@cinder will be going first against @Marto. Good luck and have fun!
good luck to you, marto!
b]P1T1[/b]
StartingHand Workers
STARTING HAND
Deteriorate
Skeletal Archery
Skeleton Javelineer
Jandra, the Negator
Thieving Imp
WORKERS
jandra
NextHand
Sacrifice the Weak
Pestering Haunt
Summon Skeletons
Graveyard
Poisonblade Rogue
Discard
Skeletal Archery
Skeleton Javelineer
Deteriorate
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
imp, you discard at random - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: imp
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 5
@Cinder GL & HF !
T1:
Hand
Nautical Dog, Mad Man (imp’d), Bloodrage Ogre, Scortch (W), Charge
Collect 5 gold (5)
Worker (4)
Tech I (3)
Summon Jaina (1)
discard 3, draw 5
Patrol:
Leader: lvl 1 Jaina 2/3+1
Elite:
Scavenger:
Technician:
Lookout:
Buildings: Tech I 5hp
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 6
Spare gold: 1
Hand: 5
Deck: 0
Discard: 3
Redraw
Bombaster, Rambaster, Musketeer, Bloodburn, Pillage
b]P1T4[/b]
Tech StartingHand Workers
TECH
shadow blade
baron
STARTING HAND
Skeletal Archery
Skeleton Javelineer
Sacrifice the Weak
Summon Skeletons
WORKERS
jandra
haunt
NextHand
Deteriorate
Summon Skeletons
Skeleton Javelineer
Skeletal Archery
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
graveyard - ($2)
rogue - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: imp
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - graveyard
- rogue
[B]Buildings:[/B] - Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 6
edited because i forgot to remove one of my played cards from my hand.
i fixed it and drew again
T2:
[details=Hand]Bombaster, Rambaster, Musketeer (W), Bloodburn, Pillage
Tech 2x Gunpoint Taxman[/details]
Collect 6 gold (7)
Worker (6)
Midband Jaina (3)
Jaina kills Imp, taking 2 damage
Makeshift Rambaster (1)
Rambaster breaks your Graveyard
discard 3, rs, draw 5
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Buildings: Tech I 5hp
Units/Heroes: lvl 4 Jaina 3/1, Rambaster 1/2
Base: 20
Other:
Economy:
Workers: 7
Spare gold: 1
Hand: 5
Deck: 4
Discard: 0
Redraw
Charge, Bloodrage Ogre, Bombaster, Bloodburn, Taxman
P1T5
Tech StartingHand Workers
TECH
bone collector
bone collector
STARTING HAND
Skeleton Javelineer
Deteriorate
Skeletal Archery
Summon Skeletons
WORKERS
jandra
haunt
skeletal archery
NextHand
shadow blade
Sacrifice the Weak
bone collector
baron
Deteriorate
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
summonn vandi - ($3)
rogue kills your heroe, vandi level to 3
Skeleton Javelineer - ($2)
tech 1 - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: vandi
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]: skeleton
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 6
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 7
Rules Checking @EricF
If Gunpoint Taxman trades with a patroller, do I steal 1 gold before/while he dies, or is it too late ?
T3:
[details=Hand]Charge, Bloodrage Ogre, Bombaster, Bloodburn (W), Taxman
Tech 2x Crashbarrow[/details]
Collect 7 gold (8)
Worker (7)
Summon Zane (5)
Gunpoint Taxman (3)
Charge (1)
Rambaster suicides on Vandy’s Armor
Gunpoint Taxman trades with Vandy, yay! I steal you a gold (2)
Zane kills Skeleton javelineer
discard 2, draw 4
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Buildings: Tech I 5hp
Units/Heroes: lvl 3 Zane 2/1
Base: 20
Other:
Economy:
Workers: 8
Spare gold: 2
Hand: 4
Deck: 0
Discard: 5
Redraw
Taxman, Pillage, Mad Man, Nautical Dog
You steal a gold.
you thief!
why zane has one damage? did he attack my skeleton?
Yep, you guessed well. I corrected my turn accordingly.
Thanks for your answer EricF !
b]P1T6[/b]
Tech StartingHand Workers
TECH
shadow blade
void blocker
STARTING HAND
baron
shadow blade
Sacrifice the Weak
bone collector
Deteriorate
WORKERS
jandra
haunt
skeletal archery
shadow blade
NextHand
skeleton
graveyard
Summon Skeletons
bone collector
Discard
Deteriorate
Sacrifice the Weak
shadow blade
void blocker
Tech 2 card(s)
Get Paid + float - ($7)
worker - ($6)
bone collector - ($4)
summon baron - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: baron
- [I]Elite[/I]: bone collector
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 3
- Disc: 4
[B]Gold:[/B] - Gold: 0
- Workers: 8
T4:
[details=Hand]Taxman, Pillage (W), Mad Man, Nautical Dog
Tech 2x Kidnapping[/details]
Collect 8 gold + float (10)
Worker (9)
Tech II Blood (5)
Maxband Zane, move Baron onto Scavenger (2)
Zane trades with Baron, we both gain a gold (3)
Gunpoint Taxman (1)
discard 2, rs, draw 4
Patrol:
Leader:
Elite:
Scavenger:
Technician: Gunpoint Taxman 3/3
Lookout:
Buildings: Tech I 5hp, Tech II Blood 5hp
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 9
Spare gold: 1
Hand: 4
Deck: 7
Discard: 0
Redraw
Rambaster, Crashbarrow, Mad Man, Nautical Dog
b]P1T7[/b]
Tech StartingHand Workers
TECH
dozer
shrine
STARTING HAND
graveyard
Summon Skeletons
skeleton
bone collector
WORKERS
jandra
haunt
skeletal archery
shadow blade
Summon Skeletons
NextHand
imp
rogue
Skeletal Archery
Discard
Deteriorate
Sacrifice the Weak
shadow blade
void blocker
skeleton
dozer
shrine
baron
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
graveyard - ($6)
bone collector trades with your tax guy, summons a skeleton, you draw a card
tech II demonology - ($2)
bone collector - ($0)
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: bone collector
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: skeleton
-
[I]Lookout[/I]:
[B]In Play:[/B] - graveyard with bone collector
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 0
- Disc: 8
[B]Gold:[/B] - Gold: 0
- Workers: 9
I see a tower in your summary, but I didn’t see you building it ?
T5:
[details=Hand]Rambaster, Crashbarrow, Mad Man, Nautical Dog (W), Kidnapping from techn
Tech Bloodlust, Ogre Recruiter[/details]
Draw 1 from techn
Collect 9 gold + float (10)
Worker (9)
Summon Drakk (7)
Crashbarrow (4)
Rambaster (2)
Crashbarrow trades with Bone Collector and Skeleton token
Rambaster destroys Graveyard
Zane (0)
Zane hits your tech II for 2 damage
discard 2, draw 4
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Buildings: Tech I 5hp, Tech II Blood 5hp
Units/Heroes: lvl 1 Drakk 1/3, lvl 1 Zane 2/2, Rambaster 1/2
Base: 20
Other:
Economy:
Workers: 10
Spare gold: 0
Hand: 4
Deck: 3
Discard: 0
Redraw
Charge, Crashbarrow, Taxman, Bloodrage Ogre
b]P1T8[/b]
Tech StartingHand Workers
TECH
death rites
golem
STARTING HAND
imp
rogue
Skeletal Archery
WORKERS
jandra
haunt
skeletal archery
shadow blade
Summon Skeletons
NextHand
dozer
rogue
baron
imp
Deteriorate
Tech 2 card(s)
Get Paid - ($9)
summon garth,level him to max - ($1)
summon skeleton - ($0)
garth brings a dozer from my discard pile
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]: skeleton
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]: dozer
[B]In Play:[/B] - garth LV7
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 3
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 9
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 9
sorry about the tower, it was a plan that i discarded and i forgot to delete it. im towerless
T6:
[details=Hand]Charge, Crashbarrow, Taxman, Bloodrage Ogre
Tech 2x Pirate Gunship[/details]
Tech 2 cards.
Collect 10 gold (10)
Crashbarrow (7)
Crashbarrow trades with Dozer. As your demon dies, he kills your skeleton
Tech III (2)
Build Anarchy Tech Lab (1)
Rambaster destroys your Tech II, while Zane deals 2 damage to your tech I
discard 3, draw 2, rs, draw 3
Patrol:
Leader: lvl 1 Drakk 1/3+1
Elite:
Scavenger:
Technician:
Lookout:
Buildings: Tech I 5hp, Tech II Blood 5hp, Tech III 5hp, Tech Lab: Anarchy 4hp
Units/Heroes: lvl 1 Zane 2/2, Rambaster 1/2
Base: 20
Other:
Economy:
Workers: 10
Spare gold: 1
Hand: 5
Deck: 9
Discard: 0
Redraw
Bombaster, Kidnapping, Taxman, Kidnapping, Taxman
b]P1T9[/b]
Tech StartingHand Workers
TECH
sickness
STARTING HAND
imp
baron
Deteriorate
dozer
rogue
WORKERS
jandra
haunt
skeletal archery
shadow blade
Summon Skeletons
rogue
NextHand
shadow blade
skeleton
Sacrifice the Weak
shrine
Discard
Deteriorate
dozer
sickness
Tech 1 card(s)
Get Paid - ($9)
Worker - ($8)
baron - ($4)
imp, you discard at random - ($1)
summon skeleton with garth - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: baron
- [I]Elite[/I]: imp
- [I]Scavenger[/I]:
- [I]Technician[/I]: skeleton
-
[I]Lookout[/I]:
[B]In Play:[/B] - garth LV7
[B]Buildings:[/B] - Base HP: 18
- Tech I HP: 3
- Tech II HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 5
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 10
T7:
[details=Hand]Bombaster, Kidnapping (Imp’d), Taxman, Kidnapping, Taxman
[/details]
No teching this turn
Collect 10 gold + float (11)
Zane suicides on Baron, dealing 1 damage after armor
Kidnapping Baron (7)
Drakk kills technician Skeleton, taking 1 damage
Maxband Drakk (2)
Frenzied Baron trades with Imp and overpowers 3 damage on your tech II
Rambaster destroys your tech II
Gunpoint Taxman (0) gaining Haste due to Drakk’s maxband
Taxman destroys your tech I
discard 2, draw 4
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Buildings: Tech I 5hp, Tech II Blood 5hp, Tech III 5hp, Tech Lab: Anarchy 4hp
Units/Heroes: lvl lvl 6 Drakk 3/4, Rambaster 1/2, Gunpoint Taxman 3/3
Base: 20
Other:
Economy:
Workers: 10
Spare gold: 0
Hand: 4
Deck: 5
Discard: 4
Redraw
Crashbarrow, Ogre Recruiter, Pirate Gunship, Pirate Gunship
at this point, i will concede. congratulations!