@CarpeGuitarrem: You bring up a good point. I didn’t really think about accessibility much, but having to come up with so many different decks can be a big barrier to entry. With that in mind, maybe I would allow monocolored decks. It would detract a bit from the fun incentive to come up with new decks, but I think that it would make the barrier to entry a lot lower.
@zhavier: As an exercise, I tried coming up with a roster of 6 decks that meet the restrictions. I’ve played a pretty decent variety of multicolored decks in the past, but I still found it to be a pretty big challenge. Basically, with so little wiggle room, I found that whatever ended up as my 6th deck seemed pretty bad. Maybe that could be part of the meta, where one deck ends up kind of gimped and you work around it, but it seems very restrictive. However, coming up with 5 decks I’d be happy to play was not too hard, and I ended up with a couple different permutations I’d be happy to enter.
I want there to be a push to use some of the less popular specs, and to try new things. I think only needing 3 decks isn’t sufficient. For example, you could just enter Nightmare, Anarchy/Strength/Growth, and Past/Peace/x and call it a day. I also think that adding even a fourth deck doesn’t make that much of a difference. I think that 5 decks is the sweet spot where players have enough incentive to try and bring some original builds that give some less popular specs a chance to shine, yet aren’t stifled by the restrictions of needing a full 6 playable decks. Also, this would let you cut a round of swiss, which I think is a plus given the size of the tournaments we generally run here.
@Bomber678: Oh yeah, I meant to include that restriction but forgot to include it in the OP. Good catch.
So with thoughts, I think I’d make the following changes:
- Monocolored decks are allowed, not banned
- Players only bring 5 decks, instead of 6
- No duplicate starters.