[MMM1] WARM-UP: Purple (Shadow Night Black) vs White (Bob199)

A bad series of tech timing from me probs is gonna give you this game.

P1T7


Tech StartingHand Workers

TECH
Rewind
ChronoFixer


STARTING HAND
Hyperion
Argonaut
Fading Argonaut (2/3, Fading 2)
Now!
Tricyleoid
Stewardess of the Undone (3/3)
Argonaut (4/1)


WORKERS
Time Spiral
Plasmodium
Tinkerer
Nullcraft
Stewardess of the Undone (3/3)


NextHand

Now!
Rewind
Temporal Distortion
Origin Story
Neo Plexus


Discard

Now!
Argonaut (4/1)
Tricyleoid
Argonaut


Tech 2 card(s)
Get Paid - ($8)
Tech Draw
Mox runs into Rook
Hyperion, Mox goes to a better place - ($3)
Hyperion Take Rooks first Life, I Draw
Fading Argo - ($1)
Worker - ($0)

Float ($0)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Fading Argonaut (3/3, Fading 3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Hyperion (5/1, Haste)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

Hyperion would die to Tower

In which case, my turn is now:
P1T7


Tech StartingHand Workers

TECH
Rewind
ChronoFixer


STARTING HAND
Hyperion
Argonaut
Fading Argonaut (2/3, Fading 2)
Now!
Tricyleoid
Stewardess of the Undone (3/3)


WORKERS
Time Spiral
Plasmodium
Tinkerer
Nullcraft
Stewardess of the Undone (3/3)


NextHand

Tricyleoid
Rewind
Undo
Argonaut (4/1)
Hyperion


Tech 2 card(s)
Get Paid - ($8)
Tech Draw
Argo - ($5)
Fading Argo - ($3)
worker - ($2)
Vir - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Argonaut (4/4 + A)
  • :psfist: [I]Elite[/I]: Hardened Mox (2+1/1 )
  • :ps_: [I]Scavenger[/I]: Fading Argonaut (3/3, Fading 3)
  • :pschip: [I]Technician[/I]: Vir (2/3, lvl 1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

T6:

Gold +Ninja Ninja (9)
SotF Setsy > Argo (7)
FDS, the fantastic four come to save the day (3)
Sensei’s Advice to Barbarian & Mr. Fantastic (2)
Barbarian > Vir, Op’s Fargo for 2
Human Torch = Fargo
Rook & The Thing > your Tech II, your base to 18
Mr Fantastic hits your base to 16
Invisible Woman hit your Tech I to 4
Sparrer (1)
Worker ()

dc2 d1 rs d3

Patrol:
Leader: 2/2A Sparrer
Elite:
Scavenger:
Technician: 3/4 Max Setsy
Lookout:

Other - 4/6 +1up Max Rook , 1/1 Thing, 1/1 Mr Fantastic, 1/1 Invisible Woman

Buildings:
Base: 20
Tech I: 5
Strength II : 5
Tower : 4

Economy:
Workers: 10
Spare gold: 0
Hand: 5
Deck: 6
Discard: 0

Summary

H: playd / grap sav sen
W: safe snap vip prim sen
T:

I can origin story one of your heros, and undo your barb, but that still doesn’t put my in any position to win. I should have teched my tech 2 units a turn before, delaying them made them not be there a cycle earlier, so I lost silly amounts of time before I drew them. Your turn to go first.

1 Like

T1:

Gold (4)
Worker (3)
SQL : 2/3A L1 Grave (1)

P2T1


StartingHand Workers

STARTING HAND
Forgotten Fighter
Tinkerer
Plasmodium
Nullcraft
Hardened Mox


WORKERS
Plasmodium


NextHand

Temporal Research
Battle Suits
Neo Plexus
Time Spiral
Fading Argonaut


Discard

Tinkerer
Nullcraft
Forgotten Fighter


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Mox - ($1)
Tech 1 - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Hardened Mox (1+1/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

T2:

Gold +F (6)
Worker (5)
Tech I (4)
Savior (2)

dc3 rs, d5

Patrol:
Leader: 2/3A L1 Grave
Elite:
Scavenger:
Technician: 2/2 Savior
Lookout:

Other -

Buildings:
Base: 20
Tech I: 5

Economy:
Workers: 6
Spare gold: 2
Hand: 5
Deck: 4
Discard: 0

Summary

H: playd / prim smok cookies safe
W: flag safe
T: sparrer Rambasta

P2T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Argonaut


STARTING HAND
Fading Argonaut
Neo Plexus
Time Spiral
Temporal Research
Battle Suits


WORKERS
Plasmodium
Time Spiral


NextHand

Argonaut
Nullcraft
Temporal Research
Forgotten Fighter


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Battlesuits - ($3)
Fargo - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (3/3 + A, Fading 3)
  • :psfist: [I]Elite[/I]: Hardened Mox (2 + 1/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

T3:

Gold +F (8)
Worker (7)
Rambasta bros (3)
Hook Fargo to looky
L3 Grave > Fargo (1)

dc2 d4

Patrol:
Leader: 3/2A Mario
Elite:
Scavenger: 3/2 Luigi
Technician: 3/1 L3 Grave
Lookout:

Other - 2/2 Savior

Buildings:
Base: 20
Tech I: 5

Economy:
Workers: 7
Spare gold: 1
Hand: 5
Deck: 4
Discard: 0

Summary

H: playd / cookies prim Sensei
W: flag safe prim
T: verse dbl

P2T3


Tech StartingHand Workers

TECH
Hyperion
Temporal Distortion


STARTING HAND
Argonaut
Temporal Research
Forgotten Fighter
Nullcraft


WORKERS
Plasmodium
Time Spiral
Forgotten Fighter


NextHand

Tinkerer
Stewardess of the Undone
Neo Plexus


Discard

Fading Argonaut (3/3 + A, Fading 3)
Temporal Research
Hyperion
Temporal Distortion


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Nullcraft - ($5)
Nullcraft kills Grave
Argo - ($2)

Float ($2)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Hardened Mox (2 + 1/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Argonaut (4/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Nullcraft (1/1, Flying Haste)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8

T4:

Gold +F (8)
Worker (7)
Strength II (3)
Rook (1)
Sparrer ()

dc2 rs d4

Patrol:
Leader:
Elite: 4/3 Mario
Scavenger: 3/2 Luigi
Technician: 2/4 L1 Rook
Lookout:

Other - 2/2 Savior , 2/2 Sparrer

Buildings:
Base: 20
Tech I: 5
Strength II : 5

Economy:
Workers: 8
Spare gold: 0
Hand: 4
Deck: 4
Discard: 0

Summary

H: playd / cookies prim Sensei
W: flag safe prim
T: Grappler, vines

P2T4


Tech StartingHand Workers

TECH
Tricycleoid
Now!


STARTING HAND
Stewardess of the Undone
Neo Plexus
Tinkerer


WORKERS
Plasmodium
Time Spiral
Forgotten Fighter
Tinkerer


NextHand

Fading Argonaut (3/3 + A, Fading 3)
Temporal Research
Temporal Distortion


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tech 2 (Present) - ($5)
Geiger - ($3)
Argo Takes out Rook, Geiger to lvl 3
Mox Takes Elite Rambasa
Stewardess Bounces Saviour Monk - ($0)
Nullcraft hits Sparer for 1

Float ($0)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Stewardess of the Undone (3/3 +A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Argonaut (4/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Nullcraft (1/1, Flying Haste)
  • Hardened Mox (2/1)
  • Geiger (2/4, lvl 3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

T5:

Gold +TCN (8)
Grave (5)
Versatile Style > Battle Suits (3)
Barbarian ()
Sparrer buffs Luigi
Luigi > Stewardess

dc4 d3 rs d2

Patrol:
Leader: 3/5AA Barbarian
Elite:
Scavenger: 2/3 L1 Grave
Technician:
Lookout:

Other - 2/1 Sparrer , 4/1 Luigi

Buildings:
Base: 20
Tech I: 5
Strength II : 5

Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 4
Discard: 0

Summary

H: playd / vip vines sav
W: flag safe prim
T: dbl SotF

EDIT: Fixed techs not being shuffled in properly
P2T5

Tech StartingHand Workers

TECH
Origin Story
Undo


STARTING HAND
Temporal Distortion
Temporal Research
Fading Argonaut (3/3 + A, Fading 3)
Hyperion
Now!
Tricycleoid


WORKERS
Plasmodium
Time Spiral
Forgotten Fighter
Tinkerer


NextHand

Fading Argonaut (3/3 + A, Fading 3)
Battle Suits
Neo Plexus
Now!
Tricycleoid


Tech 2 card(s)
Get Paid - ($9)
Temporal Research, I draw 1 - ($7)
Mox removes one of your barbs shields
Hyperion, Mox is trashed - ($2)
Hyperion hits Barb for 3 Real Damage, I draw 1
Gieger finishes off the Barb
Arg trades with Grave, Geiger to Max, Flickers Hyperion
Hyperion hits Tech 2 for 4, I draw
Temporal Distortion on Hyperion, Bringing out a Tricycleoid - ($0)
Tricycleoid pings Sparer + Lugi
Nullcraft finishes of your tech 2
Skip worker

Float ($0)
Discard 4, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tricycleoid (4/4, 1 Rune)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nullcraft (1/1, Flying Haste)
  • Geiger (3/4, lvl 5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
1 Like

And that’s another gg!

If anybody else wants to give this MU a try, go for it.
I’ve yet to figure out any Tech lines that are remotely effective

Finished my Black vs. White match, can finally get back to this one

T1

Gold (4)
Worker (3)
SQL : 1/1A Smoker (2)
SCV : 2/4 L1 Rook ()

1 Like

Sorry for the delay, been with family over the last few days, will pick this up after this weekend

1 Like

GL HF!
P2T1


StartingHand Workers

STARTING HAND
Battle Suits
Hardened Mox
Tinkerer
Temporal Research
Neo Plexus


WORKERS
Tinkerer


NextHand

Nullcraft
Forgotten Fighter
Plasmodium
Time Spiral
Fading Argonaut


Discard

Temporal Research
Battle Suits
Neo Plexus


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Mox - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Hardened Mox (1+1/1, Indestructable)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6
Thoughts

Choices between Mox, Suits and Suits+Neo.
White has a lot of small units that mox/nullcraft does well against.
Next turn is likely Nullcraft+Argo

T2:

Gold (5)
Worker (4)
Tech I (3)
Heroes Hall (1)
Sensei ()
Smoker pokes your base to 19

dc3 rs, d5

Patrol:
Leader: 1/1A Sensei
Elite:
Scavenger: 2/4 L1 Rook
Technician:
Lookout:

Other - 1/1 Smoker

Buildings:
Base: 20
Tech I: 5
Heroes Hall : 4

Economy:
Workers: 6
Spare gold: 0
Hand: 5
Deck: 3
Discard: 0

Summary

H: playd / prim sav safe cook
W: hook flag
T: sparrer nest