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MMM1 White vs Purple Game 5


#1

@Bob199 I’m back baby!

GL HF!

P1T1


StartingHand Workers

STARTING HAND
Nullcraft
Hardened Mox
Fading Argonaut
Time Spiral
Tinkerer


WORKERS
Time Spiral


NextHand

Neo Plexus
Plasmodium
Temporal Research
Forgotten Fighter
Battle Suits


Discard

Fading Argonaut
Tinkerer
Nullcraft


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Mox - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Hardened Mox (1+1/1, indestructable)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

#2

He lives!!! Glhf

T1:

Gold (5)
Workers (4)
SQL : 2/2A Primus (1)


#3

P1T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Argonaut


STARTING HAND
Temporal Research
Plasmodium
Forgotten Fighter
Neo Plexus
Battle Suits


WORKERS
Time Spiral
Plasmodium


NextHand

Stewardess of the Undone
Temporal Research
Nullcraft
Tinkerer
Argonaut


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Battlesuits - ($2)
Tech 1 - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Hardened Mox (2+1/1, indestructable)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6
Thoughts

well either he suicides his primus into mox, or risk it being bounced by stewardess… 3 cost tech 0 are really weak against purple…


#4

:challenge:


#5

fixed, lets go with the 3 months off doesn’t help your game excuse :wink:


#6

T2:

Gold +F (6)
Worker (5)
Tech I (4)
Rook & Savior ()

dc3 rs d5

Patrol:
Leader: 2/4A L1 Rook
Elite:
Scavenger: 2/2 Savior
Technician:
Lookout: 2/2 Primus

Other -

Buildings:
Base: 20
Tech I : 5

Economy:
Workers: 7
Spare gold: 0
Hand: 5
Deck: 3
Discard: 0

Summary

H: playd / other. 5
W: VIP safe
T: vines IPN


#7

P1T3


Tech StartingHand Workers

TECH
Hyperion
Tricyleoid


STARTING HAND
Tinkerer
Argonaut
Temporal Research
Stewardess of the Undone
Nullcraft


WORKERS
Time Spiral
Plasmodium
Tinkerer


NextHand

Fading Argonaut
Neo Plexus
Forgotten Fighter
Temporal Research
Nullcraft


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Stewardess, bounce primus - ($2)

Float ($2)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (2/1+A, indestructable)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Stewardess of the Undone (3/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7
Thoughts

Well, if in doubt, present all the way… Let just hope that Rook isn’t being maxed any time soon…


#8

T2:

Gold (7)
Worker (6)
Ninjitsu II (2)
Sensei (1)

dc4 d3 rs d2

Patrol:
Leader: 2/2A Savior
Elite:
Scavenger: 1/1 Sensei
Technician: 2/4 L1 Rook
Lookout:

Other -

Buildings:
Base: 20
Tech I : 5
Ninjitsu II : 5

Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 4
Discard: 0

Summary

H: playd / flag hook snap
W: VIP safe snap
T: glorious porky


#9

you had 7 workers at the start of this turn, does that change anything?


#10

Thank you for being a sporting fellow, turn fixed


#11

P1T4


Tech StartingHand Workers

TECH
Now!
Temporal Distortion


STARTING HAND
Fading Argonaut
Forgotten Fighter
Neo Plexus
Nullcraft
Temporal Research


WORKERS
Time Spiral
Plasmodium
Tinkerer
Temporal Research


NextHand

Hyperion
Tricyleoid
Temporal Distortion
Argonaut


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech 2 (Present) - ($4)
Nullcraft - ($2)
Nullcraft kills Senei
Fargo - ($0)
Stewardess kills monk

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (2/1+A, indestructable)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Fading Argonaut (3/3, Fading 3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Nullcraft
  • Stewardess of the Undone (3/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#12

T2:

Gold +SCV +F (10)
IPN (7)
Tower (4)
L3 Grave ()

dc3 d5

Patrol:
Leader: 2/4A L1 Rook
Elite:
Scavenger: 4/4 IPN
Technician: 3/4 L3 Grave
Lookout:

Other -

Buildings:
Base: 20
Tech I : 5
Ninjitsu II : 5
Tower : 4

Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 0
Discard: 5

Summary

H: playd /
W: VIP safe snap
T: glorious, ninjy school


#13

P1T5


Tech StartingHand Workers

TECH
Origin Story
Now!


STARTING HAND
Argonaut
Hyperion
Tricyleoid
Temporal Distortion
Neo Plexus
Now!


WORKERS
Time Spiral
Plasmodium
Tinkerer
Temporal Research
Neo Plexus


NextHand

Origin Story
Hyperion
Tricyleoid
Now!
Forgotten Fighter


Tech 2 card(s)
Get Paid - ($8)
Mox runs into Rook, taking off the armour + dealing 1
Geiger - ($6)
Stewardess kills Rook, Geiger to mid
Hyperion, mox gets trashed - ($1)
Hyperion kills Grave, I draw, Geiger to max, flicker Hyperion
Hyperion trades with IPN, I draw
Nullcraft kills IPN
Worker - ($0)
Fargo does 3 to your tech 2

Float ($0)
Discard 4, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Gieger (3/4, lvl 5)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Fading Argonaut (3/2, Fading 2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Summary

Grave was probs a mistake, letting me max Geiger off hero kills is not great


#14

And that’s game, anything I could defend with gets phased by Prynn, and Tech II goes down


#15

your turn to start then, lets see the terror that is P1 white