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RACE #3: Momi ([Feral]/Fire/Future) vs. Request (Mono Red)


#1

@Momi will be going first against @Request. Good luck and have fun!


#2

P1T1


StartingHand Workers

STARTING HAND
Merfolk Prospector
Rampant Growth
Rich Earth
Tiger Cub
Ironbark Treant


WORKERS
Tiger Cub


NextHand

Spore Shambler
Young Treant
Playful Panda
Verdant Tree
Forest’s Favor


Discard

Rich Earth
Merfolk Prospector
Rampant Growth


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Ironbark Treant - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Ironbark Treant (1/2+3a)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

#3

P2T1


StartingHand Workers

STARTING HAND
Careless Musketeer
Charge
Nautical Dog
Mad Man
Pillage


WORKERS
Pillage


NextHand

Bombaster
Makeshift Rambaster
Scorch
Bloodrage Ogre
Bloodburn


Discard

Nautical Dog
Mad Man
Charge


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Careless Musketeer - ($2)
Drakk - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Careless Musketeer (2/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Drakk L1 (1/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#4

I’m going to get Drakk’d down, aren’t I?

[As a side note, I’m expecting my responses will be around 12PM and 7PM PST. I’d love to get a third one early in the morning as well, but I’m not sure if that’ll be possible. :turtle:]

P1T2


Tech StartingHand Workers

TECH
Firebat
Murkwood Allies


STARTING HAND
Spore Shambler
Playful Panda
Verdant Tree
Young Treant
Forest’s Favor


WORKERS
Tiger Cub
Verdant Tree


NextHand

Spore Shambler
Murkwood Allies
Forest’s Favor
Young Treant
Merfolk Prospector


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Build Tech I - ($2)
Summon Calamandra Moss - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Ironbark Treant (1/2+3a)
  • :psfist: [I]Elite[/I]: Calamandra Moss (2+1/3)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#5

Drakk’s just here to hang out… and no rush on the turns. TURTLE POWER

P2T2


Tech StartingHand Workers

TECH
Lobber
Lobber


STARTING HAND
Bombaster
Bloodburn
Bloodrage Ogre
Makeshift Rambaster
Scorch


WORKERS
Pillage
Bloodburn


NextHand

Lobber
Scorch
Nautical Dog
Bombaster
Makeshift Rambaster


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Bloodrage Ogre - ($2)
Careless Musketeer deals 1 damage to your Base and 1 to Mine

Float ($2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bloodrage Ogre (3/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Drakk L1 (1/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Careless Musketeer (2/1) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7

#6

Curious how my tech choices play out this game.

P1T3


Tech StartingHand Workers

TECH
Promise of Payment
Feral Strike


STARTING HAND
Young Treant
Forest’s Favor
Merfolk Prospector
Spore Shambler
Murkwood Allies
Rich Earth


WORKERS
Tiger Cub
Verdant Tree
Rich Earth


NextHand

Firebat
Rampant Growth
Playful Panda
Spore Shambler
Promise of Payment


Tech 2 card(s)
Get Paid - ($6)
Level Calamandra Moss (1->2) - ($5)
Level Calamandra Moss (2->3) - ($4)
Ironbark Treant attacks Bloodrage Ogre [both die]
Calamandra Moss attacks Drakk Ramhorn [kills Drakk (you draw a card), takes 1 damage in return; levels to 5, healing damage]
Play Young Treant [drawing a card] - ($2)
Worker - ($1)
Play Merfolk Prospector - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant (0/2+1a, Resist 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Merfolk Prospector (1/1, Resist 1+1)
    [B]In Play:[/B]
  • Calamandra Moss (4/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#7

P2T3


Tech StartingHand Workers

TECH
Bloodlust
Chaos Mirror


STARTING HAND
Bombaster
Scorch
Lobber
Makeshift Rambaster
Nautical Dog
Lobber


WORKERS
Pillage
Bloodburn
Scorch


NextHand

Bloodlust
Charge
Bombaster
Mad Man


Tech 2 card(s)
Get Paid + float - ($9)
Drakk dead, I draw 1 card from technician
Worker - ($8)
Lobber-A - ($7)
Lobber-B - ($6)
Zane - ($4)
Zane to L4 - ($1)
Zane kills Young Treant
Lobber-A kills Merfolk Prospector, takes 1 damage
Nautical Dog - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Lobber-B (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Careless Musketeer (2/1)
  • :pschip: [I]Technician[/I]: Nautical Dog (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lobber-A (2/1) exhausted
  • Zane L4 (3/3) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#8

Whelp, that’s probably too much aggression to handle. Might even be game real soon. :3

P1T4


Tech StartingHand Workers

TECH
Ferocity
Firebat


STARTING HAND
Firebat
Playful Panda
Rampant Growth
Spore Shambler
Promise of Payment


WORKERS
Tiger Cub
Verdant Tree
Rich Earth
Spore Shambler


NextHand

Feral Strike
Forest’s Favor
Murkwood Allies


Discard

Young Treant
Merfolk Prospector
Playful Panda
Rampant Growth
Promise of Payment
Ferocity
Firebat


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tower - ($3)
Firebat - ($1)
Discard 2 to give Calamandra Moss Stealth
Calamandra Moss attacks Zane; killing him and taking 4 damage

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Firebat (3/3+1, Resist 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra Moss (4/1, exhausted)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

#9

Nah, red doesn’t really have staying power on the board, as you’ll see here.

P2T4


Tech StartingHand Workers

TECH
Molting Firebird
Bamstamper Lizzo


STARTING HAND
Charge
Mad Man
Bloodlust
Bombaster


WORKERS
Pillage
Bloodburn
Scorch
Bombaster


NextHand

Nautical Dog (1/1)
Bloodrage Ogre (3/2)
Molting Firebird
Makeshift Rambaster
Chaos Mirror


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Zane dead
Drakk - ($5)
Careless Musketeer and Nautical Dog trade with Firebat
Lobber-A trades with Calamandra, Drakk to L3
Tech 2 - Fire - ($1)
Exhaust Lobber to deal 1 damage to your Tower

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Drakk L3 (1/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lobber-B (2/2) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

#10

@Request If only you saw my hand… I wonder how this will play out.

@EricF Should probably adjudicate against me for delay. People deserve responsive opponents. :3 :turtle:

P1T5


Tech StartingHand Workers

TECH
Omegacron
Murkwood Allies


STARTING HAND
Murkwood Allies
Forest’s Favor
Feral Strike


WORKERS
Tiger Cub
Verdant Tree
Rich Earth
Spore Shambler


NextHand

Playful Panda
Firebat
Young Treant
Promise of Payment


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Summon Vir Garbarean - ($6)
Peek at top card
Swap top card of deck for card in hand - ($5)
Play Ironbark Treant - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Ironbark Treant (1/4+1a)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Vir Garbarean (2/3, level 1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 3

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8

#11

P2T5


Tech StartingHand Workers

TECH
Kidnapping
Bamstamper Lizzo


STARTING HAND
Makeshift Rambaster
Chaos Mirror
Bloodrage Ogre (3/2)
Molting Firebird
Nautical Dog (1/1)


WORKERS
Pillage
Bloodburn
Scorch
Bombaster
Nautical Dog (1/1)


NextHand

Mad Man
Careless Musketeer (2/1)
Bamstamper Lizzo
Lobber


Discard

Chaos Mirror
Makeshift Rambaster
Kidnapping
Bamstamper Lizzo


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Drakk to L6 - ($6)
Molting Firebird - ($2)
Molting Firebird destroys Tech 1, (base to 17), takes 1 damage from tower
Bloodrage Ogre - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bloodrage Ogre (3/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Lobber (2/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Molting Firebird (4/2) flying, exhausted
  • Drakk L6 (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#12

@Momi just a friendly ping for this match, but take your time.


#13

@Request: My apologies - I was going to concede; I thought I had posted this a number of days ago, but it seems it was left as a draft.
@EricF: Going to concede, a number of things have come up that are interfering with my ability to finish these games; best of luck to you Request in your future matches.


#14

No worries, GG and hope you get that all sorted out. Thanks for playing.