P2T2
Tech StartingHand Workers
TECH
Ready or Not
Ready or Not
STARTING HAND
Fading Argonaut
Hardened Mox
Battle Suits
Neo Plexus
Nullcraft
WORKERS
Plasmodium
Nullcraft
NextHand
Battle Suits
Forgotten Fighter
Ready or Not
Tinkerer(1+1/2) time rune tap
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hardened Mox - ($2)
Fargo - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Hardened Mox(1/1a)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Fargo(2/3) fading 3
In Play:
Buildings:
-
Base HP: 17
Economy Info:
Cards:
Gold:
Thoughts
2 options: mox and fargo, tech max spells (probably ready or not, if I drew one of them and a battlesuits could do good damage next turn)
or just standard build a tech 1, level up max and get a fargo
P1T3
Tech StartingHand Workers
TECH
Steam Tank
Steam Tank
STARTING HAND
Pillage
Gunpoint Taxman
Bloodrage Ogre
Scorch
Fire Dart
WORKERS
Careless Musketeer
Nautical Dog
Scorch
NextHand
Bloodburn
Charge
Bloodrage Ogre
Mad Man
Bombaster(2/2)
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Taxman - ($3)
Float ($3)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Taxman(3/3)A
-
Elite:
-
Scavenger:
-
Technician: Jaina(2/3)
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
@dwarddd’s turn!
P2T3
Tech StartingHand Workers
TECH
Argonaut
Now!
STARTING HAND
Tinkerer(1+1/2) time rune tap
Forgotten Fighter
Battle Suits
Ready or Not
WORKERS
Plasmodium
Nullcraft
Forgotten Fighter
NextHand
Temporal Research
Neo Plexus
Time Spiral
Ready or Not
Discard
Tinkerer(1+1/2) time rune tap
Ready or Not
Argonaut
Now!
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Battlesuits - ($4)
Mox deals 1a to GPT
Midband Max - ($2)
Max kills GPT takes 3
Fargo kills Jaina, Geiger maxbands and refreshes Fargo, you draw
Tech 1 - ($1)
tech lab - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Fargo(3/3) fading 3
In Play:
- L5 Max(3/4) sparkshot
- Battle Suits
- Hardened Mox(2/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech Lab HP: 4
Economy Info:
Cards:
Gold:
Thoughts
i would ready or not to let Mox kill GPT by themselves and max can kill MSR but not worth it
i have one gold left… Having thought about it there aren’t reallly any good plans that rely on having a tech lab and no other way to spend it
P1T4
Tech StartingHand Workers
TECH
Kidnapping
Chameleon Lizzo
STARTING HAND
Bloodburn
Bombaster(2/2)
Charge
Mad Man
Bloodrage Ogre
Fire Dart
WORKERS
Careless Musketeer
Nautical Dog
Scorch
Bloodburn
NextHand
Pillage
Bombaster(2/2)
Steam Tank
Steam Tank
Chameleon Lizzo
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
T2 Anarchy - ($5)
Broogre - ($3)
Mad man - ($2)
Drakk - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Drakk(1/3)A
-
Elite:
-
Scavenger: Mad man(1/1)
-
Technician:
-
Lookout: Broogre(3/2)
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
Gold:
@dwarddd’s turn!
i am scared
P2T4
Tech StartingHand Workers
TECH
Immortal
Immortal
STARTING HAND
Neo Plexus
Ready or Not
Time Spiral
Temporal Research
WORKERS
Plasmodium
Nullcraft
Forgotten Fighter
Time Spiral
NextHand
Temporal Research
Ready or Not
Ready or Not
Now!
Immortal
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2 Present, tech lab doesnt matter because… - ($3)
build a Tower, base to 15 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Hardened Mox(2/1)
-
Elite:
-
Scavenger: Fargo(3/3) fading 3
-
Technician: L5 Max(3/4) sparkshot
-
Lookout:
In Play:
Buildings:
-
Base HP: 15
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
no efficient attacks that reduce his attack next turn more than they reduce my defence, gotta get a tech 2 down so I have more options in coming turns
gotta have tower for stealthy hasty things
P1T5
Tech StartingHand Workers
TECH
Ember Sparks
Lobber
STARTING HAND
Steam Tank
Steam Tank
Pillage
Chameleon Lizzo
Bombaster(2/2)
WORKERS
Careless Musketeer
Nautical Dog
Scorch
Bloodburn
NextHand
Charge
Taxman(3/3)A
Chameleon Lizzo
Fire Dart
Kidnapping
Tech 2 card(s)
Get Paid - ($8)
Mid drakk - ($5)
mad man 2/1 sidelines mox
Broogre kill Max, you gain 1 gold, Drakk maxbands
Zane - ($3)
Steam Tank, gains haste - ($0)
Drakk trades with fargo, you base to 14
Steam tank deals 7 to your base, to 7
MSR deals 3 to your base, to 4
Zane deals 2 to your base, to 2
tower poke everyone
Float ($0)
Discard 4, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- MSR(1/1), haste
- Zane(2/1)
- Steam Tank(3/5)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
Gold:
@dwarddd’s turn!
i mean I could make a decent wall with an Immortal but it’s only a matter of time before you find some way of burning that last bit of base, at most I’d have 4 turns before Drakk gets it… GG
can we have 1 more where you go first please?
P1T1
StartingHand Workers
STARTING HAND
Charge
Careless Musketeer
Scorch
Bombaster
Bloodrage Ogre
WORKERS
Careless Musketeer
NextHand
Makeshift Rambaster
Pillage
Nautical Dog
Mad Man
Bloodburn
Discard
Bloodrage Ogre
Scorch
Charge
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Bombaster - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Bombaster(2/2)A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
@dwarddd’s turn!
1 Like
P2T1
StartingHand Workers
STARTING HAND
Neo Plexus
Fading Argonaut
Plasmodium
Tinkerer
Temporal Research
WORKERS
Tinkerer
NextHand
Time Spiral
Nullcraft
Battle Suits
Forgotten Fighter
Hardened Mox
Discard
Neo Plexus
Temporal Research
Plasmodium
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire Max and Fargo - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Fading Argonaut(2/3a) fading 3
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
P1T2
Monday.
Tech StartingHand Workers
TECH
Crash Bomber
Firebat
STARTING HAND
Makeshift Rambaster
Pillage
Nautical Dog
Mad Man
Bloodburn
WORKERS
Careless Musketeer
Pillage
NextHand
Bloodrage Ogre
Scorch
Charge
Crash Bomber
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
T1 - ($4)
BloodBurn - ($1)
Nautical dog - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Bombaster(2/2)A
-
Elite:
-
Scavenger:
-
Technician: Dog(1/1)
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
@dwarddd’s turn!
1 Like
Normally I’d complain if Monday came as soon as Friday finished but this time i’ll make an exception
P2T2
Tech StartingHand Workers
TECH
Argonaut
Argonaut
STARTING HAND
Forgotten Fighter
Hardened Mox
Nullcraft
Battle Suits
Time Spiral
WORKERS
Tinkerer
Time Spiral
NextHand
Argonaut
Forgotten Fighter
Temporal Research
Plasmodium
Neo Plexus
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Forgotten fighter Bombaster - ($3)
Max kills dog
midband Max - ($1)
Tech 1 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Fading Argonaut(2/3a) fading 2
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
1 Like
P1T3
Tech StartingHand Workers
TECH
Surprise Attack
Surprise Attack
STARTING HAND
Scorch
Bloodrage Ogre
Crash Bomber
Charge
Makeshift Rambaster
WORKERS
Careless Musketeer
Pillage
Scorch
NextHand
Dog(1/1)
Makeshift Rambaster
Mad Man
Firebat
Bombaster(2/2)A
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Broogre - ($3)
CrashBomber - ($2)
Float ($2)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: CrashBomber(2/2)A poke
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Broogre(3/2)
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
@dwarddd’s turn!
P2T3
Tech StartingHand Workers
TECH
Tricycloid
Immortal
STARTING HAND
Plasmodium
Argonaut
Temporal Research
Forgotten Fighter
Neo Plexus
WORKERS
Tinkerer
Time Spiral
Plasmodium
NextHand
Battle Suits
Nullcraft
Immortal
Argonaut
Hardened Mox
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Argonaut - ($3)
fargo and max kill crash bomber, base take 1
Maxband Max to refresh fargo - ($1)
Float ($1)
Pleaseee no pillage this turn
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Fading Argonaut(2/3a) fading 3
-
Elite:
-
Scavenger:
-
Technician: Argonaut(3/4) readiness
-
Lookout:
In Play:
Buildings:
-
Base HP: 19
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
i dont want to FF again whilst he’s got so much money next turn, with no battlesuits or njllcraft in hand i cant efficiently attack, so let’s hope that finally my no-floating has paid off and he’s workered pillage (or not drawn it) and leave a float
P1T4
Tech StartingHand Workers
TECH
Hotter Fire
Hotter Fire
STARTING HAND
Firebat
Mad Man
Bombaster(2/2)A
Dog(1/1)
Makeshift Rambaster
WORKERS
Careless Musketeer
Pillage
Scorch
Mad Man
NextHand
Charge
Surprise Attack
Broogre(3/2)
CrashBomber(2/2)A poke
Surprise Attack
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
T2: fire - ($4)
firebat - ($2)
Bro and BB kill you sql, BB 2
Jaina - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Firebat(3/3)A
-
Elite:
-
Scavenger:
-
Technician: Jaina(2/3)
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
@dwarddd’s turn!
P2T4
Tech StartingHand Workers
TECH
Temporal Distortion
Hyperion
STARTING HAND
Nullcraft
Argonaut
Hardened Mox
Battle Suits
Immortal
WORKERS
Tinkerer
Time Spiral
Plasmodium
Hardened Mox
NextHand
Temporal Research
Neo Plexus
Immortal
Tricycloid
Forgotten Fighter
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
argonaut - ($5)
Tech 2 Present - ($1)
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Argonaut(3/4a) readiness
-
Elite:
-
Scavenger: L5 Max(3/4)
-
Technician:
-
Lookout: Argonaut(3/4)readiness +r1
In Play:
*
Buildings:
-
Base HP: 19
-
Tech I HP: 5
Tech 2 5HP Present
Economy Info:
Cards:
Gold:
hotter fire-> permanent destroy your T2 xd
1 Like
With Fire tech 2 I always feel at risk of losing my tech buildings at any time so I thought I should make sure I have enough board presence that I can hit back, but yeah hotter fire is very scary atm
it was joke, don’t take it care
1 Like
P1T5
Tech StartingHand Workers
TECH
Bamstamper Lizzo
Ember Sparks
STARTING HAND
Charge
Surprise Attack
Surprise Attack
CrashBomber(2/2)A poke
Broogre(3/2)
WORKERS
Careless Musketeer
Pillage
Scorch
Mad Man
NextHand
Hotter Fire
Hotter Fire
Bombaster(2/2)A
Makeshift Rambaster
Dog(1/1)
Discard
Bamstamper Lizzo
Ember Sparks
Surprise Attack
CrashBomber(2/2)A poke
Broogre(3/2)
Surprise Attack
Charge
Tech 2 card(s)
Get Paid - ($8)
Zane - ($6)
Sharks! - ($1)
BB poke T2, 0 runes
Shark + fire from firebat kill sql, BB2 - ($0)
Shark+Zane kill Max, you gain gold
BB3, levels to Jaina
Float ($0)
Discard 4, draw 5
Board Info:
In Patrol:
-
Squad Leader: Jaina(2/3)A, lvl3
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- bloodburn 3 runes
- Firebat(3/3)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
@dwarddd’s turn!