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RACE #3: Request (Mono Red) vs. Bob199 ([Discipline]/Blood/Truth)


#1

@Request will be going first against @Bob199. Good luck and have fun!


#2

@Bob199 glhf!

P1T1


StartingHand Workers

STARTING HAND
Charge
Pillage
Scorch
Nautical Dog
Mad Man


WORKERS
Pillage


NextHand

Bloodrage Ogre
Bombaster
Careless Musketeer
Makeshift Rambaster
Bloodburn


Discard

Scorch
Charge
Nautical Dog


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Mad Man, hits Base to 19 - ($2)
Zane, hits Base to 17 - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Mad Man (1/1) exhausted
  • Zane L1 (2/2) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

#3

glhf

T1:

Gold (5)
Worker (4)
Grave + Sensei (1)

dc3, d5

Patrol:
Leader: 2/3A L1 Grave
Elite:
Scavenger: 1/1 Sensei
Technician:
Lookout:

Other -

Buildings:
Base: 17

Economy:
Workers: 6
Spare gold: 7
Hand: 5
Deck: 0
Discard: 3

[details=Summary]!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$

%
sen / vip / smok / cookie* / Sav
%@
[/details]


#4

P1T2


Tech StartingHand Workers

TECH
Flame Arrow
Crash Bomber


STARTING HAND
Careless Musketeer
Bloodburn
Bombaster
Makeshift Rambaster
Bloodrage Ogre


WORKERS
Pillage
Careless Musketeer


NextHand

Scorch
Flame Arrow
Bombaster
Nautical Dog
Makeshift Rambaster


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Bloodrage Ogre - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bloodrage Ogre (3/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Mad Man (1/1)
  • :pschip: [I]Technician[/I]: Zane L1 (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

#5

T2:

Gold +F (7)
Worker (6)
Tech I (4)
Safe Attacking (3)
Hookshot Ogre to Elite
Grave > Zane & Mad Max, Grave to L3

dc2, rs, d4 , co2

Patrol:
Leader:
Elite: 2/1 Sensei
Scavenger:
Technician:
Lookout:

Other - 3/4 L3 Grave

Buildings:
Base: 17

Economy:
Workers: 6
Spare gold: 7
Hand: 5
Deck: 0
Discard: 3

[details=Summary]!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$

%
other 1/2, flag*
%@
T: bomberz
[/details]


#6

P1T3


Tech StartingHand Workers

TECH
Lobber
Chaos Mirror


STARTING HAND
Scorch
Bombaster
Flame Arrow
Nautical Dog
Makeshift Rambaster
Bloodburn


WORKERS
Pillage
Careless Musketeer
Bloodburn


NextHand

Lobber
Crash Bomber
Charge
Chaos Mirror
Bombaster


Tech 2 card(s)
Get Paid + float - ($7)
1 gold from scav, 1 card from technician, Zane dead - ($8)
Worker - ($7)
Jaina - ($5)
Flame Arrow Grave, Jaina to L3 - ($1)
Bloodrage Ogre trades with Sensei
Nautical Dog - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Nautical Dog (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Jaina L3 (2/3)
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#7

T3:

Gold +F (10)
Worker (9)
Discipline II (5)
Crashbomber (4)
Drakk (2)

dc2, d4 , co2

Patrol:
Leader:
Elite:
Scavenger: 2/2 Crashbomber
Technician: 1/3 L1 Drakk
Lookout:

Other -

Buildings:
Base: 17
Tech I: 5
Discipline II: 5

Economy:
Workers: 8
Spare gold: 2
Hand: 4
Deck: 0
Discard: 5

[details=Summary]!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$

%
bomberz / prim* / sav
%@
T: parriez
[/details]


#8

P1T4


Tech StartingHand Workers

TECH
Shoddy Glider
Gunpoint Taxman


STARTING HAND
Crash Bomber
Charge
Lobber
Chaos Mirror
Bombaster


WORKERS
Pillage
Careless Musketeer
Bloodburn
Bombaster


NextHand

Bloodrage Ogre
Scorch
Mad Man
Makeshift Rambaster


Discard

Chaos Mirror
Charge
Shoddy Glider
Gunpoint Taxman


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Crash Bomber - ($5)
Lobber - ($4)
Tech 2 - Blood - ($0)
Jaina kills Crash Bomber, sparkshot 1 to Drakk, you get 1 gold, my base to 19
Lobber kills Drakk, takes 1 damage, my Base to 18, you draw 1 card, Jaina to L5-heals
Nautical Dog hits Tech 2 for 2 damage

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Crash Bomber (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lobber (2/1) exhausted
  • Nautical Dog (1/1) exhausted
  • Jaina L5 (3/3) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#9

T4:

Gold +F +SCV +TCN (11)
Maxband Quonce (5)
Mind Parry Monk, Illu coppies ()

dc5, d5 , co2

Patrol:
Leader: 5/4A Illu Monk
Elite:
Scavenger: 5/4 Real Monk
Technician: 1/5 Max Quonce
Lookout:

Other - Safe ATtacking (forgot to list this)

Buildings:
Base: 17
Tech I: 5
Discipline II: 3

Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 0
Discard: 6

[details=Summary]!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$

%
snap / hook / monk / smok / vip
%@
T: bloodlustz
[/details]


#10

P1T5


Tech StartingHand Workers

TECH
Crashbarrow
Crashbarrow


STARTING HAND
Makeshift Rambaster
Bloodrage Ogre
Scorch
Mad Man


WORKERS
Pillage
Careless Musketeer
Bloodburn
Bombaster
Scorch


NextHand

Shoddy Glider
Mad Man
Flame Arrow
Charge


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Bloodrage Ogre - ($5)
Jaina to L7 - ($3)
Jaina deals 3 damage to Tech 2, Base to 15
Lobber deals 1 damage to Tech 1
Tower - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Crash Bomber (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Nautical Dog (1/1)
  • :pschip: [I]Technician[/I]: Bloodrage Ogre (3/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lobber (2/1) exhausted
  • Jaina L7 (4/3) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

#11

T5:

Gold (8)
RB Discipline II
Worker (7)
Illu (5)
Crashbomber, Illu copies (4)
Crashbomber (3)
Heroes Hall (2)
Savior ()
Real Monk > Crashbomber, base to 14
Quonce > Nauti dog

dc1, rs, d3 , co2

Patrol:
Leader: 5/4A Illu Monk
Elite: 3/2 Crashbomber
Scavenger: 2/2 Crashbomber (Illu copied)
Technician: 2/2 Illu Bomber
Lookout: 2/2 Savior

Other - Safe ATtacking , 5/1 Real Monk , 1/3 Max Quonce

Buildings:
Base: 14
Tech I: 4
Discipline II: 5
Heroes Hall: 4

Economy:
Workers: 9
Spare gold: 0
Hand: 3
Deck: 6
Discard: 0

[details=Summary]!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$

%
played + sen* , parry , sav
%@
T: BastaBro , YLD
[/details]


#12

P1T6


Tech StartingHand Workers

TECH
Captured Bugblatter
Gunpoint Taxman


STARTING HAND
Flame Arrow
Shoddy Glider
Charge
Mad Man


WORKERS
Pillage
Careless Musketeer
Bloodburn
Bombaster
Scorch
Mad Man


NextHand

Gunpoint Taxman
Crashbarrow
Crashbarrow
Makeshift Rambaster
Bloodrage Ogre


Discard

Crash Bomber
Nautical Dog
Shoddy Glider
Charge
Flame Arrow
Captured Bugblatter
Gunpoint Taxman


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
1 gold from scav - ($9)
Shoddy Glider hits Tech 2 for 3 damage - ($8)
Jaina destroys Tech 2, base to 12
Drakk - ($6)
Drakk to L6 - ($1)
Bloodrage Ogre returns to hand at end of turn

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Lobber (2/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Drakk L6 (3/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jaina L7 (4/3) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

#13

T6:

Gold (9)
RB Discipline II again
L4 Drakk (4)
Crashbomber = Lobber, 1 dmg to your Drakk
Savior = Drakk, my Drakk maxbands
Convert Bomber Illu into Mind Parry illu (2)
3x Mind Parry Monks + Quonce + Crashbomber > your base
gg
@EricF


#14

You can’t convert one illusion into another. Once it becomes a crash bomber, it’s no longer a mirror.


#15

Didn’t know that, regardless I still have lethal

2x Monk + 2x Crashbomber +Quonce + dmg from Drakk midband =19


#16

gg wp - filler to meet forum length req


#17

I saw that, but there is at least one RACE game where someone missed lethal, and then went on to lose, so I have to make everone show it.