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MMM Game 2 - Codexnewb (Purple) vs Akiata (Green)

@Akiata

for my own reference later. - MMM Sheet

[b]P1T1[/b]
StartingHand Workers

STARTING HAND
Forgotten Fighter
Tinkerer
Battle Suits
Nullcraft
Hardened Mox


WORKERS
Hardened Mox


NextHand

Plasmodium
Temporal Research
Fading Argonaut
Neo Plexus
Time Spiral


Discard

Forgotten Fighter
Tinkerer
Nullcraft


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
battle suits - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

hmmm, similar to last match. let’s get rid of mox since i want tech 2 present.

P2T1


StartingHand Workers

STARTING HAND
Ironbark Treant
Verdant Tree
Young Treant
Rich Earth
Merfolk Prospector
Tiger Cub


WORKERS
Rich Earth


NextHand

Rampant Growth
Playful Panda
Forest’s Favor
Tiger Cub
Spore Shambler


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Play Merfolk Prospector (1/1) - ($3)
Play Young Treant (0/2, Can’t attack), I draw one card. - ($1)
Begin constructing Tech I building - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Merfolk Prospector (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Young Treant (0/2, Can’t attack)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

@codexnewb’s turn!

[b]P1T2[/b]
Tech StartingHand Workers

TECH
Stewardess of the Undone
Stewardess of the Undone


STARTING HAND
Fading Argonaut
Time Spiral
Neo Plexus
Plasmodium
Temporal Research


WORKERS
Hardened Mox
Plasmodium


NextHand

Stewardess of the Undone
Tinkerer
Forgotten Fighter
Stewardess of the Undone


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
tech 1 - ($4)
fargo - ($2)
neo - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (3/3+A)***
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus (3/2)
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

let’s board flood to threate some counter-swing. hoping to have one survive so i can bounce with sotu and hit their backline hero.

P2T2


Tech StartingHand Workers

TECH
Centaur
Huntress


STARTING HAND
Spore Shambler
Rampant Growth
Playful Panda
Forest’s Favor
Tiger Cub


WORKERS
Rich Earth
Spore Shambler


NextHand

Verdant Tree
Rampant Growth
Centaur
Tiger Cub
Ironbark Treant


Tech 2 card(s)
Get Paid - ($6)
Merfolk Prospector strikes it lucky! - ($7)
Worker - ($6)
Summon and midband Calamandra Moss (3/4) - ($2)
Summon Playful Panda (2/2), a Wisp (0/1) arrives - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1, Resist 1)
  • :pschip: Technician: Young Treant (0/2, Can’t attack, Resist 1)
  • :target: Lookout:

In Play:

  • L3 - Calamandra Moss (3/4)
  • :exhaust: Merfolk Prospector (1/1, Resist 1)
  • :exhaust: Playful Panda (2/2, Resist 1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Well, codexnewb’s gone down on cards… if I can trade favourably here, and maybe even prompt Nullcraft to come get Prospector, Purple may have trouble keeping up on board… And Stewardesses are going to cost him.

Plan here is to go balance, get a basilisk to take care of battle suits, and then head for Tech III.

@codexnewb’s turn!

[b]P1T3[/b]
Tech StartingHand Workers

TECH
Tricycloid
Now!


STARTING HAND
Tinkerer
Forgotten Fighter
Stewardess of the Undone
Stewardess of the Undone


WORKERS
Hardened Mox
Plasmodium
Tinkerer


NextHand

Forgotten Fighter
Temporal Research
Time Spiral
Nullcraft


Tech 2 card(s)
Get Paid - ($6)
fargo fades
Worker - ($5)
stewardess, pay resist, bounce panda - ($1)
neo kills treant, you draw and add to that massive card collection

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (3/3+A)**
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Stewardess (3/3)
  • Neo Plexus (3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

hmm, well, need to bounce the panda. i guess ill just give them a ton of cards…

So many cards!!

P2T3


Tech StartingHand Workers

TECH
Potent Basilisk
Potent Basilisk


STARTING HAND
Ironbark Treant
Verdant Tree
Rampant Growth
Tiger Cub
Centaur
Huntress


WORKERS
Rich Earth
Spore Shambler
Ironbark Treant


NextHand

Potent Basilisk
Potent Basilisk
Tiger Cub
Forest’s Favor
:exhaust: Playful Panda (2/2)


Tech 2 card(s)
Get Paid + Technician Draw - ($7)
Merfolk Prospector finds another shiny - ($8)
Worker - ($7)
Play Centaur (3/4, Overpower) - ($4)
Play Huntress (3/3, Anti-air, Sparkshot) - ($2)
Plant a Verdant Tree (HP: 3, Healing) - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Huntress (3/3+A, Anti-air, Sparkshot, Resist 1)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1, Resist 1)
  • :pschip: Technician: Centaur (3/4, Overpower, Resist 1)
  • :target: Lookout:

In Play:

  • L3 - Calamandra Moss (3/4)
  • :exhaust: Merfolk Prospector (1/1)
  • :heart: Verdant Tree (Healing, :exhaust: to instabuild tech buildings)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Basically Fargo’s coming for me next turn… going to want to trade for something. Hmmm, what about huntress in SQL, then she’d be trading pretty expensively…

I don’t mind the idea of Verdant Tree here. Unlikely codexnewb be holding Assimilate, and even if so, it’s expensive to Summon Vir and play it… let’s take a chance here.

OK Verdant Tree doesn’t help with Add-ons, only tech buildings. So… next turn I could speed build Tech II, but a basilisk would take basically all or most of the rest of my cash. That’s IF i draw it, so I’ll tech two of them for a very high chance to draw. I could really do with scav gold to be able to get panda or tiger cub out as well.

@codexnewb’s turn!

[b]P1T4[/b]
Tech StartingHand Workers

TECH
Hyperion
Temporal Distortion


STARTING HAND
Temporal Research
Time Spiral
Nullcraft
Forgotten Fighter


WORKERS
Hardened Mox
Plasmodium
Tinkerer
Nullcraft


NextHand

Tricycloid
Now!
Stewardess of the Undone
Temporal Research
Hyperion


Tech 2 card(s)
Get Paid + float - ($8)
fargo fades
Worker - ($7)
tech 2 present - ($3)
tower - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (3/3+A)*
  • :psfist: Elite:
  • :ps_: Scavenger: Neo Plexus (3/2)
  • :pschip: Technician:
  • :target: Lookout: Stewardess (3/3)

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

hmm, well, need to bounce the panda. i guess ill just give them a ton of cards…

im going to worker nullcraft just to make sure i have discipline to not play it this game. too risky with mimics.

P2T4


Tech StartingHand Workers

TECH
Ferocity
Wandering Mimic


STARTING HAND
Forest’s Favor
Potent Basilisk
Potent Basilisk
:exhaust: Playful Panda (2/2)
Tiger Cub


WORKERS
Rich Earth
Spore Shambler
Ironbark Treant
Tiger Cub


NextHand

Ferocity
Wandering Mimic
Potent Basilisk
Rampant Growth
Young Treant (0+1/2, Can’t attack, Resist 1)


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Merfolk Prospector works his magic - ($8)
:exhaust: Verdant Tree for instant tech building building action this turn.
Complete construction of Tech II Building… BALANCE! - ($4)
Play Potent Basilisk (3/5, Deathtouch, Untargetable) - ($0)

  • Battle Suits is “destroyed” (I assume that means discarded rather than trashed in this case?)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Potent Basilisk (3/5+A, Deathtouch, Untargetable)
  • :psfist: Elite: Wisp (0+1/1, Resist 1)
  • :ps_: Scavenger: Huntress (3/3, Anti-air, Sparkshot, Resist 1)
  • :pschip: Technician: Centaur (3/4, Overpower, Resist 1)
  • :target: Lookout:

In Play:

  • L3 - Calamandra Moss (3/4)
  • :exhaust: Merfolk Prospector (1/1, Resist 1)
  • :exhaust: :heart: Verdant Tree (Healing 1, :exhaust: to instabuild tech buildings)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Right, OK, Fargo blocking things up until it fades… or time runes are added I guess. Present turn incoming - no Geiger on the table, which is pretty nice, and I’m just in time to knock Battle Suits out and get a Basilisk into SQL.

@codexnewb’s turn!

[b]P1T5[/b]
Tech StartingHand Workers

TECH
Immortal
Immortal


STARTING HAND
Stewardess of the Undone
Tricycloid
Now!
Hyperion
Temporal Research


WORKERS
Hardened Mox
Plasmodium
Tinkerer
Nullcraft
Temporal Research


NextHand

Immortal
Temporal Distortion
Stewardess of the Undone
Forgotten Fighter
Time Spiral


Tech 2 card(s)
Get Paid - ($8)
fargo fades
Worker - ($7)
tricycloid - ($2)
tri pings merfolk pays resist - ($1)
tri pings verdant tree

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tricycloid (4/4+A)*
  • :psfist: Elite:
  • :ps_: Scavenger: Stewardess (2/3)
  • :pschip: Technician: Neo Plexus (2/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

hmm, not looking good.

P2T5


Tech StartingHand Workers

TECH
Dinosize
Tyrannosaurus Rex


STARTING HAND
Young Treant (0+1/2, Can’t attack, Resist 1)
Rampant Growth
Potent Basilisk
Wandering Mimic
Ferocity


WORKERS
Rich Earth
Spore Shambler
Ironbark Treant
Tiger Cub
Young Treant (0+1/2, Can’t attack, Resist 1)


NextHand

Tyrannosaurus Rex
Forest’s Favor
:exhaust: Merfolk Prospector (1/1)
:exhaust: Playful Panda (2/2)


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Play Potent Basilisk “Beta” (3/5, Deathtouch, Untargetable) - ($4)
Summon Argagarg Garg (1/3). A Wisp (0/1) arrives - ($2)
Calamandra casts Ferocity - ($0)
Potent Baslisk “Alpha” swiftly deathtouchedly kills Tricycloid, takes 1 damage from Tower.
Huntress swiftly kills Stewardess,

  • takes 1 damage from tower.
  • Sparkshot hits Neo Plexus for 1.
  • You gain $1.

Centaur swiftly kills Neo Plexus,

  • overpower 2 damage to your Tech II building.
  • Centaur takes 1 damage from Tower.
  • You draw a card.

Cal breaks your Tech II building,

  • takes one damage from Tower,
  • your base to 18.

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Potent Basilisk “Beta” (3/5+A, Deathtouch, Untargetable, Swift Strike, Armour Pirecing)
  • :psfist: Elite: Wisp (0+1/1, Resist 1, Swift Strike, Armour Piercing)
  • :ps_: Scavenger: Wisp (0/1, Resist 1, Swift Strike, Armour Piercing)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L3 - Calamandra Moss (3/3, 1 damage)
  • – Ferocity
  • L1 - Argagarg Garg (1/3)
  • :exhaust: Potent Basilisk (3/4, Deathtouch, Untargetable, Swift strike, Armour Piercing)
  • :exhaust: :heart: Verdant Tree (HP: 2, Healing 1, 1 damage)
  • :exhaust: Huntress (3/2, Anti-air, Sparkshot, Resist 1, Swift Strike, Armour Piercing, 1 damage)
  • :exhaust: Centaur (3/3, Overpower, Resist 1, Swift Strike, Armour Piercing, 1 damage)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I think a Tech II break and no Battle Suits is really going to make things tough for Purple here.

@codexnewb’s turn!

[b]P1T6[/b]
Tech StartingHand Workers

TECH
Rewind
Rewind


STARTING HAND
Time Spiral
Forgotten Fighter
Temporal Distortion
Immortal
Stewardess of the Undone
Fading Argonaut (3/3+A)**


WORKERS
Hardened Mox
Plasmodium
Tinkerer
Nullcraft
Temporal Research
Forgotten Fighter


NextHand

Battle Suits
Now!
Immortal
Hyperion
Immortal


Tech 2 card(s)
Get Paid + float - ($10)
rebuild tech 2, base to 18
scav gold, tech draw - ($11)
Worker - ($10)
fargo - ($8)
stewardess - ($5)
vir - ($3)

Float ($3)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3+A)***
  • :psfist: Elite:
  • :ps_: Scavenger: Stewardess of the Undone (2/3)
  • :pschip: Technician: vir (2/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 10

P2T6


Tech StartingHand Workers

TECH
Feral Strike
Stampede


STARTING HAND
Forest’s Favor
:exhaust: Playful Panda (2/2)
:exhaust: Merfolk Prospector (1/1)
Tyrannosaurus Rex


WORKERS
Rich Earth
Spore Shambler
Ironbark Treant
Tiger Cub
Young Treant (0+1/2, Can’t attack, Resist 1)


NextHand

Dinosize
Ferocity
Rampant Growth
Wandering Mimic


Discard

Huntress (3/3, Anti-air, Sparkshot, Resist 1)
Forest’s Favor
:exhaust: Playful Panda (2/2)
Tyrannosaurus Rex
Feral Strike
Stampede


Tech 2 card(s)
Get Paid - ($10)
Skipping worker
Healing kicks in - Cal, Basilisk “Alpha”, Centaur, Huntress each heal 1 damage.
:exhaust: Verdant Tree to insta build this turn.
Complete Construction of Tech III building - ($5)
Basilisk “Alpha” kills Fading Argonaut, takes 3 damage.
Maxband Argagarg Garg, a Water Elemental (3/3, Anti-Air) arrives - ($1)
Play Merfolk Prospector (1/1) - ($0)
Huntress trades with Stewardess, you gain $1.
:exhaust: Argagarg to use his midband to buff Centaur.
Arg casts Forest’s Favor Centaur.
Centaur (now 5/4+AA) kills Vir,

  • takes 1 damage after armour,
  • overpower 2 damage to your Tech II building.
  • Levels to Cal, maxbanding her.
  • You draw a card.

Cal (now 4/5) breaks your Tower, takes 1 damage, your base to 16.
Potent Basilisk “Beta” breaks your Tech II building, your base to 14.

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Wisp (0+1/1, Resist 1)
  • :ps_: Scavenger: Wisp (0/1, Resist 1)
  • :pschip: Technician: Water Elemental (3/3, Anti-Air, Resist 1)
  • :target: Lookout:

In Play:

  • :exhaust: L5 - Calamandra Moss (4/4)
  • :exhaust: L5 - Argagarg Garg (1/5)
  • Merfolk Prospector (1/1, Resist 1)
  • :exhaust: :heart: Verdant Tree (HP: 2, Healing 1, 1 damage)
  • :exhaust: Potent Basilisk (3/2, Deathtouch, Untargetable, 3 damage)
  • :exhaust: Potent Basilisk “Beta” (3/5+A, Deathtouch, Untargetable)
  • :exhaust: Centaur (4/4, Overpower, Resist 1, 1 damage, +)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Gotta sac Huntress to do it but I can get the Tower and Tech II here. And weirdly not using her sparkshot… there might have been someway to make use of it, but it was tricky with the remaining three attackers to break both buildings.

This’ll be game methinks.

@codexnewb’s turn!

well, i didnt get Rewind on the reshuffle or tech draw, so ill have to call it there.

GG!! i definitely felt locked down from bad trades the whole game. nicely played! ill get the next game up and running.

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