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RACE #3: cstick ([Demon]/Fire/Balance) vs. Jake (Mono White)


#1

@cstick will be going first against @Jake. Good luck and have fun!


#2

Nice to meet you, @Jake! GL;HF!

P1T1


StartingHand Workers

STARTING HAND
Graveyard
Summon Skeletons
Skeleton Javelineer
Poisonblade Rogue
Pestering Haunt


WORKERS
Poisonblade Rogue


NextHand

Sacrifice the Weak
Jandra, the Negator
Skeletal Archery
Thieving Imp


Discard

Graveyard
Summon Skeletons


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Vandy - ($1)
Play Skeleton Javelineer - ($0)
Play Pestering Haunt

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: L1 Vandy (2/3)
    [B]In Play:[/B]
  • Skeleton Javelineer (1/1)
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

#3

Hi @cstick gl hf, too! :slight_smile:

P2T1


StartingHand Workers

STARTING HAND
Aged Sensei
Fox Primus
Savior Monk
Fox Viper
Safe Attacking


WORKERS
Fox Primus


NextHand

Snapback
Grappling Hook
Sensei’s Advice
Smoker


Discard

Fox Viper
Safe Attacking


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Aged Sensei - ($3)
Summon Savior Monk - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Aged Sensei 1/1
  • :pschip: [I]Technician[/I]: Savior Monk 2/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

#4

P1T2


Tech StartingHand Workers

TECH
Lobber
Lobber


STARTING HAND
Jandra, the Negator
Sacrifice the Weak
Thieving Imp
Skeletal Archery


WORKERS
Poisonblade Rogue
Skeletal Archery


NextHand

Graveyard
Jandra, the Negator
Sacrifice the Weak
Deteriorate
Lobber


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Build Tech 1 - ($2)
Build a Heroes’ Hall - ($0)
Vandy kills Savior Monk, sparkshot kills Sensei
Haunt + Javelineer hit your base for 2

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Skeleton Javelineer (1/1)
  • Pestering Haunt (1/1)
  • L1 Vandy (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#5

P2T2


Tech StartingHand Workers

TECH
Rambasa Twin
Sparring Partner


STARTING HAND
Sensei’s Advice
Grappling Hook
Smoker
Snapback
Morningstar Flagbearer


WORKERS
Fox Primus
Sensei’s Advice


NextHand

Snapback
Grappling Hook
Morningstar Flagbearer
Aged Sensei
Savior Monk


Tech 2 card(s)
Draw Card from Technician
Get Paid + float + Scavenger - ($8)
Worker - ($7)
Tech 1 Building - ($6)
Build Tower - ($3)
Garus - ($1)
Smoker - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Garus 2/4+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Smoker 1/1
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 18

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#6

P1T3


Tech StartingHand Workers

TECH
Dark Pact
Metamorphosis


STARTING HAND
Deteriorate
Sacrifice the Weak
Lobber
Jandra, the Negator
Graveyard


WORKERS
Poisonblade Rogue
Skeletal Archery
Jandra, the Negator


NextHand

Thieving Imp
Summon Skeletons
Lobber
Pestering Haunt
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Play Lobber - ($4)
Midband Vandy - ($2)
Lobber + Vandy kill Rook, Vandy maxbands
Vandy’s maxband buffs Javelineer and Smoker; Smoker returns to your hand
Haunt + Javelineer break your Tower
Play Midori - ($0)

Float ($0)
Discard 5, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: L1 Midori (2/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Skeleton Javelineer (3/2) (doomed)
  • L5 Vandy (4/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#7

P2T3


Tech StartingHand Workers

TECH
Inverse Power Ninja
Inverse Power Ninja


STARTING HAND
Grappling Hook
Snapback
Savior Monk
Morningstar Flagbearer
Aged Sensei


WORKERS
Fox Primus
Sensei’s Advice
Morningstar Flagbearer


NextHand

Sparring Partner
Fox Viper
Safe Attacking
Rambasa Twin
Grappling Hook


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Build Tower - ($3)
Smoker - ($2)
Savior Monk - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Smoker 1+1/1
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Savior Monk 2/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 16
  • :heart: Tower HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#8

Note: my last turn accidentally listed me as discarding 5 and redrawing 5. I actually discarded just 3 cards. I still drew 5 cards, so nothing functional changes.

P1T4


Tech StartingHand Workers

TECH
Dark Pact
Metamorphosis


STARTING HAND
Lobber
Summon Skeletons
Thieving Imp
Lobber
Deteriorate
Thieving Imp
Summon Skeletons
Lobber
Sacrifice the Weak
Pestering Haunt


WORKERS
Poisonblade Rogue
Skeletal Archery
Jandra, the Negator
Pestering Haunt


NextHand

Dark Pact
Metamorphosis
Deteriorate
Lobber
Graveyard


Discard

Skeleton Javelineer
Lobber
Summon Skeletons
Thieving Imp
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Play Lobber - ($5)
Lobber trades with Savior Monk
Build Tech 2: Fire - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Midori (2/3 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: L5 Vandy (4/5)
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

#9

I forgot to include Tech 1 in my Buildings and denoted the tower with the wrong number of HP. I hope that didn’t influence your decisions…

P2T4


Draw card from Technician

Tech StartingHand Workers

TECH
Mind-Parry Monk
Mind-Parry Monk


STARTING HAND
Sparring Partner
Safe Attacking
Rambasa Twin
Fox Viper
Grappling Hook
Inverse Power Ninja


WORKERS
Fox Primus
Sensei’s Advice
Morningstar Flagbearer
Fox Viper


NextHand

Inverse Power Ninja
Snapback
Sparring Partner
Aged Sensei
Mind-Parry Monk


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2 Building, Discipline - ($3)
Inverse Power Ninja - ($0)

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Inverse Power Ninja 6-1/6-1+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Smoker 1/1
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

#10

P1T5


Tech StartingHand Workers

TECH
Burning Volley
Final Showdown


STARTING HAND
Metamorphosis
Graveyard
Deteriorate
Lobber
Dark Pact
Burning Volley
Final Showdown


WORKERS
Poisonblade Rogue
Skeletal Archery
Jandra, the Negator
Pestering Haunt


NextHand

Summon Skeletons
Skeleton Javelineer
Metamorphosis
Dark Pact
Thieving Imp


Discard

Dark Pact
Deteriorate
Graveyard
Burning Volley
Metamorphosis
Final Showdown


Tech 2 card(s)
Get Paid + float - ($9)
Play Dark Pact
Play Jaina - ($7)
Play Metamorphosis; Jaina and Midori maxband - ($1)
Midori breaks your Tower
Vandy hits your base for 6
Play Lobber - ($0)
Deteriorate Smoker. It returns to your hand.

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Lobber (2/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L8 Demon Midori (6/6)
  • L5 Demon Vandy (6/7)
  • L7 Demon Jaina (6/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

I somehow accidentally listed myself as teching DP and Metamorphosis again last turn instead of FS + BV like I wanted. My spreadsheet has been screwing with me all game… it doesn’t matter now though, because this is GG.


#11

P2T5


Tech StartingHand Workers

TECH
Speed of the Fox
Young Ligthning Dragon


STARTING HAND


WORKERS
Fox Primus
Sensei’s Advice
Morningstar Flagbearer
Fox Viper
Aged Sensei


NextHand

Mind-Parry Monk
Savior Monk
Rambasa Twin
Grappling Hook
Safe Attacking


Discard

Smoker
Mind-Parry Monk
Snapback


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Inverse Power Ninja kills Lobber, you get 1g
Build Tower - ($5)
Summon Inverse Power Ninja - ($2)
Summon Sparring Partern - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Sparring Partner 2/2
  • :pschip: [I]Technician[/I]: Inverse Power Ninja 4/4
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Inverse Power Ninja 4/2
    [B]Buildings:[/B]
  • :heart: Base HP: 8
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

#12

You can’t play Snapback on Midori, because he is invisible and you don’t have a tower.


#13

Oh, you’re right, that makes things even worse…


#14

Fixed that now.


#15

Midori hits your base for 6 and uses up the tower’s detection, then Vandy and Jaina kill your base.


#16

All right. GG and nicely played @cstick.
@EricF


#17

GG. Good luck in the rest of the tournament.