"P2T9
StartingHand Workers
STARTING HAND
Spark
Bloom
Wither
Plague Lab
WORKERS
Helpful Turtle
Fruit Ninja
Granfalloon Flagbearer
Carrion Curse
Timely Messenger (1/1), haste
NextHand
Sickness
Gorgon
Gorgon
Brick Thief (3/1), resist 1
Discard
Older Brother (2/2)
Tenderfoot
Plague Lord
Plague Lord
Wither
Spark
Bloom
Tech 0 card(s)
Get Paid - ($10)
Worker - ($9)
Plague Lab #2. weaponized bubonic plague up in hur. - ($6)
icky runes on immortal and argo
tap plague lab #1, add runes
cast wither on immortal - ($4)
Immortal is back in limbo. this isnât death, so no technician bonus
ghoul #2 kills argo, river, OG ghoul and grave alpha strike your base for lethal. GG.
Float ($4)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Cursed Ghoul (4/5)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: L7 Grave (6/7)++, Sparkshot, readiness, 2 sword rune
[B]In Play:[/B]
- Sparring Partner (2/2)
- OG Cursed Ghoul (7/3)+++
- Plague Lab (3HP)
- L1 River (5/4)+++
- Plague Lab (3hp)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
-
Heroesâ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 2
- Disc: 7
[B]Gold:[/B]
- Gold: 4
- Workers: 10
Thoughts
yaaay finally tapped a plague lab
"
GG
GG dude. Back in Turn 4, I just needed one more ground troop to protect Geiger, then I was set to cast his ultimate and get that ridiculous card draw engine up. I drew an Argonaut and my Nullcraft. >_< It went downhill from there and I was stuck on the defensive, unable to regain the tempo.
I donât think r&d is very good compared to so many other ultimates.
If you want to play another mono Iâll play mono blue
"P1T1
StartingHand Workers
STARTING HAND
Reputable Newsman
Arrest
Traffic Director
Lawful Search
Porkhand Magistrate
WORKERS
Porkhand Magistrate
NextHand
Manufactured Truth
Jail
Building Inspector
Spectral Aven
Bluecoat Musketeer
Discard
Lawful Search
Reputable Newsman
Arrest
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
onimaru - ($1)
traffic director - ($0)
Float ($0)
Discard 4, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L1 Onimaru (2/3A), frenzy
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Traffic Director (1/1), untargetable
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 5
"
"P2T1
StartingHand Workers
STARTING HAND
Nautical Dog
Careless Musketeer
Bloodrage Ogre
Scorch
Makeshift Rambaster
WORKERS
Scorch
NextHand
Pillage
Mad Man
Bombaster
Bloodburn
Charge
Discard
Nautical Dog
Makeshift Rambaster
Careless Musketeer
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre - ($2)
Build Heroâs Hall - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Bloodrage Ogre (3/2)
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Heroesâ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 6
Thoughts
Well, that was an interesting starting hand.
"
"P1T2
Tech StartingHand Workers
TECH
Scribe
Scribe
STARTING HAND
Bluecoat Musketeer
Spectral Aven
Manufactured Truth
Building Inspector
Jail
WORKERS
Porkhand Magistrate
Bluecoat Musketeer
NextHand
Reputable Newsman
Arrest
Traffic Director (1/1), untargetable
Scribe
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
t1 - ($3)
building inspector - ($2)
manufactured truth, traffic director copies bro and trades with him - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L1 Onimaru (2/3A), frenzy
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Building Inspector (1/1), first building is more expensive
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 5
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 6
"
"P2T2
Tech StartingHand Workers
TECH
Ember Sparks
Ember Sparks
STARTING HAND
Pillage
Charge
Bloodburn
Mad Man
Bombaster
Ember Sparks
WORKERS
Scorch
Bloodburn
NextHand
Careless Musketeer
Bombaster
Ember Sparks
Makeshift Rambaster
Nautical Dog
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Mad Man - ($4)
Bombaster - ($2)
Bombaster blows himself and the Building Inspector up - ($1)
Builds Tech I - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Mad Man (1/1)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Heroesâ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 7
Thoughts
Donât forget your Tech I HP.
"
You played 3 cards from hand, should be at 4 hand size now�
@Penatronic he drew one card from Bloodrage Ogre in technician last turn.
2 Likes
"P1T3
Tech StartingHand Workers
TECH
Boot Camp
Justice Juggernaut
STARTING HAND
Arrest
Traffic Director (1/1), untargetable
Scribe
Reputable Newsman
Manufactured Truth
Jail
WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Traffic Director (1/1), untargetable
NextHand
Justice Juggernaut
Spectral Aven
Lawful Search
Scribe
Building Inspector (1/1), first building is more expensive
Tech 2 card(s)
Get Paid + float - ($7)
tech draw
tech 2 - ($3)
scribe - ($1)
Worker - ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Scribe (1/3A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: L1 Onimaru (2/3), frenzy
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Law)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 7
"
"P2T3
Tech StartingHand Workers
TECH
Doubleshot Archer
Doubleshot Archer
STARTING HAND
Makeshift Rambaster
Careless Musketeer
Ember Sparks
Nautical Dog
Bombaster
WORKERS
Scorch
Bloodburn
Careless Musketeer
NextHand
Ember Sparks
Pillage
Ember Sparks
Charge
Bloodrage Ogre
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Build Tech II - ($2)
Bombaster - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Mad Man (1/1)
-
[I]Technician[/I]: Bombaster (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
-
Heroesâ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
"
"P1T4
Tech StartingHand Workers
TECH
Free Speech
Free Speech
STARTING HAND
Spectral Aven
Scribe
Lawful Search
Building Inspector (1/1), first building is more expensive
Justice Juggernaut
WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Traffic Director (1/1), untargetable
Spectral Aven
NextHand
Boot Camp
Jail
Reputable Newsman
Manufactured Truth
Arrest
Discard
Building Inspector (1/1), first building is more expensive
Scribe
Lawful Search
Free Speech
Free Speech
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
JUSTICE JUGGERNAUT!!! GET YER JUSTICE - ($0)
Scribe kills Madman, you get a buck
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: L1 Onimaru (2/3), frenzy
[B]In Play:[/B]
- Justice Juggernaut (4/6), two lives
- Scribe (1/2)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Law)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 5
[B]Gold:[/B]
- Gold: 0
- Workers: 8
"
"P2T4
Tech StartingHand Workers
TECH
Firehouse
Hotter Fire
STARTING HAND
Bloodrage Ogre
Ember Sparks
Charge
Pillage
Ember Sparks
WORKERS
Scorch
Bloodburn
Careless Musketeer
Pillage
NextHand
Doubleshot Archer
Doubleshot Archer
Makeshift Rambaster
Nautical Dog
Discard
Mad Man
Charge
Ember Sparks
Ember Sparks
Firehouse
Hotter Fire
Tech 2 card(s)
Get Paid + Scavenger - ($9)
Worker - ($8)
Bloodrage Ogre - ($6)
Summon Zane - ($4)
Zane casts Charge on Bloodrage Ogre - ($2)
Bloodrage Ogre (4/2) attacks and trades with Onimaru
Grants Zane two bonus levels
Zane kills your Scribe
Float ($2)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Bombaster (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- L3 Zane (2/1) Haste
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
-
Heroesâ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 0
- Disc: 6
[B]Gold:[/B]
- Gold: 2
- Workers: 9
"
"P1T5
StartingHand Workers
STARTING HAND
Jail
Manufactured Truth
Reputable Newsman
Arrest
Boot Camp
WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Traffic Director (1/1), untargetable
Spectral Aven
Manufactured Truth
NextHand
Building Inspector (1/1), first building is more expensive
Reputable Newsman (0/3A)
Boot Camp
Free Speech
Lawful Search
Tech 0 card(s)
Get Paid - ($8)
Worker - ($7)
summon bigby - ($5)
stash a card
arrest rambaster - ($3)
justice jug justifies zaneâs face
2 free lvls for bigby
build tower - ($0)
Float ($0)
Stash 1, Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L3 Bigby (2/4A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Justice Juggernaut (4/4), two lives
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Law)
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 9
"
"P2T5
Tech StartingHand Workers
TECH
Molting Firebird
Molting Firebird
STARTING HAND
Nautical Dog
Doubleshot Archer
Makeshift Rambaster
Doubleshot Archer
WORKERS
Scorch
Bloodburn
Careless Musketeer
Pillage
Makeshift Rambaster
NextHand
Molting Firebird
Firehouse
Ember Sparks
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Doubleshot Archer - ($7)
Doubleshot Archer - ($4)
Float ($4)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Doubleshot Archer (4/3) Long-range
-
[I]Technician[/I]: Doubleshot Archer (4/3) Long-range
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Bombaster (2/2)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
-
Heroesâ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 6
- Disc: 0
[B]Gold:[/B]
- Gold: 4
- Workers: 10
Thoughts
Fixed it!
"
bombaster is still exhausted from the roughing up Bigby gave him.
Fixed it! My Bombaster is sad.
"P1T6
Tech StartingHand Workers
TECH
Lawbringer Gryphon
Lawbringer Gryphon
STARTING HANDBoot Camp
Lawful Search
Free Speech
Building Inspector (1/1), first building is more expensive
Reputable Newsman (0/3A)
Arrest
Scribe (1/2)
WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Traffic Director (1/1), untargetable
Spectral Aven
Manufactured Truth
Building Inspector (1/1), first building is more expensive
NextHand
Free Speech
Arrest
Scribe
Jail
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Bigby lawfully searches your hand, I draw a card and freak out a little - ($7)
Justice Jugger justifies Doubleshot archer in scav, gets crumbling rune
summon onimaru - ($5)
play bootcamp on justice jugger - ($4)
Bigby Arrests technician archer - ($2)
Bigby kills bombaster
summon reputable newsman, convienently targeting 3 - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L1 Onimaru (2/3A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Reputable Newsman (0/3), No spells that =3
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Justice Juggernaut (5/7)+, crumbling rune
- L3 Bigby (2/2)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Law)
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 6
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 10
Thoughts
lucky next hand draw, Arrest again and no lawbringers yet
"
"P2T6
Tech StartingHand Workers
TECH
Burning Volley
Burning Volley
STARTING HAND
Molting Firebird
Firehouse
Ember Sparks
Molting Firebird
WORKERS
Scorch
Bloodburn
Careless Musketeer
Pillage
Makeshift Rambaster
NextHand
Ember Sparks
Nautical Dog
Mad Man
Charge
Discard
Bombaster (2/2)
Doubleshot Archer (4/3) Long-range
Burning Volley
Burning Volley
Molting Firebird
Ember Sparks
Tech 2 card(s)
Get Paid + float + scavenger - ($15)
Molting Firebird - ($11)
Firehouse - ($8)
Summon Zane - ($6)
Maxbands Zane and pushes Onimaru into the Lookout lane - ($1)
Zane attacks your Reputable Newsman and steals a newspaper
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Molting Firebird (4/3) Flying
[B]In Play:[/B]
- Firehouse (4HP)
- Doubleshot Archer (4/3) Long-range
- L6 Zane (4/3) Haste
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
-
Heroesâ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 1
- Disc: 6
[B]Gold:[/B]
- Gold: 1
- Workers: 10
Thoughts
Fuck your Reputable Newsman!
"