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[MMM1] Warm-up: Green (CarpeGuitarrem) vs. Purple (Shadow Night Black)


#21

P2T1


StartingHand Workers

STARTING HAND
Young Treant
Rampant Growth
Playful Panda
Ironbark Treant
Tiger Cub


WORKERS
Ironbark Treant


NextHand

Verdant Tree
Spore Shambler
Forest’s Favor
Merfolk Prospector
Rich Earth


Discard

Young Treant
Tiger Cub
Rampant Growth


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Playful Panda - ($2)
Summon Calamandra Moss - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Wisp 0/1 resist 1
    [B]In Play:[/B]
  • Calamandra Moss L1 2/3
  • Playful Panda 2/2
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#22

Sorry for the delay, been busy at uni.

P1T2


Tech StartingHand Workers

TECH
Knight of the Conclave
Knight of the Conclave


STARTING HAND
Temporal Research
Nullcraft
Forgotten Fighter
Time Spiral
Fading Argonaut


WORKERS
Neo Plexus
Forgotten Fighter


NextHand

Battle Suits
Tinkerer
Temporal Research
Hardened Mox


Tech 2 card(s)
Get Paid + float - ($6)
Forecast
Worker - ($5)
Tech 1 - ($4)
Fading Argo - ($2)
Nullcraft - ($0)
Nullcraft kills Wisp

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (2/3 +A, Fading 3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (4/4, Forecast 2)
  • Nullcraft (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#23

Yeah, likewise been busy.

@Shadow_Night_Black

P2T2


Tech StartingHand Workers

TECH
Huntress
Tiny Basilisk


STARTING HAND
Forest’s Favor
Rich Earth
Spore Shambler
Verdant Tree
Merfolk Prospector


WORKERS
Ironbark Treant
Rich Earth


NextHand

Verdant Tree
Tiger Cub
Spore Shambler
Merfolk Prospector
Young Treant


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Level Cal to 3 - ($2)
Forest’s Favor on Cal - ($0)
Cal kills fargo, takes 2 damage

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Playful Panda 3/2 resist 1
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra Moss L3 4/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#24

P1T3


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Hardened Mox
Battle Suits
Tinkerer
Temporal Research
Time Spiral
Knight of the Conclave


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer


NextHand

Knight of the Conclave
Seer
Seer
Hardened Mox


Tech 2 card(s)
Get Paid - ($6)
Forcast
Worker - ($5)
Prynn - ($3)
Temporal Research - ($1)
Time Spiral, Plasmodium Arrives! - ($0)
Knight of the Conclave
Plasmodium kills Panda
Nullcraft deals 1 tech 1

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Prynn (1/3, lvl 1, Fading 4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (4/1, Haste)
  • Nullcraft (1/1)
  • Knight of the Conclave (4/4, Forcast 3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#25

P2T3


Tech StartingHand Workers

TECH
Circle of Life
Ferocity


STARTING HAND
Spore Shambler
Merfolk Prospector
Young Treant
Tiger Cub
Verdant Tree
Huntress


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree


NextHand

Merfolk Prospector
Forest’s Favor
Tiny Basilisk
Rampant Growth
Circle of Life


Tech 2 card(s)
Get Paid - ($7)
Young Treant (draw a card) - ($5)
Summon Huntress - ($3)
Worker - ($2)
Heroes’ Hall - ($0)
Cal kills Prynn, you draw a card, Cal maxbands

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant (resist 1) 0/2+a
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Huntress (anti-air, resist 2) 3/3
    [B]In Play:[/B]
  • Calamandra Moss L5 MAX 5/6 (+rune)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#26

P1T4


Tech StartingHand Workers

TECH
Now!
Now!


STARTING HAND
Knight of the Conclave
Seer
Seer
Hardened Mox
Battle Suits


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer
Hardened Mox


NextHand

Time Spiral
Fading Argonaut (2/3 +A, Fading 3)
Temporal Research


Discard

Seer
Now!
Now!


Tech 2 card(s)
Get Paid - ($7)
Tech Draw
Forecast
Battlesuits - ($5)
KotC #2
Seer, remove rune from KotC #1 - ($4)
Worker - ($3)
Tower - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Seer (3 + 1/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Plasmodium (4/1, Hate)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nullcraft (1/1)
  • Knight of the Conclave #1 (5/4, Forcast 1)
  • Knight of the Conclave #2 (5/4, Forcast 3)
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#27

Huntress kills Nullcraft when you ignore it, remember.


#28

Ahh yes, Ignore that attack then.


#29

I figured that was a steep price to pay for one point of damage on Cal. :slight_smile:

P2T4


Tech StartingHand Workers

TECH
Moment’s Peace
Huntress


STARTING HAND
Rampant Growth
Tiny Basilisk
Forest’s Favor
Merfolk Prospector
Circle of Life


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Merfolk Prospector


NextHand

Tiger Cub
Circle of Life
Ferocity
Spore Shambler


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tiny Basilisk - ($5)
Summon Midori - ($3)
Cast Circle of Life on Young Treant, replace it with Centaur - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Centaur (resist 1, overpower) 3/4+a
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Master Midori L1 2/3
  • :target: [I]Lookout[/I]: Huntress (anti-air, resist 2) 3/3
    [B]In Play:[/B]
  • Calamandra Moss L5 MAX 5/6 (+rune)
  • Tiny Basilisk (resist 1, deathtouch) 1/2
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

#30

@Shadow_Night_Black checking in!


#31

I’m back :slight_smile: lets see how much I’ve forgotten over my break :stuck_out_tongue:
P1T5


Tech StartingHand Workers

TECH
Rememberer
Research and Development


STARTING HAND
Time Spiral
Temporal Research
Fading Argonaut (2/3 +A, Fading 3)
Rememberer
Seer


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer
Hardened Mox
Time Spiral


NextHand

Research and Development
Now!
Now!


Discard

Temporal Research
Plasmodium (4/1, Hate)
Seer (3 + 1/1)
Rememberer


Tech 2 card(s)
Get Paid - ($8)
Forecast stuff, KoTC Arrives!
Gieger - ($6)
Temporal Research, draw 2 - ($4)
Plasmo + nullcraft kill Centaur
Seer trades with Midori, Geiger to lvl 3
Seer, removes rune from KotC #2 - ($3)
Worker - ($2)
Max Geiger, flicker Seer, removes runes from KotC, it arrives! - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (3/3 +A, Fading 3)
  • :psfist: [I]Elite[/I]: Seer (3 + 1/1)
  • :ps_: [I]Scavenger[/I]: Knight of the Conclave #2 (5/4)
  • :pschip: [I]Technician[/I]: Knight of the Conclave #1 (5/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nullcraft (1/1)
  • Geiger (3/4, lvl 5)
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

Expirmenting here, never teched Geiger ulti before


#32

Alright! Let’s do this!

P2T5


Tech StartingHand Workers

TECH
Wandering Mimic
Stampede


STARTING HAND
Tiger Cub
Ferocity
Spore Shambler
Circle of Life
Rampant Growth


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Merfolk Prospector
Tiger Cub


NextHand

Moment’s Peace
Forest’s Favor
Huntress
Young Treant
Stampede


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Cast Ferocity; my units gain first strike and armor piercing until my next upkeep - ($6)
Summon Argagarg; a Wisp arrives - ($4)
Huntress kills fading Argonaut and takes no damage
Basilisk kills technician Knight and takes no damage
Cal kills the other Knight and dies
Maxband Arg, 3/3 elemental arrives - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Argagarg, L5 MAX 1/5
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp 0/1
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Elemental (anti air, resist 1) 3/3
    [B]In Play:[/B]
  • Tiny Basilisk (deathtouch) 1/1
  • Huntress (anti-air) 3/2
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#33

Missed the tower. Cal dies and the two units take 1 damage apiece, then.


#34

Well, that was painful…
P1T6


Tech StartingHand Workers

TECH
Stewardess of the Undone
Rememberer


STARTING HAND
Research and Development
Now!
Now!
Temporal Research
Plasmodium (4/1, Hate)
Rememberer
Seer (3 + 1/1)
Fading Argonaut (3/3 +A, Fading 3)
Knight of the Conclave #2 (5/4)


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer
Hardened Mox
Time Spiral
Plasmodium (4/1, Hate)


NextHand

Research and Development
Now!
Seer (3 + 1/1)
Stewardess of the Undone
Knight of the Conclave #1 (5/4)


Tech 2 card(s)
Get Paid - ($9)
Tech + Scav - ($10)
Worker - ($9)
Research and Development, Draw 5 - ($7)
KotC
Seer, removeing a rune from KotC - ($6)
Fargo - ($4)
Fargo + Geiger kill Arg
Nulcraft kills wisp
Geiger + Seer kill Arg
Tech 2 (Past) - ($0)

Float ($0)
Discard 4, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (3/3, Fading 3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Seer (3 + 1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nullcraft (1/1)
  • Battle Suits
  • Knight of the Conclave #2 (5/4, Forecast 2)
  • Geiger (3/3, lvl 5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#35

Time for some R&R…

P2T6


Tech StartingHand Workers

TECH
Wandering Mimic


STARTING HAND
Moment’s Peace
Huntress
Forest’s Favor
Young Treant
Stampede


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Merfolk Prospector
Tiger Cub


NextHand

Wandering Mimic
Centaur
Rampant Growth
Spore Shambler
Circle of Life


Discard

Moment’s Peace
Stampede
Young Treant
Forest’s Favor
Wandering Mimic


Tech 1 card(s)
Get Paid - ($10)
Scavenger - ($11)
Tech 2 (Balance) - ($7)
Summon Midori - ($5)
Cast Moment’s Peace - ($3)
Huntress - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Midori L1 2/3+a
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play (peacin’ out):[/B]
  • Elemental (anti air) 3/3
  • Tiny Basilisk (deathtouch) 1/1
  • Huntress (sparkshot, anti-air) 3/2
  • Huntress (sparkshot, anti-air) 3/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 4 (Balance)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

#36

P1T7


StartingHand Workers

STARTING HAND
Knight of the Conclave #1 (5/4)
Seer (3 + 1/1)
Stewardess of the Undone
Now!
Research and Development
Rememberer
Rememberer
Now!
Temporal Research


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer
Hardened Mox
Time Spiral
Plasmodium (4/1, Hate)
Temporal Research


NextHand

Rememberer
Now!
Rememberer
Now!
Research and Development


Tech 0 card(s)
Get Paid - ($10)
Worker - ($9)
KotC
Stewardess of the Undone, bounces your water ele - ($6)
Research + development, draw 4 - ($4)
Seer, removing rune from KotC #1 - ($3)
Vir - ($1)
Now! Vir - ($0)
Vir + Geiger kill Midori, Vir to lvl 3

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Nullcraft (1/1)
  • :psfist: [I]Elite[/I]: Seer (3/1)
  • :ps_: [I]Scavenger[/I]: Fading Argonaut (3/3, Fading 2)
  • :pschip: [I]Technician[/I]: Stewardess of the Undone (3/3)
  • :target: [I]Lookout[/I]: Seer (3/1)
    [B]In Play:[/B]
  • Battle Suits
  • Knight of the Conclave #1 (5/4)
  • Geiger (3/1, lvl 5)
  • Knight of the Conclave #2 (5/4, Forecast 3)
  • Vir (2/1, lvl 3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

#37

P2T7


Tech StartingHand Workers

TECH
Tyrannosaurus Rex


STARTING HAND
Wandering Mimic
Spore Shambler
Centaur
Rampant Growth
Circle of Life


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Merfolk Prospector
Tiger Cub


NextHand

Wandering Mimic
Circle of Life
Ferocity
Huntress


Tech 1 card(s)
Get Paid + float - ($11)
Summon Centaur - ($8)
Summon Wandering Mimic; it currently acquires haste, flying, overpower, and sparkshot - ($4)
Wandering Mimic kills Nullcraft (at last), sustains 2 damage, sparkshots your Elite Seer, and overpowers 2 damage onto your Scavenger
Summon Argagarg; Wisp arrives - ($2)
Cast Rampant Growth on 3/3 Huntress - ($0)
That Huntress kills your Technician, sparkshot to your Scavenger, killing everything and taking 4 damage (armor absorbs 2)
Other Huntress trades with Seer
Tiny Basilisk trades with Geiger; Argagarg gains 2 levels

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Centaur (overpower) 3/4+a
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp 0/1
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Huntress (sparkshot, anti-air) 3/1
  • Wandering Mimic (overpower, sparkshot) 4/2
  • Argagarg L3 1/4
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 4 (Balance)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#38

P1T8


Tech StartingHand Workers

TECH
Ebbflow Archon


STARTING HAND
Rememberer
Rememberer
Now!
Research and Development
Now!
Stewardess of the Undone (3/3)


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer
Hardened Mox
Time Spiral
Plasmodium (4/1, Hate)
Temporal Research


NextHand

Nullcraft (1/1)
Fading Argonaut (3/3, Fading 2)
Now!
Now!
Rememberer


Tech 1 card(s)
Get Paid - ($11)
Tech Draw
KotC #1 kills Centaur
Vir swaps a card for the top of my deck - ($10)
Tech 3 - ($5)
Max Vir - ($1)
Seer, removing rune form Mech - ($0)

Float ($0)
Discard 5, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Seer (3/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Vir (3/5, lvl 7)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Knight of the Conclave #1 (5/1)
  • Knight of the Conclave #2 (5/4, Forecast 2)
  • Mech (6/7, Untargetable, forecast 1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11
Thoughts

Mucked up last turn, should have built a tech 3, too late now, lets see if it lives…


#39

P2T8


StartingHand Workers

STARTING HAND
Ferocity
Circle of Life
Huntress
Wandering Mimic


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Merfolk Prospector
Tiger Cub


NextHand

Young Treant
Spore Shambler
Moment’s Peace
Tiny Basilisk


Discard

Centaur
Circle of Life
Ferocity
Huntress
Huntress
Wandering Mimic


Tech 0 card(s)
Get Paid - ($10)
Summon Midori - ($8)
Summon Cal - ($6)
Your bff, Ferocity - ($4)
Huntress deals 3 damage to Vir
Exhaust Arg to give +ATK and armor to Wisp
Wisp kills Seer (armor absorbs tower damage)
Circle of Life the Wisp into a Centaur - ($1)
Mimic kills Vir (you draw a card) and overpowers onto KoftC
Argagarg gains 2 levels and maxbands; elemental arrives

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Master Midori L1 2/3+a
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Calamandra Moss L1 2/3
  • :target: [I]Lookout[/I]: Water elemental (anti air) 3/3
    [B]In Play:[/B]
  • Wandering Mimic (overpower) 4/1
  • Argagarg L5 1/5
  • Centaur (overpower) 3/4
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 4 (Balance)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

#40

P1T9


StartingHand Workers

STARTING HAND
Rememberer
Nullcraft (1/1)
Fading Argonaut (3/3, Fading 2)
Now!
Now!
Rememberer


WORKERS
Neo Plexus
Forgotten Fighter
Tinkerer
Hardened Mox
Time Spiral
Plasmodium (4/1, Hate)
Temporal Research
Nullcraft (1/1)


NextHand

Ebbflow Archon
Seer (3/1)
Stewardess of the Undone (3/3)
Research and Development
Seer (3/1)


Tech 0 card(s)
Get Paid - ($11)
Mech arrives
Rememberer - ($6)
Rememberer - ($1)
worker - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Mech (6/7, Untargetable)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Rememberer (4/3)
  • :pschip: [I]Technician[/I]: Rememberer (4/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Knight of the Conclave #2 (5/4, Forecast 1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 12