[XCAFS20] Round3: James MonoBlue vs CarpeGuitarrem [Bashing]/Discipline/Fire

P2T7


StartingHand Workers

STARTING HAND
Spark
Rambasa Twin
Ember Sparks
Wither


WORKERS
Helpful Turtle
Fruit Ninja
Bloom
Older Brother
Tenderfoot


NextHand

Fire Dart
Brick Thief
Timely Messenger
The Boot
Hotter Fire


Discard

Wither
Ember Sparks
Spark
Rambasa Twin


Tech 0 card(s)
Get Paid - ($10)
Summon Grave - ($8)
Grave casts Wither on the Mirror, it dies - ($5)
Level Grave twice, to midband - ($3)
Break the Heroes’ Hall and build a Tower, my base takes 2 - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Grave Stormborne (sparkshot) 3/4+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Molting Firebird (flying) 4/3
  • Molting Firebird (flying) 4/3

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Well, I’m not dead. It is in fact worse than that. I’m gonna throw up a wall, then. If the Firebirds get through, then. That’s a threat I can level.

@James’s turn!

P1T8


StartingHand Workers

STARTING HANDDrill Sergeant
Arrest
Flagstone Garrison
Jurisdiction
Spectral Hound
Overeager Cadet 2/2
Building Inspector
Tax Collector
Overeager Cadet 3/3A [+1 rune]
Injunction
Air Hammer
Lawful Search (Search Warrant ready)
Air Hammer


WORKERS
Traffic Director
Spectral Aven
Bluecoat Musketeer
Manufactured Truth
Porkhand Magistrate
Jail 3HP - your units must go here before arriving.


NextHand

Lawful Search (Search Warrant ready)
Tax Collector
Jurisdiction
Arrest
Injunction


Tech 0 card(s)
Get Paid + float - ($11)
Flgstone Garrison - ($8)
Drill Sergeant, draw 2, first sergeant + - ($5)
Overeager Cadet, draw 2, Sarge 1 --> ++, sarge 2 --> +
Overeager Cadet, Draw 2, S1 [+++] s2 [++]
Spectral Hound, draw 2, S1 [++++], S2 [+++] - ($4)
Building Inspector, unable to draw as I hold all my cards, S1 [+++++] S2 [++++] - ($3)
Sarge 1 (8/7 with 5+) takes out Grave, Quince max levels, Sarge now has 5 damage tokens (8/3, 5+)
Injunction your Tech II to disable both Firebirds - ($0)
Two runes from DS 1 and one from DS 2 to Scribe, now a 5/7, and DS1 (6/1, +++) DS2 (++)
Scribe destroys your Tech I, your base to 14, takes 1 tower damage
Rune from DS2 to Newsman
Newsman and heroes take out your (already disabled) Tech II, your base to 12, they all take 1 damage, your base to 12

Float ($0)
Discard 6, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet 2/2A
  • :psfist: Elite:
  • :ps_: Scavenger: Overeager Cadet 2/2
  • :pschip: Technician: Building Inspector
  • :target: Lookout: Spectral Hound 3/3

In Play:

  • Drill Sergeant #1 (6/1, +++)
  • Drill Sergeant #2 4/4 +
  • Bigby L5 3/3
  • Scribe ++++ 5/6
  • Quince L5 1/4
  • Reputable Newsman (1/3, 1+) blocking 0
  • Flagstone Garrison
  • Flagstone Garrison 4HP

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Grinding him out now.

Okay, that one is unrecoverable. GG! No stopping the Peace engine!

1 Like

GG! @FrozenStorm

Well played - Porky is a bit more of a threat with these changes, which got you stalled at the beginning and allowed the “grind out” plan to work.

3 Likes