MMM1 Game 1 Codexnewb (White) vs Zhavier (Red)

Martial Mastery does cost 1 of those float.

"P2T6


StartingHand Workers

STARTING HAND
Chaos Mirror
Pirate Gunship
Chameleon Lizzo
Bloodrage Ogre
Mad Man


WORKERS
Bloodburn
Careless Musketeer
Pillage
Scorch
Makeshift Rambaster


NextHand

Steam Tank
Lobber
Charge
Pirate Gunship
Maximum Anarchy


Discard

Chaos Mirror
Bombaster
Chameleon Lizzo
Mad Man
Bloodrage Ogre


Tech 0 card(s)
Get Paid + float - ($11)
Pirate Gunship, hits Rook for a crumbling Rune - ($5)
Zane - ($3)
Chaos Mirror Bombaster and Pirate Gunship, bombaster finishes off Rook, Zane to lvl 3 - ($1)
Mid Zane, kills grave, we draw, Drakk to lvl 3 - ($0)
Drakk and monkey hit base to 14

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Drakk 1/3, lvl 3
  • Disguised Monkey 3/1
  • Pirate Gunship 7/6
  • Zane 3/1, lvl 4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
    "

ill have to gg it there.

"P1T1


StartingHand Workers

STARTING HAND
Scorch
Mad Man
Bloodburn
Bombaster
Charge


WORKERS
Scorch


NextHand

Makeshift Rambaster
Pillage
Bloodrage Ogre
Careless Musketeer
Nautical Dog


Discard

Charge
Mad Man
Bloodburn


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Bombaster - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bombaster 2/2

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5

"P2T1


StartingHand Workers

STARTING HAND
Smoker
Fox Primus
Sensei’s Advice
Aged Sensei
Snapback


WORKERS
Smoker


NextHand

Morningstar Flagbearer
Safe Attacking
Savior Monk
Fox Viper


Discard

Snapback
Sensei’s Advice


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
fox primus - ($1)
aged sensei - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fox Primus (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Aged Sensei (1/1)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
    "

P1T2


Tech StartingHand Workers

TECH
Lobber
Lobber


STARTING HAND
Bloodrage Ogre
Nautical Dog
Careless Musketeer
Pillage
Makeshift Rambaster


WORKERS
Scorch
Pillage


NextHand

Bloodburn
Makeshift Rambaster
Lobber
Charge
Lobber


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Bloodrage Ogre - ($3)
Tech 1 - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Bombaster 2/2
  • :pschip: Technician: Bloodrage Ogre 3/2
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 6

"P2T2


Tech StartingHand Workers

TECH
IPN
Martial Mastery


STARTING HAND
Savior Monk
Morningstar Flagbearer
Safe Attacking
Fox Viper


WORKERS
W1 - Smoker
W2 - Savior Monk


NextHand

Morningstar Flagbearer
Martial Mastery
Sensei’s Advice
Grappling Hook


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
tech 1 - ($4)
safe attacking - ($3)
aged sensei buffs primus
primus kills Bro, takes only 1 back
rook - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Rook, lvl 1, (2/4)
  • :target: Lookout:

In Play:

  • Safe Attacking
  • Fox Primus (2/1)
  • Aged Sensei (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

hoping for no pillage…i dont think i have a way to spend that good…oh well.

"

P1T3


Tech StartingHand Workers

TECH
Chaos Mirror
Molting Firebird


STARTING HAND
Charge
Lobber
Lobber
Bloodburn
Makeshift Rambaster
Careless Musketeer


WORKERS
Scorch
Pillage
Bloodburn


NextHand

Nautical Dog
Lobber
Bloodrage Ogre
Mad Man
Chaos Mirror


Tech 2 card(s)
Get Paid + float + Tech draw - ($8)
Worker - ($7)
Zane - ($5)
2x Lobbers - ($3)
Lobbers trade with Rook, Zane to lvl 3
Bombaster kills Aged Sensei
Mid Zane, kills Primus - ($2)

Float ($2)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bombaster 2/1
  • Zane 3/1, lvl 4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7

"P2T3


Tech StartingHand Workers

TECH
glorious ninja
flying fox


STARTING HAND
Grappling Hook
Martial Mastery
Sensei’s Advice
Morningstar Flagbearer
IPN


WORKERS
W1 - Smoker
W2 - Savior Monk
W3 - Morningstar Flagbearer


NextHand

Fox Viper
Grappling Hook
Sensei’s Advice
Martial Mastery
Snapback


Tech 2 card(s)
Get Paid + float - ($8)
tech draw
IPN - ($5)
tech 2 ninjitsu - ($1)
worker (0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: IPN (6/6+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Safe Attacking

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

well, using discipline as a decoy, teching up since he’s giving me teh chance to. hopefully he doesnt have double lobebrs again. that would be INSANE value.

"

Can’t build tech 2 without paying for a worker.

woops. yep. switched tech lab to worker. i accidentally merged two turn ideas.

"P1T4


Tech StartingHand Workers

TECH
Hotter Fire
Molting Firebird


STARTING HAND
Mad Man
Nautical Dog
Lobber
Bloodrage Ogre
Chaos Mirror


WORKERS
Scorch
Pillage
Bloodburn
Bloodrage Ogre


NextHand

Makeshift Rambaster
Careless Musketeer
Charge
Molting Firebird


Discard

Chaos Mirror
Bombaster
Mad Man
Nautical Dog
Hotter Fire
Molting Firebird


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Chaos Mirror, ninja and Bombaster, Bombaster hits IPN to 1 - ($6)
Max Zane, move IPN to acav and kills it we both get 1g - ($5)
Tech 2 Fire - ($1)
Lobber - ($0)
Lobber and Zane break tech 2

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Lobber 2/2
  • Zane 4/4, lvl 6

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8
    "

ugh, most unfortunate

"P2T4


Tech StartingHand Workers

TECH
birds nest
flying fox


STARTING HAND
Fox Viper
Snapback
Grappling Hook
Martial Mastery
Sensei’s Advice


WORKERS
W1 - Smoker
W2 - Savior Monk
W3 - Morningstar Flagbearer
Grappling Hook


NextHand

Glorious Ninja
Flying Fox
Aged Sensei
Fox Primus
Martial Mastery


Tech 2 card(s)
Get Paid - ($8)
scav gold - ($9)
rebuild tech 2 base to 18
Worker - ($8)
mid grave - ($4)
hero’s hall - ($2)
fix viper - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave, lvl 3, (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fox Viper (2/1)
  • :target: Lookout:

In Play:

  • Safe Attacking

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
    hero’s hall: 4hp

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
    "
To codexnewb

Your next hand includes a Glorious Ninja, but it looks like you haven’t teched a Glorious Ninja in any of the previous turns

it appears that i’ve made a bad error. a few turns back, i initially was going to tech 2 cards, but i changed my mind and made a switch. however, due to a tech draw, i believe i never actually changed them in the teched cards’ section.

therefore, ive got some teched cards in my hand that arent marked as teched.

i honestly think that im done this game anyways. let me know if you’re okay with me just making teh switch in my ‘teched cards’ section. otherwise, i can GG. my bad.

1 Like

You can make the switch, no biggie. Not like I could see the error, or that I would need to change anything.

thanks, also not like it helps me too much. i just be struggling all day against red.

"P1T5


Tech StartingHand Workers

TECH
Doubleshot Archer
Hotter Fire


STARTING HAND
Makeshift Rambaster
Charge
Careless Musketeer
Molting Firebird


WORKERS
Scorch
Pillage
Bloodburn
Bloodrage Ogre


NextHand

Chaos Mirror
Lobber
Hotter Fire
Molting Firebird


Tech 2 card(s)
Get Paid - ($8)
Drakk - ($6)
Molting Firebird - ($2)
Charge Firebird, breaks tech 2, 1 damage to viper and grave - ($0)
Zane kills Grave, Drakk to lvl 3
Lobber hits base to 16

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Drakk 1/3, lvl 3

In Play:

  • Lobber 2/2
  • Zane 4/1, lvl 6
  • Molting Firebird 4/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
    "

and that will be it. ill gg it there, and ill need another break for a few days.

Alrighty, no worries.

i totally forgot about this. i think we have what, 2 games left? lets finish these off when you have time.

"P1T1


StartingHand Workers

STARTING HAND
Snapback
Savior Monk
Fox Viper
Grappling Hook
Safe Attacking


WORKERS
Safe Attacking


NextHand

Morningstar Flagbearer
Aged Sensei
Smoker
Sensei’s Advice
Fox Primus


Discard

Fox Viper
Savior Monk
Snapback
Grappling Hook


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Rook - ($1)

Float ($1)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook (2/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 5
    "