MMM1: cstick (Green) vs. codexnewb (Black)

edit, overpaid for orpal maxband. should have been 7 total. ill use the extra gold to worker. redrew and updated.

"P2T3


Tech StartingHand Workers

TECH
sickness
plague spitter


STARTING HAND
Pestering Haunt
Graveyard
Deteriorate
plague spitter
Summon Skeletons
Skeleton Javelineer (1/1+A)


WORKERS
Poisonblade Rogue
Jandra, the Negator
graveyard


NextHand

sickness
summon skeletons
theiving imp
skeletal archery
sacrifice the weak


Tech 2 card(s)
Get Paid + float - ($9)
tech draw
max orpal - ($2)
sk jav - ($1)
sacrifice sk jav, add rune to Cub, dies, spreads to kill merfolk and panda
pestering haunt
worker ($0)

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Orpal, lvl 6 (2/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
    "

P1T4


Tech StartingHand Workers

TECH
Behind the Ferns
Giant Panda


STARTING HAND
Centaur
Verdant Tree
Rampant Growth
Forest’s Favor


WORKERS
Rich Earth
Ironbark Treant
Young Treant
Verdant Tree


NextHand

Circle of Life
Spore Shambler
Tiny Basilisk
Centaur


Discard

Tiger Cub (3/1)
Merfolk Prospector (1/1)
Playful Panda (2/1)
Forest’s Favor
Centaur
Rampant Growth
Behind the Ferns
Giant Panda


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Play Calamandra - ($4)
Midori to L8 - ($3)
Forest’s Favor Midori - ($1)
Midori + Wisp kill Orpal, Cal to L3

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Calamandra (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L8 Midori (5/6) +

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 8

Gold:

  • Gold: 1
  • Workers: 8

lol. this is over.

"P2T4


Tech StartingHand Workers

TECH
Gorgon
Plague Lab


STARTING HAND
Sacrifice the Weak
Skeletal Archery
sickness
Skeleton Javelineer
Graveyard
plague spitter
Skeletal Archery
sickness
Sacrifice the Weak
Summon Skeletons
Theiving Imp (2/2+A)


WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard
Skeletal Archery


NextHand

Deteriorate
sickness
plague spitter
plague spitter
Skeleton Javelineer


Discard

Sacrifice the Weak
Summon Skeletons
sickness
Gorgon
Plague Lab


Tech 2 card(s)
Get Paid - ($8)
worker - ($7)
tech 2 disease - ($3)
theiving imp, discard #1 - ($0)
haunt pings your tech 1

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Theiving Imp (2/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
    "

P1T5


Tech StartingHand Workers

TECH
Wandering Mimic
Fairie Dragon


STARTING HAND
Circle of Life
Spore Shambler
Centaur
Tiny Basilisk


WORKERS
Rich Earth
Ironbark Treant
Young Treant
Verdant Tree
Spore Shambler


NextHand

Merfolk Prospector (1/1)
Tiny Basilisk
Circle of Life


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Cal kills Imp
Midori breaks Tech 2
Build Tech 2: Balance - ($4)
Play Centaur - ($1)

Float ($1)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Centaur (3/4)
  • :target: Lookout:

In Play:

  • L8 Midori (5/6) +
  • L3 Calamandra (3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

"P2T5


Tech StartingHand Workers

TECH
Gorgon
Plague Lab


STARTING HAND
plague spitter
plague spitter
Skeleton Javelineer
Deteriorate
sickness


WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard
Skeletal Archery
Deteriorate


NextHand

Gorgon
Sacrifice the Weak
TI
Plague Lab


Tech 2 card(s)
Get Paid - ($9)
rebuild tech 2, base to 16
scav gold ($10)
Worker - ($9)
plague spitter x2 - ($3)
Orpal ($1)
haunt pings tech 2

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plague Spitter (3/3+A)
  • :psfist: Elite: Plague Spitter (4/3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1)
    Orpal, lvl 1 (1/3)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
    "

P1T6


Tech StartingHand Workers

TECH
Tyrannosaurus Rex
Tyrannosaurus Rex


STARTING HAND
Circle of Life
Tiny Basilisk
Merfolk Prospector (1/1)


WORKERS
Rich Earth
Ironbark Treant
Young Treant
Verdant Tree
Spore Shambler
Merfolk Prospector (1/1)


NextHand

Rampant Growth
Tiger Cub (3/1)
Wandering Mimic
Centaur


Discard

Centaur
Circle of Life
Tiny Basilisk
Tyrannosaurus Rex
Tyrannosaurus Rex


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Max Calamandra - ($7)
Calamandra and Centaur kill the Plague Spitters
Midori breaks Tech 2
Play Arg - ($5)
Build Tech 3 - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Arg (1/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp (1/2)
  • :target: Lookout:

In Play:

  • L8 Midori (5/6) +
  • L5 Calamandra (1/2) - - -

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 4 (Balance)
  • :heart: Tech III HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10

ill just gg it there. very dumb opening on my part.

I would have recommended teching Doom Grasp on turn 3 or 4.

MMM Game 5

P1T1


StartingHand Workers

STARTING HAND
Tiger Cub
Playful Panda
Merfolk Prospector
Rampant Growth
Young Treant


WORKERS
Young Treant


NextHand

Rich Earth
Verdant Tree
Spore Shambler
Ironbark Treant
Forest’s Favor


Discard

Rampant Growth
Tiger Cub
Playful Panda


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Arg - ($1)
Play Merfolk Prospector - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Argagarg (1/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

"P2T1


StartingHand Workers

STARTING HAND
Jandra, the Negator
Skeleton Javelineer
Skeletal Archery
Pestering Haunt
Sacrifice the Weak


WORKERS
Jandra, the Negator


NextHand

Graveyard
Deteriorate
Thieving Imp
Poisonblade Rogue


Discard

Sacrifice the Weak
Skeletal Archery


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
Sk Jav - ($1)
pestering haunt
make a skeleton - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Sk Jav (1/1)
  • :pschip: Technician: SK (1/1)
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1)
  • Garth (1/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
    "

P1T2


Tech StartingHand Workers

TECH
Tiny Basilisk
Tiny Basilisk


STARTING HAND
Spore Shambler
Rich Earth
Forest’s Favor
Verdant Tree
Ironbark Treant


WORKERS
Young Treant
Rich Earth


NextHand

Tiger Cub
Tiny Basilisk
Playful Panda
Verdant Tree
Rampant Growth


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Exhaust Prospector - ($5)
Arg kills Javelineer
Play Spore Shambler - ($2)
Build Tech 1 - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spore Shambler (2/3+A) ++
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout:

In Play:

  • L1 Argagarg (1/2)
  • Merfolk Prospector (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6

"P2T2


Tech StartingHand Workers

TECH
plague lab
plague lab


STARTING HAND
Deteriorate
Poisonblade Rogue
Thieving Imp
Graveyard


WORKERS
Jandra, the Negator
Thieving Imp


NextHand

Summon Skeletons
Sk Jav (1/1)
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($6)
scav gold - ($7)
Worker - ($6)
Graveyard - ($4)
tech 1 - ($3)
make a skeleton #2 - ($2)
deteriorate merfolk
haunt kills wisp

Float ($2)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: SK #1 (2/1)
  • :ps_: Scavenger: SK #2 (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Graveyard 3HP
  • Garth (1/3)
  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
    "

P1T3


Tech StartingHand Workers

TECH
Might of Leaf and Claw
Giant Panda


STARTING HAND
Tiger Cub
Verdant Tree
Tiny Basilisk
Rampant Growth
Playful Panda
Tiny Basilisk


WORKERS
Young Treant
Rich Earth
Verdant Tree


NextHand

Giant Panda
Merfolk Prospector (1/1)
Ironbark Treant
Forest’s Favor


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Play Tiny Basilisk - ($4)
Play Tiny Basilisk - ($2)
Play Playful Panda - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spore Shambler (2/3+A) ++
  • :psfist: Elite: Wisp (1/1)
  • :ps_: Scavenger:
  • :pschip: Technician: Tiny Basilisk (1/2)
  • :target: Lookout: Tiny Basilisk (1/2)

In Play:

  • L1 Argagarg (1/2)
  • Playful Panda (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

"P2T3


Tech StartingHand Workers

TECH
Gorgon
Gorgon


STARTING HAND
Summon Skeletons
Sacrifice the Weak
Sk Jav (1/1)


WORKERS
Jandra, the Negator
Thieving Imp
Summon Skeletons


NextHand

Skeletal Archery
Deteriorate
plague lab
plague lab


Discard

Sacrifice the Weak
Sk Jav (1/1)
Gorgon
Gorgon


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
tech 2 disease - ($4)
make a skeleton - ($3)
haunt trades with wisp
tap graveyard, resummon haunt
tower - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: SK #1 (1/1+A)
  • :psfist: Elite: SK #2 (2/1)
  • :ps_: Scavenger: SK #3 (1/1)
  • :pschip: Technician: Garth (1/3)
  • :target: Lookout:

In Play:

  • Graveyard 3HP
  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8
    "

P1T4


Tech StartingHand Workers

TECH
Blooming Ancient
Murkwood Allies


STARTING HAND
Forest’s Favor
Ironbark Treant
Giant Panda
Merfolk Prospector (1/1)


WORKERS
Young Treant
Rich Earth
Verdant Tree
Ironbark Treant


NextHand

Blooming Ancient
Tiger Cub
Giant Panda
Might of Leaf and Claw
Rampant Growth


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Exhaust Shambler, put a rune on Basilisk
Panda trades with Sql
Basilisk with rune kills Garth, Arg midbands
Arg kills Elite Skeleton
Max Arg - ($4)
Build Tech 2: Growth - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Water Elemental (3/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Tiny Basilisk (1/2)

In Play:

  • L5 Argagarg (1/5)
  • Spore Shambler (1/2) +
  • Tiny Basilisk (2/1) +

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

"P2T4


Tech StartingHand Workers

TECH
Abomination
sickness


STARTING HAND
plague lab
Deteriorate
plague lab
Skeletal Archery
Poisonblade Rogue


WORKERS
Jandra, the Negator
Thieving Imp
Summon Skeletons


NextHand

Skeletal Archery
Sk Jav (1/1)
Gorgon
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($8)
tech draw
double plague lab, kills tiny b’s, shambler, -2 to WE - ($2)
Orpal - ($0)
deteriorate WE to death
Skeleton and haunt hit your tech 2 to 3hp

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Orpal (1/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plague Lab 4HP
  • Plague Lab 4HP
  • Graveyard 3HP
  • Pestering Haunt (1/1)
  • SK (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
    "

P1T5


Tech StartingHand Workers

TECH
Blooming Elm
Nature Reclaims


STARTING HAND
Tiger Cub
Might of Leaf and Claw
Rampant Growth
Blooming Ancient
Giant Panda


WORKERS
Young Treant
Rich Earth
Verdant Tree
Ironbark Treant
Tiger Cub


NextHand

Forest’s Favor
Playful Panda
Murkwood Allies
Merfolk Prospector (1/1)


Discard

Tiny Basilisk (2/1) +
Spore Shambler (1/2) +
Water Elemental (3/3+A
Tiny Basilisk (1/2)
Rampant Growth
Might of Leaf and Claw
Blooming Elm
Nature Reclaims


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Play Blooming Ancient - ($3)
Play Giant Panda - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Blooming Ancient (4/6+A) ++
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout: L5 Argagarg (1/5)

In Play:

  • Giant Panda (2/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Growth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 9

"P2T5


Tech StartingHand Workers

TECH
Death and DEcay
Death and DEcay


STARTING HAND
Sk Jav (1/1)
Skeletal Archery
Gorgon
Sacrifice the Weak


WORKERS
Jandra, the Negator
Thieving Imp
Summon Skeletons
Skeletal Archery


NextHand

Deteriorate
sickness
Poisonblade Rogue
Gorgon


Discard

Sacrifice the Weak
Sk Jav (1/1)
Death and DEcay
Death and DEcay


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Gorgon - ($4)
haunt kills wisp
Garth - ($2)
make a skeleton - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gorgon (2/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger: SK (1/1)
  • :pschip: Technician: SK (1/1)
  • :target: Lookout:

In Play:

  • Plague Lab 4HP
  • Plague Lab 4HP
  • Graveyard 3HP
  • Pestering Haunt (1/1)
  • Orpal, lvl 1 (1/3)
  • Garth, lvl 1 (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 9
    "

P1T6


Tech StartingHand Workers

TECH
Polymorph: Squirrel
Blooming Ancient


STARTING HAND
Murkwood Allies
Merfolk Prospector (1/1)
Playful Panda
Forest’s Favor
Water Elemental (3/3+A
Tiny Basilisk (2/1) +


WORKERS
Young Treant
Rich Earth
Verdant Tree
Ironbark Treant
Tiger Cub
Forest’s Favor


NextHand

Spore Shambler (1/2) +
Tiny Basilisk (1/2)
Blooming Elm
Might of Leaf and Claw


Discard

Giant Panda (2/4)
Murkwood Allies
Tiny Basilisk (2/1) +
Playful Panda
Polymorph: Squirrel
Blooming Ancient


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Play Calamandra - ($6)
Play Merfolk Prospector - ($5)
Play Murkwood Allies - ($0)
Move 3 runes to Giant Panda
Giant Panda trades with Gorgon
Arg and Blooming Ancient kill your patrollers
Move some runes around

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Frog (3/3+A) ++
  • :psfist: Elite: Frog (1/1)
  • :ps_: Scavenger: Frog (1/1)
  • :pschip: Technician: Merfolk Prospector (2/2) +
  • :target: Lookout: Frog (1/1)

In Play:

  • L1 Calamandra (2/3)
  • L5 Argagarg (1/3)
  • Blooming Ancient (4/4) ++

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Growth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10

okay, i gave this a good self-review, but let me know if you find any mistakes. i was overly detailed and specific to be clear.

"P2T6


Tech StartingHand Workers

TECH
netherdrain
netherdrain


STARTING HAND
Deteriorate
Poisonblade Rogue
sickness
Gorgon
sickness
Sk Jav (1/1)


WORKERS
Jandra, the Negator
Thieving Imp
Summon Skeletons
Skeletal Archery


NextHand

Poisonblade Rogue
Death and DEcay
Sacrifice the Weak
Death and DEcay


Tech 2 card(s)
Get Paid + float - ($10)
scav gold - ($11)
gorgon draw (goes to graveyard)
tech draw, reshuffle, draw 1 (before teching)
then tech 2 cards at start of turn
Garth makes skeleton - ($10)
Mid Orpal - ($7)
Orpal hits SQL Frog for armor, removes +1 rune
Orpal sacrifice Skeleton, remove +1 rune from merfolk
max Orpal, heals - ($5)
Sickness Ancient (3/3) & Merfolk (dies), spreads to Ancient (2/2) & elite frog (dies) - ($3)
deteriorate ancient (1/1)
haunt trades with ancient
tap graveyard, resummon haunt
sickness Cal (1/2) SQl Frog (1/1) - ($1)
Garth kills sql frog
skeleton javlineer - ($0)
you’re left with L5 Arg (1/3 [2 damage]), L1 Cal (1/2 [-1 rune]), lookout Frog (1/1)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sk Jav (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plague Lab 4HP
  • Plague Lab 4HP
  • Graveyard 3HP (Gorgon)
  • Orpal, lvl 6, (2/5)
  • Garth, lvl 1 (1/2)
  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
    "

P1T7


Tech StartingHand Workers

TECH
Moment’s Peace
Moment’s Peace


STARTING HAND
Might of Leaf and Claw
Tiny Basilisk (1/2)
Blooming Elm
Spore Shambler (1/2) +
Nature Reclaims


WORKERS
Young Treant
Rich Earth
Verdant Tree
Ironbark Treant
Tiger Cub
Forest’s Favor


NextHand

Blooming Elm
Merfolk Prospector (2/2) +
Giant Panda (2/4)
Rampant Growth


Tech 2 card(s)
Get Paid + Scav - ($11)
Cal to L3 - ($9)
Might of Leaf and Claw - ($6)
Cal kills Sql, rune on MoLaC
Spore Shambler - ($3)
Rune on Frog - ($2)
Frog + Arg break Graveyard, MoLaC to 3
Tiny Basilisk - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Tiny Basilisk (2/2)
  • :ps_: Scavenger:
  • :pschip: Technician: Spore Shambler (1/2) +
  • :target: Lookout:

In Play:

  • L3 Calamandra (2/1) -
  • L5 Argagarg (1/2)
  • Frog (2/1)
  • Might of Leaf and Claw (3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Growth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10