[XCAFRR19 Round4] UrbanVelvet [Demonology]/Necromancy/Finesse vs Zhavier [Future]/Peace/Anarchy

@zhavier good luck and have fun!

"P1T1


StartingHand Workers

STARTING HAND
Summon Skeletons
Pestering Haunt
Skeletal Archery
Deteriorate
Sacrifice the Weak


WORKERS
Summon Skeletons


NextHand

Graveyard
Jandra, the Negator
Thieving Imp
Skeleton Javelineer
Poisonblade Rogue


Discard

Sacrifice the Weak
Skeletal Archery
Deteriorate


Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Pestering Haunt
Hire River - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 River (2/3+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

I almost floated 3 but I think it’s better to have a hero out now so it can attack next turn. Going River because I think I can be more effective early with River. Graveyard and thieving imp might make it possible to leverage Rivers maxband ability to drop his card count. Only have the money for that though if I hold off on tech 1. Could tech double discord and hope it is enough to wipe his board.

"

Have fun!

"P2T1


StartingHand Workers

STARTING HAND
Hardened Mox
Time Spiral
Fading Argonaut
Temporal Research
Battle Suits


WORKERS
Time Spiral


NextHand

Neo Plexus
Tinkerer
Forgotten Fighter
Plasmodium
Nullcraft


Discard

Fading Argonaut
Battle Suits
Temporal Research


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hardened Mox - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox 1/1+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6

"P1T2


Tech StartingHand Workers

TECH
Discord
Discord


STARTING HAND
Poisonblade Rogue
Thieving Imp
Jandra, the Negator
Skeleton Javelineer
Graveyard


WORKERS
Summon Skeletons
Skeleton Javelineer


NextHand

Deteriorate
Sacrifice the Weak
Poisonblade Rogue
Discord


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Hire Thieving Imp, you discard #4 - ($2)
Build Graveyard - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp (2/2+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1)
  • L1 River (2/3+a)
  • Graveyard (3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

I expect a battle suits. Peace and purple almost guarantees. So mox probably would kill thieving imp solo if I put him in technician. 5 to midband for haste on zane and that only gives him 1 for elsewhere. He doesn’t have enough to bounce then kill River. I think River is good and safe

"

"P2T2


Tech StartingHand Workers

TECH
Assimilate
Overeager Cadet


STARTING HAND
Tinkerer
Forgotten Fighter
Neo Plexus
Plasmodium
Nullcraft


WORKERS
Time Spiral
Forgotten Fighter


NextHand

Assimilate
Overeager Cadet
Tinkerer
Plasmodium


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Neo Plexus - ($4)
Tech 1 - ($2)

Float ($2)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox 1/1+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus 2/2
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

Discord seems very likely, so nullcraft is out for the moment. that said, graveyard is definitely getting assimilated.

"

"P1T3


Tech StartingHand Workers

TECH
Gargoyle
Twilight Baron


STARTING HAND
Deteriorate
Poisonblade Rogue
Discord
Sacrifice the Weak


WORKERS
Summon Skeletons
Skeleton Javelineer
Poisonblade Rogue


NextHand

Jandra, the Negator
Discord
Skeletal Archery
Deteriorate


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
River casts Discord, mox runs from the music and neo is 0/1 this turn - ($3)
Haunt kills Plexus, you draw
Tech 1 - ($2)

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp (2/2+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1)
  • L1 River (2/3)
  • Graveyard (3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

Gotta remember he still has Zane and potentially battle suits to buff mox. Plus that nullcraft possibility. To return a unit to my hand would cost him 4, which would allow him to still grab zane, meaning he could drop river by sacrificing zane. Other than that not sure I can see him affording a bigger play, and he knows if imp goes down it will come back cause of graveyard. Going to tech gargoyle and twilight baron because I need tech 1 units and either flying or overpower will help me stay relevant with mox in my face.

"

P2T3


Tech StartingHand Workers

TECH
Brave Knight
Boot Camp


STARTING HAND
Assimilate
Plasmodium
Overeager Cadet
Tinkerer
Nullcraft


WORKERS
Time Spiral
Forgotten Fighter
Tinkerer


NextHand

Assimilate
Fading Argonaut
Battle Suits
Temporal Research


Tech 2 card(s)
Get Paid + float - ($9)
Zane and Mox kill Imp, goes to GY, River to lvl 3 - ($7)
Summon Vir - ($5)
peek because i can
Assimilate that handy Graveyard, with Imp within - ($2)
Worker - ($1)
Overeager Cadet

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet 2/2+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir 2/3, lvl 1
  • :target: Lookout:

In Play:

  • Graveyard :heart: 3 (Thieving Imp)
  • Hardened Mox 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

This should be INTERESTING

"P1T4


Tech StartingHand Workers

TECH
Dark Pact
Dark Pact


STARTING HAND
Twilight Baron
Gargoyle
Sacrifice the Weak


WORKERS
Summon Skeletons
Skeleton Javelineer
Poisonblade Rogue
Skeletal Archery


NextHand

Gargoyle
Sacrifice the Weak
Discord


Discard

Discord
Deteriorate
Dark Pact
Dark Pact


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Discord, river kills Cadet - ($6)
Pestering Haunt hits Graveyard for 1
Jandra, the Negator - ($3)

Float ($3)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jandra, the Negator (3/3+a) *overpower
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L3 River (2/3)
  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 3
  • Workers: 8
Thoughts

And I should have realized assimilate would be used against me. Damn, beginner mistake. Let’s hope it’s not over yet.

"

river attacked, so she can’t patrol

1 Like

And… Deteriorate costs 1 from off colour penalty (because River is not a black hero)

I thought neutral heroes have no penalties when mixed with other decks

nope. Neutral started deck has no penalties. Neutral heroes simply do not give the extra gold for the first tech build/add- on

I’ll have to edit my turn then when I get a chance. Sorry zhavier

1 Like

Fixed @zhavier

Yeah the “multicolour penalty” of not having to spend an extra gold on your first tech building or add-on doesn’t apply, but heroes casting spells not of their colour is always in effect. Neutral starter doesn’t have that penalty, because it has no colour.

P2T4


Tech StartingHand Workers

TECH
Flagstone Garrison
Overeager Cadet


STARTING HAND
Fading Argonaut
Battle Suits
Temporal Research
Assimilate


WORKERS
Time Spiral
Forgotten Fighter
Tinkerer
Assimilate


NextHand

Nullcraft
Brave Knight
Neo Plexus


Discard

Temporal Research
Flagstone Garrison
Overeager Cadet


Tech 2 card(s)
Get Paid + float - ($9)
Vir Peeks
Worker - ($8)
Fading Argonaut - ($6)
Battle Suits - ($4)
Tech 2 Peace - ($0)
Replay Cadet from graveyard
Mox hits Jandra for, now at 3/2
Vir kills Jandra, Haunt dies to jandra trigger, River to lvl 3

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet 3/2+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut 3/3, fading 3
  • :target: Lookout:

In Play:

  • Graveyard :heart: 2 (Thieving Imp)
  • Battle Suits
  • Hardened Mox 2/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

2 Discords, chances are good he still has discord as an option, sigh

"P1T5


Tech StartingHand Workers

TECH
Terras Q, the Shackled
Terras Q, the Shackled


STARTING HAND
Gargoyle
Discord
Sacrifice the Weak


WORKERS
Summon Skeletons
Skeleton Javelineer
Poisonblade Rogue
Skeletal Archery


NextHand

Twilight Baron
Terras Q, the Shackled
Deteriorate


Tech 2 card(s)
Get Paid + float - ($11)
Skip Worker
Tech 2 (Demonology) - ($7)
Expensive Sacrifice the Weak to kill fargo - ($4)
Discord - ($2)
River kills cadet and takes 1

Float ($2)
Discard 1, draw 1 reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L5 River (3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

I am confident it’s already over but I guess let’s see what I can do. Banking on dark pact

"

P2T5


Tech StartingHand Workers

TECH
Knight of the Conclave
Knight of the Conclave


STARTING HAND
Neo Plexus
Brave Knight
Nullcraft
Boot Camp
Plasmodium


WORKERS
Time Spiral
Forgotten Fighter
Tinkerer
Assimilate
Plasmodium


NextHand

Overeager Cadet
Knight of the Conclave
Boot Camp
Temporal Research


Tech 2 card(s)
Get Paid - ($9)
Oni - ($7)
Thieving Imp, you discard 2 of 3 - ($4)
Mox hits River for 2
Nullcraft kills River, oni to lvl 3 - ($2)
Boot Camp Mox, draw 1 - ($1)
Worker - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Thieving Imp 2/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Graveyard :heart: 2 (Fargo, Overeager Cadet)
  • Battle Suits
  • Hardened Mox 3/2, +1 Rune
  • Onimaru 2/3, lvl 3
  • Nullcraft 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

It’s been a rough game for me. Figure you got the flag stone garrison and drill sergeant ready

"P1T6


Tech StartingHand Workers

TECH
Shrine of Forbidden Knowledge
Voidblocker


STARTING HAND
Twilight Baron
Terras Q, the Shackled
Deteriorate
Pestering Haunt (1/1)
Discord


WORKERS
Summon Skeletons
Skeleton Javelineer
Poisonblade Rogue
Skeletal Archery
Twilight Baron


NextHand

Jandra, the Negator (3/3+a) *overpower
Terras Q, the Shackled
Sacrifice the Weak


Discard

Deteriorate
Terras Q, the Shackled
Shrine of Forbidden Knowledge


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Garth + maxband him, Voidblocker comes out - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Voidblocker (2/6+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L7 Garth (3/4)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

Flag stone garrison and he is gonna load up nullcraft with runes by drill sergeant. Looks like I am doomed

"

Problem with Peace, playing out your whole deck. Benefit of peace… playing out your whole deck.

P2T6


Tech StartingHand Workers

TECH
Boot Camp
Calypso Vystari


STARTING HAND
Temporal Research
Knight of the Conclave
Boot Camp
Overeager Cadet
Flagstone Garrison
Knight of the Conclave
Brave Knight
Neo Plexus
Boot Camp
Calypso Vystari


WORKERS
Time Spiral
Forgotten Fighter
Tinkerer
Assimilate
Plasmodium


NextHand

Temporal Research
Boot Camp
Boot Camp
Brave Knight


Tech 2 card(s)
Get Paid - ($10)
Vir - ($8)
Peek at top card, and every other card after each draw
Boot Camp voidwalker, draw that card - ($7)
Play Flagstone Garison - ($4)
Mox hits Garth
Nullcraft kills Garth, Oni to lvl 5
Oni and Imp break Tech 2
Graveyard plays Overeager Cadet
Knight of the Conclave, draw 1
Overeager Cadet, draw 1
Knight of the Conclave, draw 1
Neo Plexus, reshuffle, draw 1 - ($2)
Boot Camp Vir, draw 1 - ($1)
Calypso Vystari, draw 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet 3/2+A
  • :psfist: Elite:
  • :ps_: Scavenger: Overeager Cadet 3/2
  • :pschip: Technician: Neo Plexus 3/2
  • :target: Lookout: Calypso Vystari 2/2

In Play:

  • Graveyard :heart: 2 (Fargo)
  • Flagstone Garrison :heart: 4
  • Battle Suits
  • Hardened Mox 3/2, +1 Rune
  • Onimaru 3/4, lvl 5
  • Nullcraft 1/1
  • Thieving Imp 2/2
  • Knight of the Conclave, forecast 3
  • Knight of the Conclave, forecast 3
  • Vir 3/4, lvl 1, +1 Rune

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

Damn. Got the tech 2 and that’s officially makes it gg.

If I hadn’t overlooked assimilate I may have actually succeeded with the terras q discord, but you taking imo ruined my deck cycling.

GG. @FrozenStorm. Also please don’t stick me with this deck again. Losing disease for finesse has not been good to me and I’ve had this deck twice now

1 Like