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[XCAFS18] Nekoatl [Finesse]/Peace/Truth vs Marto [Necro]/Present/Balance


#21

P1T7


Tech StartingHand Workers

TECH
Blademaster
Blademaster


STARTING HAND
Overeager Cadet
Free Speech
Brick Thief
Maestro


WORKERS
Fruit Ninja
Older Brother
Spark
Granfalloon Flagbearer
Bloom
Wither


NextHand

Maestro
Helpful Turtle


Discard

Brick Thief
Overeager Cadet
Free Speech
Blademaster
Blademaster


Tech 2 card(s)
Get Paid + float + Scavenger - ($17)
Tech III - ($12)
Maxband Quince - ($8)
Mirror Illusion - ($6)
Overeager Cadet, mirrored
Maestro, mirrored - ($3)
Free Speech - ($1)

Float ($1)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet {Copy of B} (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Overeager Cadet {B} (2/2)
  • :pschip: Technician: L5 Sirus Quince (1/5)
  • :target: Lookout: Maestro {Copy of A} (3/5) Resist 1

In Play:

  • Maestro {A} (3/5)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Peace)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 6
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 10

Thoughts

Okay, I’m rather desperate now, so I’ll gamble everything on a lucky 1-turn rush.


#22

P2T7


Tech StartingHand Workers

TECH
Hooded Executioner
Hooded Executioner


STARTING HAND
Sacrifice the Weak
Now!
Argonaut
Now!
Tricycloid


WORKERS
Pestering Haunt
Poisonblade Rogue
Skeleton Javelineer
Summon Skeletons
Skeletal Archery


NextHand

Graveyard
Temporal Distorsion
Temporal Distorsion
Now!
Deteriorate


Tech 2 card(s)
Get Paid - ($10)
Summon Garth - ($8)
Tricycloid - ($3)
Tricycloid pings SQL, who dies, as an illusion, and deals 1 to Quince
Wounded Hyperion kills Quince, Garth lvl 3, we both draw
Mirror Maestro goes off due to Quince's death
Argonaut kills Cadet, you gain 1$
Tricycloid uses last rune to hit Maestro
Fresh Hyperion kills Maestro, taking 3 damage back
Geiger and Imp destroy your tech II
Argonaut - ($0)

Float ($0)
Discard 5, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut 3/4+A
  • :psfist: Elite:
  • :ps_: Scavenger: Argonaut 3/2
  • :pschip: Technician:
  • :target: Lookout:
    In Play:
  • lvl 5 Geiger 3/4
  • Tricycloid 3/3 [0 rune]
  • lvl 3 Garth 1/3
  • Hyperion 4/2
  • Hyperion 4/2
  • Thieving Imp 2/2
    Buildings:
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0
    Gold:
  • Gold: 0
  • Workers: 10
Thoughts

I can destroy both tech I and II, but even if it seems very unlikely, having 1 Maestro alive and tech III up sounds frightening. So I'll favor breaking tech II and killing Maestro, teching 2x Hooded Executor to deal with any upcoming Blademaster.


#23

P1T8


Tech StartingHand Workers

TECH
Star-Crossed Starlet
Star-Crossed Starlet


STARTING HAND
Helpful Turtle
Maestro
Nimble Fencer


WORKERS
Fruit Ninja
Older Brother
Spark
Granfalloon Flagbearer
Bloom
Wither


NextHand

Nimble Fencer
Tenderfoot
Timely Messenger


Discard

Brick Thief
Overeager Cadet
Free Speech
Blademaster
Blademaster
Maestro
Overeager Cadet
Helpful Turtle
Star-Crossed Starlet
Star-Crossed Starlet


Tech 2 card(s)
Get Paid + float + Scavenger - ($12)
Rebuild Tech II
Maestro - ($9)
Nimble Fencer
General Onimaru - ($7)
River Montoya - ($5)

Float ($5)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nimble Fencer (2/3A) Haste
  • :psfist: Elite: L1 River Montoya (3/3)
  • :ps_: Scavenger: L1 General Onimaru (2/3) Frenzy 1
  • :pschip: Technician: Maestro (3/5)
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Peace)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 10

Gold:

  • Gold: 5
  • Workers: 10

#24

You will have a hard time playing maestro with tech 2 dead.


#25

GG !
Edit: I’m waiting for anyone to check I did not do mistakes this round, so I can look at your T5 hand and T2-T4 teching choices, and understand what happened then !

"P2T8


Tech StartingHand Workers

TECH
Tricycloid


STARTING HAND
Deteriorate
Now!
Temporal Distorsion
Temporal Distorsion
Graveyard
Now!
Jandra, the Negator


WORKERS
Pestering Haunt
Poisonblade Rogue
Skeleton Javelineer
Summon Skeletons
Skeletal Archery


NextHand

Hooded Executioner
Sacrifice the Weak
Deteriorate
Hooded Executioner
Now!


Tech 1 card(s)
Get Paid - ($10)
Hyperion #1 trades with SQL, I draw 1
Geiger kills River and sparkshots Oni, taking 3 damage
Imp trades with Oni, Garth maxbands and brings into play a Tricycloid
Deteriorate Maestro
Hyperion #2 trades with Maestro, we both draw
Now! Tricycloid - ($9)
Both Tricycloids, both Argo and Garth hit your base for 6+3+3+3+3 = 18 damage

Float ($9)
Discard 5, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut 3/4+A
  • :psfist: Elite:
  • :ps_: Scavenger: Argonaut 3/2
  • :pschip: Technician:
  • :target: Lookout:
    In Play:
  • lvl 5 Geiger 3/4
  • Tricycloid 3/3 [0 rune]
  • lvl 7 Garth 3/4
  • Tricycloid 6/6 [3 runes]
    Buildings:
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0
    Gold:
  • Gold: 9
  • Workers: 10
    "

#26

GG, not worth going back to correct/check at this point, it’s your win, so peek away. :wink: