Marto
September 5, 2018, 4:59pm
21
"P2T3
Tech StartingHand Workers
TECH
Sparring partner
Focus Master
STARTING HAND
Spectral Hound
Tenderfoot
Granfalloon Flagbearer
Bloom
Older Brother
WORKERS
Fruit Ninja
Helpful Turtle
Granfalloon Flagbearer
NextHand
Timely Messenger
Wither
Brick Thief
Spark
Discard
Spectral Hound
Bloom
Sparring partner
Focus Master
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Older Brother - ($4)
Tenderfoot - ($3)
Tower - ($0)
Rebuild Tech I
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Older Brother 2/2+A
Elite : Tenderfoot 2/2
Scavenger :
Technician : Quince 2/5
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tower HP: 4
Economy Info:
Cards:
Hand: 4
Deck: 1
Disc: 4
Gold:
Gold: 0
Workers: 8
Thoughts
Probably a bit late for building a Tower, but well… I think I still keep both Tower and Tech I in most situations, which is decent in my position.
zhavier
September 5, 2018, 6:13pm
22
P1T4
Tech StartingHand Workers
TECH
Shadow Blade
Shadow Blade
STARTING HAND
Dark Pact
Mad Man
Pillage
Charge
Gunpoint Taxman
Shadow Blade
WORKERS
Bloodburn
Scorch
Careless Musketeer
Pillage
NextHand
Bloodrage Ogre
Nautical Dog
Bombaster
Gargoyle
Discard
Dark Pact
Shadow Blade
Mad Man
Gunpoint Taxman
Charge
Tech 2 card(s)
Get Paid - ($7)
Dark Pact, reshuffle draw
Vandy kills SQL
Shadow Blade Tenderfoot, discard # 3 of 4 - ($4)
Max Vandy, heals, Doom Gunpoint Taxman, Kills Quince - ($2)
Rambaster and Mad Man break Tower, base to 16 - ($1)
Worker - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Vandy 4/5, lvl 5
Makeshift Rambaster 1/1
Gunpoint Taxman 5/2, DOOMED
Buildings:
Base HP: 18
Tech I HP: 5
Economy Info:
Cards:
Gold:
Marto
September 5, 2018, 7:56pm
23
"P2T4
Tech StartingHand Workers
TECH
Vigor Adept
Vigor Adept
STARTING HAND
Timely Messenger
Wither
Brick Thief
Spark
WORKERS
Fruit Ninja
Helpful Turtle
Granfalloon Flagbearer
Spark
NextHand
Vigor Adept
Spectral Hound
Wither
Timely Messenger
Tech 2 card(s)
Get Paid - ($8)
Discard one, draw from techn
Worker - ($7)
Tech II Discipline - ($3)
Spectral Hound - ($2)
Grave - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Spectral Hound 3/3+A
Elite :
Scavenger :
Technician : Grave 2/3
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5
Economy Info:
Cards:
Hand: 4
Deck: 7
Disc: 0
Gold:
Gold: 0
Workers: 9
Thoughts
Well, Shadowblade was one od the very few options to get my Tower down, DP -> SB with Max vandy being the only one not too costly for zhavier in terms of cards.
With no possibility to summon a hero, max Vandy isn’t such a threat for now, yet she can become one. I expect tech II on next turn, maybe with Heroes’ hall, and Zane + Metamorphosis on next turn…
"
zhavier
September 5, 2018, 8:24pm
24
P1T5
Tech StartingHand Workers
TECH
Dark Pact
Metamorphosis
STARTING HAND
Gargoyle
Bombaster
Bloodrage Ogre
Nautical Dog
WORKERS
Bloodburn
Scorch
Careless Musketeer
Pillage
Nautical Dog
NextHand
Shadow Blade
Mad Man
Dark Pact
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Gargoyle - ($4)
Heroes’ Hall - ($2)
Vandy kills Spectral Hound
Bloodrage Ogre - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Bloodrage Ogre 3/2+A
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Vandy 4/2, lvl 5
Makeshift Rambaster 1/1
Gargoyle 0/2
Buildings:
Base HP: 18
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Marto
September 5, 2018, 9:12pm
25
"P2T5
Tech StartingHand Workers
TECH
Free Speech
Young Lightning Dragon
STARTING HAND
Vigor Adept
Spectral Hound
Wither
Timely Messenger
WORKERS
Fruit Ninja
Helpful Turtle
Granfalloon Flagbearer
Spark
Wither
NextHand
Older Brother
Brick Thief
Focus Master
Bloom
Discard
Spectral Hound
Timely Messenger
Vigor Adept
Free Speech
Young Lightning Dragon
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Midband Grave - ($6)
Grave readily kills Bloodrage Ogre
Maxband Grave - ($2)
Grave throws his sword onto Vandy - ($1)
Spectral Hound - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Spectral Hound 3/3+A
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Grave 4/5
Buildings:
Base HP: 16
Tech I HP: 5
Tech II HP: 5
Economy Info:
Cards:
Hand: 4
Deck: 3
Disc: 5
Gold:
Gold: 0
Workers: 10
Thoughts
Thankfully Grave survived, I can strike back for once. The situation seems pretty decent in the end: Tech II vs Heroes Hall, Grave and Hound vs Gargoyle and rambaster.
"
zhavier
September 6, 2018, 11:56am
26
Yea, I overextended. I saw the grave play after I took my turn, and I could have done something about it, but alas, here we are. GG! Well played.
Marto
September 6, 2018, 12:14pm
27
GG ! I lived on the edge from turn 1 or so, Vandy + Dog with Madman threat is quite solid. Tenderfoot + tower wasn’t an option if ever you had Rambaster in your T2 hand (and you did).
Looking at your T5 hand, I guess you could’ve played Bombaster and target Hound, then kill Grave with Vandy ? You ended up with the same board except Gargoyle, while I could only “defend” With Vigor Adept, Tower and Hound. If lucky enough to draw Metamorphosis, that’d be game straight; else you could fetch it, but Vandy wouldn’t attack and you’d have no spare $ to target Lookout Hound with Zane’s maxband. So maybe could’ve I resisted a few turns !
Still up for a rematch ? Same specs or others, your choice.
zhavier
September 6, 2018, 1:12pm
28
Same specs, you get player 1.
Marto
September 6, 2018, 1:37pm
29
HF !
"P1T1
StartingHand Workers
STARTING HAND
Timely Messenger
Wither
Older Brother
Spark
Helpful Turtle
WORKERS
Helpful Turtle
NextHand
Bloom
Brick Thief
Tenderfoot
Granfalloon Flagbearer
Fruit Ninja
Discard
Spark
Older Brother
Wither
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Grave - ($1)
Timely Messenger - ($0)
Messenger deals 1 to your base
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Grave 2/3+1
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Timely Messenger 1/1
Buildings:
Base HP: 20
Economy Info:
Cards:
Hand: 5
Deck: 0
Disc: 3
Gold:
Gold: 0
Workers: 5
"
zhavier
September 6, 2018, 1:53pm
30
P2T1
StartingHand Workers
STARTING HAND
Scorch
Nautical Dog
Charge
Mad Man
Bombaster
WORKERS
Scorch
NextHand
Pillage
Makeshift Rambaster
Bloodrage Ogre
Bloodburn
Careless Musketeer
Discard
Nautical Dog
Mad Man
Charge
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bombaster - ($2)
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite : Bombaster 3/2
Scavenger :
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 19
Economy Info:
Cards:
Gold:
Marto
September 6, 2018, 2:06pm
31
"P1T2
Tech StartingHand Workers
TECH
Sparring Partner
Sparring Partner
STARTING HAND
Granfalloon Flagbearer
Brick Thief
Fruit Ninja
Tenderfoot
Bloom
WORKERS
Helpful Turtle
Brick Thief
NextHand
Sparring Partner
Fruit Ninja
Tenderfoot
Granfalloon Flagbearer
Spark
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bloom Grave - ($2)
Grave kills Bombaster
Tenderfoot - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Tenderfoot 1/2+1
Elite :
Scavenger : Timely Messenger 1/1
Technician :
Lookout :
In Play:
lvl 1 Grave 3/1 (1 rune)
Buildings:
Base HP: 20
Economy Info:
Cards:
Hand: 5
Deck: 4
Disc: 0
Gold:
Gold: 1
Workers: 6
"
zhavier
September 6, 2018, 2:43pm
32
Note you should have discarded 2 and drawn 4
P2T2
Tech StartingHand Workers
TECH
Shadow Blade
Shadow Blade
STARTING HAND
Pillage
Careless Musketeer
Bloodrage Ogre
Makeshift Rambaster
Bloodburn
WORKERS
Scorch
Careless Musketeer
NextHand
Mad Man
Makeshift Rambaster
Shadow Blade
Pillage
Charge
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Bloodrage Ogre - ($5)
Tech 1 - ($3)
Float ($3)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Bloodrage Ogre 3/2+A
Elite :
Scavenger :
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 19
Tech I HP: 5
Economy Info:
Cards:
Gold:
Marto
September 6, 2018, 3:06pm
33
That’s quite right. I’m definitely terrible with the Codex template ><
For some reason, I didn’t move Tenderfoot out of my hand during T2. Thankfully I drew it on the randomized thing, so I’ll just pretend not to have it and keep the other 4 cards. Deck has 4 cards as well as my 3rd turn starts.
"P1T3
Tech StartingHand Workers
TECH
Spectral Hound
Spectral Hound
STARTING HAND
Fruit Ninja
Sparring Partner
Spark
Granfalloon Flagbearer
WORKERS
Helpful Turtle
Brick Thief
Fruit Ninja
NextHand
Older Brother
Spectral Hound
Bloom
Sparring Partner
Wither
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Midband Grave - ($4)
Grave kills Bloodrage Ogre
Tech I - ($2)
Heroes’ Hall - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Tenderfoot 1/2+1
Elite :
Scavenger : Timely Messenger 1/1
Technician :
Lookout :
In Play:
lvl 3 Grave 4/2 (1 rune)
Buildings:
Base HP: 20
edit:
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Hand: 5
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 7
"
zhavier
September 6, 2018, 3:17pm
34
P2T3
Tech StartingHand Workers
TECH
Disguised Monkey
Disguised Monkey
STARTING HAND
Mad Man
Pillage
Charge
Shadow Blade
Makeshift Rambaster
WORKERS
Scorch
Careless Musketeer
Pillage
NextHand
Bombaster
Shadow Blade
Bloodburn
Nautical Dog
Mad Man
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Vandy - ($7)
Shadow Blade, kills SQL, discard 4 of 5 - ($4)
Tech 2 Anarchy - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : Vandy 2/3, lvl 1
Lookout :
In Play:
*
Buildings:
Base HP: 19
Tech I HP: 5
Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
Gold:
Marto
September 6, 2018, 3:32pm
35
"P1T4
Tech StartingHand Workers
TECH
Focus Master
Vigor Adept
STARTING HAND
Sparring Partner
Wither
Older Brother
Bloom
Spectral Hound
WORKERS
Helpful Turtle
Brick Thief
Fruit Ninja
Older Brother
NextHand
Granfalloon Flagbearer
Spectral Hound
Spark
Discard
Sparring Partner
Tenderfoot
Wither
Bloom
Focus Master
Vigor Adept
Tech 2 card(s)
Get Paid - ($7)
Discard card #4
Worker - ($6)
Spectral Hound - ($5)
Wither Vandy - ($3)
Grave readily kills Vandy, gains 2 levels
Maxband Grave - ($1)
Messenger hits your tech II
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : lvl 7 Grave 5/6+A (+1/+1 rune, sword rune)
Elite :
Scavenger :
Technician : Spectral Hound 3/3
Lookout :
In Play:
Timely Messenger 1/1
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Hand: 3
Deck: 1
Disc: 6
Gold:
Gold: 1
Workers: 8
"
zhavier
September 6, 2018, 4:13pm
36
P2T4
Tech StartingHand Workers
TECH
Steam Tank
Steam Tank
STARTING HAND
Nautical Dog
Shadow Blade
Bloodburn
Bombaster
Mad Man
Disguised Monkey
WORKERS
Scorch
Careless Musketeer
Pillage
NextHand
Disguised Monkey
Makeshift Rambaster
Charge
Shadow Blade
Bloodrage Ogre
Discard
Mad Man
Bloodburn
Bombaster
Nautical Dog
Steam Tank
Steam Tank
Shadow Blade
Tech 2 card(s)
Get Paid - ($8)
Disguised Monkey - ($6)
Max Calamandra - ($0)
Float ($0)
Discard 5, draw 5
Board Info:
In Patrol:
Squad Leader : Calamandra 4/5+A
Elite :
Scavenger : Disguised Monkey 3/3
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 19
Tech I HP: 5
Tech II HP: 4 (Anarchy)
Economy Info:
Cards:
Gold:
Marto
September 6, 2018, 4:25pm
37
"P1T5
Tech StartingHand Workers
TECH
Young Lightning Dragon
Vigor Adept
STARTING HAND
Spark
Spectral Hound
Granfalloon Flagbearer
WORKERS
Helpful Turtle
Brick Thief
Fruit Ninja
Older Brother
NextHand
Sparring Partner
Vigor Adept
Granfalloon Flagbearer
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Summon Quince - ($6)
Tech II Discipline - ($2)
Spectral Hound - ($1)
Spark Calamandra - ($0)
Grave kills Calamandra, Quince midbands
Grave slashes through Disguised monkey with his sword, you gain 1$
Hound and Messenger destroy your tech II, your base takes 2 damage
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Spectral Hound 3/3+A
Elite :
Scavenger : Mirror 0/1
Technician : lvl 3 Quince 1/4
Lookout :
In Play:
Timely Messenger 1/1
lvl 7 Grave 5/2 (+1/+1 rune)
Spectral Hound 3/3
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Hand: 3
Deck: 8
Disc: 0
Gold:
Gold: 0
Workers: 8
"
zhavier
September 6, 2018, 4:30pm
38
feeling pretty doomed.
P2T5
Tech StartingHand Workers
TECH
Calypso Vystari
Calypso Vystari
STARTING HAND
Charge
Disguised Monkey
Makeshift Rambaster
Shadow Blade
Bloodrage Ogre
Steam Tank
WORKERS
Scorch
Careless Musketeer
Pillage
NextHand
Shadow Blade
Bloodburn
Nautical Dog
Bombaster
Calypso Vystari
Discard
Makeshift Rambaster
Charge
Shadow Blade
Steam Tank
Disguised Monkey
Tech 2 card(s)
Get Paid + Scav - ($9)
Max Zane, pop SQL - ($2)
Zane kills Quince, we both draw
Bloodrage Ogre - ($0)
Float ($0)
Discard 5, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Bloodrage Ogre 3/2
Technician :
Lookout :
In Play:
Buildings:
Base HP: 17
Tech I HP: 5
Tech II HP: 4 (Anarchy)
Economy Info:
Cards:
Gold:
Marto
September 6, 2018, 4:42pm
39
If I hadn’t suicided Quince that stupidly ><
Praying for no Maximum Anarchy !
"P1T6
Tech StartingHand Workers
TECH
Mind-parry monk
Young Lightning Dragon
STARTING HAND
Sparring Partner
Granfalloon Flagbearer
Vigor Adept
Vigor Adept
WORKERS
Helpful Turtle
Brick Thief
Fruit Ninja
Older Brother
Granfalloon Flagbearer
NextHand
Young Lightning Dragon
Wither
Tenderfoot
Discard
Spectral Hound
Spectral Hound
Vigor Adept
Mind-parry monk
Young Lightning Dragon
Tech 2 card(s)
Get Paid - ($8)
Draw 1 from techn
Worker - ($7)
Vigor Adept - ($3)
Sparring Partner - ($2)
Troq - ($0)
Hound trades with Ogre
Grave destroys your tech II
Messenger hits your tech I for 1 damage
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Vigor Adept 5/5+A
Elite :
Scavenger : Mirror 0/1
Technician : Sparring Partner 2/2
Lookout :
In Play:
Timely Messenger 1/1
lvl 7 Grave 5/2 (+1/+1 rune)
lvl 1 Troq 2/3
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Hand: 3
Deck: 4
Disc: 5
Gold:
Gold: 0
Workers: 9
"
zhavier
September 6, 2018, 6:02pm
40
nope, no max anarchy That would have required foresight, which i seem to be lacking at the moment.
GG! I got nothing I can really do to come back from that