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[MMM1] WARM-UP: EricF (Purple) vs Jadiel (Black)

@Jadiel - how much warm up do you want? We should do at least one game, just to check in.

Also, we don’t have to play now, you can leave this open until you have more time.

[details=Game 1, Player 1, Turn 1]Time Spiral
Tinkerer -> Worker
Neo Plexus
Hardened Mox
Battle Suits
[/details]

4 gold (4)
Worker (3)
Hardened Mox (0)
Discard 3, Draw 5

Lookout - Hardened Mox (1/1)

5 workers, 0 gold
Hand: 5
Deck: 0
Discard: 3

I’m happy to do as much or as little as you like. I’m pretty comfortable with Black as a spec, as I played a tournament with it, but I’m less sure about the matchup specifically. Having said that, I had a lot of games on the other side of it in the RACE tournament, so yeah happy to do whatever really…

P2T1


StartingHand Workers

STARTING HAND
Deteriorate
Skeletal Archery
Thieving Imp
Pestering Haunt
Jandra, the Negator


WORKERS
Jandra, the Negator


NextHand

Skeleton Javelineer
Poisonblade Rogue
Summon Skeletons
Graveyard
Sacrifice the Weak


Discard

Skeletal Archery
Thieving Imp
Deteriorate


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
Skeleton - ($1)
Pestering Haunt
Tech I - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Garth (1/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

[details=P1, Turn 2]Temporal Research
Forgotten Fighter
Plasmodium -> Worker
Fading Argonaut
Nullcraft

Tech in Stewardess and Sentry
[/details]
5 gold (5)
Worker (4)
Tech I (3)
Nullcraft (1), kill Pestering Haunt
Discard 3, rs, Draw 5. Float 1 gold.

SQL - Hardened Mox (1/1 +1)

Nullcraft (1/1)

6 workers, 1 gold
Hand: 5
Deck: 3
Discard: 0

[details=Next hand]Battle Suits
Neo Plexus
Sentry
Forgotten Fighter
Fading Argonaut[/details]

P2T2


Tech StartingHand Workers

TECH
Hooded Executioner
Hooded Executioner


STARTING HAND
Poisonblade Rogue
Graveyard
Sacrifice the Weak
Summon Skeletons
Skeleton Javelineer


WORKERS
Jandra, the Negator
Summon Skeletons


NextHand

Graveyard
Pestering Haunt
Thieving Imp
Hooded Executioner
Skeletal Archery


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Skeleton - ($4)
Skeleton Javelineer - ($3)
Tower - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Garth (1/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]: Skeleton Javelineer (1/1, rune)
  • :target: [I]Lookout[/I]: Skeleton (1/1)
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

[details=P1, Turn 3]Battle Suits
Neo Plexus -> Worker
Sentry
Forgotten Fighter
Fading Argonaut

Tech Temporal Distortion x2[/details]
6 gold (7)
Worker (6)
Fading Argo (4)
Geiger (2)
Discard 3, Draw 3, rs, Draw 2. Float 2 gold.

SQL - Fading Argo (2/3 +1) [3]
Scavenger - Nullcraft (1/1)
Lookout - Hardened Mox (1/1)

L1 Geiger (2/3)

7 workers, 2 gold
Hand: 5
Deck: 3
Discard: 0

[details=Next Hand]Time Spiral
Temporal Research
Stewardess of the Undone
Sentry
Temporal Distortion
[/details]

Sorry for the delay in this - work is crazy busy atm, and I haven’t got the headspace for Codex. Should be able to pick it up again at the weekend. Hope that’s ok.

No worries, there isn’t a time constraint on this.

1 Like

Sorry for the delay!

P2T3


Tech StartingHand Workers

TECH
Bone Collector
Bone Collector


STARTING HAND
Thieving Imp
Pestering Haunt
Graveyard
Skeletal Archery
Hooded Executioner
Poisonblade Rogue


WORKERS
Jandra, the Negator
Summon Skeletons


NextHand

Hooded Executioner
Poisonblade Rogue
Thieving Imp
Deteriorate
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($7)
Skeletal Archery - ($5)
Skeleton attacks Fargo at range
Garth deals 1 damage to Fargo
Midband Garth - ($2)
Sac exhausted Skeleton to draw
Skeleton and Javelineer kill Fargo at range
Pestering Haunt
Hooded Executioner - ($0)
Skip Worker

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hooded Executioner (3/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L4 Garth (2/4)
  • Skeleton Javelineer (1/1, rune)
  • Skeleton (1/1)
  • Pestering Haunt (1/1)
  • Skeletal Archery
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

[details=P1, Turn 4]Tech Tricycloid and Immortal

Time Spiral
Temporal Research -> Worker
Stewardess of the Undone
Sentry
Temporal Distortion

[/details]
7 gold (9)
Worker (8)
Stewardess, bouncing Skeleton token (5)
Tech II Present (1)
Discard 3, Draw 3, rs, Draw 2. Float 1 gold.

SQL - Hardened Mox (1/1 +1)
Scavenger - Stewardess (2/3)
Technician - Nullcraft (1/1)

L1 Geiger (2/3)

Base - 20
Tech I - 5
Tech II - 5
Spec: Present

8 workers, 1 gold
Hand: 5
Deck: 4
Discard: 0

P2T4


Tech StartingHand Workers

TECH
Shadow Blade
Twilight Baron


STARTING HAND
Hooded Executioner
Deteriorate
Sacrifice the Weak
Thieving Imp
Poisonblade Rogue


WORKERS
Jandra, the Negator
Summon Skeletons
Poisonblade Rogue


NextHand

Bone Collector
Shadow Blade
Graveyard
Bone Collector


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Garth casts Deteriorate on Mox
Skeleton - ($5)
Javelineer kills Nullcraft, you draw
Sac the Weak, Skele and Stewardess die, you get 1g - ($3)
Maxband Garth, rez Twilight Baron from discard - ($0)
Garth and HE break T2, your base to 18
Haunt hits T1 for 1

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Twilight Baron (4/4A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L7 Garth (3/4)
  • Skeleton Javelineer (1/1, rune)
  • Hooded Executioner (3/3)
  • Pestering Haunt (1/1)
  • Skeletal Archery
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

[details=P1, Turn 5]Battle Suits
Forgotten Fighter -> Worker
Temporal Distortion
Sentry
Temporal Distortion
+Tricycloid

Tech in Hyperion and Rewind
[/details]
8 gold (10)
Rebuild Tech II
Worker (9)
Tower (6)
Sentry (4)
Battle Suits (2)
Discard 3, Draw 3, rs, Draw 2. Float 2 gold.

SQL - Mox (2/1 +1)
Scavenger - L1 Geiger (2/3)
Tech - Sentry (3/2)

Battle Suits
Base - 18
Tech I - 5
Tech II - 5
Spec: Present
Tower - 4

9 workers, 2 gold
Hand: 5
Deck: 5
Discard: 0

P2T5


Tech StartingHand Workers

TECH
Soul Stone
Soul Stone


STARTING HAND
Bone Collector
Graveyard
Bone Collector
Shadow Blade
Sacrifice the Weak


WORKERS
Jandra, the Negator
Summon Skeletons
Poisonblade Rogue
Graveyard


NextHand

Shadow Blade
Hooded Executioner
Deteriorate
Thieving Imp


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Garth makes a Skeleton and sacs it to draw - ($6)
TB kills Mox, OPs to Sentry, you draw
Garth kills Geiger, you get 1g
HE, Haunt and Javelineer break T2, your base to 16
Bone Collector #1 - ($4)
Bone Collector #2 - ($2)

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bone Collector #1 (3/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bone Collector #2 (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L7 Garth (3/1)
  • Twilight Baron (4/1)
  • Hooded Executioner (3/2)
  • Skeletal Archery
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9

[details=P1, Turn 6]Fading Argonaut
Time Spiral
Immortal -> Worker
Temporal Distortion
Nullcraft
Hyperion

Tech in replacement Immortal and an Origin Story

Top Card: Tricycloid
[/details]
9 gold (12)
Re-build
Worker (11)
Vir (9)
Nullcraft, Trade with Garth, Vir to L3 (7)
Fading Argo (5)
Max Vir (1)
Discard 3, Draw 4, rs, Draw 1. Float 1 gold

SQL - Hardened Mox (2/1 +1)
Scavenger - L7 Vir (3/5)
Tech - Fading Argo (3/3) [3]

Untargetable Mech (6/7) %Forecast: 2

Battle Suits
Base - 16
Tech I - 5
Tech II - 5
Spec: Present
Tower - 4

10 workers, 1 gold
Hand: 5
Deck: 6
Discard: 0

ETA: I just realised that though I dealt 1 damage to your Tech I on T4, you haven’t been tracking it…

P2T6


Tech StartingHand Workers

TECH
Dark Pact
Shadow Blade


STARTING HAND
Thieving Imp
Deteriorate
Hooded Executioner
Shadow Blade


WORKERS
Jandra, the Negator
Summon Skeletons
Poisonblade Rogue
Graveyard


NextHand

Pestering Haunt
Soul Stone
Sacrifice the Weak
Skeleton Javelineer


Discard

Deteriorate
Shadow Blade
Twilight Baron
Hooded Executioner
Thieving Imp
Hooded Executioner
Dark Pact
Shadow Blade


Tech 2 card(s)
Get Paid + float - ($11)
Vandy - ($9)
Vandy casts Deteriorate on Mox
Vandy casts Shadow Blade on Fargo, you discard at random then draw - ($6)
Maxband Vandy, dooming Mox and HE - ($2)
HE trades with Vir, you get 1g
Baron breaks Tech I, your base to 14
BC #1 & BC#2 break Tech II, your base to 12, I get 2 Skeletons
Hero’s Hall, my base to 18 - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bone Collector #1 (3/2)
  • Bone Collector #2 (3/2)
  • L5 Vandy (4/5)
  • Skeletal Archery
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 8
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

[details=P1, Turn 7]Temporal Distortion
Stewardess of the Undone
Rewind
Origin Story
Time Spiral
(discarded Tricycloid)[/details]
10 gold (12)
Untargetable Mech (6/7) %Forecast: 1

Alright, I don’t have a position to be able to come back here. gg.

I’ll think about this for a bit, and consider if I need to be making a different strategic choice, or just draw better.

GG. Just post your P1T1 when you’re ready.

Is this one still happening?

Doubtful, EricF dropped off the forums back in June/July