Well, I was intending to just play all of the games in this thread, and link to the first post of each game in the MMM spreadsheet, but it doesn’t really matter.
P1T2
Tech StartingHand Workers
TECH
Huntress
Tiny Basilisk
STARTING HAND
Forest’s Favor
Young Treant
Verdant Tree
Ironbark Treant
Playful Panda
You can still do that, either making a new topic for the real games or removing warm-ups from the title once you get to that point. I just thought it would be good to have it there for now.
STARTING HAND
Pestering Haunt
Jandra, the Negator
Summon Skeletons
Skeletal Archery
Deteriorate
WORKERS
Poisonblade Rogue
Jandra, the Negator
NextHand
BC
Summon Skeletons
Deteriorate
Pestering Haunt
BC
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
tech 1 - ($4)
garth makes a skeleton - ($3)
garth kills wisp, you get a gold
jav throws spear at merfolk
summon skeletons - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info: In Patrol:
Squad Leader: Sk #3 (1/1+A)
Elite:
Scavenger:
Technician: Sk #2 (1/1)
Lookout:
In Play:
Garth, lvl 1 (1/3)
Sk Jav (1/1)
SK #1 (1/1)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 5
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 7
Thoughts
okay, i like this play better. it delays the archery, but puts me in a better spot for cards and double BC
STARTING HAND
BC
Summon Skeletons
Pestering Haunt
Deteriorate
BC
Skeletal Archery
WORKERS
Poisonblade Rogue
Jandra, the Negator
W3 - Pestering Haunt
NextHand
sickness
Thieving Imp
Graveyard
Sacrifice the Weak
Tech 2 card(s)
Get Paid - ($7)
tech draw
Worker - ($6)
skeletal archery - ($4)
bone collector - ($2)
expensive deteriorate huntress - ($1)
garth makes a skeleton (Sk #2) - ($0)
Sk #1 and Sk Jav pass Tiny B, long range kill huntess
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info: In Patrol:
Squad Leader: SK #2 (1/1+A)
Elite:
Scavenger:
Technician: Garth, lvl 1 (1/3)
Lookout:
In Play:
Skeletal Archery
Sk Jav (1/1)
SK #1 (1/1)
BC (3/3)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 4
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 8
Thoughts
well, cant kill the Tiny B, so ill get the huntress for a good price. hoping he runs cal into my tech 1, but doesnt break it. maybe he’ll just use her maxband. lets see their preference…
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Play Young Treant - ($6)
Play Ferocity - ($4)
Panda kills SQL skeleton
Calamandra kills Garth and maxbands
Tiny Basilisk kills Bone Collector
Build Tech 2: Growth - ($0)
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info: In Patrol:
Squad Leader: Young Treant (0/2+A)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
L5 Calamandra (4/5)
Playful Panda (2/1)
Tiny Basilisk (1/2)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Economy Info: Cards:
Hand: 5
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 8
Thoughts
I’m planning on using Feral strike for double Elephant. Choosing Growth as my spec might make him think I’m going for a token strategy and make him less likely to tech Doom Grasp.
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Exhaust Calamandra, get Predator Tiger - ($3)
Play Midori - ($1)
Play Merfolk Prospector - ($0)
Tiny Basilisk trades with Vandy, Midori to L3
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info: In Patrol:
Squad Leader: L3 Midori (2/3+A)
Elite: Young Treant (1/2)
Scavenger: Playful Panda (2/1)
Technician: Predator Tiger (4/4)
Lookout: Merfolk Prospector (1/1)
In Play:
L5 Calamandra (4/5)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Economy Info: Cards:
Hand: 5
Deck: 5
Disc: 0
Gold:
Gold: 0
Workers: 9
Thoughts
No Feral Strike this turn, unfortunately. I’ll tech some Blooming Ancients in case Calamandra dies. I considered playing Centaur + Huntress instead of Tiger + Prospector, but Calamandra doesn’t have good attacks this turn so I might as well.
Tech 2 card(s)
Get Paid - ($9)
Exhaust Prospector - ($10)
Play Boosted Feral Strike, putting 2 Rampaging Elephants into play - ($2)
Play Ferocity - ($0)
Predator Tiger kills Technician Skeletal Lord
Discard 2 to give Calamandra stealth
Calamandra kills the other Skeleton Lord
Midori kills SQL skeleton
Panda kills Elite Skeleton
spreading plague
Sk Jav
Skeletal Lord (3/3)
Summon Skeletons
Graveyard
Tech 2 card(s)
Get Paid - ($9)
Sk lord to discard
technician draw
Sk Jav and Sk Lord #2 to discard
tech 2 cards
orpal - ($7)
sickness, cal and sql elephant - ($4)
spreading plague, kill Cal and sql elephant, Orpal to to lvl 3 - ($0)
Tech 0 card(s)
Get Paid - ($9)
Panda and Prospector trade with Orpal, Midori to L5
Midori and Predator Tiger kill the Bone Collectors
Play Blooming Ancient - ($4)
Play Arg, +2 runes on BA - ($2)
Move runes onto Elephant
Rampant Growth on Elephant - ($0)
Elephant hits your base for 10 and readies
Elephant destroys your base!