If a baseball game has 200 pitches, then each pitch is worth 1/200th of the decision in a game. If each yomi game has 75 reveals, each reveal is worth 1/75 of that game’s results. The fewer the events, the more precious they are and the more each opportunity to score counts. No matter how many instances, they all always add up to 1. Thus, having fewer opportunities to score does not therefore mean scoring is less significant. In fact, it causes the opposite effect, where the pressure is on for each player to do more with less opportunities. The length of a game does not correlate toward the value of a win or loss.
It’s true under normal circumstances that the more data there is to be collected, the better. However, the fewer decisions you get to make in a game, the more those individual choices matter toward the outcome, which puts the accuracy of that rule into question. It is legitimate to point out that there’s not as much data in a single game of yomi, but there’s an equally legitimate flipside to that argument.
I wouldn’t say this is an easy call either way, to be sure.