Necro Tech II: How good is it? What's the game plan?

Holy hell, was that how he used to work? I wasn’t paying attention to the early development.

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His midband was one of the last things to change before going to print. It used to be ‘Units with no abilities have +2/+2 and cost (1) less’.

There was a thread about how broken Balance/Necro/Truth was with stuff like 0 gold 5/5 Spectral Hounds, 3/3 Skeletons for 1g, 2/3 Mirrors, etc. So it was changed to what it is now.

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You can still see references to that in some of the rulings on his Database page:

If a unit gets an ability, such as Calamandra giving it resist 1, then it loses +2/+2 from Midori. This could cause it to die if it then has 0 or less HP. — Sirlin

You can only reduce the gold cost of something to 0, not lower than that. — sharpo

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