RACE #3: PointyFinger (Mono Black) vs. YoungBuck (Mono Black)

@PointyFinger will be going first against @YoungBuck. Good luck and have fun!

This is the third game you’ve paired me for

I voided / postponed the Bomber game, since it hadn’t started, and he’s a Hare.

Didn’t see the void, I’ll have a turn for this one later today

@YoungBuck

Both my Race games are mono black mirrors and I have never played it, guess I will try a different strat for this one.

P1T1


StartingHand Workers

STARTING HAND
Poisonblade Rogue
Skeletal Archery
Sacrifice the Weak
Skeleton Javelineer
Jandra, the Negator


WORKERS
Jandra, the Negator


NextHand

Graveyard
Summon Skeletons
Thieving Imp
Deteriorate
Pestering Haunt


Discard

Skeletal Archery
Poisonblade Rogue
Sacrifice the Weak


Tech 0 card(s)
Collect Gold - (4)
Worker - (3)
Play Vandy - (1)
Skeleton Javelineer - (0)

Float (0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton Javelineer (1/1), rune
  • :pspuzzle: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vandy lvl 1 (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

Never done the full mirror match before! GL HF!

#Player 2, Turn 1

Events of Turn:

[details=Starting Hand]
GY
StW
Deter
SS
Phaunt
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (5)

###Main:

  • Worker (4)
  • Vandy (2)
  • Deterioate Jav (2), you get 1 g
  • Phaunt (2)
  • Heroes Hall (0)

[details=Workers]
SS
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • :heroeshall: HH: 4

####In Patrol:

  • :psblueshield: Squad Leader: Vandy (2/3 L1)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:
P.Haunt (1/1)

####Economy Info:

#####Cards:
Hand: 4
Deck: 1
Disc: 2

#####Gold:
Gold: 0
Workers: 6


[details=End of Turn Hand][spoiler]
Imp
Jandra
Prouge
Jav
SA
[/details]


[details=My Thoughts]
Welp see how I mange to do this from P2…
[/details]

P1T2


Tech StartingHand Workers

TECH
Shadow Blade
Bone Collector


STARTING HAND
Pestering Haunt
Summon Skeletons
Deteriorate
Thieving Imp
Graveyard


WORKERS
Jandra, the Negator
Graveyard


NextHand

Deteriorate
Skeletal Archery
Skeleton Javelineer
Summon Skeletons


Tech 2 card(s)
Get 1 gold from Scav - (1)
Collect Gold - (6)
Worker - (5)
Play Thieving Imp, you discard card #2 - (2)
Build Tech I - (1)
Deteriorate Pestering Haunt

Float (1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pspuzzle: [I]Technician[/I]: Thieving Imp (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vandy lvl 1 (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

#Player 2, Turn 2

Events of Turn:

[details=Starting Hand]
Jandra
Imp
Prouge
SA - Discard
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (6)
  • DC 1 card at random
  • Tech 2 cards

###Main:

  • Worker (5)
  • Garth (3)
  • Skele (2)
  • Vandy kills Imp, takes 2 dmg, you get 1 card
  • Vandy midbands and heals (0)

[details=Workers]
Jandra SS
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 1 RS Draw 3
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • :heroeshall: HH: 4

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Skele (1/1)
  • :target: Lookout:

####In Play:
Vandy (3/4 L3)
Garth (1/3 L1)

####Economy Info:

#####Cards:
Hand: 4
Deck: 6
Disc: 0

#####Gold:
Gold: 0
Workers: 7


[details=End of Turn Hand][spoiler]

[/details]


[details=My Thoughts]
Welp see how I mange to do this from P2…
[/details]

Forgot I was turn one, need to edit my choices for Tech and build Heroes’ Hall instead

P1T3


Tech StartingHand Workers

TECH
Metamorphosis
Nether Drain


STARTING HAND
Summon Skeletons
Skeleton Javelineer
Deteriorate
Skeletal Archery
Poisonblade Rogue


WORKERS
Jandra, the Negator
Graveyard
Skeletal Archery


NextHand

Bone Collector
Pestering Haunt
Sacrifice the Weak
Shadow Blade


Discard

Thieving Imp
Deteriorate
Skeleton Javelineer
Poisonblade Rogue
Metamorphosis
Nether Drain


Tech 2 card(s)
Collect Gold + Float - (8)
Worker - (7)
Deteriorate the Skeleton
Midband Vandy - (5)
Play Summon Skeletons - (2)
Vandy takes out Garth, maxing and buff a Skeleton
Build Heroes’ Hall - (0)

Float (0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pspuzzle: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vandy lvl 5 (4/5), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#Player 2, Turn 3

Events of Turn:

[details=Starting Hand]
Jandra
Imp
Prouge
SA - Discard
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (7)
  • Draw from TechN
  • Tech 2 cards

###Main:

  • Worker (6)
  • Imp (3) Dc 1 card at random
  • Jav (2)
  • Tech 1 (1)

[details=Workers]
SA Jandra SS
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • :ps1gem: Tech 1: 5
  • :heroeshall: HH: 4

####In Patrol:

  • :psblueshield: Squad Leader: Imp (2/2+1a)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Jav (1/1)
  • :target: Lookout:

####In Play:
Vandy (3/4 L3)

####Economy Info:

#####Cards:
Hand: 4
Deck: 1
Disc: 4

#####Gold:
Gold: 1
Workers: 8


[details=End of Turn Hand][spoiler]

[/details]


[details=My Thoughts]
Welp see how I mange to do this from P2…
[/details]

P1T4


Tech StartingHand Workers

TECH
Twilight Baron
Dark Pact


STARTING HAND
Pestering Haunt
Sacrifice the Weak
Bone Collector
Shadow Blade


WORKERS
Jandra, the Negator
Graveyard
Skeletal Archery
Sacrifice the Weak


NextHand

Metamorphosis
Skeleton Javelineer
Poisonblade Rogue


Tech 2 card(s)
I discard, Skeleton dies
Collect Gold - (7)
Worker - (6)
Shadow Blade Thieving Imp, you discard at random - (3)
Skeleton trades with Skeleton
Play Garth - (1)
Vandy takes out your Vandy, level Garth to 3
Garth makes a Skeleton - (0)

Float (0)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pspuzzle: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vandy lvl 5 (4/2), exhausted
  • Garth lvl 3 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

I think your Vandy can’t quite kill his, no? Each have 3 attack and 4 HP?

My Vandy was maxed last turn to a 4/5

My bad! Missed that

#Player 2, Turn 3

Events of Turn:

[details=Starting Hand]
GY
Deter
DP
StW
SB - TechN
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (8+1 float)
  • Draw from TechN
  • Tech 2 cards

###Main:

  • Worker (8)
  • Garth (6)
  • Skele (5)
  • Deterioate your skele (5) you get 1 card
  • Tech 2 - Disease (1)

[details=Workers]
GY SA Jandra SS
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 RS Draw 5
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • :ps1gem: Tech 1: 5
  • :ps2gem: Tech 2 Disease: 5
  • :heroeshall: HH: 4

####In Patrol:

  • :psblueshield: Squad Leader: Skeleton (1/1+1a)
  • :psfist: Elite:
  • :pspig: Scavenger: Garth (1/3 L1)
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

####Economy Info:

#####Cards:
Hand: 5
Deck: 7
Disc: 0

#####Gold:
Gold: 1
Workers: 9


[details=End of Turn Hand][spoiler]

[/details]


[details=My Thoughts]
Welp see how I mange to do this from P2…
[/details]

@YoungBuck you need to be listing your Tech choices each turn.

@EricF Will do! Been using Vassal still, might switch to the spreadsheet to make it easier

P1T5


Tech StartingHand Workers

TECH
Twilight Baron
Death Rites


STARTING HAND
Skeleton Javelineer
Poisonblade Rogue
Metamorphosis
Shadow Blade


WORKERS
Jandra, the Negator
Graveyard
Skeletal Archery
Sacrifice the Weak
Skeleton Javelineer


NextHand

Thieving Imp
Pestering Haunt
Dark Pact
Deteriorate


Discard

Metamorphosis
Poisonblade Rogue
Shadow Blade
Death Rites


Tech 2 card(s)
Collect Gold - (8)
Worker - (7)
Cast Metamorphosis - (1)
Garth maxes and puts Twilight Baron into play
Garth sneaks past your Patrollers to destroy your Tech II, 2 to your base
Garth makes a Skeleton - (0)

Float (0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Twilight Baron (4/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pspuzzle: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]: Garth lvl 7 (5/6), +2 Runes, Readines, Invisible
    [B]In Play:[/B]
  • Vandy lvl 5 (4/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

Vandy becomes a Demon and gets two +1/+1 runes as well when she casts Metamorphosis.

Even without a Vandy attack, I have no answers for Metamorph. GG WP @PointyFinger!