
Skeleton Javelineer
Sacrifice the Weak
Graveyard
Gargoyle
Shadow Blade


WORKERS
Summon Skeletons
Jandra, the Negator
Skeletal Archery
Graveyard


NextHand

Boot Camp
Deteriorate
Poisonblade Rogue
Dark Pact
Thieving Imp


Discard

Skeleton Javelineer
Shadow Blade
Sacrifice the Weak
Metamorphosis
Lobber


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Vandy kills Scribe
Gargoyle - ($3)
Onimaru - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L1 Onimaru (2/3), frenzy 1, resist 1

In Play:

  • L3 Vandy (3/3), resist 1, 1 damage
  • Gargoyle (0/2), indestructible

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Not good, I did this wrong. Got greedy again. I don’t have an answer to Past Tech II…sigh…


#11

P2T4


Tech StartingHand Workers

TECH
Shimmer Ray
Shimmer Ray


STARTING HAND
Reputable Newsman
Lawful Search
Scribe
Building Inspector
Injunction
Traffic Director


WORKERS
Arrest
Jail
Bluecoat Musketeer
Building Inspector


NextHand

Manufactured Truth
Spectral Aven
Injunction
Porkhand Magistrate
Origin Story


Tech 2 card(s)
Get Paid - ($8)
Scribe - ($5)
Worker - ($7)
Bigby Hayes - ($3)
Injunction - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe (1/3A)
  • :psfist: Elite: L1 Bigby Hayes (3/3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

#12

P1T5


Tech StartingHand Workers

TECH
Boot Camp
Shadow Blade


STARTING HAND
Thieving Imp
Boot Camp
Dark Pact
Poisonblade Rogue
Deteriorate
Pestering Haunt
Boot Camp
Skeleton Javelineer
Sacrifice the Weak


WORKERS
Summon Skeletons
Jandra, the Negator
Skeletal Archery
Graveyard
Poisonblade Rogue


NextHand

Lobber
Shadow Blade
Skeleton Javelineer
Metamorphosis
Shadow Blade


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Boot Camp Gargoyle, draw 1 - ($7)
Dark Pact, my Base on 16, draw 2
Boot Camp Gargoyle, draw 1 - ($6)
Sacrifice the Weak kills Scribe - ($4)
Pestering Haunt
Max Vandy, gives +2/2 to Haunt - ($2)
Vandy kills Bigby, Onimaru to L3
Onimaru deals 3 to your Base on 17

Float ($2)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L5 Vandy (4/2), resist 1, 3 damage
  • Gargoyle (2/4), indestructible, +2/2 rune
  • L3 Onimaru (2/3), frenzy 1
  • Pestering Haunt (1/3), unstoppable, +2/2 doom

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 9
Thoughts

Phew looks like Nekoatl didn’t draw Tech II cards last turn, that means he has them in hand. Should I boot camp Bigby and take down Tech II? Hmm…what if he has Arrest in hand…I’m leaning towards to taking Bigby instead so at least no Injunction next turn… I might regret not taking Tech II after seeing Rememberer, Seer and Ray? or Prynn might Origin Story Vandy. Still think Bigby should be taken out.


#13

P2T5


Tech StartingHand Workers

TECH
Insurance Agent
Insurance Agent


STARTING HAND
Porkhand Magistrate
Spectral Aven
Origin Story
Manufactured Truth
Injunction


WORKERS
Arrest
Jail
Bluecoat Musketeer
Building Inspector
Porkhand Magistrate


NextHand

Scribe
Shimmer Ray
Shimmer Ray
Traffic Director


Discard

Scribe
Origin Story
Injunction
Manufactured Truth
Insurance Agent
Insurance Agent


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Prynn Pasternaak - ($6)
Expensive Origin Story on Vandy - ($2)
Spectral Aven - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Aven (2/2A) Flying
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Prynn Pasternaak (1/3) [4 time]
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

Really wish I had drawn a Shimmer Ray or two for this turn.


#14

P1T6


Tech StartingHand Workers

TECH
General’s Hammer
Flame Arrow


STARTING HAND
Lobber
Shadow Blade
Shadow Blade
Metamorphosis
Skeleton Javelineer


WORKERS
Summon Skeletons
Jandra, the Negator
Skeletal Archery
Graveyard
Poisonblade Rogue
Skeleton Javelineer


NextHand

Boot Camp
Sacrifice the Weak
Thieving Imp


Discard

Shadow Blade
Shadow Blade
Pestering Haunt
Metamorphosis
General’s Hammer
Flame Arrow


Tech 2 card(s)
Get Paid + float + Haunt dies - ($11)
Worker - ($10)
Vandy - ($8)
Shadow Blade pops Aven, discard 4 of 4 - ($5)
Shadow Blade kills Prynn, discard 1 of 3, Onimaru to L5 - ($2)
Gargoyle gains flying and destroys Tech II, your Base on 15 - ($1)
Lobber - ($0)
Onimaru and Lobber destroy Tech I, your Base on 13

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Onimaru (3/4A), frenzy 1, readiness
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Vandy (2/3)
  • :target: Lookout:

In Play:

  • Gargoyle (5/4), +2/2 rune
  • Lobber (2/2)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

No Meta but should be okay if take down both Tech buidlings


#15

That’ll do it, GG. @FrozenStorm


#16

GG! I was scared you were going to land Tech II units in T4 because I didn’t really have a good answer to cheap Past units. I assume you had a bad draw, if wasn’t that I would have been in trouble… Good game! Your Law/Past is a scary thing. Tried hard to keep your teching under control.