[XCAFS20] Round1: codexnewb [Future]/Peace/Truth vs Bomber678 [Bashing]/Discipline/Fire

I was thinking it sounded really good, that’s why I picked it

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wel, let’s see what i can do here.

[b]P1T5[/b]
Tech StartingHand Workers

TECH
Reaver
Mind Control


STARTING HAND
Overeager Cadet (3/2)
Temporal Research


WORKERS
Forgotten Fighter
Hardened Mox
Time Spiral
Nullcraft
Temporal Research


NextHand

Assimilate
Fargo


Discard

Battle Suits
Neo
Tinkerer (1/2)
Overeager Cadet
Reaver
Mind Control


Tech 2 card(s)
Get Paid - ($8)
fading 1, plasmo arrives
worker - ($7)
tech 2 future - ($3)
overeager cadet
quince, mirror - ($1)
neo/cadet trade with older brother
tinkerer/plasmodium kill grave, quince to lvl 3, you draw
quince transforms mirror into a plasmo, kills troq, maxbands, you get a gold - ($0)
mirror trashed end of turn

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Overeager Cadet (3/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • KOTC*
  • KOTC*
  • Quince (1/5)
  • Plasmodium (4/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

well that didnt go according to plan. let’s see what we can do here. gotta tech up, void star next turn for sure.

Augh, mirror plasmos


Turn 5

Hand: Brick Thief, Rambasa Twin, Timely Messenger,
Tech: Training Grounds, Young Lightning Dragon
Workers: Granfalloon Flagbearer, Helpful Turtle, Spark, Wither


  1. Technician draw
  2. Tech 2 cards
  3. Get paid (+$9, $10)
  4. Hire a worker ($10)
  5. Summon Rambasa Twins ($6)
  6. Summon Timely Messenger ($5)
  7. Build a Tower ($2)
  8. Focus Master kills Overeager Cadet
  9. Timely Messenger kills Plasmodium
  10. Discard 2, draw 4

  • Patrol:
    :psblueshield:Squad Leader: Rambasa Twin (3/2+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Rambasa Twin (3/2)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Tower: 4
  • Units/Heroes:
  • Base: 20
  • Other:

Economy:

  • Workers: 9
  • Gold: 2
  • Hand: 4
  • Deck: 2
  • Discard: 7

Hand

Bloom, Tenderfoot, Versatile Style, Intimidate

Discard

Training Grounds, Young Lightning Dragon, Timely Messenger, Brick Thief, Fruit Ninja, Focus Master, Older Brother

Think

Grr, have to trade in to kill plasmodiums. Not preferred. Just gotta stay ready to fight back. Daigo might actually be useful here…

is this skipping a worker?

dah! i liked that

[b]P1T6[/b]
Tech StartingHand Workers

TECH
Nebula
Nebula


STARTING HAND
Fargo
Assimilate


WORKERS
Forgotten Fighter
Hardened Mox
Time Spiral
Nullcraft
Temporal Research
Fargo


NextHand

Overeager Cadet
Battle Suits
Void Star


Tech 2 card(s)
Get Paid - ($9)
fading 1, KOTC’s arrive.
Worker - ($8)
tech 3 - ($3)
make a mirror - ($1)

Float ($1)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: KOTC (4/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: KOTC (4/4)
  • :target: Lookout:

In Play:

  • Quince (1/5)
  • Mirror (0/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10

card count makes me think something wierd is going on. It looks like a skipped worker.

i think messenger traded with plasmo.

can you point out what you’re refering to? im not following

Not your card count, bomber678. You asked if he skipped a worker, and I think everything points to yes.

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Yes I did sorry, I missed removing that line

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sounds good. no turn change for me.

Turn 6

Hand: Bloom, Tenderfoot, Versatile Style, Intimidate
Tech: Hero’s Monument, Martial Mastery
Workers: Granfalloon Flagbearer, Helpful Turtle, Spark, Wither, Tenderfoot


  1. Tech 2 cards
  2. Get paid (+$9, $11)
  3. Hire a worker ($10)
  4. Build Tech 3 ($5)
  5. Summon Troq Bashar ($3)
  6. Cast Intimidate on Squad Leader ($2)
  7. Cast Bloom on Rambasa Twin ($0)
  8. Rambasa kills squad leader
  9. Discard 1, draw 2, reshuffle, draw 1

  • Patrol:
    :psblueshield:Squad Leader: Rambasa Twin (3/2+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Troq Bashar (2/3)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Tech 3: 5
    Tower: 4
  • Units/Heroes:
    Rambasa Twin (4/3)
  • Base: 20
  • Other:

Economy:

  • Workers: 10
  • Gold: 0
  • Hand: 3
  • Deck: 11
  • Discard: 0

Hand

Vigour Adept, The Boot, Martial Mastery

Discard

Think

This is not a great situation, but maybe I’ll be ok. Versatile Style will likely come in clutch here.

[b]P1T7[/b]
StartingHand Workers

STARTING HAND
Void Star
Overeager Cadet
Battle Suits


WORKERS
Forgotten Fighter
Hardened Mox
Time Spiral
Nullcraft
Temporal Research
Fargo


NextHand

Plasmodium (4/1)
Nebula


Discard

KOTC


Tech 0 card(s)
Get Paid + float - ($11)
battle suits - ($9)
void star, mirror copies from quicne maxband - ($4)
boost mirror void star - ($0)
overeager cadet
mirror void star kills twin, overpower to kill troq, levels fizzle
KOTC (5/4 from battle suits) breaks tech 3, your base to 18

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (3/2)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Quince (1/5)
  • Void Star (5/4)
  • Mirror Void Star (5/3)
  • KOTC (5/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 2
  • Deck: 7
  • Disc: 1

Gold:

  • Gold: 0
  • Workers: 10

Not sure why you didn’t just attack with quince to save the 4 gold
Also your Knight took a damage from tower


Turn 7

Hand: Vigour Adept, The Boot, Martial Mastery, Intimidate
Discard: The Boot
Draw: Young Lightning Dragon, Versatile Style
Workers: Granfalloon Flagbearer, Helpful Turtle, Spark, Wither, Tenderfoot


  1. Technician draw
  2. Tech 0 cards
  3. Get paid (+$10, $10)
  4. Rebuild Tech 3 ($10)
  5. Summon Grave Stormborne ($8)
  6. Cast Martial Mastery, discard, draw 2 ($7)
  7. Cast Versatile Style on Illusion, it’s destroyed ($5)
  8. Summon Young Lightning Dragon ($3)
  9. Summon Jaina Stormborne ($1)
  10. Rambasa Twin kills Cadet
  11. Discard 2, draw 4

  • Patrol:
    :psblueshield:Squad Leader: Jaina Stormborne (2/3+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Grave Stormborne (2/3)
    :target:Lookout: Young Lightning Dragon (3/3)

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Tech 3: 5
    Tower: 4
  • Units/Heroes:
  • Base: 18
  • Other:

Economy:

  • Workers: 10
  • Gold: 1
  • Hand: 4
  • Deck: 4
  • Discard: 5

Hand

Brick Thief, Focus Master, Fruit Ninja, Hero’s Monument

Discard

Martial Mastery, Versatile Style, Intimidate, The Boot, Vigour Adept

Think

Hmm, I think it’s over. He gets a mirror nebula next turn and then I can never stick units to the board again. Not really sure what I did wrong. Are knights just way too good at 2? I did say that’d be the case…

[b]P1T8[/b]
StartingHand Workers

STARTING HAND
Nebula
Plasmodium (4/1)


WORKERS
Forgotten Fighter
Hardened Mox
Time Spiral
Nullcraft
Temporal Research
Fargo


NextHand

Tinkerer (1/2)
Assimilate
Nebula


Discard

KOTC
Overeager Cadet
Plasmodium (4/1)


Tech 0 card(s)
Get Paid - ($10)
Vir - ($8)
Nebula - ($1)
nebula ability destroys YLD, pay resist - ($0)
void star invisible flies over sql, kills grave, triggers tower, Vir to lvl 3
KOTC invisible breaks tech 3 your base to 16

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Quince lvl 5, (1/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir, lvl 3, (2/3)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nebula (7/6) grants invisibility to other units
  • Void Star (5/3)
  • KOTC (5/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10

Your void star has overpower, you wanna send that extra damage somewhere?

yes, to the base, please. your base would be at 14 then.

It’ll overpower 2 damage, but sure

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Turn 8

Hand: Brick Thief, Focus Master, Fruit Ninja, Hero’s Monument, Training Grounds
Tech: Versatile Style, Fire Dart
Workers: Granfalloon Flagbearer, Helpful Turtle, Spark, Wither, Tenderfoot


  1. Technician draw
  2. Tech 2 cards
  3. Get paid (+$10, $11)
  4. Rebuild Tech 3 ($11)
  5. Build Training Grounds ($10)
  6. Summon Troq Bashar ($8)
  7. Maxband Jaina ($2)
  8. Jaina exhausts to kill Void Star
  9. Summon Brick Thief, heal my base 1, damage your tech 3 ($0)
  10. Discard 3, draw 3, reshuffle, draw 2

  • Patrol:
    :psblueshield:Squad Leader: Troq Bashar (3/3+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout: Brick Thief (2/1)

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Tech 3: 5
    Tower: 4
    Training Grounds: 4
  • Units/Heroes:
    Jaina Stormborne lvl 7 (5/3)
  • Base: 15
  • Other:

Economy:

  • Workers: 10
  • Gold: 0
  • Hand: 5
  • Deck: 9
  • Discard: 0

Hand

Timely Messenger, Bloom, Older Brother, Versatile Style, Fruit Ninja

Discard

Think

Well yeah, it’s basically over. I don’t have the right cards to deal with this. I didn’t expect tech 3 rush. His board position is very dominant and he can just continually break my tech 3. Oh well! Better luck next game.

@codexnewb end my suffering

Sorry about that. Busier weekend than I thought. Turn coming shortly this morning.

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