P2 @charnel_mouse [Discipline] / Disease / Law
P1 @Persephone [Fire] / Feral / Necromancy vs.
Opening hand
Careless Musketeer
Bombaster
Bloodburn
Bloodrage Ogre
Charge
Player 2, Turn 1
Workers make 5g. (5g)
Hire 6h worker for 1g. (4g, 4 cards)
Recruit a Bloodrage Ogre for 2g. (2g, 3 cards)
Summon Calamandra Moss for 2g. (0g)
Ogre patrols in Elite.
Discard 3, draw 5.
Patrols:
Squad Leader:
Elite: Bloodrage Ogre (4 , 2 , bounces if can’t attack)
Scavenger:
Technician:
Lookout:
Calamandra Moss (2 , 3 , can be sneaky)
Base: 20
0g banked, 6 workers.
5 cards in hand
Pillage
Mad Man
Nautical Dog
Scorch
Makeshift Rambaster
0 cards in deck
3 cards in discard
Careless Musketeer
Bombaster
Charge
Thoughts
Grappling Hook + mid Grave --> Ogre (tech I, worker)
mid Cala + Stealth --> Grave (tech I, worker, 1g, cala maxes)
garth/bigby + Snapback cala [+Tax Collector?] (skip worker)
There’s only so much you can do to defend against 1 Drop Grave, unfortunately.
Sorry, do you mind if we restart with me on the Black starter? I haven’t really gotten my head around White yet.
Thanks.
P1T1
Starting Hand
Deteriorate
Jandra, the Negator
Skeletal Archery
Summon Skeletons
Pestering Haunt
Thoughts
OK, this feels like stronger ground. I’d have liked Thieving Imp, but I think Jandra’s OK to open against a possible Calamandra, or against Garth and Skeletons. Hasted units are less of a problem, too. I’ll have a stab at the Graveyard + Tax Collector trick, if I can.
Get paid - ($4)
Worker - ($3)
Jandra, the Negator - ($0)
Pestering Haunt
Discard 2, draw 4
Squad Leader: Jandra, the Negator 3/3 (overpower, friendly non-demons die with her)
Pestering Haunt 1/1 (unstoppable, can’t patrol, can’t be sacrificed or have more than 1 attack)
Base HP: 20
Hand: 4
4Graveyard
3Skeleton Javelineer
2Thieving Imp
1Poisonblade Rogue
Deck: 1
Sacrifice the Weak
Discard: 2
Deteriorate
Summon Skeletons
Card count check (opponent-viewable)
Expected: 10
1 workered
2 on board
4 in hand
1 in deck
2 in discard
Total: 10
Gold: 0
Workers: 5
4 x start
Skeleton Archery
Sorry, I overestimated my capacity, and when I get some more I will have to put it towards non-Codex things; I have to drop this game for the foreseeable future. Hope you have fun & learn lots from your other games.
edit: cc @charnel_mouse and @codexnewb , was going to post this individually to you as well but Discourse decided that would be spam
No worries @Persephone , thanks for the games! Hope to see you around again some day, your CAMS19 games were an eye-opener for what MonoGreen can do.
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