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RACE #3: Bob199 ([Discipline]/Blood/Truth) vs. YoungBuck (Mono White)

@Bob199 will be going first against @YoungBuck. Good luck and have fun!

Ahoi @YoungBuck glhf

T1:

Gold (4)
Worker (3)
Grave (1)

dc4, d5

Patrol:
Leader: 2/3A L1 grave
Elite:
Scavenger:
Technician:
Lookout:

Buildings:
Units/Heroes:
Base: 20
Other:

Economy:
Workers: 5
Spare gold: 1
Hand: 5
Deck: 0
Discard: 4

[details=Summary]!
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snap / vip* / sav / hook / smok[/details]

#Player 2, Turn 1

Events of Turn:

[details=Starting Hand]
Monk
Sensei
Smoker
SB
SA
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (5)

###Main:

  • Worker (4)
  • Monk (2)
  • Tech 1 (1)

[details=Workers]
Smoker
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw5
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • :ps1gem: Tech 1: 5

####In Patrol:

  • :psblueshield: Squad Leader: Monk (2/2+1a)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

####Economy Info:

#####Cards:
Hand: 5
Deck: 0
Disc: 3

#####Gold:
Gold: 1
Workers: 6


[details=End of Turn Hand][spoiler]
Hook
Viper
Primus
SA
Flag
[/details]


[details=My Thoughts]
Already Im seeing a blood truth tech 2 mirror crashbarrows as a solid win condition here. FDS plan is a little risky with Grave out, so think ill try to keep a hero back, or go for a Rook/Birds? Not sure
[/details]

T2:

Gold +F (6)
Worker (5)
Safe Attacking (4)
Tech I (2)
L3 Grave > Savior ()

dc3, rs, d5 , co2

Patrol:
Leader: 3/2A L3 Grave
Elite:
Scavenger:
Technician:
Lookout:

Buildings:
Units/Heroes:
Base: 20
Tech I: 5
Other:

Economy:
Workers: 6
Spare gold: 0
Hand: 5
Deck: 4
Discard: 0

[details=Summary]!
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other half, cookie*
T: Illudogz [/details]

#Player 2, Turn 2

Events of Turn:

[details=Starting Hand]
SAtk
Flag
Viper
Primus
Hook
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (6+1float)

###Main:

  • Worker (6)
  • Primus (3)
  • Tower (0)

[details=Workers]
Flag, Smoker
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 RS Draw5
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • :ps1gem: Tech 1: 5
  • :tower: Tower: 4
    ####In Patrol:
  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger: Primus (2/2)
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

####Economy Info:

#####Cards:
Hand: 5
Deck: 4
Disc: 0

#####Gold:
Gold: 0
Workers: 7


[details=End of Turn Hand][spoiler]
IPN
Sensei
Hook
Monk
Viper
[/details]


[details=My Thoughts]
Already Im seeing a blood truth tech 2 mirror crashbarrows as a solid win condition here. FDS plan is a little risky with Grave out, so think ill try to keep a hero back, or go for a Rook/Birds? Not sure
[/details]

T3:

Gold (6)
Worker (5)
Illudog (4)
Grave = Primus
Quonce + extra Illu ()

dc3, d4, rs, d1 , co2

Patrol:
Leader: 1/3A L1 Quonce
Elite:
Scavenger:
Technician:
Lookout:

Other - Safe Attacking , 3/3 Illudog , 0/1 Illu , 0/1 Illu

Buildings:
Base: 20
Tech I: 5

Economy:
Workers: 7
Spare gold: 0
Hand: 5
Deck: 4
Discard: 0

[details=Summary]!
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dog / snap / flag* / sen / prim
T: macc/bard [/details]

#Player 2, Turn 3

Events of Turn:

[details=Starting Hand]
Hook
IPN
Sensei
Monk
Viper
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (7 + 1 scvn)

###Main:

  • Worker (7)
  • Inverse Power Ninja (4)
  • Tech 2 - Strength (0)

[details=Workers]
Viper, Flag, Smoker
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw5
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • :ps1gem: Tech 1: 5
  • :ps2gem: Tech 2 - Strength: 5
  • :tower: Tower: 4
    ####In Patrol:
  • :psblueshield: Squad Leader: IPN (6/6+1a)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

####Economy Info:

#####Cards:
Hand: 5
Deck: 0
Disc: 5

#####Gold:
Gold: 0
Workers: 8


[details=End of Turn Hand][spoiler]
Primus
SB
SA
Advice
BN
[/details]


[details=My Thoughts]
Already Im seeing a blood truth tech 2 mirror crashbarrows as a solid win condition here. FDS plan is a little risky with Grave out, so think ill try to keep a hero back, or go for a Rook/Birds? Not sure
[/details]

T4:

Gold (7)
Worker (6
Truth II (2)
Illudog (1)
Sensei ()

dc2, d4 , co2

Patrol:
Leader: 1/1A Sensei
Elite:
Scavenger: 1/3 L1 Quonce
Technician:
Lookout:

Other - Safe Attacking , 3/3 Illudog , 0/1 Illu , 0/1 Illu , 3/3 Illudog

Buildings:
Base: 20
Tech I: 5
Truth II: 5

Economy:
Workers: 8
Spare gold: 0
Hand: 4
Deck: 0
Discard: 4

[details=Summary]!
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dog / sen / sav / smok / hook*
T: Macc / Kidnapping [/details]

#Player 2, Turn 4

Events of Turn:

[details=Starting Hand]
SB
Atk
Advice
Primus
BN
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (8)

###Main:

  • WWorker (7)
  • Rook (5)

[details=Workers]
SAtk, Viper, Flag, Smoker
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 4 RS Draw5
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • :ps1gem: Tech 1: 5
  • :ps2gem: Tech 2 - Strength: 5
  • :tower: Tower: 4
    ####In Patrol:
  • :psblueshield: Squad Leader: IPN (5/5+1a)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Rook (2/4 L1)
  • :target: Lookout:

####In Play:

####Economy Info:

#####Cards:
Hand: 5
Deck: 5
Disc: 0

#####Gold:
Gold: 5
Workers: 9


[details=End of Turn Hand][spoiler]
WSG
WSG
JDG
BN
SB
[/details]


[details=My Thoughts]
Already Im seeing a blood truth tech 2 mirror crashbarrows as a solid win condition here. FDS plan is a little risky with Grave out, so think ill try to keep a hero back, or go for a Rook/Birds? Not sure
[/details]

T4:

Gold (8)
Macciatus (6)
L3 Quonce (4)
Convert Illus to Dogs, they trade with IPN ()
Illudog > Rook, Quonce Maxbands
Illudog + Sensei > Strength II, your base to 18

dc3, rs, d5 , co2

Patrol:
Leader: 3/3A Macciatus
Elite:
Scavenger:
Technician:
Lookout: 1/5 Max Quonce

Other - Safe Attacking , 4/2 Illudog , 4/4 Illudog , 1/1 Sensei

Buildings:
Base: 20
Tech I: 5
Truth II: 5

Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 4
Discard: 0

[details=Summary]!
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snap / Macci / bard / hook
T: Rocz [/details]

GG WP Got No answer to that man, never got anything moving, went with a poor tech choice with birds

@EricF