Deteriorate
Nether Drain
Death Rites
Summon Skeletons
Discard
Bone Collector
Twilight Baron
Shadow Blade
Skeletal Archery
Skeleton Javelineer
Sacrifice the Weak
Tech 0 card(s)
Gain a gold from Scav, draw a card from Tech - (1)
Collect Gold + Float - (12)
Make a Skeleton - (11)
Sacrifice the Skeleton to draw a card
Play Thieving Imp, you discard card 3 - (8)
Exhaust Vandy, pay 1, and discard Skeletal Archery to tutor Shadow Blade from my Codex - (7)
Shadow Blade Jaina, you discard card # 2 - (4)
Build Tech II (Disease) - (0)
Garth attacks your Tech II for 3
Shadow Blade
Sacrifice the Weak
Shadow Blade
Metamorphosis
Tech 2 card(s)
Collect Gold + Float - (12)
Play Summon Skeletons - (9)
Play Death Rites - (5)
Sacrifice one Skeleton token to draw a card, destroy Bamstamper Lizzo
Sacrifice the other token to draw a card
Nether Drain your Vandy to mine, my Vandy maxes - (4)
Summon Orpal - (2)
My Vandy takes out yours, level orpal to 3
Garth destroys your Tech II, 2 to your base.
Make a Skeleton - (1)
Worker - (0)
Tech 0 card(s)
Get Paid - ($10)
Play Jaina - ($8)
Play Flame Arrow to kill Vandy, Jaina to level 3 - ($3)
Play Tiny Basilisk - ($1)
Play Lobber - ($0)
Rebuild Tech 2
Sacrifice the Weak
Death Rites
Shadow Blade
Shadow Blade
Tech 0 card(s)
Collect Gold - (11)
Sacrifice the Skeleton to draw a card
Play Sacrifice the Weak, destroying Tiny Basilisk - (9)
Play Death Rites - (5)
Make a Skeleton - (4)
Sacrifice Skeleton to draw a card, destroy Lobber
Garth takes out Jaina, Orpal levels to 5
Orpal attacks your Tech II for 2
Play Thieving Imp, you discard card 3 - (1)
Worker - (0)
Death Rites
Shadow Blade
Thieving Imp
Skeleton Javelineer
Metamorphosis
Tech 2 card(s)
Collect Gold - (12)
Play Summon Skeletons - (9)
Sacrifice one to draw a card
Sacrifice the other to draw a card
Make a Skeleton, sacrifice it to draw a card - (8)
Play Boosted Hooded Executioner, destroy Tiny Basilisk - (3)
Thieving Imp attacks into Midori
Orpal takes out Midori and max bands, healing to full
Garth destroys your Tech II, 2 to your base
Play Vandy - (1)
Worker - (0)
Dark Pact
Cinderblast Dragon
Sacrifice the Weak
Ember Sparks
Tech 2 card(s)
Get Paid - ($11)
Play Vandy - ($9)
Play Sacrifice the Weak to kill Executioner - ($7)
Play Thieving Imp, you discard at random (Random.org 1) - ($4)
Play Jaina - ($2)
Build Tech Lab: Demonology - ($1)
Bone Collector
Death Rites
Death and Decay
Shadow Blade
Twilight Baron
Discard
Hooded Executioner
Death Rites
Metamorphosis
Dark Pact
Shadow Blade
Summon Skeletons
Nether Drain
Sacrifice the Weak
Death and Decay
Tech 0 card(s)
Discard Death Rites
Collect Gold - (13)
Worker - (12)
Shadow Blade Vandy, you discard card #1 - (9)
Vandy midbands
Exhaust Vandy, pay 1, and discard Metamorphosis to tutor Dark Pact - (8)
Play Dark Pact, I draw 2 and my base takes 2
Make a Skeleton and sacrifice it to draw a card - (7)
Orpal attacks Jaina
Garth takes out Jaina, max Vandy
Play Summon Skeletons - (4)
Sacrifice a Skeleton to draw a card
Play Thieving Imp, you discard card #1 - (1)
Metamorphosis
Dark Pact
Death and Decay
Twilight Baron
Tech 2 card(s)
Collect Gold + Float - (15)
Play Death and Decay. 3 to all buildings and -3/-3 on Midori - (7)
Shadow Blade Midori, you discard card #5 - (4)
Orpal destroys your Tech III, 2 to your base
Garth destroys your Tech II, 2 to your base
Vandy destroys your Tech I, 2 to your base
Skeleton destroys your Tech Lab, 2 to your base
Make a Skeleton - (3)
Play Bone Collector - (0)
Both tech 3s kinda put me in the same spot. I needed you to make the wrong call on the hero to take out and then use whichever ultimate I had left to finish it off. I definitely had Zarramonde on my mind more and think I maybe could have come back from dragon a little more but both would have been a tricky spot.
I did some bad greedy ult techs mid game that went pretty poorly for me, I think I could have done better at pressuring away from letting you tech 3 at all.