Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Begin constructing Tech I building - ($3)
Play Playful Panda (2/2), a Wisp (0/1) arrives - ($1)
Merfolk finds a shiny - ($2)
Build a Heroes’ Hall - ($0)
Cal kicks your base to 18.
STARTING HAND
Dinosize
Forest’s Favor
Tiger Cub
Rampant Growth
Centaur
WORKERS
Rich Earth
Spore Shambler
Tiger Cub
NextHand
Dinosize
Ironbark Treant
Verdant Tree
Young Treant
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Play Centaur (3/4, Overpower) - ($2)
Cal casts Rampant Growth on Panda - ($0)
Panda (now 4/2+AA) safely kills Fading Argonaut.
Cal kicks your Tech I for 2 damage.
Centaur (3+1/4, Overpower)
Dinosize
Young Treant
Verdant Tree
Ironbark Treant
Blooming Ancient
Blooming Ancient
Tech 2 card(s)
Get Paid + Scavenger - ($8) Skip Worker
Summon Argagarg Garg (1/3), a Wisp (0/1) arrives. - ($6)
Arg casts Dinosize on Panda - ($2)
Cal kills Seer, takes 2 damage. You draw a card.
Panda (now 8/2+AAAAAA) breaks your Tech II, your base to 16.
Midband Cal, heal up - ($0)
Float ($0)
Discard 3, draw 5
Board Info: In Patrol:
Squad Leader: Wisp (0/1+A, Resist 1)
Elite:
Scavenger: Argagarg Garg (1/3)
Technician:
Lookout:
In Play:
L3 - Calamandra Moss (3/4)
Playful Panda (2/2, Resist 1)
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info: Cards:
Hand: 5
Deck: 0
Disc: 7
Gold:
Gold: 0
Workers: 7
Thoughts
Skipping a worker to go for a tech break here. I’m thinking that’ll limit Codexnewb’s options a fair bit. Fair pile of gold over there though, so I expect a fair bit of action.
Past eh? I might try teching in Blooming Ancients and going Growth then. What are the chances he’s going with Shimmer Rays? That could be a drama… but with the threat of Mimics about, it seems unlikely?
Verdant Tree
Forest’s Favor
Rampant Growth
Ironbark Treant
Young Treant
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Begin constructing Tech II building … GROWTH! - ($2)
Play Tiny Basilisk (1/2, Deathtouch, Un-stop/attack-able by T0 units) - ($0)
Playful Panda trades with SQL Seer.
Tech 2 card(s)
Get Paid - ($8)
Tech II to 4.
Worker - ($7)
Maxband Arg, Water Elemental (3/3, Anti-air) joins the fray - ($3)
Play Ironbark Treant (3/2, -2ATK+AA when patrolling) - ($0)
Tiny Basilisk squeaks by Fargo and trades with Yesterday’s Yohgurt. You gain a gold.
I’m reading Deathtouch as “combat damage kills opponents.”
So I’m making this play under the impression Second Chances doesn’t trigger here.
I checked the Rules Questions thread but didn’t turn anything on the topic.
Float ($0)
Discard 3, draw 5
Board Info: In Patrol:
Squad Leader: Ironbark Treant (1/2+AAA, Resist 1)
Elite: Water Elemental (3+1/3, Anti-air, Resist 1)
Scavenger: Wisp (0/1, Resist 1)
Technician: L5 - Argagarg Garg (1/5)
Lookout:
In Play:
L3 - Calamandra Moss (3/3, 1 damage)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 4 (Growth)
Heroes’ Hall HP: 4
Economy Info: Cards:
Hand: 5
Deck: 3
Disc: 6
Gold:
Gold: 0
Workers: 9
Thoughts
Argh, with Tower detection I can’t get another Tech break this turn, gotta take my foot off the pedal here and build keep up with Tech II.
Codexnewb is sitting on a lot of cheddar over there! This’ll definitely hurt.
Ah, my bad. Uhm, yeah, I’d rather not leave Cal on 1 hp. Instead of casting Rampant Growth I’ll play Ironbark Treant (and not float $1), and not attack, leaving Fargo unscathed in SQL. TB can still get to the Golgurt because it’s unstoppable by T0 units, so can squeak by Fargo.
Tech 2 card(s)
Get Paid - ($10)
both Rem’s fade to 1, pull double Golgort from discard
prynn, fargo, shimmer ray fade
vir peaks
pay to swap - ($9)
tech 3 - ($4)
battle suits - ($2)
seer/fargo kill Water Elemental
Seer/Vir kill Arg, prynn to lvl 6
shimmer ray kills galina
Rem 2 kills wisp
max prynn - ($1)
prynn removes 2 runes (down to 1), trash blooming ancient, pay resist - ($0)
Rem 1 and Nullcraft break tech 2, your base to 18, golgorts gain 2 runes each
Prynn hits your base to 15, gains a rune (2)
discard a card, add rune to shimmer ray
legion makes a good point. i suppose i can just not tech 3 here and use that gold for some other stuff. however, i feel like it might yield the same result.
lmk if you want to continue this. in the meantime, ill post in game 10.