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MMM1 White vs Purple Game 2

@Bob199 GL!

P1T1

StartingHand Workers

STARTING HAND
Fading Argonaut
Battle Suits
Temporal Research
Neo Plexus
Nullcraft


WORKERS
Neo Plexus


NextHand

Time Spiral
Plasmodium
Hardened Mox
Forgotten Fighter
Tinkerer


Discard

Fading Argonaut
Nullcraft
Temporal Research


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Battlesuits - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5
1 Like

T1:

Gold (5)
Worker (4)
Setsy & SQL: Sensei (1)

P1T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Argonaut


STARTING HAND
Time Spiral
Plasmodium
Tinkerer
Hardened Mox
Forgotten Fighter


WORKERS
Neo Plexus
Forgotten Fighter


NextHand

Hardened Mox
Argonaut
Temporal Research
Stewardess of the Undone


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech 1 - ($4)
Plasmodium - ($2)
Tinkerer - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tinkerer (1/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Plasmodium (Forecast 3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

I just realised that against white, giving them a free turn 1 from battlesuits with no good units to follow up is really bad. Going to have to lose more tempo now with Plasmodium to regain it later.

1 Like

T2:

Gold +F (7)
Maxband Setsy > Tinker (2)
Worker (1)
Tech I ()

dc4 rs, d5

Patrol:
Leader: 1/1A Sensei
Elite:
Scavenger:
Technician:
Lookout:

Other - 3/4 Max Setsy

Buildings:
Base: 20
Tech I : 5

Economy:
Workers: 7
Spare gold: 0
Hand: 5
Deck: 5
Discard: 0

Summary

H: playd / vip flag snap sav smok
W: safe vip
T: sparrer SotF

1 Like

P1T3


Tech StartingHand Workers

TECH
Origin Story
Now!


STARTING HAND
Argonaut
Stewardess of the Undone
Temporal Research
Hardened Mox
Fading Argonaut


WORKERS
Neo Plexus
Forgotten Fighter
Temporal Research


NextHand

Time Spiral
Now!
Nullcraft
Tinkerer


Tech 2 card(s)
Get Paid - ($6)
Tech Draw
Forecast
Worker - ($5)
Stewardess of the Undone, bounce Senei - ($2)
Fargo - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (3/3 + A, Fading 3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Stewardess of the Undone (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Plasmodium (Forecast 2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
Thoughts

Thought that max band Sets was likely, should have teched the origin Story… Expecting the FDS

T3:

Gold +NinjaNinja (7)
Worker (6)
SotF’d Setsy > Fargo (4)
Sparrer (3)
Sensei (2)

dc3 d3 rs, d2

Patrol:
Leader:
Elite: 3/2 Sparrer
Scavenger: 1/1 Sensei
Technician:
Lookout:

Other - 3/4 Max Setsy ,

Buildings:
Base: 20
Tech I : 5

Economy:
Workers: 8
Spare gold: 2
Hand: 5
Deck: 5
Discard: 0

Summary

H: playd / hook snap sav smok
W: safe vip hook
T: FDS FDS

No FDS? I’m feeling very lucky indeed right now…

P1T4


Tech StartingHand Workers

TECH
Hyperion
Tricyleoid


STARTING HAND
Nullcraft
Time Spiral
Now!
Tinkerer


WORKERS
Neo Plexus
Forgotten Fighter
Temporal Research
Tinkerer


NextHand

Origin Story
Argonaut
Hardened Mox


Discard

Fading Argonaut (3/3 + A, Fading 3)
Now!
Time Spiral
Nullcraft
Hyperion
Tricyleoid


Tech 2 card(s)
Get Paid - ($7)
Forecast, Plasmodium to 1 rune
Worker - ($6)
Gieger - ($4)
Now! Gieger - ($3)
Time Spiral Plasmodium, it arrives! - ($2)
Gieger trades with sparer, sparks Senei, levels fizzle
Plasmodium kills Sets - ($1)
Stewardess deals 3 to tech 1

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Plasmodium (4/1, HAste)
  • Stewardess of the Undone (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
Thoughts

Recovered, thanksfully no FDS, but he is up a lot of cards… which is never a good thing for white to be.

T4:

Gold +F +SCV (11)
Strength II (7)
Grave (5)
Savior (3)
Primus ()

dc3 d4 rs, d1

Patrol:
Leader:
Elite: 3/2 Savior
Scavenger:
Technician: 2/2 Primus
Lookout:

Other - 2/3 L1 Grave

Buildings:
Base: 20
Tech I : 2
Strength II : 5

Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 6
Discard: 0

Summary

H: playd / snap SotF cookies
W: safe vip hook
T: dbl dbl

P1T5


Tech StartingHand Workers

TECH
Temporal Distortion
Immortal


STARTING HAND
Hardened Mox
Origin Story
Argonaut


WORKERS
Neo Plexus
Forgotten Fighter
Temporal Research
Tinkerer
Hardened Mox


NextHand

Immortal
Tricyleoid
Temporal Distortion


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech 2 (Present) - ($4)
Argonaut - ($1)
Stewardess kills Primus

Float ($1)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Argonaut (4/4 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Plasmodium (4/1, HAste)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Stewardess of the Undone (3/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

T4:

Gold +TCN (8)
Barbarian (5)
L3 Grave & Savior = Argo (3)
Rook (1)
Worker ()

dc3 d5

Patrol:
Leader: 3/5AA Barbarian
Elite:
Scavenger: 2/4 L1 Rook
Technician:
Lookout:

Other -

Buildings:
Base: 20
Tech I : 2
Strength II : 5

Economy:
Workers: 9
Spare gold: 0
Hand: 5
Deck: 0
Discard:7

Summary

H: playd / flag smok FDS FDS =/
W: safe vip hook flag
T: glorious x2

P1T6


Tech StartingHand Workers

TECH
Immortal
Now!


STARTING HAND
Tricyleoid
Temporal Distortion
Immortal
Time Spiral


WORKERS
Neo Plexus
Forgotten Fighter
Temporal Research
Tinkerer
Hardened Mox
Time Spiral


NextHand

Now!
Fading Argonaut (3/3 + A, Fading 3)
Hyperion
Origin Story


Discard

Argonaut (4/4 + A)
Immortal
Now!
Plasmodium (4/1, HAste)
Temporal Distortion
Tricyleoid
Immortal


Tech 2 card(s)
Get Paid + float - ($10)
Tricyleoid - ($5)
Geiger - ($3)
Plasmodium hits barb, removing armour and 2 damage
Tricyleoid pings Barb to death
Temporal Distortion Tricyleoid for Hyperion - ($1)
Hyperion kills Rook, Geiger to Mid, I Draw
Stewardess hits Tech 2 for 3
Worker - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Geiger (2/4, lvl 3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Stewardess of the Undone (3/1)
  • Hyperion (5/3, Haste)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts

This probs puts him out of the game, With only sets having haste with SotF makes it very hard for him to come back while I can maintain a board.

And your thoughts are correct, gg

1 Like

What were your thoughts about not teching FDS T2? That seemed a much better plan then SotF given Sets was already out on the field.