Persephone (Monowhite) v. mdn1111 (Future/Law/Growth)

@Persephone Good luck and have fun!

P1T1


StartingHand Workers

STARTING HAND
Plasmodium
Tinkerer
Battle Suits
Neo Plexus
Temporal Research


WORKERS
Tinkerer


NextHand

Hardened Mox
Fading Argonaut
Time Spiral
Forgotten Fighter
Nullcraft


Discard

Temporal Research
Neo Plexus
Plasmodium


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Battle Suits - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5

Good luck, have fun!

Opening Hand
  • Smoker
  • Fox Viper
  • Aged Sensei
  • Morningstar Flagbearer
  • Sensei’s Advice

Player 2, Turn 1


Workers make 5g. (5g)

Hire 6th worker. (4g, 4 cards)
  • Smoker

Train a Aged Sensei for 1g. (3g, 3 cards)

Play :codexrook: Garus Rook for 2g. (1g)

Aged Sensei patrols in Squad Leader.

Discard 3 cards, draw 5.


Patrols:
:psblueshield: Squad Leader: Aged Sensei (1 :crossed_swords: 1 :heart: 1 :psblueshield:)
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
:codexrook: Garus Rook, Lv. 1 (2 :crossed_swords: 4 :heart:)

Base: 20 :heart:

:pspig: 1g banked, 5 workers.


5 cards in hand
  • Fox Primus
  • Savior Monk
  • Safe Attacking
  • Grappling Hook
  • Snapback
0 cards in deck
  • x
  • x
3 cards in discard
  • Morningstar Flagbearer
  • Fox Viper
  • Sensei’s Advice

P1T2


Tech StartingHand Workers

TECH
Polymorph: Squirrel
Galina Glimmer


STARTING HAND
Fading Argonaut
Hardened Mox
Nullcraft
Time Spiral
Forgotten Fighter


WORKERS
Tinkerer
Time Spiral


NextHand

Forgotten Fighter
Nullcraft
Temporal Research
Plasmodium
Galina Glimmer


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Hardened Mox - ($2)
Summon Argagarg - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

Good luck, have fun!

Tech 2 cards (5 discards)
  • Bird’s Nest
  • Entangling Vines

Player 2, Turn 2


Workers make 6g. (6g)

Hire 7th worker. (5g, 4 cards)
  • Fox Primus

Begin construction of Tech I building for 1g. (4g)

Level :codexrook: Garus Rook four times for 4g. Rook is now midband. (0g)

:codexrook: Garus Rook drags Hardened Mox to Elite with a Grappling Hook. (3 cards, 6 discards)

Aged Sensei attacks Wisp and deals 1 damage, destroying it. You get a gold

:codexrook: Garus Rook, unstoppable by your lone Mox, attacks :codexargagarg: Argagarg Garg. Rook takes 1 damage and deals 3, destroying Argagarg.

Rook gains 2 levels, bringing him up to 7.

Discard 3 cards, shuffle 9, draw 5.


Patrols:
:psblueshield: Squad Leader:
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
:exhaust: Aged Sensei (1 :crossed_swords: 1 :heart:)
:exhaust: :codexrook: Garus Rook, Lv. 5 (3 :crossed_swords: 1 :boom: 5 :heart:)

Base: 20 :heart:
Tech I: 5 :heart:

:pspig: 0g banked, 7 workers.


5 cards in hand
  • Savior Monk
  • Safe Attacking
  • Morningstar Flagbearer
  • Fox Viper
  • Entangling Vines
4 cards in deck

(in no particular order)

  • Grappling Hook
  • Snapback
  • Sensei’s Advice
  • Bird’s Nest
0 cards in discard

P1T3


Tech StartingHand Workers

TECH
Gilded Glaxx
Gilded Glaxx


STARTING HAND
Galina Glimmer
Forgotten Fighter
Plasmodium
Temporal Research
Nullcraft


WORKERS
Tinkerer
Time Spiral
Plasmodium


NextHand

Galina Glimmer
Fading Argonaut
Polymorph: Squirrel
Gilded Glaxx
Neo Plexus


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Nullcraft - ($2)
Begin Tech I - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Nullcraft
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
Tech 2 cards (2 discards)
  • Earthquake
  • Sparring Partner

Player 2, Turn 3


Workers make 7g. (7g)

Hire 8th worker. (6g, 4 cards)
  • Safe Attacking

Begin construction of a Hero’s Hall for 2g. (4g)

Pay 1g to give :codexrook: Garus Rook his 8th and final level, healing him. Rook is now maxband. (3g)

:codexrook: Garus Rook pays 3g to cast Entangling Vines on Hardened Mox. (0g, 3 cards)

:codexrook: Garus Rook and Aged Sensei, ignoring the flying patroller, attack your Tech I building. Rook deals 4 damage; Aged Sensei deals 1 and destroys the building. Your base takes 2 damage.

Discard 3 cards, draw 4, shuffle 5, draw 1.


Patrols:
:psblueshield: Squad Leader:
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
:exhaust: Aged Sensei (1 :crossed_swords: 1 :heart:)
:exhaust: :codexrook: Garus Rook, Lv. MAX (4 :crossed_swords: 6 :heart:)
Entangling Vines, attached to Hardened Mox.

Base: 20 :heart:
└Hero’s Hall: 4 :heart:
Tech I: 5 :heart:

:pspig: 0g banked, 8 workers.


5 cards in hand
  • Grappling Hook
  • Snapback
  • Sensei’s Advice
  • Bird’s Nest
  • Morningstar Flagbearer
4 cards in deck

(in no particular order)

  • Savior Monk
  • Fox Viper
  • Earthquake
  • Sparring Partner
0 cards in discard

P1T4


Tech StartingHand Workers

TECH
Dinosize
Dinosize


STARTING HAND
Neo Plexus
Polymorph: Squirrel
Fading Argonaut
Galina Glimmer
Gilded Glaxx


WORKERS
Tinkerer
Time Spiral
Plasmodium
Galina Glimmer


NextHand

Forgotten Fighter
Dinosize
Gilded Glaxx
Temporal Research


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Play Neo Plexus - ($4)
Play Fading Argonaut - ($2)
Attack Aged Sensei with Nullcraft, killing it
Rebuild Tech I

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (3 runes)
  • :psfist: [I]Elite[/I]: Neo Plexus
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Hardened Mox (Entangled)
  • Nullcraft (exhausted)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8
Tech 2 cards (+Sensei is 3 discards)
  • Hidden Ninja
  • Fuzz Cuddles

Player 2, Turn 4


Workers make 8g. (8g)

Hire 9th worker. (7g, 4 cards)
  • Grappling Hook

:codexrook: Garus Rook pays 2g to create a Bird’s Nest. (5g, 3 cards)
I get 2 1/1 Flying Bird tokens.

Train a Morningstar Flagbearer for 3g. (2g, 2 cards)

Play :codexsetsuki: Setsuki for 2g. (0g)

Garus Rook patrols in Squad Leader. Birds patrol in Scavenger and Technician.

Discard 2 cards, draw 4.


Patrols:
:psblueshield: Squad Leader: :codexrook: Garus Rook, Lv. MAX (4 :crossed_swords: 6 :heart: 1 :psblueshield:)
:psfist: Elite:
:ps_: Scavenger: Bird (1 :crossed_swords: 1 :heart:, Flying)
:pspuzzle: Technician: Bird (1 :crossed_swords: 1 :heart:, Flying)
:eye: Lookout:

Board:
:codexsetsuki: Setsuki, Lv. 1 (1 :crossed_swords: 3 :heart:, costs 1g to attack)
Morningstar Flagbearer (2 :crossed_swords: 2 :heart:, must be targeted)

Bird’s Nest
Entangling Vines, attached to Hardened Mox.

Base: 20 :heart:
└Hero’s Hall: 4 :heart:
Tech I: 5 :heart:

:pspig: 0g banked, 9 workers.


4 cards in hand
  • Savior Monk
  • Fox Viper
  • Earthquake
  • Sparring Partner
0 cards in deck

(in no particular order)

4 cards in discard
  • Snapback
  • Sensei’s Advice
  • Hidden Ninja
  • Fuzz Cuddles
  • Aged Sensei

P1T5 - Edited because I missed the un-buffable nature of my guy, and your flagbearer


Tech StartingHand Workers

TECH
Judgment Day
Judgment Day


STARTING HAND
Temporal Research
Gilded Glaxx
Forgotten Fighter
Dinosize


WORKERS
Tinkerer
Time Spiral
Plasmodium
Galina Glimmer
Temporal Research


NextHand

Gilded Glaxx
Dinosize
Fading Argonaut (3 runes)
Polymorph: Squirrel
Judgment Day


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Everyone attacks Rook, crumbling him; plexus and argo die
Summon and maxband Argagarg - ($3)

Float ($3)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Water Elemental
  • :psfist: [I]Elite[/I]: Wisp
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Argagarg
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Hardened Mox (Entangled)
  • Nullcraft (exhausted)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 9

Also, question I couldn’t find the answer to anywhere: Are the entangling vines affected by Rook’s death? I assume not, because the nest explicitly says it is and this doesn’t, but I could be wrong.

nullc cannot be targeted by buff spells so that playis illegal.

for ur question, no they do not. Is an attachment like spirit of the panda, not a channeling spell.

1 Like

Oh, what a silly mistake. I’ve fixed it above

Yeah, Flagbearers shut down Growth pretty hard. They don’t keep their flag if you turn them into a squirrel, at least.

I’ll have my turn up in ~2 hrs.

(correction: I noted 4 cards in my discard at the end of last turn, but there were 5. I forgot to count Aged Sensei.)

Tech 2 cards (7 discards)
  • Earthquake
  • Fox’s Den Students

Player 2, Turn 5


Workers make 9g. (9g)

Hire 10th worker. (8g, 3 cards)
  • Savior Monk

:codexrook: Rook attacks Water Elemental, dealing 4 damage and destroying it. Rook takes 3 damage.

Pay 3g to level :codexsetsuki: Setsuki from 1 to 4, midband. (5g)
Setsuki attacks the Elite Wisp, swiftly striking for 2 damage before it has a chance to counterattack.

Bird #1 attacks and deals 1 damage to your Tech I building.

Bird #2 attacks Nullcraft. They deal 1 damage to each other and both die.

:codexrook: Garus Rook uses his ultimate attack: Earthquake. (0g, 2 cards, 8 discards)
Your Tech I and base are already damaged; the Earthquake deals 4 damage to each. Your Tech I is destroyed. Your base takes an additional 2 damage.

Morningstar Flagbearer patrols in Squad Leader.

Discard 2 cards, shuffle 10, draw 4.


Patrols:
:psblueshield: Squad Leader: Morningstar Flagbearer (2 :crossed_swords: 2 :heart: 1 :psblueshield:, must be targeted)
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
:exhaust: :codexrook: Garus Rook, Lv. MAX (4 :crossed_swords: 3 :boom: 6 :heart:, Crumbling)
:exhaust: :codexsetsuki: Setsuki, Lv. 4 (2 :crossed_swords: 3 :heart:, costs 1g to attack)
:exhaust: Bird (1 :crossed_swords: 1 :heart:, Flying)

Bird’s Nest
Entangling Vines, attached to Hardened Mox.

Base: 20 :heart:
└Hero’s Hall: 4 :heart:
Tech I: 5 :heart:

:pspig: 0g banked, 10 workers.


4 cards in hand
  • Fuzz Cuddles
  • Aged Sensei
  • Fox’s Den Students
  • Fox Viper
6 cards in deck

(in no particular order)

  • Snapback
  • Sensei’s Advice
  • Hidden Ninja
  • Earthquake
  • Earthquake
  • Sparring Partner
0 cards in discard

Alright, I think I’m cooked here. Excellently played, and made very clear how complicated this all is. I’d be up for another match if you’re interested; my random number was 18

Good game!

Since you lost game 1, you get to choose if want to go first or second, and/or if you want to change specs. I’ll stick with monowhite unless you’d rather try playing against a different color. (I’m trying to learn each color, so I really don’t mind.)

Ok, great! Thanks for being so generous; I’d like to try Past/Law/Peace. I’ll go first, just to get things going.

P1T1


StartingHand Workers

STARTING HAND
Battle Suits
Hardened Mox
Temporal Research
Plasmodium
Fading Argonaut


WORKERS
Temporal Research


NextHand

Nullcraft
Time Spiral
Neo Plexus
Tinkerer
Forgotten Fighter


Discard

Plasmodium
Battle Suits
Fading Argonaut


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hardened Mox - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
Opening Hand
  • Savior Monk
  • Fox Viper
  • Sensei’s Advice
  • Grappling Hook
  • Snapback

Player 2, Turn 1


Workers make 5g. (5g)

Hire 6th worker for 1g. (4g, 4 cards)
  • Grappling Hook

Train a Savior Monk for 2g. (2g, 3 cards)

Play :chibirook: Garus Rook for 2g. (0g)

Rook patrols in Squad Leader.

Discard 3 cards, draw 5.


Patrols:
:psblueshield: Squad Leader: :chibirook: Garus Rook (2 :crossed_swords: 4 :heart: 1 :psblueshield:)
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
Savior Monk (2 :crossed_swords: 2 :heart:)

Base: 20 :heart:

:pspig: 0g banked, 6 workers.


5 cards in hand
  • Smoker
  • Aged Sensei
  • Morningstar Flagbearer
  • Fox Primus
  • Safe Attacking
0 cards in deck
3 cards in discard
  • Fox Viper
  • Snapback
  • Sensei’s Advice

P1T2


Tech StartingHand Workers

TECH
Origin Story
Origin Story


STARTING HAND
Neo Plexus
Nullcraft
Tinkerer
Forgotten Fighter
Time Spiral


WORKERS
Temporal Research
Tinkerer


NextHand

Origin Story
Origin Story
Battle Suits
Fading Argonaut
Nullcraft


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Neo Plexus - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Neo Plexus
  • :psfist: [I]Elite[/I]: Hardened Mox
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 6

Are you sure you don’t want to build a tech building?