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Persephone :codexhayes: :codexonimaru: :codexquince: VS hardy83 [ :codexgeiger: ] :codexmidori: :codextorken:

Player 1: @Persephone with :codexhayes: Law / :codexonimaru: Peace / :codexquince: Truth
Player 2: @hardy83 with [ :codexgeiger: Present ] / :codexmidori: Balance / :codextorken: Necromancy

Player 1, Turn 1


Opening Hand
  • Spectral Aven (2g)
  • Reputable Newsman (2g)
  • Traffic Director (1g)
  • Building Inspector
  • Porkhand Magistrate

Workers make 4g. (4g)

Hire 5th worker. (3g, 4 cards)
  • Traffic Director

Weave Spectral Aven for 2g. (1g, 3 cards)

Discard 3 cards, draw 5.


Patrols:
:psblueshield: Squad Leader:
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
Spectral Aven (2 :crossed_swords:, 2 :heart:, Flying)

Base: 20 :heart:

:pspig: 1g banked, 5 workers.


5 cards in hand
  • Bluecoat Musketeer
  • Arrest
  • Manufactured Truth
  • Lawful Search
  • Jail
0 cards in deck
3 cards in discard
  • Reputable Newsman
  • Building Inspector
  • Porkhand Magistrate

gl/hf - hope i can challenge you a bit! :slight_smile:

"P2T1


StartingHand Workers

STARTING HAND
Battle Suits
Time Spiral
Tinkerer
Fading Argonaut
Nullcraft


WORKERS
Time Spiral


NextHand

Plasmodium
Forgotten Fighter
Neo Plexus
Temporal Research
Hardened Mox


Discard

Fading Argonaut
Tinkerer
Battle Suits


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
hire Nullcraft - ($2)
Tech I - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Nullcraft (1+1/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

build Tech I right before BI hops in :wink:

"

Player 1, Turn 2


Tech 2 cards (5 cards in discard)
  • :pspuzzle: Spectral Hound
  • :pspuzzle: Brave Knight
  • Reputable Newsman
  • Building Inspector
  • Porkhand Magistrate

1g from last turn. (1g)
Workers make 5g. (6g)

Hire 6th worker for 1g. (5g, 4 cards)
  • Bluecoat Musketeer

Build Tech 1 building for 1g. (4g)

Deploy :codexonimaru: General Onimaru for 2g. (2g)
Onimaru Arrests Nullcraft for 2g, knocking it out of Elite. (0g, 3 cards in hand, 6 cards in discard)
Spectral Aven attacks Nullcraft, destroying it and taking 1 damage.

Discard 3 cards, shuffle 9, draw 5.


Patrols:
:psblueshield: Squad Leader:
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
:exhaust: Spectral Aven (2 :crossed_swords:, 1 :boom:, 2 :heart:, Flying)
:codexonimaru: General Onimaru Lv. 1 (2 :crossed_swords:, 3 :heart:, Frenzy)

Base: 20 :heart:
Tech I 5 :heart:

:pspig: 0g banked, 6 workers.


5 cards in hand
  • Manufactured Truth
  • Porkhand Magistrate
  • Jail
  • Arrest
  • Brave Knight
4 cards in deck
  • Reputable Newsman
  • Lawful Search
  • Spectral Hound
  • Building Inspector
0 cards in discard

Thoughts

Shame I couldn’t fit Jail or Reputable Newsman into my opening rotation, but as P1, I’ll take raw threat over control. Splitting between 1g Spectral Hound and 3g Brave Knight to compromise between gold efficiency and reliability. Maybe I should have taken Elite Training over the Hound for more trickyness, like being able to kill an Argonaut?

Goal is to kill a hero next turn!

"P2T2


Tech StartingHand Workers

TECH
Now!
Tiny Basilisk


STARTING HAND
Neo Plexus
Temporal Research
Plasmodium
Hardened Mox
Forgotten Fighter


WORKERS
Time Spiral
Plasmodium


NextHand

Temporal Research
Fading Argonaut
Now!
Forgotten Fighter


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
hire Neo Plexus - ($3)
hire Hardened Mox - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus (2/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

…hopefully Basilisk can deal with Oni…(?) now! gives me a possibility for quite cheap targeting

do i bring the mox? or do i go with garth + skeleton? - but what about now! then…

"

Player 1, Turn 3


Tech 2 cards (2 cards in discard)
  • :pspuzzle: Spectral Hound
  • :pspuzzle: General’s Hammer

0g from last turn. (0g)
Workers make 6g. (6g)

Hire 7th worker for 1g. (5g, 4 cards)
  • Porkhand Magistrate

Spectral Aven attacks and kills Neoplexus, dealing two damage from the air. You draw a card.

Play Jail for 3g. (2g, 3 cards)
:exclamation: Units you play from hand will go to Jail instead of play.

Onimaru patrols in Squad Leader.

Discard 3 cards, draw 4, shuffle 5, draw 1.


Patrols:
:psblueshield: Squad Leader: :codexonimaru: General Onimaru Lv. 1 (2 :crossed_swords:, 3 :heart:, 1 :psblueshield: Frenzy)
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
:exhaust: Spectral Aven (2 :crossed_swords:, 1 :boom:, 2 :heart:, Flying)
Jail [ empty ] (3 :heart:)

Base: 20 :heart:
Tech I 5 :heart:

:pspig: 2g banked, 7 workers.


5 cards in hand
  • Reputable Newsman
  • Lawful Search
  • Spectral Hound
  • Building Inspector
  • General’s Hammer
4 cards in deck
  • Manufactured Truth
  • Arrest
  • Brave Knight
  • Spectral Hound
0 cards in discard

Thoughts

Unfortunately, no way to play both Jail and another body. Trying to decide if I’m more worried about Tiny Basilisk or Argonaut. Probably Argonaut? Very little in my codex does 4-5 damage to knock one out of squad leader. No Stewardess of the Undone, which is nice. :slight_smile:

Considered hitting your Tech 1 for two damage & hoping for a hammer (or clear swing with Oni) to finish it, but don’t want to risk letting you untap with two soldiers and playing Battle Suits.

"P2T3


Tech StartingHand Workers

TECH
Temporal Distortion
Nature Reclaims


STARTING HAND
Now!
Temporal Research
Fading Argonaut
Forgotten Fighter
Tinkerer


WORKERS
Time Spiral
Plasmodium
Tinkerer


NextHand

Now!
Nullcraft (1+1/1)
Tiny Basilisk
Battle Suits
Nature Reclaims


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
summon Geiger - ($4)
cast Now! on Aven - ($3)
build Tower - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Geiger (2/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

i go for temporal distortion and argonaut to counter a possible injunction - i can switch a disabled tech 1 unit despite my tech building not being operational - that could come in handy

what can one do against MT?

…ok - let’s switch to Nature Reclaims for the Jail…

pitty i didn’t draw battle suits to deal with oni…

"

Player 1, Turn 3


Tech 2 cards (3 cards in discard)
  • :pspuzzle: Spectral Roc
  • :pspuzzle: Spectral Roc
  • Spectral Aven

2g from last turn. (2g)
Workers make 7g. (9g)

Onimaru casts Lawful Search for 1g, looking at your hand. (8g, 4 cards in discard)

I draw a card.
  • Manufactured Truth

(to be continued after I look at your hand)

Hire 7th worker for 1g. (8g, 4 cards)
  • Manufactured Truth

Build Tech II - Truth for 4g. (4g)

Hire Reputable Newsman for 2g. (2g, 3 cards)
:exclamation: 1g spells are blocked by Reputable Newsman.

Weave Spectral Hound for 1g. (3g, 2 cards)

Spectral Hound patrols in Squad Leader.

Discard 2, draw 3, shuffle 6, draw 1.


Patrols:
:psblueshield: Squad Leader: Spectral Hound (3 :crossed_swords:, 3 :heart:, 1 :psblueshield:)
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
:codexonimaru: General Onimaru Lv. 1 (2 :crossed_swords:, 3 :heart:, Frenzy)
Reputable Newsman [ censoring 1g ] (0 :crossed_swords:, 3 :heart:)

Jail [ empty ] (3 :heart:)

Base: 20 :heart:
Tech I 5 :heart:
Tech II 5 :heart:

:pspig: 3g banked, 8 workers.


4 cards in hand
  • Spectral Aven
  • Arrest
  • Brave Knight
  • Spectral Hound
5 cards in deck
  • Lawful Search
  • Building Inspector
  • General’s Hammer
  • Spectral Roc
  • Spectral Roc
0 cards in discard

Thoughts

I get to kill Geiger on my next turn! Unless you suicide him into my dog to cast Nature Reclaims. You can probably deduce that I don’t have an Arrest in my hand this turn because I didn’t kill Geiger.

That tower probably was a bad decision…

"P2T4


Tech StartingHand Workers

TECH
Argonaut
Now!


STARTING HAND
Tiny Basilisk
Battle Suits
Nullcraft (1+1/1)
Now!
Nature Reclaims


WORKERS
Time Spiral
Plasmodium
Tinkerer
Now!


NextHand

Forgotten Fighter
Fading Argonaut
Neo Plexus (2/2)


Discard

Nature Reclaims
Argonaut
Now!


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Upgrade battle suits - ($5)
Hire tiny basilisk - ($3)
Hire nullcraft - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (2/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tiny Basilisk (1/2)
  • :target: Lookout:

In Play:

  • Geiger (2/3)
  • Battle Suits
  • Nullcraft (1+1/1) - in jail, not in play

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 9
    "
1 Like

Player 1, Turn 4


Tech 2 cards (2 cards in discard)
  • :pspuzzle: Macciatus, the Whisperer
  • :pspuzzle: Injunction

3g from last turn. (3g)
Workers make 8g. (11g)

Onimaru Arrests Hardened Mox for 2g, disabling and sidelining it. (9g, 3 cards)
Spectral Hound attacks and trades with Tiny Basilisk. You draw a card. (3 cards in discard)

Pay 4g to level Onimaru from 1 to 5. He gains Readiness and +1/+1. (5g)
Onimaru attacks and executes Geiger, dealing 4 and taking 3 damage (2 from Geiger, 1 from Tower).
Onimaru gains two free levels, up to 7. Pay 1g to max and heal him. (4g)
He recruits three 1/1 Soldiers with Sparkshot.

Deploy :codexhayes: Bigby Hayes for 2g. (2g)

Hire 9th worker for 1g. (1g, 2 cards)
  • Spectral Aven

Bigby patrols in Squad Leader, Onimaru in Lookout.

Discard 2, draw 4.


Patrols:
:psblueshield: Squad Leader: :codexhayes: Bigby Hayes Lv. 1 (2 :crossed_swords:, 3 :heart:, 1 :psblueshield:)
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout: :codexonimaru: General Onimaru Lv. MAX (4 :crossed_swords:, 5 :heart:, Frenzy, Readiness, Resist 1)

Board:
Reputable Newsman [ censoring 1g ] (0 :crossed_swords:, 3 :heart:)
Soldier “Biggs” (1 :crossed_swords:, 1 :heart:, Sparkshot)
Soldier “Wedge” (1 :crossed_swords:, 1 :heart:, Sparkshot)
Soldier “Jesse” (1 :crossed_swords:, 1 :heart:, Sparkshot)

Jail [ Nullcraft ] (3 :heart:)

Base: 20 :heart:
Tech I 5 :heart:
Tech II 5 :heart:

:pspig: 1g banked, 9 workers.


4 cards in hand
  • Lawful Search
  • Building Inspector
  • General’s Hammer
  • Spectral Roc
1 cards in deck
  • Spectral Roc
5 cards in discard
  • Macciatus, the Whisperer
  • Jurisdiction
  • Arrest
  • Brave Knight
  • Spectral Hound

Thoughts

You are dreadfully low on cards in hand. You can Doom Grasp Onimaru, but it’ll cost you. I don’t see you having a blocker to prevent me from wiping your board on my turn. Mox is disabled, Bigby can clear someone, and I’ve even got a Hammer to make sure your Tech II doesn’t come online. If you don’t try to build it, you don’t have a way of dealing with double Roc. I think this is a winning position for me.

I could play Quince and do something cute with a mirror Roc if you don’t break it, but you could block with Nullcraft. Taking Jurisdiction so I can Free Speech you anyway.

"P2T5


Tech StartingHand Workers

TECH
Tricycloid
Doom Grasp


STARTING HAND
Neo Plexus (2/2)
Fading Argonaut
Forgotten Fighter
Temporal Research


WORKERS
Time Spiral
Plasmodium
Tinkerer
Now!
Temporal Research


NextHand

Tiny Basilisk (1/2)
Forgotten Fighter
Temporal Distortion


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Fading Argonaut - ($7)
Neo Plexus - ($5)
Tech 2 (present) - ($1)
Nullcraft kills Biggs (the small one)

Float ($1)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (2/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut (3/3) ***
  • :target: Lookout:

In Play:

  • Neo Plexus (in jail)
  • Battle Suits
  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
    "

Hardened Mox doesn’t ready during at the beginning of your turn and can’t patrol. (It will next turn unless something weird happens.)

Does that change what you do?

edit: there are 6 cards in my discard - forgot to put to put one of my discards there last turn.

should be:

6 cards in discard
  • Macciatus, the Whisperer
  • Jurisdiction
  • Arrest
  • Brave Knight
  • Spectral Hound
  • Spectral Hound

Player 1, Turn 4


Tech 2 cards (8 cards in discard)
  • :pspuzzle: The Art of War
  • :pspuzzle: Free Speech
  • Macciatus, the Whisperer
  • Jurisdiction
  • Arrest
  • Brave Knight
  • Spectral Hound
  • Spectral Hound

1g from last turn. (1g)
Workers make 9g. (10g)

Pay 2g to level Bigby from 1 to 3, midband. He gets +0/+1. (8g)
:exhaust: :codexhayes: Bigby Hayes to sideline Fading Argonaut.

Onimaru attacks and demolishes your Tower, dealing 5 and taking 1 damage. Your base takes 2 damage.

Both soldier tokens attack your Tech II, dealing 2 damage to it.
Onimaru throws his General’s Hammer at your Tech II for 3g, dealing 3 damage and destroying it. (5g, 3 cards in hand, 9 in discard)
Your base takes 2 more damage (4 total).

Hire 10th worker for 1g. (4g, 2 cards)
  • Building Inspector

Imagine a Spectral Roc for 4g (0g, 1 card)

Onimaru patrols in Squad Leader, Spectral Roc in Technician.

Discard 1, draw 1, shuffle 10, draw 2.


Patrols:
:psblueshield: Squad Leader: General Onimaru Lv. MAX (4 :crossed_swords:, 1 :boom: 5 :heart:, 1 :psblueshield:, Frenzy, Readiness)
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician: Spectral Roc (4 :crossed_swords:, 5 :heart:, Flying)
:eye: Lookout:

Board:
:exhaust: :codexhayes: Bigby Hayes Lv. 3 (2 :crossed_swords:, 4 :heart:, Sidelining)
Reputable Newsman [ censoring 1g ] (0 :crossed_swords:, 3 :heart:)
:exhaust: Soldier “Wedge” (1 :crossed_swords:, 1 :heart:, Sparkshot)
:exhaust: Soldier “Jesse” (1 :crossed_swords:, 1 :heart:, Sparkshot)

Jail [ Neoplexus ] (3 :heart:)

Base: 20 :heart:
Tech I 5 :heart:
Tech II (Truth) 5 :heart:

:pspig: 0g banked, 10 workers.


3 cards in hand
  • Spectral Roc
  • Spectral Hound
  • Arrest
8 cards in deck
  • The Art of War
  • Free Speech
  • Lawful Search
  • General’s Hammer
  • Macciatus, the Whisperer
  • Jurisdiction
  • Brave Knight
  • Spectral Hound
0 cards in discard

Thoughts

You can Doom Grasp Onimaru, kill Newsman with Fading Argonaut, get Geiger and Haste my Roc – no, because you can’t get two heros with only a Tech 1 building. I don’t know what you do here. Lich’s Bargain shenanigans? You’ll have 2/1 Mox, 3/3 F. Argonaut, 1/1 Nullcraft available. Hm. Kill Onimaru, and then what?

I forgot about your Mox – it will ready on this turn, and Battle Suits gives it enough power to kill Onimaru. And I teched his ultimate, too. We’ll see how this goes.

edit: forgot to remove drawn cards from deck.

yeah well, i’m conceding here… i got the feeling i played exceptionally bad this game - which of course doesn’t mean you didn’t play well :wink:

you care for another one? i rolled a 56

Good game!

I think – hmm. I’m not entirely sure what you did wrong, besides not having a good way to deal with illusions & especially flyers. I almost want to say Fading Argonaut turn 1 would have been better than Nullcraft? I would have played Jail instead of Arresting it, not sure if that’s actually better for you.

Garth is a really strong T1/T2 hero, but it seems like without any 1-drops in the purple starter, he loses a lot of potential. Geiger seems kind of subpar next to Garth. Newsman would have blocked 2s if you didn’t have Now!, though, so that was a good tech for you.

And sure, let’s go again. I’ll play mono red; your choice of p1/p2, since you lost this one.

Just for future reference, arrest is a debuff spell and nullcraft can’t be the target of a buff or debuff, so you are not allowed to arrest it

Also, welcome back @Persephone! Glad to see a familiar icon from back when. I love the emoticon adds in your posts here, I might have to try some of that out

1 Like

Thanks for pointing this out, and apologies to hardy for missing that – that would have completely changed the game in your favor. (I guess I mentally bucket “stun” as different kind of thing than a debuff? Hmm, Grappling Hook isn’t a debuff, but Appel Stomp is… and also Community Service? That one I did not see coming.)

community service does not count, cuz you pick the card from the hand/discard not the field, so you could pick even an untargeatable unit (from hand/discard). Not to mention that spending 5g for a 2 gold unit would make one shed tears of blood XD.

1 Like

:slight_smile: yeah, well - actually I should have seen that. i don’t believe it would have changed the game as long as i’m not even able to point out mistakes like this… :wink:

really? i didn’t feel so badly equipped against those threats. i even didn’t tech sentry, because i thought nullcraft and now! would be enough to deal with spectral aven in the short run. tricycloid would have helped me against illusions and wandering mimic (smuggled in via temporal distortion) could have helped with flyers… at least that were my intentions.

i think it was a mistake to build the tower in turn 3. i probably should have floated and then go for tech 2 in turn 4. you probably would have killed geiger without the tower and i would have been able to play nature reclaims to get rid of the jail… i also could have traded geiger and Mox for spectral hound in turn 4, still get to cast nature reclaims and defend only with Midori OR i should have skipped upgrading battle suits and stay with a larger hand… anyway it was probably too late at this point of the game, though :slight_smile:

…so i gotta prepare for mono red. let’s throw in that mox right away to deal with constant attacks…

"P1T1


StartingHand Workers

STARTING HAND
Nullcraft
Hardened Mox
Tinkerer
Battle Suits
Neo Plexus


WORKERS
Tinkerer


NextHand

Fading Argonaut
Forgotten Fighter
Plasmodium
Temporal Research
Time Spiral


Discard

Nullcraft
Neo Plexus
Battle Suits


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
hardened mox - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
    "