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RACE #3: EricF ([Bashing]/Necro/Demon) vs. cstick ([Demon]/Fire/Balance)


#1

@EricF will be going first against @cstick. Good luck and have fun!

[details=P1, Turn 1]Wither
Granfalloon Flagbearer -> Worker
Older Brother
Bloom
Spark[/details]
4 gold (4)
Worker (3)
Older Brother (1)
Discard 3, Draw 5. Float 1 gold

Scavenger - Older Brother (2/2)

Base - 20

5 workers, 1 gold
Hand: 5
Deck: 0
Discard: 3


#2

You too.

P2T1


StartingHand Workers

STARTING HAND
Deteriorate
Jandra, the Negator
Graveyard
Thieving Imp
Sacrifice the Weak


WORKERS
Jandra, the Negator


NextHand

Skeleton Javelineer
Skeletal Archery
Summon Skeletons
Pestering Haunt
Poisonblade Rogue


Discard

Sacrifice the Weak
Deteriorate
Graveyard


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Play Thieving Imp. You discard at random. - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

#3

[details=P1, Turn 2]Timely Messenger
Tenderfoot
Brick Thief -> Discarded
Helpful Turtle
Fruit Ninja -> Worker

Tech in Shadow Blade (hehehe) and a Lich’s Bargain (because why not!)
[/details]
Discard a card
5 gold (6)
Worker (5)
Hero’s Hall (3)
Garth (1)
Make a Skeleton (0)
Discard 3, rs, Draw 5

SQL - L1 Garth (1/3 +1)
Scavenger - Skeleton (1/1)
Tech - Older Brother (2/2)

Base - 20
Hero’s Hall - 4

6 workers, 0 gold
Hand: 5
Deck: 4
Discard: 0


#4

"P2T2


Tech StartingHand Workers

TECH
Tiny Basilisk
Tiny Basilisk


STARTING HAND
Poisonblade Rogue
Skeleton Javelineer
Summon Skeletons
Pestering Haunt
Skeletal Archery


WORKERS
Jandra, the Negator
Skeletal Archery


NextHand

Poisonblade Rogue
Graveyard
Tiny Basilisk
Deteriorate
Sacrifice the Weak


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Build Tech 1 - ($4)
Play Skeleton Javelineer - ($3)
Build a Tower - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton Javelineer (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#5

[details=P1, Turn 3]Brick Thief
Helpful Turtle -> Worker
Spark
Bloom
Lich’s Bargain

Tech Soul Stone + Dark Pact
[/details]
6 gold (6)
Lich’s Bargain (4)
Worker (3)
Spark Imp (2)
Older Brother trades with Imp
Garth kills Javelineer
Vandy (0)
Discard 2, Draw 4

SQL - Zombie (2/2 +1)
Scavenger - Skeleton (1/1)
Tech - Skeleton (1/1)

Horror (3/3)
L1 Garth (1/1)
L1 Vandy (2/3)

Base - 16
Hero’s Hall - 4

6 workers, 0 gold
Hand: 4
Deck: 0
Discard: 6


#6

P2T3


Tech StartingHand Workers

TECH
Firebat
Moment’s Peace


STARTING HAND
Graveyard
Sacrifice the Weak
Poisonblade Rogue
Tiny Basilisk
Deteriorate
Pestering Haunt


WORKERS
Jandra, the Negator
Skeletal Archery
Poisonblade Rogue


NextHand

Sacrifice the Weak
Summon Skeletons
Tiny Basilisk
Thieving Imp


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Play Tiny Basilisk - ($4)
Play Vandy - ($2)
Deteriorate Technician Skeleton
Play Pestering Haunt

Float ($2)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk (1/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L1 Vandy (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8

#7

[details=P1, Turn 4]Timely Messenger
Tenderfoot -> Worker
Wither
Shadow Blade
Tech Draw: Spark

Defense: Tower + 3*, 3 // 1, 4, 5 [20]

Tech in Metamorphosis and Wrecking Ball
[/details]
6 gold (6)
Shadow Blade the Basilisk, you discard a card (3)
Level Vandy to 3 (1)
Vandy kills Vandy, goes to Max, dooming Zombie and Pestering Haunt
Zombie breaks your Tower
Garth, Skeleton, and Horror break your Tech I
Worker (0)
Discard 3, Draw 5.

No Patrol

Doomed Zombie (4/3)
Skeleton (1/1)
Horror (3/3)
L1 Garth (1/1)
L5 Vandy (4/5)

Base - 16
Hero’s Hall - 4

7 workers, 0 gold
Hand: 5
Deck: 0
Discard: 6


#8

P2T4


Tech StartingHand Workers

TECH
Firebat
Dark Pact


STARTING HAND
Tiny Basilisk
Summon Skeletons
Thieving Imp
Sacrifice the Weak
Moment’s Peace


WORKERS
Jandra, the Negator
Skeletal Archery
Poisonblade Rogue
Sacrifice the Weak


NextHand

Skeleton Javelineer
Firebat
Graveyard
Deteriorate


Discard

Summon Skeletons
Tiny Basilisk
Moment’s Peace
Tiny Basilisk
Thieving Imp
Firebat
Dark Pact


Tech 2 card(s)
Get Paid + float - ($10)
Play Midori - ($8)
Haunt kills Garth, Midori to L3
Midband Midori - ($6)
Build a Tower - ($3)
Play Moment’s Peace - ($1)
Worker - ($0)
Rebuild Tech 1

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: L5 Midori (4/4)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/2) (doomed)
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

#9

[details=P1, Turn 5]Brick Thief
Bloom
Lich’s Bargain
Soul Stone
Dark Pact

Tech in another Metamorph and Wrecking ball

Draws:
Shadow Blade
Metamorphosis -> Worker
[/details]
7 gold (7)
Doomed units die
Dark Pact, reshuffle and draw 2
Bloom Vandy (5)
Troq (3)
Vandy kills Midori, Troq to L3
Soul Stone the Horror (1)
Worker (0)
Discard 3, Draw 5

SQL - Soul Stoned Horror (4/4 +1)
Scavenger - Skeleton (1/1)

L3 Troq (2/3)
Bloomed L5 Vandy (5/1)

Base - 14
Hero’s Hall - 4

8 workers, 0 gold
Hand: 5
Deck: 1
Discard: 5


#10

P2T5


Tech StartingHand Workers

TECH
Potent Basilisk
Potent Basilisk


STARTING HAND
Graveyard
Deteriorate
Skeleton Javelineer
Firebat


WORKERS
Jandra, the Negator
Skeletal Archery
Poisonblade Rogue
Sacrifice the Weak


NextHand

Thieving Imp
Tiny Basilisk
Dark Pact


Tech 2 card(s)
Get Paid - ($9)
Play Firebat - ($7)
Play Skeleton Javelineer - ($6)
Build Tech 2: Balance - ($2)
Play Vandy - ($0)
Deteriorate the Skeleton

Float ($0)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Firebat (3/3+A)
  • :psfist: [I]Elite[/I]: Skeleton Javelineer (2/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L1 Vandy (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

#11

[details=P1, Turn 6]Timely Messenger
Older Brother
Spark
Wrecking Ball
Metamorphosis

Deck: Wrecking Ball, Wither

Tech in Final Smash and The Boot, just for fun.
[/details]
I messed up my cycling at one point, where I left Older Brother in play, rather than shuffling it in. I re-drew the post-reshuffle parts of my hand in light of this.
8 gold (9)
Metamorphosis (3), Soul Stone falls off to save the Horror
Troq kills the Firebat, using up Tower and dealing 1 to your base (hp: 15)
Vandy hits your base for 7 (hp: 8)
Tap Vandy to tutor for Dark Pact (2)
Dark Pact myself, draw 2
Timely Messenger (1)
Wrecking Ball, deal 2 to your Tower
Spark the Javelineer (0)
Wrecking Ball, break your tower (base hp: 6)
Horror kills Vandy
Discard 1, rs, Draw 3

Timely Messenger - (1/1)

Horror (3/1)
L8 Troq (6/3) (invisible)
Bloomed L5 Demon Vandy (7/3) (invisible)

Base - 12
Hero’s Hall - 4

8 workers, 0 gold
Hand: 3
Deck: 12
Discard: 0


#12

Ugh, I’ll concede. What a beating. GG.


#13

GG. Go Troq!