@Way I’m reasonably practiced on Black, but not this particular matchup, so I’m happy to play as many or as few warm-up matches as you like. GL HF!
Warmup 1, Player 1, Turn 1
[details=Starting Hand]
Jandra, the Negator
Graveyard
Pestering Haunt
Poisonblade Rogue
Skeletal Archery
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (4)
- Tech 2 cards (except turn 1)
[details=All Teched Cards][spoiler]
[/spoiler][/details]
###Main:
- Garth (2)
- Skeleton (1)
- Pestering Haunt
- Worker (0)
[details=Workers]
Poisonblade Rogue
[/details]
- Patrol as below
- Discard 3 Draw 5
- Tech 2 cards before my next turn
###Board Info:
####Buildings:
- Base HP: 20
####In Patrol:
- Squad Leader: Garth (1/3+1armor lvl 1)
- Elite:
- Scavenger:
- Technician:
- Lookout:
####In Play:
- Skeleton (1/1)
- Pestering Haunt (1/1)
###Economy Info:
####Cards:
- Hand: 5
- Deck: 0
- Disc: 3
####Gold:
- Gold: 0
- Workers: 5
[details=End of Turn Hand]
Deteriorate
Skeleton Javelineer
Summon Skeletons
Thieving Imp
Sacrifice the Weak
[/details]
[details=End of Turn Discard]
Skeletal Archery
Graveyard
Jandra, the Negator
[/details]