[MMM1] Warm-up: Blue (Dreamfire) vs. Purple (holytispon)

"P1T9


StartingHand Workers

STARTING HAND
Temporal Distortion
Hive
Fading Argonaut 2/3A @3
Xenostalker
Hive


WORKERS
Plasmodium
Neo Plexus
Tinkerer
Time Spiral
Forgotten Fighter
Battle Suits
Void Star
Stewardess of the undone


NextHand

Promise of Payment
Omegacron
Hive
Temporal Research
Now!


Discard

Hive
Xenostalker
Fading Argonaut 2/3A @3
Temporal Distortion


Tech 0 card(s)
Get Paid + float - ($15)
peek
Prynn, to max - ($7)
Trash the Gryphon, paying resist 3 - ($4)
Exhaust Vir to play Omegacron from top of deck - ($2)
peek again
exchange a card - ($1)
worker - ($0)

Float ($0)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L7 Prynn 3/5A Fading @2
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Sentry, in prison
  • Mech 6/7 untargetable Forecast @1
  • Omegacron, 9/7 untargetable, haste, Forecast @6
  • L7 Vir 3/5
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 12
Thoughts

I think Iā€™m actually in a good spot. Free speech wonā€™t do anything to either of my heroes, really. Judgment day wonā€™t do anything either. All he can do is spam the board but Iā€™m going to have quite a few units ready to attack next turn. Hopefully I can draw another Omegacron which would seal the deal (unless he uses another injunction, which would be annoying). I was 1 gold short for building tech3 which could have been nice.

"

P2T9


StartingHand Workers

STARTING HAND
Insurance Agent
Spectral Aven
Reputable Newsman
Injunction
Lawful Search
Building Inspector (Lawful Search draw)


WORKERS
Porkhand Magistrate
Traffic Director
Bluecoat Musketeer
Manufactured Truth
Free Speech
Building Inspector


NextHand

Injunction
Hallucination
Lawbringer Gryphon


Tech 0 card(s)
Get Paid - ($10)
Lawful Search your hand, I draw - ($9)
Worker - ($8)
Injunction on tech 2 - ($5)
Quince + Mirror - ($3)
Reputable Newsman, blocking $2 - ($1)
Insurance Agent, insuring himself - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bigby level 5 (3/4A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Reputable Newsman (0/3)
  • :pschip: [I]Technician[/I]: Insurance Agent (2/2), insuring himself
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Quince lvl 1 (1/3)
  • Mirror (0/1)
  • Jail (3), holding Sentry
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Law)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11
Thoughts

Damn, shouldā€™ve known it was too early to play Lawbringer. I definitely need to Lawful Search before deciding what to do next.
ā€¦
Yeah, first order of business is another Injunction. That takes care of the units as well as both teched spells. I could drop Newsman to block Temporal Research too, at the cost of playing Oni. Vir could still get up to his normal shenanigans, but Prynn shouldnā€™t have the runes to disappear anyone else.
If I patrol Bigby alone in Elite, Prynn canā€™t get a new rune safely and fades next turn. Except that, of course, Omeagecron could rush in and swat Bigby aside, leaving my backline exposed.
Hmm, first priority is keeping Quince alive. So Bigby in SQL, Newsman behind him in scav, and Iā€™ll throw Insurance Agent in as another patroller. Then if my patrol all dies Iā€™ll still have Quince lvl 1, a Mirror, and 13 gold next turn. Not enough to copy a brand new Lawbringer, but more than enough to punish a rushed Omegacron.
That also means none of my patrollers pack enough punch to kill holytisponā€™s heroes, so he canā€™t suicide them to bring in Geiger.
ā€¦
After the draw: back-to-back Injunctions! Makes me sorry I put Bigby in SQLā€¦

"P1T10


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Hive
Now!
Temporal Research
Omegacron
Promise of Payment
Unphase
Double Time


WORKERS
Plasmodium
Neo Plexus
Tinkerer
Time Spiral


NextHand

Temporal Distortion
Seer
Nebula
Fading Argonaut 2/3A @3
Omegacron


Tech 2 card(s)
Get Paid - ($12)
Mech arrives! omegacron to 5, Prynn to 1
Mech kills bigby
Prynn kills newsy, gains a rune
Temporal Research, draw 2 - ($10)
Vir casts promise of payment
Vir casts double time!
Sac mech for Omegacron, who goes to 4
Exchange a card - ($9)
Vir kills the insurance agent
Sac 4 workers for Omegacron
Omegacron kills Quince
Nullcraft to jail, sentry to patrol - ($7)
heroes hall - ($5)
Owes 6g next turn

Float ($5)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: sentry 3/2 anti-air, prevent one damage from ability
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nullcraft, in jail
  • L7 Vir 3/2[5]
  • Omegacron, 9/5[7] untargetable, haste,
  • L7 Prynn 3/4[5] Fading @2, holding Gryphon
  • Double Time @3
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Heroesā€™ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 5
  • Workers: 8
Thoughts

What a grindy game. I can sac Vir to Omegacron but still canā€™t bring a second hero because of the injunction. Geiger would have allowed me to flicker Omegacron and finish the game. But if Geiger comes when Prynn is out, th base starts flying. Hereā€™s the dilemma /- do I use omegacron to kill Quince or tech 3? Without the tech, he can copy my Omegacron but Iā€™d leave th tech - another gryphon can come. I killing Quince is more important and hipeful Iā€™ll get a seer to deal with the gryphon

"

Virā€™s Mech doesnā€™t have haste. Would be terrifying if it did :fearful:

1 Like

Sorry about all that. Playing such an involved late game scenario has been tough with all the travelling Iā€™ve been doing.

"P1T10


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Hive
Now!
Temporal Research
Omegacron
Promise of Payment


WORKERS
Plasmodium
Neo Plexus
Tinkerer
Nebula


NextHand

Temporal Distortion
Unphase
Omegacron
Nullcraft
Double Time


Tech 2 card(s)
Get Paid - ($12)
Mech arrives! Omegacron to 5, Prynn to 1
peek
sac 5 workers for Omgeacron, kills Bigby
Prynn kills newsy, gains a rune
Heroesā€™ Hall - ($10)
Exchange a card - ($9)
worker - ($8)

Float ($8)
Discard 4, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Mech 6/7A untargetable
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L7 Vir 3/5
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Sentry, in prison
  • Omegacron, 9/3[7] untargetable, haste
  • L7 Prynn 3/4[5] Fading @2
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Heroesā€™ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 8
  • Workers: 8
    "

P2T10


StartingHand Workers

STARTING HAND
Hallucination
Lawbringer Gryphon
Injunction
Spectral Aven (insurance draw)


WORKERS
Porkhand Magistrate
Traffic Director
Bluecoat Musketeer
Manufactured Truth
Free Speech
Building Inspector
Spectral Aven


NextHand

Judgment Day
Insurance Agent
Arrest
Lawful Search
Brave Knight


Discard

Reputable Newsman
Insurance Agent
Hallucination
Injunction
Lawbringer Gryphon


Tech 0 card(s)
Get Paid - ($11)
Scav gold - ($12)
Quince to lvl 3 - ($10)
Use Quinceā€™s midband, Mirror copies Omegacron - ($8)
Mirror Omegacron kills Mech
Onimaru - ($6)
Make another Mirror - ($4)
Use Quinceā€™s midband, new Mirror copies Omegacron - ($2)
Mirror Omegacron #2 kills Vir, Oni to lvl 3
Insurance Agent dies hitting real Omegacron for 2, I get 1 gold and draw - ($3)
Quince dies finishing real Omegacron, levels fizzle
Oni to midband - ($1)
Worker - ($0)
At end of turn, both Mirror Omegacrons are trashed

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Oni lvl 5 (3/4)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jail (3), holding Sentry
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Law)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 12
Thoughts

Wish I had 1 more gold to maxband Quince and get a copied Lawbringer, that wouldā€™ve finished the game. Instead I have to rely on expensive copied Omegacrons. The real bummer is that I canā€™t trade them away (smart of holytispon to take his tower down), otherwise I couldā€™ve brought in a 3rd one and cleared the board.
I canā€™t get at Prynn yet, leaving me still Gryphon-less, but at least I can clear Omegacron. That prevents Geiger from flickering him next turn.
There are plenty of things that could get rid of Oni here, but if things get out of hand, I can always Judgment Day next turn. Iā€™ll even have gold left to play an Insurance Agent.

"P1T11


Tech StartingHand Workers

TECH
Void Star
Argonaut


STARTING HAND
Omegacron
Nullcraft
Unphase
Double Time
Temporal Distortion
Fading Argonaut 2/3A @3


WORKERS


NextHand

Hive
Promise of Payment
Hive
Seer


Discard

Omegacron
Nullcraft
Temporal Distortion
Unphase
Sentry
Void Star
Argonaut


Tech 2 card(s)
Get Paid + float - ($16)
Prynn to 1
Omegacron - ($14)
Nullcraft to jail, sentry arrives - ($12)
Fargo to jail, Nullcraft arrives - ($10)
Geiger - ($8)
Geiger casts Temporal distortion on the Sentry, get Knight of the Concalve - ($6)
Worker - ($5)
Nullcraft pings tower and dies
Sac 6 workers for Omegacron, which arrives!
Omegacron kills Oni, Geiger levels
Prynn finishes off the tower, gets a parting shot and one rune. your base to 16

Float ($5)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Max Geiger L3 2/4
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Fading Argonaut 2/3A in jail
  • Knight of the Conclave 4/4 Resist 1 @3
  • L7 Prynn 3/3[5] Fading @2
  • Omegacron 9/3[7] Untargetable
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Heroesā€™ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 5
  • Workers: 4
Thoughts

There could still be a freaking injunction. As well as the flying bastard. I guess itā€™s just a thing that flickering future units doesnā€™t work.

"

btw, it says workers: 4 but thatā€™s because the spreadsheet doesnā€™t know you can have less. Iā€™ll have to subtract one gold from my upkeep next turn.

This has been an awesome, swingy game. Iā€™m holding on for dear life here.
One thing about your hand: you had 5 cards at the end of T10 + 1 from technician when Vir died. Then you played Omegacron, Nullcraft, Fargo, TD and a worker, which shouldā€™ve brought you to discard 1, draw 3.

P2T11


StartingHand Workers

STARTING HAND
Judgment Day
Arrest
Lawful Search
Insurance Agent
Brave Knight


WORKERS
Porkhand Magistrate
Traffic Director
Bluecoat Musketeer
Manufactured Truth
Free Speech
Building Inspector
Spectral Aven


NextHand

Arrest
Judgment Day
Insurance Agent
Elite Training
Insurance Agent


Tech 0 card(s)
Get Paid - ($12)
Scav gold - ($13)
Skip worker
Bigby - ($11)
to maxband - ($7)
Judgment Day, leaving only heroes - ($3)
Brave Knight - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Brave Knight (3/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Bigby lvl 5 (3/4)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jail (3), holding Fading Argonaut
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Law)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 12
Thoughts

It seems that holytispon missed lethal last turn: Prynn and Nullcraft trade with Oni, Omegacron hits base to 9, maxband Geiger to flicker Omegacron, hits base to 0.
To keep something similar from happening next turn, I have to take Omegacron out, which I can only do with Judgment Day. I can follow up with Brave Knight, to discourage Prynn from attacking and maybe, finally get my Lawbringer back?
I mean, the saccā€™d workers have to start taxing him at some point, right? Plus his hand is pretty low, and he keeps teching so his deck should be bloated. I just hope I can hold out a bit longer.

Edit: as Hobusu points out, I wasnā€™t in immediate danger of lethal due to the way Forecast works. In which case, Judgment Day seems like overkill against a single damaged Omegacron. Still, I have some hope that my card and worker advantage would help mitigate the inefficiency of that play.

Except that temporal distortion brought sentry back to my handā€¦

1 Like

Of course, youā€™re right! Sorry, I donā€™t have much experience with that card, so I never thought of that. Iā€™m also just noticing that Knight of the Conclave survives Judgment Day since heā€™s still in the future. I definitely need to brush up on my purpleā€¦

Am I right in thinking that a unit in Jail would also survive Judgement Day? If thatā€™s true, it looks like the only one you destroyed was Omegacron (though that may be worth it).

Yup. You can check out my thoughts in the last turn to see my reasoning for going through with it.

Response to your Thoughts

Wouldnā€™t flickering Omegacron reset its Forecast? If I counted right he only had 2 workers and 2 heroes to sacrifice to it, so I donā€™t think that wouldā€™ve worked that turn.

1 Like
Response to your response

Yeah, I think youā€™re right about that. The ability says ā€œreturn it to playā€, and the ruling re Forecast says ā€œWhen it would come into play from something other than forecast, instead it goes to the ā€œfutureā€ zone and gets time runesā€. In which case, that was probably a misplay on my part.

1 Like

I was expecting a judgment day to kill my Omegacron. In truth, I think you just won the game. It seems to me that Iā€™m running out of steam here and from my perspective - this game had a lot of back and forth but you were always ahead and had quite a good control grip over the game. Repeated injuction and judgment day to keep clear, I never really got to your tech buildings, and I played an Omegacron that gave you two cheap Omegacrons of your own - which was a great move to turn my strongest weapon against me, all the while letting me destroy my own economy without even scratching your base. This might take a few more turns, as we are both grinding it but I think itā€™s pretty much downhill for me nowā€¦

"P1T12


StartingHand Workers

STARTING HAND
Seer
Hive
Hive
Promise of Payment


WORKERS


NextHand

Temporal Research
Now!


Discard

Omegacron
Nullcraft
Temporal Distortion
Unphase
Sentry
Void Star
Argonaut
Omegacron 9/3[7] Untargetable
Promise of Payment


Tech 0 card(s)
Get Paid + float - ($9)
less than 4 workers - ($8)
Prynn fades to 1, KotC forecasts to 2
Seer to Jail - ($7)
Vir - ($5)
Vir peeks
Vir casts Promise of Payment
Hive in jail, Seer comes in and Prynn gets a rune (to 2)
Geiger attacks the Brave knight, giving him one real damage
Worker (Iā€™m now back to 4) - ($4)

Float ($4)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Fading Argonaut 2/3 @3
  • :pschip: [I]Technician[/I]: Seer 2/1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hive, in prison
  • Knight of the Conclave 4/4 Resist 1 @2
  • L7 Prynn 3/3[5] Fading @2, holding Lawbringer Gryphon
  • Max Geiger L3 2/1[4]
  • L1 Vir 2/3
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Heroesā€™ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 2
  • Disc: 9
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 4
    "

Yeah, I think this turn just about seals it. Youā€™ll be hard-pressed to respond with Promise of Payment sapping your gold, and Iā€™m setting up flying lethal with obliterate 12 next turn.

P2T12


StartingHand Workers

STARTING HAND
Elite Training
Arrest
Insurance Agent
Insurance Agent
Judgment Day
Hallucination (insurance draw)


WORKERS
Porkhand Magistrate
Traffic Director
Bluecoat Musketeer
Manufactured Truth
Free Speech
Building Inspector
Spectral Aven
Hallucination


NextHand

Lawful Search
Reputable Newsman
Insurance Agent
Injunction
Lawbringer Gryphon


Discard

Elite Training
Arrest
Judgment Day


Tech 0 card(s)
Get Paid - ($12)
Insurance Agent, insures Fading Argonaut - ($11)
Oni - ($9)
Elite Training on Bigby and Brave Knight - ($7)
Brave Knight kills Fargo and survives thanks to armor, sparkshots Seer, you get 1 gold and draw, I get 2 gold and draw - ($9)
Quince + Mirror - ($7)
Quince to maxband - ($3)
Bigby kills Prynn and survives thanks to armor, Oni to lvl 3
Lawbringer returns from trash, copied by Mirror, my base is flying
Worker - ($2)
Make an extra Mirror - ($0)

Float ($0)
Stash 1, Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Brave Knight (4/1A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Insurance Agent (2/2)
  • :pschip: [I]Technician[/I]: Oni lvl 3 (2/3)
  • :target: [I]Lookout[/I]: Copy of Lawbringer Gryphon (7/6)
    [B]In Play:[/B]
  • Bigby lvl 5 (4/1)
  • Quince lvl 5 (1/5)
  • Lawbringer Gryphon (7/6)
  • Mirror (0/1)
  • Jail (3), holding Hive
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Law)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 13
Thoughts

I can clear holytisponā€™s patrol with Brave Knight and either Arrest or Elite Training. The first denies a card from holytispon, the second keeps Brave Knight alive and able to patrol. Iā€™m not too worried about holytispon having cards, since after Promise of Payment heā€™s down to 2 gold on his next turn (3 with scav), so Elite Training it is.
Then Bigby can kill Prynn and free my long-gone Lawbringer. To capitalize on its return, I can bring maxband Quince and get a free copy. With Insurance Agent, I can even afford an extra copy, just in case I want to drop another Lawbringer next turn.
For patrol, I have the Knight, the Agent, and Oni, who should be able to stand up to Geiger and Vir. Specifically, if one of them trades with Knight, Oni levels up to midband. And Iā€™ll put the copied Lawbringer in lookout just in case holytispon draws Now!, since with resist 3 he wonā€™t be able to pop it.

GG. Very well played, sir. This game was pretty crazy, and hard to play on the forums (probably would be hard IRL too though). I was traveling and playing in various states of being jet-lagged, but I think it just meant I considered too many possible moves rather than too few. If any of the viewers (or opponents!) have thoughts on what I could have done better, Iā€™m happy to hear because I feel like earlier on I was in a good position but slowly lost grasp as you hammered on and on. I donā€™t think Iā€™m the best Codex player by a very long shot but I do feel like Purple is somewhat disadvantaged vs. Blue for various reasons. Even if Purple has answers to most of what Blue can do, it feels hampered by Blueā€™s ability to respond and limited to relatively predictable plays.

I think we can start the series. Weā€™re already knee-deep in mind games, and I donā€™t know that I have much more to warm up. Iā€™ll probably give as a good a fight as Iā€™d be able to.

BTW, major props for your elaborate thoughts. I havenā€™t read them this game yet but I went over the thoughts you wrote last game and theyā€™re a very detailed and thoughtful account of the strategic options at every turn. Very impressive to read.

BTW, my plan was to flicker Omgecagron and I had just asked the question on the Discord channel and was told that flickering future units brings them back to the future, so I sadly couldnā€™t get the lethal. But I still think that was a good move on your part because you spent 4 gold to kill Omegacron and I sacrified 6 workers so if the game lasted even one more turn this was a good trade, and of course - it lasted at least two.

also, if I traded Prynn, the Gryphon would return and then the Omegacron couldnā€™t hit your base. I was in this spot earlier as well where I would have been happy to trade Prynn to hit with O except that he couldnā€™t hit the base once Prynn leaves play.