[MMM1] Warm-up: Green (CarpeGuitarrem) vs. Purple (Shadow Night Black)

GL HF @Shadow_Night_Black! Lemme know how much warming-up you’re looking for. I’m figuring 2-3 games maybe to get an idea of lines of play between Green/Purple, before we start playing in earnest?

P1T1


StartingHand Workers

STARTING HAND
Ironbark Treant
Rampant Growth
Rich Earth
Spore Shambler
Young Treant


WORKERS
Spore Shambler


NextHand

Playful Panda
Tiger Cub
Forest’s Favor
Merfolk Prospector
Verdant Tree


Discard

Young Treant
Rampant Growth
Ironbark Treant


Tech 0 card(s)
Get Paid - ($4)
Rich Earth - ($1)
Worker - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:
    In Play:
  • Rich Earth
    Buildings:
  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3
    Gold:
  • Gold: 1
  • Workers: 5
1 Like

GL, HF! 2-3 games sounds all right too me.

P2T1


StartingHand Workers

STARTING HAND
Forgotten Fighter
Time Spiral
Hardened Mox
Temporal Research
Plasmodium


WORKERS
Time Spiral


NextHand

Battle Suits
Neo Plexus
Nullcraft
Fading Argonaut
Tinkerer


Discard

Temporal Research
Forgotten Fighter
Plasmodium


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hardened Mox - ($1)
Tech 1 - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Hardened Mox (1+1/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

@Shadow_Night_Black

P1T2


Tech StartingHand Workers

TECH
Giant Panda
Behind the Ferns


STARTING HAND
Merfolk Prospector
Verdant Tree
Playful Panda
Tiger Cub
Forest’s Favor


WORKERS
Spore Shambler
Tiger Cub


NextHand

Behind the Ferns
Rampant Growth
Ironbark Treant
Young Treant


Tech 2 card(s)
Get Paid + float - ($6)
Worker
Summon Playful Panda - ($4)
Build Verdant Tree - ($2)
Summon Argagarg - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Wisp 0/1+a
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp 0/1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Playful Panda
  • Verdant Tree (healing 1) 3 health
  • Argagarg Garg L1 1/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

Sorry for the delay, been busy the last few days, should be good now.

P2T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Argonaut


STARTING HAND
Fading Argonaut
Tinkerer
Neo Plexus
Battle Suits
Nullcraft


WORKERS
Time Spiral
Tinkerer


NextHand

Nullcraft
Temporal Research
Stewardess of the Undone
Neo Plexus


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Battlesuits - ($3)
Fading Argonaut - ($1)
Mox kills your SL wisp

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (3/3 + A, Fading 3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Hardened Mox (2/1, Indestructalbe)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7
Thoughts

He’s gone super down on tempo, so lets just push that tempo really hard.

P1T3


Tech StartingHand Workers

TECH
Murkwood Allies
Galina Glimmer


STARTING HAND
Ironbark Treant
Rampant Growth
Young Treant
Behind the Ferns
Merfolk Prospector (drawn from Young Treant)


WORKERS
Spore Shambler
Tiger Cub
Ironbark Treant


NextHand

Forest’s Favor
Galina Glimmer
Rampant Growth
Giant Panda


Tech 2 card(s)
Get Paid - ($6)
Summon Young Treant (draw a card) - ($4)
Rampant Growth on the Playful Panda, it kills Fading Argonaut and takes 1 damage - ($2)
Worker
Build Tech 1 - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant 0/2+a can’t attack
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp 0/1
  • :target: [I]Lookout[/I]: Argagarg Garg L1 1/3
    [B]In Play:[/B]
  • Rich Earth
  • Playful Panda 2/1
  • Verdant Tree (healing 1) 3 health
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Tricycleoid
Hyperion


STARTING HAND
Nullcraft
Temporal Research
Neo Plexus
Stewardess of the Undone


WORKERS
Time Spiral
Tinkerer
Temporal Research


NextHand

Argonaut
Forgotten Fighter
Plasmodium
Nullcraft (1/1, Flying, Haste)


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Nullcraft kills Panda
Stewardess of the Undone, Bounces tech wisp - ($4)
Mox deals 1 real damage to Young treant
Tech 2 (Present) - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (2/1+A, Indestructalbe)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Stewardess of the Undone (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

He is giving me no presure, so I might as well tech up quickly. Nullcraft is risky as he can Tech 2 Balance and play a wandering mimic next turn, so lets just not play it until I know his tech choice.

@Shadow_Night_Black Mox can’t patrol, since it already attacked. Do you want to alter any part of the turn?

oops sorry, Mox won’t attack then.

1 Like

Just as well, come to think of it; Verdant Tree would just heal it back up.

@Shadow_Night_Black

P1T4


Tech StartingHand Workers

TECH
Tiny Basilisk
Nature Reclaims


STARTING HAND
Rampant Growth
Giant Panda
Forest’s Favor
Galina Glimmer


WORKERS
Spore Shambler
Tiger Cub
Ironbark Treant
Forest’s Favor


NextHand

Behind the Ferns
Rampant Growth
Murkwood Allies
Merfolk Prospector


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Summon Giant Panda - ($4)
Maxband Argagarg - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant 0/2+a can’t attack
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: 0/1 Wisp
  • :target: [I]Lookout[/I]: Water Elemental (anti-air) 3/3
    [B]In Play:[/B]
  • Rich Earth
  • Giant Panda 2/4
  • Verdant Tree (healing 1) 3 health
  • Argagarg Garg L5 1/5
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Now!
Temporal Distortion


STARTING HAND
Forgotten Fighter
Argonaut
Plasmodium
Nullcraft (1/1, Flying, Haste)


WORKERS
Time Spiral
Tinkerer
Temporal Research
Plasmodium


NextHand

Tricycleoid
Fading Argonaut (3/3 + A, Fading 3)
Neo Plexus
Hyperion
Nullcraft (1/1, Flying, Haste)


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Stewardess kills Treant
Max level Geiger, flicker Stewardess, bounces Water ele to hand - ($0)
Mox Kills Wisp

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Stewardess of the Undone (3/3 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Gieger (3/4, lvl 5)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Hardened Mox (2/1, Indestructalbe)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

[details=Thoughts]
Max geiger allows me to go back up on cards and deal with the Water elemental nicely, seems like a good play, got several good choices of tech 2 next turn.
Against green, it is really important to keep their board clear, they have no haste (that you don’t give them), and so you can always know how much to patrol and if they have no units, they have no comeback solution[/details]

1 Like

@Shadow_Night_Black

P1T5


Tech StartingHand Workers

TECH
Wandering Mimic
Fairie Dragon


STARTING HAND
Merfolk Prospector
Behind the Ferns
Murkwood Allies
Rampant Growth
Galina Glimmer


WORKERS
Spore Shambler
Tiger Cub
Ironbark Treant
Forest’s Favor
Merfolk Prospector


NextHand

Playful Panda
Fairie Dragon
Rampant Growth
Nature Reclaims
Tiny Basilisk


Tech 2 card(s)
Draw from Technician
Get Paid - ($8)
Worker
Cast Rampant Growth on Giant Panda, Panda kills Stewardess and takes 1 damage - ($6)
Exhaust Verdant Tree; my tech buildings build instantly
Build Tech 2 - Balance - ($2)
Summon Calamandra - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Argagarg Garg L5 1/5
  • :psfist: [I]Elite[/I]: Calamandra Moss L1 2/3
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Giant Panda 2/3
  • Verdant Tree (healing 1) 3 health
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Immortal
Now!


STARTING HAND
Neo Plexus
Hyperion
Tricycleoid
Fading Argonaut (3/3 + A, Fading 3)
Nullcraft (1/1, Flying, Haste)


WORKERS
Time Spiral
Tinkerer
Temporal Research
Plasmodium
Forgotten Fighter


NextHand

Now!
Now!
Hyperion
Temporal Distortion
Argonaut


Tech 2 card(s)
Get Paid - ($9)
vir - ($7)
Vir peeks and exchanges - ($6)
Mox runs into Arg, dealing 1 damage
Tricyleoid - ($1)
Gieger runs into Arg dealing 3 damage and sparkshooting Cal
Tricyleoid Spends 3 runes to kill Arg and Cal, Vir to lvl 5
Worker - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tricycleoid (3/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Gieger (3/3, lvl 5)
  • Vir (3/3, lvl 5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts

He has 1 attacker, I need one patroller to keep my stuff safe.playing the Tricyleoid here to not give him haste, and can set up the TD Hyperion combo with vir for next turn (plus he should have problems with a 6/7 untargetable unit if this game lasts that long.)

P1T6


Tech StartingHand Workers

TECH
Dothram Horselord
Wandering Mimic


STARTING HAND
Nature Reclaims
Playful Panda
Tiny Basilisk
Fairie Dragon
Rampant Growth


WORKERS
Spore Shambler
Tiger Cub
Ironbark Treant
Forest’s Favor
Merfolk Prospector
Playful Panda


NextHand

Galina Glimmer
Behind the Ferns
Wandering Mimic
Murkwood Allies


Discard

Tiny Basilisk
Rampant Growth
Dothram Horselord
Wandering Mimic


Tech 2 card(s)
Get Paid - ($9)
Worker
Verdant Tree heals up Giant Panda
Summon Fairie Dragon, placing a feather rune on Giant Panda - ($5)
Summon Midori - ($3)
Play (and trash) Nature Reclaims to trash Battle Suits - ($1)
Giant Panda flies over Tricycloid and kills Vir; Midori levels to 3

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Midori L3 3/3
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Fairie Dragon 4/2 flying resist 1
    [B]In Play:[/B]
  • Rich Earth
  • Giant Panda (feather rune) 3/1 flying
  • Verdant Tree (healing 1) 3 health
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

I feel kinda dirty for doing this, but people only ever let me do this once, so I might as well take the chance.

P2T6


StartingHand Workers

STARTING HAND
Hyperion
Temporal Distortion
Argonaut
Now!
Now!


WORKERS
Time Spiral
Tinkerer
Temporal Research
Plasmodium
Forgotten Fighter


NextHand

Stewardess of the Undone (3/3 + A)
Fading Argonaut (3/3 + A, Fading 3)
Immortal
Neo Plexus


Discard

Temporal Distortion
Now!
Now!
Argonaut
Hyperion


Tech 0 card(s)
Get Paid - ($10)
TD Tricyleoid into a Void Star - ($8)
Now! Void Star - ($7)
Tricyleoid - ($2)
Tricyleoid pings the flying Panda to death
Void star hits Midori and overpowers to Fearie Dragon, Killing both
Now! Tricyleoid - ($1)
Geiger breaks your tree
Tricyleoid breaks your tech 2

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Gieger (3/3, lvl 5)
  • Tricycleoid (5/5, 2 runes)
  • Void Star (5/4, Overpower, Flying)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
Thoughts

As a warning to those not familiar with purple/Present, Geiger is the real threat. Not Vir/Prynn.

1 Like

Dang! And now I’m kicking myself for killing Vir over Geiger; I’d rather face a forecasted mech any day than that monstrosity! I think I should know after this turn if I even have a chance (probably not).

P1T7


Tech StartingHand Workers

TECH
Circle of Life


STARTING HAND
Galina Glimmer
Murkwood Allies
Behind the Ferns
Wandering Mimic


WORKERS
Spore Shambler
Tiger Cub
Ironbark Treant
Forest’s Favor
Merfolk Prospector
Playful Panda


NextHand

Murkwood Allies
Young Treant
Fairie Dragon
Verdant Tree
Dothram Horselord


Tech 1 card(s)
Get Paid + float - ($11)
Summon Calamandra - ($9)
Cast Murkwood Allies to summon four frogs - ($4)
Build Tower - ($1)
Rebuild Tech II

Float ($1)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Frog 1/1+a
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Frog 1/1
  • :target: [I]Lookout[/I]: Frog 1/1 resist 1
    [B]In Play:[/B]
  • Rich Earth
  • Calamandra L1 2/3
  • Frog 1/1
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

P2T7


StartingHand Workers

STARTING HAND
Neo Plexus
Fading Argonaut (3/3 + A, Fading 3)
Stewardess of the Undone (3/3 + A)
Immortal


WORKERS
Time Spiral
Tinkerer
Temporal Research
Plasmodium
Forgotten Fighter


NextHand

Stewardess of the Undone (3/3 + A)
Temporal Distortion
Nullcraft (1/1, Flying, Haste)
Neo Plexus
Now!


Tech 0 card(s)
Get Paid + float - ($11)
Void star breaks your tech 2
Tricleoid kills your SL
Geieger kills yout tech, Sparks Lookout.
Immortal - ($5)
Tower - ($2)

Float ($2)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Immortal (5/5 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Gieger (3/1, lvl 5)
  • Tricycleoid (5/3, 2 runes)
  • Void Star (5/3, Overpower, Flying)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 10

P1T8


StartingHand Workers

STARTING HAND
Young Treant
Murkwood Allies
Verdant Tree
Dothram Horselord
Fairie Dragon
Tiny Basilisk
Wandering Mimic


WORKERS
Spore Shambler
Tiger Cub
Ironbark Treant
Forest’s Favor
Merfolk Prospector
Playful Panda
Dothram Horselord


NextHand

Giant Panda
Circle of Life
Behind the Ferns
Rampant Growth
Galina Glimmer


Discard

Murkwood Allies
Verdant Tree
Wandering Mimic
Fairie Dragon
Tiny Basilisk


Tech 0 card(s)
Get Paid + float - ($11)
(Draw a card from Technician)
Summon Young Treant and draw a card - ($9)
Murkwood Allies (with Boost) - ($0)
Worker a card
Rebuild Tech II

Float ($0)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant 0/2+a can’t attack
  • :psfist: [I]Elite[/I]: Frog 2/1
  • :ps_: [I]Scavenger[/I]: Beast 4/4
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Frog 1/1 resist 1
    [B]In Play:[/B]
  • Rich Earth
  • Calamandra L1 2/3
  • Frog 1/1
  • Frog 1/1
  • Frog 1/1
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

P2T8


StartingHand Workers

STARTING HAND
Nullcraft (1/1, Flying, Haste)
Temporal Distortion
Stewardess of the Undone (3/3 + A)
Neo Plexus
Now!


WORKERS
Time Spiral
Tinkerer
Temporal Research
Plasmodium
Forgotten Fighter


NextHand

Argonaut
Fading Argonaut (3/3 + A, Fading 3)
Temporal Distortion
Hyperion
Now!


Tech 0 card(s)
Get Paid + float - ($12)
Temoral Distortion Tricyleoid into a Void Star - ($10)
Now! Void Star - ($9)
Power up both Void Stars - ($1)
Void stars deal 18 Damage to your base.
GG!

Float ($1)
Discard 4, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Immortal (5/5 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Gieger (3/1, lvl 5)
  • Void Star (9/2, Overpower, Flying)
  • Void Star (9/3, Overpower, Flying)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
    GG!

Gg! Figured I wasn’t long for this world. Mind another warm-up before we begin in earnest, swapping first and second?

1 Like

Sure !
P1T1


StartingHand Workers

STARTING HAND
Tinkerer
Battle Suits
Hardened Mox
Plasmodium
Neo Plexus


WORKERS
Neo Plexus


NextHand

Fading Argonaut
Nullcraft
Temporal Research
Forgotten Fighter
Time Spiral


Discard

Tinkerer
Battle Suits
Hardened Mox


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Plasmodium - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (4/4, Forecast 3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5
Thoughts

Lets try full on Forecast shall we?

1 Like