Having backed deluxe + sleeves + 4 extra mats, I was determined to do everything in my power to make it all fit in the box, and having read some of the other threads about how counters would shift in their places during transport, and the binders being too thick to stack in the insert’s well, I tossed the insert very early.
I sleeved all the starters and specs and loaded them into the binders (page 1 heroes, worker, starters, and specs; page 2 magic; page 3 ultimates and T1s; page 4 & 5 T2s & T3s, page 6 tokens) and yeah, the stack in the insert was a binder and a half too high for the box:
So I tossed the insert, and reused one of my DIY binders from my PnP for the neutrals (same layout as above), organized the counters into various sizes of my favorite messy-counter-pile-preventers (salsa/sauce cups!), stuck the Mercenary tokens, Map cards, and add-ons into an emtpy sleeve box, and voila!
That’s 4 binders + the very flat neutral binder + rulebook on the left, 2 binders on the right. Here’s everything with 5 rolled-up mats on top, with plenty of clearance for the lid to close all the way and sit flush on the bottom:
Of course, if my anticipation is correct and I’ll find myself wanting to be able to oversee 3 separate 2-player games at once, I needed to fit the 6th mat in there, so if I rearrange just a bit I made it work, but the box lid can’t quite sit flush, given the thickness of the rolled-up mats:
I picked up this 5-piece set of spindown d20s to use for base health (one of each color except purple - the smaller clear blue non-spindown d20 is just an extra of mine), and added a 12-piece set of d6s for Tech building health, and I’m good to go!
Now to get some games in…