MMM1: cstick (Green) vs. codexnewb (Black)

P2T3


Tech StartingHand Workers

TECH
Fairie Dragon
Wandering Mimic


STARTING HAND
Merfolk Prospector
Centaur
Ironbark Treant
Rampant Growth
Behind the Ferns


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant


NextHand

Young Treant
Centaur
Spore Shambler
Forest’s Favor
Fairie Dragon


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Play Argagarg - ($4)
Build Tech 2: Balance - ($0)

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiger Cub (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout:

In Play:

  • L1 Argagarg (1/3)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

"P1T4


Tech StartingHand Workers

TECH
Skeletal Lord
Blackhand Ressurector


STARTING HAND
Skeletal Archery
Sk Jav (1/1)*
Sacrifice the Weak
Deteriorate
Bone Collector


WORKERS
Jandra, the Negator
Thieving Imp
Poisonblade Rogue
Sk Jav (1/1)*


NextHand

Doomgrasp
Summon Skeletons
Necromancer
Bone Collector


Discard

Deteriorate
Sacrifice the Weak
Skeletal Archery
Skeletal Lord
Blackhand Ressurector


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
tech 2 necro - ($2)
deteriorate scav wisp
haunt kills tech wisp
bone collector - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: SK #1 (1/1)
  • :pschip: Technician: Bone Collector (3/3)
  • :target: Lookout:

In Play:

  • Garveyard: 3HP ()
  • PH (1/1)
  • Garth, lvl 3 (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8
    "

P2T4


Tech StartingHand Workers

TECH
Potent Basilisk
Murkwood Allies


STARTING HAND
Young Treant
Forest’s Favor
Spore Shambler
Fairie Dragon
Centaur
Playful Panda (2/2)


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant
Spore Shambler


NextHand

Forest’s Favor
Behind the Ferns
Rampant Growth
Wandering Mimic
Merfolk Prospector


Tech 2 card(s)
Get Paid + Scav - ($9)
Worker - ($8)
Midband Arg - ($6)
Arg hits Bone Collector
Play Fairie Dragon, putting a rune on Bone Collector and killing it - ($2)
Max Arg - ($0)

Float ($0)
Discard 4, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Water Elemental (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Tiger Cub (2/2)
  • :pschip: Technician:
  • :target: Lookout: Fairie Dragon (4/2)

In Play:

  • L5 Argagarg (1/5)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

"P1T5


Tech StartingHand Workers

TECH
soul stone
necromancer


STARTING HAND
Necromancer
Doomgrasp
Summon Skeletons
Bone Collector
Skeletal Lord


WORKERS
Jandra, the Negator
Thieving Imp
Poisonblade Rogue
Sk Jav (1/1)*
Summon Skeletons


NextHand

Blackhand Ressurector
Bone Collector
Skeletal Archery
Sacrifice the Weak
Deteriorate


Tech 2 card(s)
Get Paid - ($8)
tech draw (before teching 2 cards)
worker - ($7)
expensive doomgrasp on fairy dragon, sacrifice skeleton - ($2)
tap graveyard, summon bone collector - ($0)
haunt pings your tech 2 to 4hp

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: BC (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Garth, lvl 3 (1/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Garveyard: 3HP ()
  • PH (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
    "

P2T5


Tech StartingHand Workers

TECH
Stampede
Stampede


STARTING HAND
Merfolk Prospector
Rampant Growth
Wandering Mimic
Behind the Ferns
Forest’s Favor


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant
Spore Shambler
Merfolk Prospector


NextHand

Centaur
Playful Panda (2/2)
Murkwood Allies
Young Treant


Discard

Fairie Dragon (4/2)
Rampant Growth
Forest’s Favor
Stampede
Stampede


Tech 2 card(s)
Get Paid - ($9)
Play Calamandra - ($7)
Play Behind the Ferns - ($5)
Arg buffs Cub
Cub kills Garth, Calamandra to L3
Water Elemental breaks Graveyard
Worker - ($4)
Play Wandering Mimic - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Calamandra (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Wandering Mimic (4/4)

In Play:

  • L5 Argagarg (1/5)
  • Water Elemental (3/3)
  • Tiger Cub (2/2)
  • Behind the Ferns

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10

"P1T6


Tech StartingHand Workers

TECH
Skeletal Lord
Death Rites


STARTING HAND
Skeletal Archery
Deteriorate
Sacrifice the Weak
Blackhand Ressurector
Bone Collector


WORKERS
Jandra, the Negator
Thieving Imp
Poisonblade Rogue
Sk Jav (1/1)*
Summon Skeletons
W - Bone Collector


NextHand

Doomgrasp
Necromancer
soul stone
Skeletal Lord
necromancer


Discard

Garveyard: 3HP ()
Deteriorate
PH (1/1)
Sacrifice the Weak
Skeletal Archery
Blackhand Ressurector
Skeletal Lord
Death Rites


Tech 2 card(s)
Get Paid - ($9)
scav gold - ($10)
worker - ($9)
max vandy, boost water elemental (pay resist) , Bone Collector - ($2)
Orpal - ($0)
BC trades with Cal, Orpal to lvl 3, make a skeleton
haunt runs into tiger
deteriorate tiger to death

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vandy (4/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: SK (1/1)
  • :target: Lookout:

In Play:

  • BC (5/2)
  • Orpal, lvl 3, (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 10
    "

P2T6


StartingHand Workers

STARTING HAND
Young Treant
Murkwood Allies
Playful Panda (2/2)
Centaur


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant
Spore Shambler
Merfolk Prospector


NextHand

Stampede
Fairie Dragon (4/2)
Potent Basilisk
Forest’s Favor


Tech 0 card(s)
Get Paid - ($10)
Play Midori - ($8)
Play Centaur - ($5)
Arg buffs Water Elemental
Water Elemental kills Vandy, Midori to L3
Wandering Mimic kills Skeleton, overpowers to kill Orpal, Midori to L5
Play Playful Panda - ($3)
Build Heroes’ Hall - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Centaur (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp (1/2)
  • :target: Lookout: L5 Midori (3/4)

In Play:

  • L5 Argagarg (1/5)
  • Water Elemental (5/2) (Doomed)
  • Wandering Mimic (4/3) (Overpower)
  • Playful Panda (2/2)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10

ugh, that fairy dragon was my undoing. necro counters flying so poorly without archery already set up.

"P1T7


StartingHand Workers

STARTING HAND
Doomgrasp
soul stone
Skeletal Lord
Necromancer
necromancer
Garveyard: 3HP ()


WORKERS
Jandra, the Negator
Thieving Imp
Poisonblade Rogue
Sk Jav (1/1)*
Summon Skeletons
W - Bone Collector


NextHand

PH (1/1)
Deteriorate
Blackhand Ressurector
Skeletal Lord
Death Rites


Discard

BC
Doomgrasp
necromancer
Garveyard: 3HP ()
Necromancer
soul stone


Tech 0 card(s)
Get Paid - ($10)
tech draw, reshuffle draw
BC dies, discard
Garth, make a skeleton - ($7)
doomgrasp arg, sacrifice skeleton, garth to lvl 3 - ($3)
skeletal lord - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeletal Lord (3/3)
  • :psfist: Elite:
  • :ps_: Scavenger: Garth (1/3+A
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
    "

P2T7


StartingHand Workers

STARTING HAND
Potent Basilisk
Stampede
Fairie Dragon (4/2)
Forest’s Favor


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant
Spore Shambler
Merfolk Prospector


NextHand

Tiger Cub (2/2)
Stampede
Young Treant


Discard

Playful Panda (2/2)
Forest’s Favor
Stampede


Tech 0 card(s)
Get Paid + float - ($11)
Panda runs into Skeletal Lord
Play Fairie Dragon, putting a rune on Skeletal Lord and killing it - ($7)
Play Forest’s Favor, putting a rune on Wandering Mimic - ($5)
Mimic kills Garth and overpowers for 2 damage to tech 2. Midori to L7
Centaur breaks tech 2
Midori to L8 - ($4)
Midori + Wisp break tech 1
Play Potent Basilisk - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Potent Basilisk (3/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fairie Dragon (4/2)
  • :target: Lookout:

In Play:

  • Centaur (3/4)
  • Wisp (1/2)
  • Wandering Mimic (5/4) (Flying, Overpower, Untargetable)
  • L8 Midori (4/5)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10

ahhh, and that’s it. ill have to gg it there.