Bob199
July 4, 2017, 5:35am
41
T2:
Gold +F (6)
Worker (5)
Tech I (4)
Savior (2)
Hook Fargo to looky
Grave + yellings > Fargo
L3 Grave ()
dc2 rs, d4
Patrol:
Leader: 2/2A Savior
Elite:
Scavenger:
Technician:
Lookout:
Other - 1/1 Sensei , 3/4 L3 Grave
Buildings:
Base: 20
Tech I: 5
Economy:
Workers: 6
Spare gold: 0
Hand: 4
Deck: 4
Discard: 0
Summary
H: playd / cookie viper smoker
W: flag viper
T: sparrer IPN
P1T3
Tech StartingHand Workers
TECH
Now!
Hyperion
STARTING HAND
Stewardess of the Undone
Forgotten Fighter
Nullcraft
Argonaut
WORKERS
Time Spiral
Plasmodium
Forgotten Fighter
NextHand
Tinkerer
Hardened Mox
Temporal Research
Discard
Neo Plexus (3/2)
Argonaut
Now!
Hyperion
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Stewardess of the Undone bounces Monk - ($2)
Nullcraft - ($0)
Neo + Nullcraft kill Grave
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Stewardess of the Undone (3/3)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Nullcraft (1/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 0
Disc: 4
[B]Gold:[/B]
Gold: 0
Workers: 7
Bob199
July 5, 2017, 2:40am
43
T3:
Gold (6)
Worker (5)
IPN (2)
Setsy ()
dc3 d4 rs d1
Patrol:
Leader: 4/4A IPN
Elite:
Scavenger: 1/1 Sensei
Technician:
Lookout:
Other - 1/3 L1 Setsy
Buildings:
Base: 20
Tech I: 5
Economy:
Workers: 7
Spare gold: 0
Hand: 5
Deck: 4
Discard:
Summary
H: playd / sav snap sparrer Primus
W: flag viper Primus
T: glorious stupendous Ninjaz
P1T4
Tech StartingHand Workers
TECH
Tricyleoid
Temporal Distortion
STARTING HAND
Hardened Mox
Temporal Research
Tinkerer
WORKERS
Time Spiral
Plasmodium
Forgotten Fighter
Hardened Mox
NextHand
Temporal Research
Hyperion
Now!
Temporal Distortion
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech 2 (Present) - ($2)
Nullcraft kills Sensei
Float ($2)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Stewardess of the Undone (3/3 + A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Nullcraft (1/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 2
Workers: 8
Bob199
July 5, 2017, 10:44am
45
T4:
Gold +SCV (8)
Worker (7)
Maxband Setsy (2)
Hookshot Stewardess to looky
Setsy safely > Stewardess
IPN > Present II, your base to 18
Smoker (1)
dc2 d4
Patrol:
Leader: 1/1A Smoker
Elite:
Scavenger:
Technician:
Lookout:
Other - 3/4 Max Setsy , 4/4 IPN
Buildings:
Base: 20
Tech I: 5
Economy:
Workers: 8
Spare gold: 1
Hand: 4
Deck: 0
Discard: 5
Summary
H: playd / cookies Ninja safe
W: flag viper Primus
T: FDS porcupine
P1T5
Tech StartingHand Workers
TECH
Origin Story
Now!
STARTING HAND
Temporal Distortion
Now!
Hyperion
Temporal Research
Neo Plexus (3/2)
Tinkerer
WORKERS
Time Spiral
Plasmodium
Forgotten Fighter
Hardened Mox
Tinkerer
NextHand
Argonaut
Stewardess of the Undone (3/3)
Now!
Temporal Distortion
Tricyleoid
Tech 2 card(s)
Get Paid + float - ($10)
Rebuild Tech 2
Prynn - ($8)
Temporal Research - ($6)
Neo - ($4)
Nullcraft pings Tech 1
Worker - ($3)
Float ($3)
Discard 3, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Neo Plexus (3/2)
[I]Technician[/I]: Prynn (1/3, lvl 1, Fading 4)
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Nullcraft (1/1)
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 3
Workers: 9
Bob199
July 5, 2017, 11:43pm
47
T5:
Gold +F +NinjyNinjy (9)
Ninjitsu II (5)
Setsy > Prynn, you +card
Smoker < Neo
FDS, Kowabunga!!! (1)
Mikey = Neo, you +$
Leo, Don, Raph, IPN > Present II, your base to 16
Worker ()
dc4 d3 rs d2
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Other - 3/4 Max Setsy , 2/2 IPN , 1/1 Leo , 1/1 Don , 1/1 Raph
Buildings:
Base: 20
Tech I: 4
Ninjitsu II: 5
Economy:
Workers: 9
Spare gold: 0
Hand: 5
Deck: 5
Discard: 0
Summary
H: playd / fabulous snap sensei porcu
W: flag viper Primus snap
T: FDS sparrer
EDIT: Added missing tech, redrew next hand.
P1T6
Tech StartingHand Workers
TECH
Rewind
Undo
STARTING HAND
Argonaut
Tricyleoid
Temporal Distortion
Now!
Stewardess of the Undone (3/3)
Hyperion
WORKERS
Time Spiral
Plasmodium
Forgotten Fighter
Hardened Mox
Tinkerer
Stewardess of the Undone (3/3)
NextHand
Origin Story
Hyperion
Temporal Research
Now!
Tech 2 card(s)
Get Paid + float - ($12)
Scav + Tech - ($13)
Worker - ($12)
Geiger - ($10)
Argo - ($7)
Now! Argo - ($6)
Argo kills Sets, Geiger to mid - ($5)
Temporal Distortion on Argo, bringing out another Argo - ($3)
Argo - ($0)
Nullcraft pings tech 2
Rebuild Tech 2
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Argonaut #1 (4/4 + A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Argonaut #2 (4/4)
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Nullcraft (1/1)
Geiger (2/4, lvl 3)
[B]Buildings:[/B]
Base HP: 16
Tech I HP: 5
Tech II HP: 5 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 10
Bob199
July 6, 2017, 12:25am
49
gg
Any defence I can bring out gets Prynnâd, or murdered by Hyperions / Trycs
This is not looking like a good MUâŚ
Iâm not purporting to have all the answers here, but a couple comments on the last couple games:
Birds are still hard for him to deal with and provide you good value
Vines are definitely a good tech but maybe wait another turn or two
Might be worth a Versatile Style to get rid of Battle Suits
The toughest part of this matchup seems to be that you lack good end-game options against Prynn. White usually uses Ultimates (FDS/Earthquake), but thatâs super risky against OS, or Oathkeeper / GNinjas, but both of those are tough against Prynn max. I think Ninjutsu Tech 2 is still probably the correct play, but Iâd try Porcupines, as they shut down Soldier strats pretty well and are cheap enough that Prynn trashing them isnât a terrible trade for you. Leave Glorious Ninja + perhaps a Hidden Ninja floating in the deck (or maybe FDSchool has a place in this matchup? itâs a uniquely un-assimilate-able building option for you).
Iâd suggest a rough tech plan of:
Birds + Sparring Partner (or Twins if P2)
Porcupine + X (Vines or Martial Mastery as P2, Twins if P1?)
Porcupine + Foxâs Den School
Glorious Ninja + Speed of the Fox
Fill in with a spell and another unit
Level Rook and Grave slowly to try and make good trades, use Twins to get around the bouncing.
Let me know how it goes, I can try out the White side against you in a casual game if you like @Bob199 !
1 Like
Unless I get a Tower, but it does take more effort then any other building (and it is arguable it is not worth assimilating, as itâs effect is not that great for me).
Yea I didnât mean totally unable, just why would you go to the effort when it doesnât really benefit you
Because letting your opponent make most of his units invisible is incredibly scary, and 3 gold and a card to effectively trash it is not actually a bad trade.
2 Likes
Bob199
July 7, 2017, 2:51am
54
Letâs put some of that advice to use!
Gold (4)
Worker (3)
Grave + Smoker ()
SQL: 1/1A Smoker
Looky: 2/3 L1 Grave
P2T1
StartingHand Workers
STARTING HAND
Nullcraft
Temporal Research
Plasmodium
Hardened Mox
Neo Plexus
WORKERS
Plasmodium
NextHand
Time Spiral
Fading Argonaut
Battle Suits
Tinkerer
Forgotten Fighter
Discard
Neo Plexus
Nullcraft
Temporal Research
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Mox - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Hardened Mox (1 + 1/1, with ALMIGHTY COSMIC POWER!)
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 1
Workers: 6
Bob199
July 7, 2017, 3:54am
56
T2:
Gold (5)
Worker (4)
Tech I (3)
Primus ()
Smoker pokers your base to 19
dc3 rs, d5
Patrol:
Leader: 2/3A L1 Grave
Elite:
Scavenger: 2/2 Primus
Technician:
Lookout:
Other - 1/1 Smoker
Buildings:
Base: 20
Tech I: 5
Economy:
Workers: 6
Spare gold: 0
Hand: 5
Deck: 5
Discard: 0
Summary
H: playd / snap viper hook
W: flag snap
T: fuzz sparrer
P2T2
Tech StartingHand Workers
TECH
Stewardess of the Undone
Argonaut
STARTING HAND
Time Spiral
Fading Argonaut
Battle Suits
Forgotten Fighter
Tinkerer
WORKERS
Plasmodium
Time Spiral
NextHand
Tinkerer
Argonaut
Stewardess of the Undone
Forgotten Fighter
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Fargo - ($4)
Battle Suits - ($2)
Tech 1 - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Fading Argonaut (3/3 + A, Fading 3)
[I]Elite[/I]: Hardened Mox (2 + 1/1, with ALMIGHTY COSMIC POWER!)
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 7
Bob199
July 7, 2017, 2:09pm
58
T3:
Gold (6)
Worker (5)
Sparrer (4)
Heroes Hall (2)
Hook Fargo to Looky, Primus = Fargo
Smoker your base to 18
dc2, d4
Patrol:
Leader: 2/3A L1 Grave
Elite:
Scavenger:
Technician: 2/2 Sparrer
Lookout:
Other - 1/1 Smoker
Buildings:
Base: 20
Tech I: 5
Heroes Hall: 4
Economy:
Workers: 7
Spare gold: 0
Hand: 4
Deck: 1
Discard: 5
Summary
H: playd / sav / cookie / safe
W: flag snap safe
T: parryz
P2T3
Tech StartingHand Workers
TECH
Now!
Hyperion
STARTING HAND
Argonaut
Forgotten Fighter
Stewardess of the Undone
Tinkerer
WORKERS
Plasmodium
Time Spiral
Tinkerer
NextHand
Stewardess of the Undone (3/3 + A)
Nullcraft
Temporal Research
Neo Plexus
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Argonaut - ($4)
Tech 2 (Present) - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Hardened Mox (2/1 + A, with ALMIGHTY COSMIC POWER!)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Argonaut (4/4)
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 8
Bob199
July 7, 2017, 10:07pm
60
T4:
Gold +F (7)
Worker (6)
Discipline II (2)
Rook ()
Sparrer trains Rook
Smoker pokes your Tech II to 4
dc3, d1 rs d4
Patrol:
Leader: 3/5A L1 Rook
Elite:
Scavenger: 2/3 L1 Grave
Technician:
Lookout:
Other - 1/1 Smoker , 2/2 Sparrer
Buildings:
Base: 20
Tech I: 5
Discipline II: 5
Heroes Hall: 4
Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 6
Discard: 0
Summary
H: playd / fuzz vip hook sen
W: flag snap safe vip
T: ramba training grounds