[MMM-1] Warm-up Red (bolyarich) vs Purple (dwarddd)

max here is 2/3 for killing MM. does it change anything?

no, i wanted to write about it, but did nothing. Thks.

1 Like

@dwarddd ffrendly reminder about existsing of warm-up series

was just doing my turn as you sent that! sorry for making you wait again, should actually be better from here

P1T4


Tech StartingHand Workers

TECH
Now!
Research & Development


STARTING HAND
Temporal Research
Fading Argonaut
Neo Plexus
Plasmodium
Argonaut
Research & Development


WORKERS
Forgotten Fighter
Time Spiral
Tinkerer
Plasmodium


NextHand

Ready or Not
Now!
Now!
Sentry


Discard

Temporal Research
Argonaut
Research & Development


Tech 2 card(s)
Get Paid, start rebuilding - ($7)
Worker - ($6)
Hire Fargo - ($4)
Temporal Research draw 2 - ($2)
Hire Neo Plexus - ($0)
Max and nullcraft kill Drakk, base to 15
Mox kills brogre

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut(3/3a) fading 3
  • :psfist: Elite:
  • :ps_: Scavenger: Neo plexus(3/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L5 Max(3/3) sparkahot
  • Nullcraft(1/1)flying
  • Battle Suits
  • Hardened Mox(2/1a)

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

i wanted a now! this time to break tech 2 :frowning:

1 Like

P2T4


Tech StartingHand Workers

TECH
Kidnapping
Land Octopus


STARTING HAND
Crashbarrow
Careless Musketeer
Bombaster
Flame Arrow
Mad man(1/1)A


WORKERS
Scorch
Bloodburn
Dog(1/1)


NextHand

Rambaster(1/1)
Charge
Land Octopus
Crashbarrow
Pillage


Tech 2 card(s)
Get Paid - ($8)
CrashBarrow - ($5)
Bombaster - ($3)
Boom bombaster into Neo - ($2)
CrashBarrow kill SQL, deal 2 to your Max
Rambaster finishes max

Float ($2)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

i really think that he has R&D in his current hand(he defenitly have a card(s) from his last tech now. So if i leave his max i will see this patrol again. I donā€™t want it

@dwardddā€™s turn!

P1T5


Tech StartingHand Workers

TECH
Void Star
Argonaut


STARTING HAND
Sentry
Now!
Now!
Ready or Not


WORKERS
Forgotten Fighter
Time Spiral
Tinkerer
Plasmodium
Ready or Not


NextHand

Temporal Research
Void Star
Argonaut
Neo plexus(3/2)


Tech 2 card(s)
Get Paid + scav - ($9)
Worker - ($8)
sentry - ($6)
tech 2 future - ($2)
nullcrsft taps your tech 2
hire Vir - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox(2/1a)
  • :psfist: Elite:
  • :ps_: Scavenger: Vir(2/3)
  • :pschip: Technician: Sentry(3/2)
  • :target: Lookout:

In Play:

  • Nullcraft(1/1)flying
  • Battle Suits

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

will reply later tonight

1 Like

P2T5


Tech StartingHand Workers

TECH
Desperation
Ember Sparks


STARTING HAND
Charge
Crashbarrow
Pillage
Land Octopus
Rambaster(1/1)


WORKERS
Scorch
Bloodburn
Dog(1/1)


NextHand

Broogre(3/2)
Land Octopus
Crashbarrow
Kidnapping


Discard

Charge
Desperation
Ember Sparks
Pillage
Rambaster(1/1)


Tech 2 card(s)
Get Paid + float - ($10)
Jaina - ($8)
CrashBarrow - ($5)
Octopus - ($2)
Charge Octopus - ($0)
Crashbarrow kill SQL+sentry(itā€™s battle damage, not ability damage, see questions thread_
Octopus kills vir+T2, your base to 13

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina lvl3 (2/3)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Octopus(8/5), eat 2 my workers on start of my turn OR dead

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Blood)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

So he defenitly has now! in his current hand. Iā€™m fear of his T2 units, soā€¦ i wonā€™t go for a base race for now

@dwardddā€™s turn!

EricF disagrees with you

In the database ruling it does specify that sparkshot is combat dmg AND is blocked as itā€™s combat dmg caused by an ability

Sharpo specifically says that Overpower doesnā€™t count a few posts later. The damage doesnā€™t come from Overpower, it just redirects it.

2 Likes

I guess it was wishful thinking that meant i found a post that agreed with me then looked no further xd

P1T6


Tech StartingHand Workers

TECH
Xenostalker
Ready or Not


STARTING HAND
Argonaut
Temporal Research
Void Star
Neo plexus(3/2)
Fading Argonaut(3/3a) fading 3
Now!
Argonaut


WORKERS
Forgotten Fighter
Time Spiral
Tinkerer
Plasmodium
Ready or Not


NextHand

Sentry(3/2)
Research & Development
Now!
Now!
Xenostalker


Tech 2 card(s)
Get Paid + scav, tech draw, start rebuilding tech 2 - ($10)
hire max - ($8)
hire Fargo - ($6)
temporal researxh draw 2 - ($4)
hire argonaut - ($1)
Now! argonaut - ($0)
argonaut kills jaina, max midbands
nullcraft pings tech 2 to 3hp

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox(2/1a)
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut(3/3) fading 3
  • :pschip: Technician: L3 Max(2/4)
  • :target: Lookout: Argonaut(4/2)

In Play:

  • Nullcraft(1/1)flying
  • Battle Suits

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

a shame that i had to worker it a while ago cos Ready or not would have been perfect here as for whether to keep pinging with nullcraft, i canā€™t tell whether they have teched rickety fliers or notā€¦

1 Like

P2T6


Tech StartingHand Workers

TECH
Ember Sparks
Surprise Attack


STARTING HAND
Crashbarrow
Broogre(3/2)
Kidnapping
Land Octopus


WORKERS
Scorch
Broogre(3/2)


NextHand

Flame Arrow
Bombaster
Careless Musketeer
Mad man(1/1)A


Discard

Charge
Desperation
Ember Sparks
Pillage
Rambaster(1/1)
Crashbarrow
Ember Sparks
Surprise Attack
Kidnapping
Land Octopus


Tech 2 card(s)
Get Paid - ($8)
eat 2 workers
Zane, Drakk - ($4)
Crashbarrow - ($1)
Crashbarrow kills mox + max, 2 levels to drakk
Zane kill Argo
Octopus kill fargo and destroy your T2, to 11
Worker - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Drakk(1/3), lvl3
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Octopus(8/2), eat 2 my workers on start of my turn OR dead

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Blood)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 10

Gold:

  • Gold: 0
  • Workers: 7

@dwardddā€™s turn!

P1T7


Tech StartingHand Workers

TECH
Temporal Distortion
Omegacron


STARTING HAND
Now!
Research & Development
Sentry(3/2)
Now!
Xenostalker
Void Star


WORKERS
Forgotten Fighter
Time Spiral
Tinkerer
Plasmodium
Ready or Not


NextHand

Neo plexus(3/2)
Argonaut
Ready or Not
Temporal Research
Void Star


Tech 2 card(s)
Get Paid + scav, tech draw, start rebuilding tech 2 again - ($10)
hire Maxband Prynn - ($2)
trash octopus for two runes
hire Sentry - ($0)
nullcraft pings tech 2 to 2hp

Float ($0)
Discard 5, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox(2/1a)
  • :psfist: Elite:
  • :ps_: Scavenger: Sentry(3/2) blocks spell or ability caused dmg from hitting patroller
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft(1/1)flying
  • Battle Suits
  • Prynn(3/5) fading 2 trashed:octupus

Buildings:

  • :heart: Base HP: 11
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

P2T7


Tech StartingHand Workers

TECH
Desperation
Crash Bomber


STARTING HAND
Bombaster
Careless Musketeer
Flame Arrow
Mad man(1/1)A


WORKERS
Scorch
Broogre(3/2)


NextHand

Desperation
Ember Sparks
Charge
Crashbarrow


Tech 2 card(s)
Get Paid - ($7)
Bombaster - ($5)
Mid drakk, sideline your mox - ($3)
Mad man - ($2)
Jaina - ($0)
Mad man kills sentry

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster(2/2)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Jaina(2/3)
  • :target: Lookout:

In Play:

  • Drakk(2/1) lvl4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 2 (Blood)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

So he defenitly has now! in his current hand. Iā€™m fear of his T2 units, soā€¦ i wonā€™t go for a base race for now

@dwardddā€™s turn!

P1T8


Tech StartingHand Workers

TECH
Temporal Distortion
Hive


STARTING HAND
Argonaut
Temporal Research
Ready or Not
Neo plexus(3/2)
Void Star


WORKERS
Forgotten Fighter
Time Spiral
Tinkerer
Plasmodium
Ready or Not


NextHand

Now!
Xenostalker
Fading Argonaut(3/3) fading 3
Now!
Temporal Distortion


Discard

Sentry(3/2) blocks spell or ability caused dmg from hitting patroller
Ready or Not
Void Star
Temporal Research
Argonaut
Temporal Distortion
Hive


Tech 2 card(s)
Get Paid + scav - ($10)
nullcraft and Mox kills bombaster
Hire Max - ($8)
Prynn kills Jaina, max midbands
Ready or Not my Mox, it destroys your tech 2, base to 18 - ($4)
Maxband Max, he flickers Nullcraft who kills Drakk - ($2)
Hire Neo Plexus, cos iā€™m scared of Zane - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo plexus(3/2a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft(1/1)flying
  • Battle Suits
  • L7 Prynn(3/3) fading 2 trashed:octupus
  • Hardened Mox(2/1a)
  • L5 Max(3/4) sparkshot

Buildings:

  • :heart: Base HP: 11
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

i could have got a tech 2 unit out here but iā€™m scared of his tech 2 too much and Void star isnā€™t defensive enough

-1 for drakk death

GG, pls, host next one.
(no cards to play for a turn, i canā€™t win this anymore)

what i did in the wrong way?

I can confirm that I knewā€¦ I teched one Now! and one tech 1 so I hopefully had options. this turn was good for you though as I didnā€™t have any good tech 0 units to Now! so destroying my tech 1 was good.
Also turn 4 you chose to kill Max over my tech 1, good choice because I had loads of Max spells in next handā€¦

As for what went wrong I canā€™t really tellā€¦ I can see you teched lots of Jaina spells that you didnā€™t use at all - anything different that wouldā€™ve helped in place of them? i get that you wanted to Arrow my heroes or burn my base but if you were never in the right position to do that maybe something else has to change? Maybe something to counter my Mox (which was my MVP), a detonate for battle suits?

Only other thing I can think of is that despite you managing to build your tech II on turn 3 and getting a crashbarrow out turn 4, maybe a tech I unit on turn 3 has more impact?

Also please tell me if you notice any mistakes i make :slight_smile:

P1T1


StartingHand Workers

STARTING HAND
Neo Plexus
Hardened Mox
Tinkerer
Time Spiral
Temporal Research


WORKERS
Time Spiral


NextHand

Battle Suits
Nullcraft
Forgotten Fighter
Plasmodium
Fading Argonaut


Discard

Temporal Research
Tinkerer
Neo Plexus


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Hardened Mox - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

argh pillage is so annoying; I want to hardened mox but if i want to tech 1 next turn then i get odd amount of money again and canā€™t spend it well. maybe spec lab? what cross-spec combos are there in purple??? slow time and warp-gate? sounds like you should be able to win with just one of them so second is waste of time
slow time and something though could work, maybe give forecasted units time to arrive? so past-future? i have fargo in next hand so should be able to defend my spec lab

i canā€™t do anything with upgrades, detonate works on buildings/workers


tech T1 - probably would work better, every my turn leaved me without any good table.


No Jaina spells/not so many of them: probably would work with base race if only i choose to go for a base race


any mistakes? No, i didnā€™t see anything you did in the wrong way. More important, that i havenā€™t found such i beatuful maneures that you catched, nice job!

1 Like