Nopethebard (Black) vs Toan (Red)

GLHF @Toan
P1t1

Hand

Deteriorate
Poisonblade rogue
Graveyard
Pestering Haunt
Jandra

Worker

Pestering Haunt

Get paid ($4)
Worker ($3)
Hire Jandra ($0)

Squad leader: Jandra (3/3)

Base: 20
5 workers

Hand: 5
Deck: 0
Discard: 3

New Hand

Skeletal archery
Summon skeletons
Thieving Imp
Sacrifice the Weak
Skeleton javelineer

Thoughts

They will most likely go for Mines. Let’s punish that.

Hey, thanks, GLHF @Nopethebard

This’ll be interesting. Dunno. I’m bad.

P2T1


StartingHand Workers

STARTING HAND
Nautical Dog
Makeshift Rambaster
Careless Musketeer
Bloodrage Ogre
Bombaster


WORKERS
Careless Musketeer


NextHand

Bloodburn
Pillage
Charge
Mad Man


Discard

Nautical Dog
Makeshift Rambaster


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre - ($2)
Bombaster - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre (3/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bombaster (2/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Idk, Deteriorate would be bad, though I’d way prefer Nautical Dog. Good opener by him. Never really played much Red.

1 Like

P1t2

Hand

Skeletal Archery
Summon skeletons
Thieving Imp
Sacrifice the Weak
Skeleton javelineer

Worker

Skeletal Archery

Tech

Shadow Blade and Gargoyle

Get paid ($5)
Worker ($4)
Hire Thieving Imp ($1) you discard card number 4
Build Tech 1 ($0)
Jandra trades with Brogre

Technician: Thieving Imp (2/2)

Base: 20
Tech 1: 5
6 workers

Hand: 5
Deck: 4
Discard: 0

New Hand

Sacrifice the Weak
Shadow Blade
Gargoyle
Poisonblade rogue
Skeleton javelineer

Thoughts

Card advantage card advantage.
Time to capitalize.

“An opponent” haha.

EDIT: Forgot to give Heroes’ Hall its hp.

P2T2


Tech StartingHand Workers

TECH
Rickety Mine
Rickety Mine


STARTING HAND
Bloodburn
Charge
Mad Man
Pillage


WORKERS
Careless Musketeer
Bloodburn


NextHand

Scorch
Nautical Dog
Rickety Mine
Bloodrage Ogre


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Heroes’ Hall - ($2)
Jaina Stormborne - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina Stormborne (2/3+A) [Level 1]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bombaster (2/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Perfect. No real pressure. Just in case he teched Twilight Baron, I should build a Hero’s Hall and Jaina I think. No point in trading because I get +1 gold and he gets +1 card.

1 Like

P1t3

Hand

Sacrifice the Weak
Shadow Blade
Gargoyle
Poisonblade rogue
Skeleton javelineer

Worker

Skeleton javelineer

Tech

Plague Lab + Cursed Ghoul

Get paid ($6)
Worker ($5)
Hire Gargoyle ($2)
Hire Poisonblade Rogue ($0)

Squad leader: Thieving Imp (2/2)
Technician: Poisonblade Rogue (2/1)
In play: Gargoyle (0/2)

Base: 20
Tech 1: 5
7 workers

Hand: 4
Deck: 0
Discard: 4

New Hand

Graveyard
Summon skeletons
Jandra
Deteriorate

How rude. Oh well, here you go.

EDIT: Messed up my post somehow. Fixed now.

P2T3


Tech StartingHand Workers

TECH
Gunpoint Taxman
Gunpoint Taxman


STARTING HAND
Scorch
Rickety Mine
Bloodrage Ogre
Nautical Dog


WORKERS
Careless Musketeer
Bloodburn


NextHand

Pillage
Charge
Mad Man
Rickety Mine
Makeshift Rambaster


Discard

Bloodrage Ogre
Rickety Mine
Nautical Dog
Scorch
Gunpoint Taxman
Gunpoint Taxman


Tech 2 card(s)
Get Paid - ($7)
Zane - ($5)
Max Zane - ($0)
Move Thieving Imp to Lookout
Jaina kills Imp
Sparkshot to Poisonblade
Captain Zane deals 4 to T1
Bombaster breaks T1

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jaina Stormborne (2/1) [Level 1]
  • Captain Zane [4/4] [MAX]
  • Bombaster (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Ah, Gargoyle? That’s fine. I can ditch this plan really easily.

1 Like

I have made a miscalculation, or as is the technical term, a whoopsie.
P1t4

Hand

Plague lab
Deteriorate
Jandra
Graveyard
Summon skeletons

Worker

Jandra

Tech

Abomination + Gorgon

Get paid ($7)
Rebuild Tech 1
Worker ($6)
Hire Vandy ($4)
Activate Gargoyle ($3)
Gargoyle kills Jaina. Levels to Vandy
Cast Summon skeletons ($0)

Squad leader: skeleton (1/1)
Elite: skeleton (1/1)
In play: Vandy (3/4) Gargoyle (3/2)

Base: 18
Tech 1: 5
8 workers

Hand: 5
Deck: 0
Discard: 7

New Hand

Cursed Ghoul
Shadow Blade
Sacrifice the Weak
Skeleton javelineer
Thieving Imp

I’ll be honest, I didn’t really consider Gargoyle.

P2T4


Tech StartingHand Workers

TECH
Desperation
Chaos Mirror


STARTING HAND
Rickety Mine
Mad Man
Makeshift Rambaster
Charge
Pillage


WORKERS
Careless Musketeer
Bloodburn
Pillage


NextHand

Makeshift Rambaster
Charge
Bloodrage Ogre
Nautical Dog


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Mad Man - ($5)
Bombaster kills SQL skele
Mad Man trades with Elite skele
Drakk Ramhorn - ($3)
Zane kills Vandy
Levels => Drakk

Rickety Mine - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Drakk Ramhorn [1/3+A] [Level 3]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Captain Zane [4/1] [3 DMG] [MAX]
  • Bombaster (2/1) [1 DMG]
  • Rickety Mine [3 HP]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

I guess I play Mine now so that I have a huge board presence. I’ll be down 1 gold and a card, but that’s probably ok. He can’t possible tech up, so it’s now just about getting spells that matter. He probably has 2 Gargoyles in, and now some spells. Note: What’s my second tech?

1 Like

Forgot about this game. Sorry about that
P1t5

Hand

Cursed Ghoul
Shadow Blade
Sacrifice the Weak
Skeleton javelineer
Thieving Imp

Worker

Sacrifice the Weak

Tech

Nether Drain 2x

Get paid ($8)
Worker ($7)
Hire Garth ($5)
Gargoyle animates and kills Zane ($4) levels to Garth
Mid Garth ($3)
Summon a skeleton ($2)
Sacrifice the skeleton to draw
Hire Poisonblade rogue ($0)

Squad leader: Poisonblade rogue (2/1)
Technician: Garth (2/4)
In play: Gargoyle (3/2)

Base: 20
Tech 1: 5
9 workers

Hand: 5
Deck: 3
Discard: 4

New Hand

Graveyard
Summon skeletons
Nether Drain
Nether Drain
Deteriorate

Something seems wrong here

1 Like

Oops. I’ll fix that

There we go

I barely remember what happened other than I could be way ahead in this game. Oh well. My spreadsheet from a week ago makes no sense, and I guess I’ve just grown over the last week or whenever.

EDIT: Formatting one line.

P2T5


Tech StartingHand Workers

TECH
Desperation
Crashbarrow


STARTING HAND
Nautical Dog
Bloodrage Ogre
Charge
Makeshift Rambaster


WORKERS
Careless Musketeer
Bloodburn
Pillage
Makeshift Rambaster


NextHand

Desperation
Gunpoint Taxman
Scorch
Chaos Mirror


Discard

Rickety Mine
Bloodrage Ogre
Bombaster
Nautical Dog
Charge
Desperation
Crashbarrow


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Rickety Mine flips Tails - ($11)
Maxband Drakk - ($8)
Bombaster trades with Poisonblade Rogue
Jaina Stormborne - ($6)
Bloodrage Ogre (Haste, Frenzy 1) - ($4)
Bloodrage Ogre trades with Garth
2 levels => Jaina
Tech 2 (Blood) - ($0)
Drakk hits T1 for 3 DMG [2 HP left]

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina Stormborne (2/3+A) [Level 3]

  • :psfist: Elite:

  • :ps_: Scavenger:

  • :pschip: Technician:

  • :target: Lookout:

In Play:

  • Drakk Ramhorn [3/4] [MAX]

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

I don’t know why I teched Chaos Mirror. Whatever. I’m sure there was a good reason. Second Desperation makes sense, as does Crashbarrow and go for the standard Mine plan I guess. Totally messed up my techs, probably cause I was a worse player a week ago than now. Hitting T1 with Drakk because his main out to Jaina is Vandy + Maxband + Gargoyle, and he can’t T2, so I can easily threaten to cancel his T2 for another turn.

1 Like

P1t6

Hand

Plague Lab
Nether Drain
Graveyard
Summon skeletons
Nether Drain
Deteriorate

No worker

Tech

Twilight Baron + Plague Spitter

Get paid ($9)
Build Tech 2: Disease ($5)
Hire Vandy ($3)
Summon skeletons ($0)

Squad leader: skeleton (1/1)
Scavenger: skeleton (1/1)
Technician: Vandy (2/3)
In play: Gargoyle (0/2)

Base: 20
Tech 1: 2
Tech 2: 5
9 workers

Hand: 5
Deck: 10
Discard: 0

New Hand

Gorgon
Abomination
Skeleton javelineer
Deteriorate
Nether Drain

Big Brain Hero’s Hall main

P2T6


Tech StartingHand Workers

TECH
Crashbarrow
Land Octopus


STARTING HAND
Scorch
Chaos Mirror
Desperation
Gunpoint Taxman


WORKERS
Careless Musketeer
Bloodburn
Pillage
Makeshift Rambaster
Scorch


NextHand

Gunpoint Taxman
Bloodrage Ogre
Rickety Mine
Chaos Mirror


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Gunpoint Taxman (Haste, Frenzy) - ($6)
Captain Zane - ($4)
Drakk kills SQL Skelebones
Midband Jaina - ($3)
Jaina kills Vandy [TCN]
Sparkshot to Scav Skelebones
Zane + Gunpoint kill T2 [Base on 16 HP]
Jaina Maxband

  • ($2)

Float ($2)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Drakk Ramhorn [3/3] [MAX] [1 DMG]

  • Gunpoint Taxman (3/3) Anti-Air

  • Jaina Stormborne (4/3) [MAX]

  • Captain Zane (2/2)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Heroes’ Hall HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

Seems good to me. What’s he gonna do? Play some Gargoyles?

1 Like

P1t7

Hand

Poisonblade rogue
Abomination
Skeleton javelineer
Gorgon
Nether Drain

Worker

Skeleton javelineer

Tech

Death Rites + Twilight Baron

Get paid ($9)
Rebuild Tech 2
Hire Garth ($7)
Gargoyle moves out and kills Jaina ($6) garth gets the levels
Garth drains 2 levels out of Drakk ($5)
Hire Poisonblade rogue ($3)
Worker ($2)
Maxband Garth ($0) a Twilight Baron bursts from a coffin like the vampire he presumably is.

Squad leader: Twilight Baron (3/4)
Technician: Poisonblade rogue (2/1)
In play: Garth (3/4) Gargoyle (3/2)

Base: 16
Tech 1: 5
Tech 2: 5
10 workers

Hand: 5
Deck: 4
Discard: 4

New Hand

Twilight Baron
Cursed Ghoul
Plague Spitter
Thieving Imp
Nether Drain

You might want to switch the order of those actions, due to Baron’s drawback

1 Like

Done. The Baron is rarin’ to go

Wait, you don’t have a T2. How do you have a Gorgon?

1 Like

He built a Tech 2 on turn 6

1 Like