A bad series of tech timing from me probs is gonna give you this game.
P1T7
Tech StartingHand Workers
TECH
Rewind
ChronoFixer
STARTING HAND
Hyperion
Argonaut
Fading Argonaut (2/3, Fading 2)
Now!
Tricyleoid
Stewardess of the Undone (3/3)
Argonaut (4/1)
WORKERS
Time Spiral
Plasmodium
Tinkerer
Nullcraft
Stewardess of the Undone (3/3)
NextHand
Now!
Rewind
Temporal Distortion
Origin Story
Neo Plexus
Discard
Now!
Argonaut (4/1)
Tricyleoid
Argonaut
Tech 2 card(s)
Get Paid - ($8)
Tech Draw
Mox runs into Rook
Hyperion, Mox goes to a better place - ($3)
Hyperion Take Rooks first Life, I Draw
Fading Argo - ($1)
Worker - ($0)
Float ($0)
Discard 4, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Fading Argonaut (3/3, Fading 3)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Hyperion (5/1, Haste)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 4
[B]Gold:[/B]
Gold: 0
Workers: 9
Bob199
July 16, 2017, 12:54am
82
Hyperion would die to Tower
In which case, my turn is now:
P1T7
Tech StartingHand Workers
TECH
Rewind
ChronoFixer
STARTING HAND
Hyperion
Argonaut
Fading Argonaut (2/3, Fading 2)
Now!
Tricyleoid
Stewardess of the Undone (3/3)
WORKERS
Time Spiral
Plasmodium
Tinkerer
Nullcraft
Stewardess of the Undone (3/3)
NextHand
Tricyleoid
Rewind
Undo
Argonaut (4/1)
Hyperion
Tech 2 card(s)
Get Paid - ($8)
Tech Draw
Argo - ($5)
Fading Argo - ($3)
worker - ($2)
Vir - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Argonaut (4/4 + A)
[I]Elite[/I]: Hardened Mox (2+1/1 )
[I]Scavenger[/I]: Fading Argonaut (3/3, Fading 3)
[I]Technician[/I]: Vir (2/3, lvl 1)
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 8
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
Bob199
July 17, 2017, 1:44pm
84
T6:
Gold +Ninja Ninja (9)
SotF Setsy > Argo (7)
FDS, the fantastic four come to save the day (3)
Sensei’s Advice to Barbarian & Mr. Fantastic (2)
Barbarian > Vir, Op’s Fargo for 2
Human Torch = Fargo
Rook & The Thing > your Tech II, your base to 18
Mr Fantastic hits your base to 16
Invisible Woman hit your Tech I to 4
Sparrer (1)
Worker ()
dc2 d1 rs d3
Patrol:
Leader: 2/2A Sparrer
Elite:
Scavenger:
Technician: 3/4 Max Setsy
Lookout:
Other - 4/6 +1up Max Rook , 1/1 Thing, 1/1 Mr Fantastic, 1/1 Invisible Woman
Buildings:
Base: 20
Tech I: 5
Strength II : 5
Tower : 4
Economy:
Workers: 10
Spare gold: 0
Hand: 5
Deck: 6
Discard: 0
Summary
H: playd / grap sav sen
W: safe snap vip prim sen
T:
I can origin story one of your heros, and undo your barb, but that still doesn’t put my in any position to win. I should have teched my tech 2 units a turn before, delaying them made them not be there a cycle earlier, so I lost silly amounts of time before I drew them. Your turn to go first.
1 Like
Bob199
July 17, 2017, 11:03pm
86
T1:
Gold (4)
Worker (3)
SQL : 2/3A L1 Grave (1)
P2T1
StartingHand Workers
STARTING HAND
Forgotten Fighter
Tinkerer
Plasmodium
Nullcraft
Hardened Mox
WORKERS
Plasmodium
NextHand
Temporal Research
Battle Suits
Neo Plexus
Time Spiral
Fading Argonaut
Discard
Tinkerer
Nullcraft
Forgotten Fighter
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Mox - ($1)
Tech 1 - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Hardened Mox (1+1/1)
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 0
Workers: 6
Bob199
July 18, 2017, 12:34am
88
T2:
Gold +F (6)
Worker (5)
Tech I (4)
Savior (2)
dc3 rs, d5
Patrol:
Leader: 2/3A L1 Grave
Elite:
Scavenger:
Technician: 2/2 Savior
Lookout:
Other -
Buildings:
Base: 20
Tech I: 5
Economy:
Workers: 6
Spare gold: 2
Hand: 5
Deck: 4
Discard: 0
Summary
H: playd / prim smok cookies safe
W: flag safe
T: sparrer Rambasta
P2T2
Tech StartingHand Workers
TECH
Stewardess of the Undone
Argonaut
STARTING HAND
Fading Argonaut
Neo Plexus
Time Spiral
Temporal Research
Battle Suits
WORKERS
Plasmodium
Time Spiral
NextHand
Argonaut
Nullcraft
Temporal Research
Forgotten Fighter
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Battlesuits - ($3)
Fargo - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Fading Argonaut (3/3 + A, Fading 3)
[I]Elite[/I]: Hardened Mox (2 + 1/1)
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 7
Bob199
July 18, 2017, 12:53am
90
T3:
Gold +F (8)
Worker (7)
Rambasta bros (3)
Hook Fargo to looky
L3 Grave > Fargo (1)
dc2 d4
Patrol:
Leader: 3/2A Mario
Elite:
Scavenger: 3/2 Luigi
Technician: 3/1 L3 Grave
Lookout:
Other - 2/2 Savior
Buildings:
Base: 20
Tech I: 5
Economy:
Workers: 7
Spare gold: 1
Hand: 5
Deck: 4
Discard: 0
Summary
H: playd / cookies prim Sensei
W: flag safe prim
T: verse dbl
P2T3
Tech StartingHand Workers
TECH
Hyperion
Temporal Distortion
STARTING HAND
Argonaut
Temporal Research
Forgotten Fighter
Nullcraft
WORKERS
Plasmodium
Time Spiral
Forgotten Fighter
NextHand
Tinkerer
Stewardess of the Undone
Neo Plexus
Discard
Fading Argonaut (3/3 + A, Fading 3)
Temporal Research
Hyperion
Temporal Distortion
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Nullcraft - ($5)
Nullcraft kills Grave
Argo - ($2)
Float ($2)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Hardened Mox (2 + 1/1)
[I]Scavenger[/I]:
[I]Technician[/I]: Argonaut (4/4)
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Nullcraft (1/1, Flying Haste)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 0
Disc: 4
[B]Gold:[/B]
Gold: 2
Workers: 8
Bob199
July 18, 2017, 2:59am
93
T4:
Gold +F (8)
Worker (7)
Strength II (3)
Rook (1)
Sparrer ()
dc2 rs d4
Patrol:
Leader:
Elite: 4/3 Mario
Scavenger: 3/2 Luigi
Technician: 2/4 L1 Rook
Lookout:
Other - 2/2 Savior , 2/2 Sparrer
Buildings:
Base: 20
Tech I: 5
Strength II : 5
Economy:
Workers: 8
Spare gold: 0
Hand: 4
Deck: 4
Discard: 0
Summary
H: playd / cookies prim Sensei
W: flag safe prim
T: Grappler, vines
P2T4
Tech StartingHand Workers
TECH
Tricycleoid
Now!
STARTING HAND
Stewardess of the Undone
Neo Plexus
Tinkerer
WORKERS
Plasmodium
Time Spiral
Forgotten Fighter
Tinkerer
NextHand
Fading Argonaut (3/3 + A, Fading 3)
Temporal Research
Temporal Distortion
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tech 2 (Present) - ($5)
Geiger - ($3)
Argo Takes out Rook, Geiger to lvl 3
Mox Takes Elite Rambasa
Stewardess Bounces Saviour Monk - ($0)
Nullcraft hits Sparer for 1
Float ($0)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Stewardess of the Undone (3/3 +A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Argonaut (4/2)
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Nullcraft (1/1, Flying Haste)
Hardened Mox (2/1)
Geiger (2/4, lvl 3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
Bob199
July 18, 2017, 1:52pm
95
T5:
Gold +TCN (8)
Grave (5)
Versatile Style > Battle Suits (3)
Barbarian ()
Sparrer buffs Luigi
Luigi > Stewardess
dc4 d3 rs d2
Patrol:
Leader: 3/5AA Barbarian
Elite:
Scavenger: 2/3 L1 Grave
Technician:
Lookout:
Other - 2/1 Sparrer , 4/1 Luigi
Buildings:
Base: 20
Tech I: 5
Strength II : 5
Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 4
Discard: 0
Summary
H: playd / vip vines sav
W: flag safe prim
T: dbl SotF
EDIT: Fixed techs not being shuffled in properly
P2T5
Tech StartingHand Workers
TECH
Origin Story
Undo
STARTING HAND
Temporal Distortion
Temporal Research
Fading Argonaut (3/3 + A, Fading 3)
Hyperion
Now!
Tricycleoid
WORKERS
Plasmodium
Time Spiral
Forgotten Fighter
Tinkerer
NextHand
Fading Argonaut (3/3 + A, Fading 3)
Battle Suits
Neo Plexus
Now!
Tricycleoid
Tech 2 card(s)
Get Paid - ($9)
Temporal Research, I draw 1 - ($7)
Mox removes one of your barbs shields
Hyperion, Mox is trashed - ($2)
Hyperion hits Barb for 3 Real Damage, I draw 1
Gieger finishes off the Barb
Arg trades with Grave, Geiger to Max, Flickers Hyperion
Hyperion hits Tech 2 for 4, I draw
Temporal Distortion on Hyperion, Bringing out a Tricycleoid - ($0)
Tricycleoid pings Sparer + Lugi
Nullcraft finishes of your tech 2
Skip worker
Float ($0)
Discard 4, draw 1, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Tricycleoid (4/4, 1 Rune)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Nullcraft (1/1, Flying Haste)
Geiger (3/4, lvl 5)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 7
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
1 Like
Bob199
July 23, 2017, 3:49am
97
And that’s another gg!
If anybody else wants to give this MU a try, go for it.
I’ve yet to figure out any Tech lines that are remotely effective
Bob199
August 23, 2017, 2:52am
98
Finished my Black vs. White match, can finally get back to this one
T1
Gold (4)
Worker (3)
SQL : 1/1A Smoker (2)
SCV : 2/4 L1 Rook ()
1 Like
Sorry for the delay, been with family over the last few days, will pick this up after this weekend
1 Like
GL HF!
P2T1
StartingHand Workers
STARTING HAND
Battle Suits
Hardened Mox
Tinkerer
Temporal Research
Neo Plexus
WORKERS
Tinkerer
NextHand
Nullcraft
Forgotten Fighter
Plasmodium
Time Spiral
Fading Argonaut
Discard
Temporal Research
Battle Suits
Neo Plexus
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Mox - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Hardened Mox (1+1/1, Indestructable)
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 1
Workers: 6
Thoughts
Choices between Mox, Suits and Suits+Neo.
White has a lot of small units that mox/nullcraft does well against.
Next turn is likely Nullcraft+Argo
Bob199
August 29, 2017, 11:00pm
101
T2:
Gold (5)
Worker (4)
Tech I (3)
Heroes Hall (1)
Sensei ()
Smoker pokes your base to 19
dc3 rs, d5
Patrol:
Leader: 1/1A Sensei
Elite:
Scavenger: 2/4 L1 Rook
Technician:
Lookout:
Other - 1/1 Smoker
Buildings:
Base: 20
Tech I: 5
Heroes Hall : 4
Economy:
Workers: 6
Spare gold: 0
Hand: 5
Deck: 3
Discard: 0
Summary
H: playd / prim sav safe cook
W: hook flag
T: sparrer nest