Nice play
Game 4 Player 1, Turn 4
Starting Hand
Makeshift Rambaster
Lobber
Gunpoint Taxman
Nautical Dog
Events of Turn:
Upkeep:
- Get Gold (7)
- Tech 2 cards in (except turn 1)
All Teched Cards
Steam Tank, Marauder
Steam Tank, Surprise Attack
Lobber, Gunpoint Taxman
Main:
- Drakk kills SQL
- Nautical Dog, trades w/ Techn, you rs draw 1 then tech (6)
- Lobber (5)
- Worker (4)
- Tech 2 Anarchy (0)
Workers
Makeshift Rambaster, Pillage, Scorch, Bloodburn
-
Patrol as below
- Discard 1 Draw 3
- Tech 2 cards before my next turn
Board Info:
Buildings:
-
Base HP: 20
- Tech1 HP: 5
- Tech2 HP: 5 ANARCHY
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Lobber (2/2)
-
Lookout:
In Play:
- Drakk (3/1 lvl 6)
Economy Info:
Cards:
- Hand: 3
- Deck: 4
- Disc: 4
Gold:
- Gold: 0
- Workers: 8
End of Turn Hand
Surprise Attack
Charge
Careless Musketeer
End of Turn Discard
My Thoughts
I think I’ll take the gold trade and tech up. Going down on cards but I have some high-impact cards in Surprise Attack and Steam Tank to draw into, and Zane available also. So no biggie.