Now that i think about the chance of you having time spiral im thinking this wasnt the best play but it does feel good to destroy a tech building turn 2…
P2T2
Tech StartingHand Workers
TECH
Scribe
Overeager Cadet
STARTING HAND
Jail
Manufactured Truth
Arrest
Building Inspector
Reputable Newsman
WORKERS
Traffic Director
Jail
NextHand
Porkhand Magistrate
Reputable Newsman
Scribe
Building Inspector
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire building inspector - ($4)
Manufactured truth it into a nullcraft - ($3)
Nc trades with Nc, u draw
Oni and Aven destroy your tech 1, base to 18
Tech 1 - ($2)
Float ($2)
Discard 2, reshuffle, draw 4
Board Info: In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Onimaru(2/3)frenzy
Spectral Aven(2/2) illusion
Buildings:
Base HP: 20
Economy Info: Cards:
Hand: 4
Deck: 5
Disc: 0
Gold:
Gold: 2
Workers: 7
Thoughts
expensive cardswise but teched in a scribe so should be okay, preliminarily gonna go peace engine with a reputable newsman to stop assimilate
Tech 2 card(s)
Get Paid + float - ($9)
Scribe, draw a card - ($7)
aven kills plasmodium
Hire bigby - ($5)
Hire building inspector - ($4)
Worker - ($3)
Float ($3)
Discard 2, draw 4
Board Info: In Patrol:
Squad Leader: Scribe(1/3)
Elite:
Scavenger: Building Inspector(1/1) first building u build each turn costs +1
Technician:
Lookout:
In Play:
Spectral Aven(2/2) illusion
L1 Bigby Hayes(2/3)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 4
Deck: 0
Disc: 4
Gold:
Gold: 3
Workers: 8
Thoughts
Dont mind going down a card so that i dont reshuffle yet, can get a solid 4 tech 2s in and get to have a peek at his cards with lawful search next turn so i know if ive made the right choice
Lawful Search
Building Inspector(1/1) first building u build each turn costs +1
Bluecoat Musketeer
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Tech 2 Peace - ($6)
Lawful search, draw 1, then look at your hand - ($5)
Mid band Bigby - (3)
Kill fargo with Bigby, scribe and inspector die, bigby takes 3
Max band Bigby(1)
Hire Overeager Cadet
stash a card
Float ($1)
Stash 1, Discard 1, draw 3
Board Info: In Patrol:
Squad Leader:
Elite:
Scavenger: Overeager Cadet(2/2)
Technician:
Lookout:
In Play:
L5 Bigby Hayes(3/4)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Economy Info: Cards:
Hand: 4
Deck: 3
Disc: 4
Gold:
Gold: 1
Workers: 9
Thoughts
lawful search… 1) drew a garrison but that’s why bigby is here 2) it seems the early tech 2 is a bluff, apart from that temporal research (and max’s midband) which means he’s definitely still dangerous, gonna kill fargo so it’s only max’s midband that he could shuffle in a tech 2 with
Get paid ($8)
Tap Geiger to discard and draw
Hire Tricycloid ($3)
Tricycloid Shoots Bigby with his runes.
Hire Nullcraft ($1)
Nullcraft kills Bigby. Levels to Geiger and Tricycloid flickers
Float 1 gold
well… i mean i knew the risk (at most 2/9) and i took it so i guess i can’t be too sour about it going wrong but it’s still annoying
hang on what am i thinking, a hyperion would’ve worked as well, i forgot about max’s maxband!!! eugh
Squad Leader: Debilitator Alpha(4/5+a) attacking units -1 atk
Elite:
Scavenger: Overeager Cadet(2/2)
Technician: Overeager Cadet(2/2)
Lookout:
In Play:
Flagstone Garrison(4)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Economy Info: Cards:
Hand: 5
Deck: 5
Disc: 0
Gold:
Gold: 1
Workers: 9
Thoughts
well that sucks, also peace was definitely a mistake, i considered switching before i built it last turn and with hindsight now i reckon that it wouldve been worth the two wrong-tech cards but oh well, let’s see what i can do
Get paid + float ($9)
Hire Tricycloid ($4)
Hire 2 Seers ($2) tricycloid has extra runes
Tricycloids shoot to destroy Garrison and severely damage tech 2
Nullcraft finishes your tech 2
Float 2 gold
STARTING HAND
Drill Sergeant
Scribe(1/1)
Flagstone Garrison
Arrest
Lawful Search
Building Inspector(1/1) first building u build each turn costs +1
Injunction
WORKERS
Traffic Director
Jail
Porkhand Magistrate
Manufactured Truth
Arrest
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Hire Bigby - ($7)
Lawful search, draw, search your hand - ($6)
Hire Scribe, draw - ($4)
Injunction your tech 2 - ($1)
Run overeagers into your seers, u get patrol bonuses
Debilitator kills max, bigby to midband
Debilitator Alpha(4/2) SQL: attacking units -1 atk
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Economy Info: Cards:
Hand: 5
Deck: 8
Disc: 0
Gold:
Gold: 1
Workers: 10
Thoughts
glad I teched injunction earlier, short respite from the Present onslaught might be all i need to build my army, drawing reputable newsman next turn so can protect garrison from assimilate which is surely coming now i have stymied initial attack
Get paid + float + scavenger ($11)
Worker ($10)
Hire Vir ($8)
Maxband Vir ($2) a Mech is scheduled to arrive
Hire Fading Argonaut ($0)
Nullcraft pings your base
Squad leader: Fading Argonaut (2/3)***
Technician: Vir (3/5)
In play: Tricycloid (3/3) Tricycloid (3/3) Nullcraft (1/1)
Forecast: Mech (6/7)**
Base: 18
Tech 1: 5
Tech 2: 5
9 workers
Hand: 4
Deck: 8
Discard: 0
New Hand
Now!
Hyperion
Immortal
Sentry
Thoughts
I think I recovered well enough. I wonder what he’ll do in response. I also wonder what Judgement Day would do here.
@Nopethebard ive drawn into a lawful search through a flagstone garrison and ive killed Vir in technician, i can show you my turn so far if you want to make sure i dont change anything after getting new info but please can you tell me your technician draw?