@Request will be going first against @Jake. Good luck and have fun!
@Jake glhf!
P1T1
StartingHand Workers
STARTING HAND
Bombaster
Charge
Pillage
Makeshift Rambaster
Scorch
WORKERS
Pillage
NextHand
Bloodburn
Mad Man
Bloodrage Ogre
Nautical Dog
Careless Musketeer
Discard
Scorch
Charge
Bombaster
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Makeshift Rambaster hits Base for 3, Base to 17 - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Makeshift Rambaster (1/2) exhausted
[B]Buildings:[/B] - Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 1
- Workers: 5
Hey @Request Gl Hf!
P2T1
StartingHand Workers
STARTING HAND
Grappling Hook
Fox Primus
Safe Attacking
Fox Viper
Aged Sensei
WORKERS
Fox Primus
NextHand
Snapback
Morningstar Flagbearer
Smoker
Savior Monk
Sensei’s Advice
Discard
Aged Sensei
Safe Attacking
Grappling Hook
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garus - ($2)
Fox Viper - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: L1 Garus 2/4+A
- [I]Elite[/I]:
- [I]Scavenger[/I]: Fox Viper 2/1
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 17
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 6
P1T2
Tech StartingHand Workers
TECH
Gunpoint Taxman
Flame Arrow
STARTING HAND
Bloodburn
Mad Man
Bloodrage Ogre
Careless Musketeer
Nautical Dog
WORKERS
Pillage
Bloodburn
NextHand
Mad Man
Gunpoint Taxman
Charge
Flame Arrow
Careless Musketeer
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Bloodrage Ogre - ($3)
Tech 1 - ($2)
Jaina - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Bloodrage Ogre (3/2+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Jaina L1 (2/3)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Makeshift Rambaster (1/2)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 6
P2T2
Tech StartingHand Workers
TECH
Inverse Power Ninja
Inverse Power Ninja
STARTING HAND
Sensei’s Advice
Smoker
Savior Monk
Snapback
Morningstar Flagbearer
WORKERS
Fox Primus
Smoker
NextHand
Inverse Power Ninja
Fox Viper
Morningstar Flagbearer
Safe Attacking
Snapback
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Sensei’s Advice on Fox Viper - ($4)
Fox Viper trades against Bloodrage Ogre
Level Garus to midband - ($0)
Garus kills Rambaster, taking 1 damage
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - L5 Garus 3/4
[B]Buildings:[/B] - Base HP: 17
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
P1T3
Tech StartingHand Workers
TECH
Lobber
Lobber
STARTING HAND
Charge
Careless Musketeer
Mad Man
Flame Arrow
Gunpoint Taxman
WORKERS
Pillage
Bloodburn
Careless Musketeer
NextHand
Scorch
Mad Man
Bombaster
Nautical Dog
Lobber
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Flame Arrow kills Rook, Jaina to L3 - ($1)
Jaina to L4 - ($0)
Jaina hits Base for 3 damage, Base to 14
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Jaina L4 (3/3) exhausted
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 6
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
P2T3
Tech StartingHand Workers
TECH
Doubling Barbarian
Whitestar Grappler
STARTING HAND
Snapback
Morningstar Flagbearer
Safe Attacking
Inverse Power Ninja
Fox Viper
WORKERS
Fox Primus
Smoker
Safe Attacking
NextHand
Inverse Power Ninja
Savior Monk
Aged Sensei
Grappling Hook
Sensei’s Advice
Discard
Snapback
Fox Viper
Inverse Power Ninja
Doubling Barbarian
Whitestar Grappler
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech 1 - ($5)
Grave - ($3)
Morningstar Flagbearer - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: L1 Grave 2/3+A
- [I]Elite[/I]:
- [I]Scavenger[/I]: Morningstar Flagbearer 2/2
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 14
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 5
[B]Gold:[/B] - Gold: 0
- Workers: 8
P1T4
Tech StartingHand Workers
TECH
Crashbarrow
Shoddy Glider
STARTING HAND
Scorch
Bombaster
Nautical Dog
Mad Man
Lobber
WORKERS
Pillage
Bloodburn
Careless Musketeer
Bombaster
NextHand
Charge
Makeshift Rambaster
Gunpoint Taxman
Bloodrage Ogre
Flame Arrow
Discard
Nautical Dog
Mad Man
Scorch
Crashbarrow
Shoddy Glider
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Lobber - ($5)
Tech 2 - Blood - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Lobber (2/2+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Jaina L4 (3/3)
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Blood)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 1
- Disc: 5
[B]Gold:[/B] - Gold: 1
- Workers: 8
P2T4
Tech StartingHand Workers
TECH
Bird’s Nest
Morningstar Pass
STARTING HAND
Grappling Hook
Sensei’s Advice
Savior Monk
Aged Sensei
Inverse Power Ninja
WORKERS
Fox Primus
Smoker
Safe Attacking
Aged Sensei
NextHand
Inverse Power Ninja
Grappling Hook
Sensei’s Advice
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Sensei’s Advice on Flagbearer - ($6)
Grabbling Hook pulls Lobber to Lookout
Grave kills Lobber, taking 2 damage
Morningstar Flagbearer trades against Jaina, Grave levels to midband and heals damage
Tech 2 Strength - ($2)
Savior Monk - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Savior Monk 2/2+A
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - L3 Grave 3/4
[B]Buildings:[/B] - Base HP: 14
- Tech I HP: 5
- Tech II HP: 5 (Strength)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 8
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 9
P1T5
Tech StartingHand Workers
TECH
Crashbarrow
Shoddy Glider
STARTING HAND
Makeshift Rambaster
Bloodrage Ogre
Gunpoint Taxman
Charge
Flame Arrow
Lobber
WORKERS
Pillage
Bloodburn
Careless Musketeer
Bombaster
Makeshift Rambaster
NextHand
Shoddy Glider
Mad Man
Crashbarrow
Bloodrage Ogre
Tech 2 card(s)
Get Paid + float - ($9)
Jaina dead, draw 1 card from technician
Worker - ($8)
Lobber - ($7)
Zane - ($5)
Gunpoint Taxman - ($3)
Charge on Gunpoint Taxman - ($1)
Taxman kills Monk, takes 2 damage
Lobber and Zane trade with Grave
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Gunpoint Taxman (3/1) exhausted
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Blood)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 8
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 9
P2T5
Tech StartingHand Workers
TECH
Oathkeeper of Kor Mountain
Oathkeeper of Kor Mountain
STARTING HAND
Grappling Hook
Sensei’s Advice
Inverse Power Ninja
WORKERS
Fox Primus
Smoker
Safe Attacking
Aged Sensei
Sensei’s Advice
NextHand
Inverse Power Ninja
Whitestar Grappler
Morningstar Pass
Discard
Savior Monk
Grappling Hook
Oathkeeper of Kor Mountain
Oathkeeper of Kor Mountain
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Inverse Power Ninja - ($5)
Garus - ($3)
Float ($3)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Inverse Power Ninja 5/5+A
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: L1 Garus 2/4
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 14
- Tech I HP: 5
- Tech II HP: 5 (Strength)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 5
- Disc: 4
[B]Gold:[/B] - Gold: 3
- Workers: 10
P1T6
Tech StartingHand Workers
TECH
Chaos Mirror
Kidnapping
STARTING HAND
Shoddy Glider
Bloodrage Ogre
Crashbarrow
Mad Man
WORKERS
Pillage
Bloodburn
Careless Musketeer
Bombaster
Makeshift Rambaster
Mad Man
NextHand
Flame Arrow
Shoddy Glider
Crashbarrow
Discard
Crashbarrow
Shoddy Glider
Bloodrage Ogre
Chaos Mirror
Kidnapping
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Drakk - ($7)
Drakk to L4 - ($4)
Crashbarrow trades with Inverse Power Ninja, 1 overpower damage to Rook - ($1)
Shoddy Glider kills Rook, Drakk to L6, you draw 1 card - ($0)
Gunpoint Taxman hits Base for 4 damage, Base to 10
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]: Drakk L6 (3/4)
[B]In Play:[/B] - Gunpoint Taxman (3/1) exhausted
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Blood)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 5
- Disc: 5
[B]Gold:[/B] - Gold: 0
- Workers: 10
P2T6
Tech StartingHand Workers
TECH
Morningstar Pass
STARTING HAND
Morningstar Pass
Inverse Power Ninja
Whitestar Grappler
Morningstar Flagbearer
WORKERS
Fox Primus
Smoker
Safe Attacking
Aged Sensei
Sensei’s Advice
NextHand
Snapback
Fox Viper
Discard
Savior Monk
Grappling Hook
Oathkeeper of Kor Mountain
Oathkeeper of Kor Mountain
Inverse Power Ninja
Morningstar Pass
Draw card from Technician
Tech 1 card(s)
Get Paid + float - ($13)
Whitestar Grappler - ($10)
Inverse Power Ninja - ($7)
Morningstar Flagbearer - ($4)
Morningstar Pass - ($0)
Float ($0)
Discard 0, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Whitestar Grappler 3/5+A
- [I]Elite[/I]:
- [I]Scavenger[/I]: Inverse Power Ninja 4/4
- [I]Technician[/I]: Morningstar Flagbearer 2/2
-
[I]Lookout[/I]:
[B]In Play:[/B] - Morningstar Pass 4
[B]Buildings:[/B] - Base HP: 14
- Tech I HP: 5
- Tech II HP: 5 (Strength)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 2
- Deck: 2
- Disc: 6
[B]Gold:[/B] - Gold: 0
- Workers: 10
Just a reminder, your Base should be at 10HP from my last turn
P1T7
Tech StartingHand Workers
TECH
Pirate-Gang Commander
Pirate-Gang Commander
STARTING HAND
Flame Arrow
Crashbarrow
Shoddy Glider
WORKERS
Pillage
Bloodburn
Careless Musketeer
Bombaster
Makeshift Rambaster
Mad Man
NextHand
Scorch
Nautical Dog
Lobber
Discard
Crashbarrow
Shoddy Glider
Bloodrage Ogre
Chaos Mirror
Kidnapping
Shoddy Glider
Crashbarrow
Flame Arrow
Pirate-Gang Commander
Pirate-Gang Commander
Tech 2 card(s)
Get Paid - ($10)
Shoddy Glider, pay one to destroy Morningstar Pass - ($8)
Crashbarrow kills Whitestar Grappler, 1 overpower damage to Inverse Power Ninja - ($5)
Tech 3 - ($0)
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Gunpoint Taxman (3/1+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]: Drakk L6 (3/4)
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Blood)
- Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 2
- Disc: 10
[B]Gold:[/B] - Gold: 0
- Workers: 10
P2T7
StartingHand Workers
STARTING HAND
Fox Viper
Snapback
WORKERS
Fox Primus
Smoker
Safe Attacking
Aged Sensei
Sensei’s Advice
NextHand
Bird’s Nest
Morningstar Flagbearer
Doubling Barbarian
Inverse Power Ninja
Tech 0 card(s)
Get Paid - ($10)
Grave - ($8)
Flagbearer trades against Taxman
Inverse Power Ninja kills Drakk, taking 3 damage, Grave levels to midband
Tech 3 - ($3)
Float ($3)
Discard 2, draw 2, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: L3 Grave 3/4+A
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Inverse Power Ninja 5/1
[B]Buildings:[/B] - Base HP: 10
- Tech I HP: 5
- Tech II HP: 5 (Strength)
- Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 9
- Disc: 0
[B]Gold:[/B] - Gold: 3
- Workers: 10
P1T8
StartingHand Workers
STARTING HAND
Nautical Dog
Lobber
Scorch
Lobber
WORKERS
Pillage
Bloodburn
Careless Musketeer
Bombaster
Makeshift Rambaster
Mad Man
NextHand
Charge
Nautical Dog
Crashbarrow
Bloodrage Ogre
Tech 0 card(s)
Get Paid - ($10)
Drakk dead, Base at 9
Zane - ($8)
Zane to L6, moves Grave to Technician and deals 1 damage to him - ($3)
Zane kills Grave, takes 3 damage, I draw 1 card, you draw 1 card
Lobber-A - ($2)
Lobber-B - ($1)
Lobber-B attacks base for 2 damage, Base to 7
Float ($1)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Lobber-A (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Zane L6 (4/1)
- Lobber-B (2/2) exhausted
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Blood)
- Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 10
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 10
P2T8
StartingHand Workers
STARTING HAND
Bird’s Nest
Morningstar Flagbearer
Doubling Barbarian
Inverse Power Ninja
WORKERS
Fox Primus
Smoker
Safe Attacking
Aged Sensei
Sensei’s Advice
NextHand
Inverse Power Ninja
Doubling Barbarian
Morningstar Flagbearer
Discard
Inverse Power Ninja
Draw card from Technician
Tech 0 card(s)
Get Paid + float (13$)
Inverse Power Ninja trades against patrolling Lobber, you draw a card
Rook (11$)
Bird’s Nest (9$)
Oathkeeper of Kor Mountain, I will skip my draw/discard phase (2$)
Setsuki (0$)
Float ($0)
Skip draw/discard phase
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Oathkeeper of Kor Mountain 7/8+A
- [I]Elite[/I]:
- [I]Scavenger[/I]: Bird 1/1
- [I]Technician[/I]: Bird 1/1
-
[I]Lookout[/I]: L1 Rook 2/4
[B]In Play:[/B] - Bird’s Nest
- L1 Sets 1/3
[B]Buildings:[/B] - Base HP: 7
- Tech I HP: 5
- Tech II HP: 5 (Strength)
- Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 8
- Disc: 1
[B]Gold:[/B] - Gold: 3
- Workers: 10
P1T9
StartingHand Workers
STARTING HAND
Charge
Nautical Dog
Crashbarrow
Bloodrage Ogre
Pirate-Gang Commander
WORKERS
Pillage
Bloodburn
Careless Musketeer
Bombaster
Makeshift Rambaster
Mad Man
NextHand
Scorch
Pirate-Gang Commander
Kidnapping
Crashbarrow
Shoddy Glider
Discard
Lobber
Crashbarrow
Nautical Dog
Bloodrage Ogre
Charge
Tech 0 card(s)
Get Paid + float - ($11)
draw 1 card from technician
Pirate-Gang Commander, and 3 2/2 Pirates - ($5)
Lobber deals 1 damage to Base, Base to 6
Drakk - ($3)
Crashbarrow for free, does no damage, but dies, Base to 5
Tower - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Drakk L1 (1/3+A)
- [I]Elite[/I]: Pirate-A (2+1/2)
- [I]Scavenger[/I]: Pirate-B (2/2)
- [I]Technician[/I]: Pirate-C (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Zane L6 (4/1)
- Lobber (2/2) exhausted
- Pirate-Gang Commander (6/6)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Blood)
- Tech III HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 5
[B]Gold:[/B] - Gold: 0
- Workers: 10
I fear this will be over very soon and not in my favor…
P2T8
StartingHand Workers
STARTING HAND
Morningstar Flagbearer
Doubling Barbarian
Inverse Power Ninja
WORKERS
Fox Primus
Smoker
Safe Attacking
Aged Sensei
Sensei’s Advice
NextHand
Inverse Power Ninja
Doubling Barbarian
Morningstar Flagbearer
Discard
Inverse Power Ninja
Get Paid ($10)
Sideline all your patrollers ($8)
A bird trades against Zane, Rook leveling to 3
Level Rook to 8 ($3)
Level Sets to midband ($0)
Rook deals 4 to Commander, consuming one of his lives
Sets kills Commander, taking 1 damage, my base to 4
Float ($0)
Skip draw/discard phase
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Oathkeeper of Kor Mountain 7/8+A
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Bird 1/1
-
[I]Lookout[/I]:
[B]In Play:[/B] - Bird’s Nest
- L4 Sets 2/2
- L8 Rook 4/6 crumbling
[B]Buildings:[/B] - Base HP: 7
- Tech I HP: 5
- Tech II HP: 5 (Strength)
- Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 8
- Disc: 1
[B]Gold:[/B] - Gold: 3
- Workers: 10
I lucked out having that second Commander. GG! - @EricF this match is done
P1T10
StartingHand Workers
STARTING HAND
Pirate-Gang Commander
Kidnapping
Crashbarrow
Scorch
Shoddy Glider
WORKERS
Pillage
Bloodburn
Careless Musketeer
Bombaster
Makeshift Rambaster
Mad Man
NextHand
Gunpoint Taxman
Flame Arrow
Chaos Mirror
Shoddy Glider
Pirate-Gang Commander
Tech 0 card(s)
Get Paid - ($10)
Zane dead
Pirate-Gang Commander and 3 Pirates - ($4)
3 Original Pirates and Drakk attack into Oathkeeper, die, deal 4 damage to Base
Float ($4)
Discard 4, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]: Pirate-A (2+1/2)
- [I]Scavenger[/I]: Pirate-B (2/2)
- [I]Technician[/I]: Pirate-C (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Lobber (2/2) exhausted
- Pirate-Gang Commander
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Blood)
- Tech III HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 9
- Disc: 0
[B]Gold:[/B] - Gold: 4
- Workers: 10