petE
February 3, 2017, 4:20am
21
P2 Turn1
[details=StartingHand Workers][spoiler]
STARTING HAND
Rampant Growth
Playful Panda
Spore Shambler
Tiger Cub
Forest’s Favor
WORKERS
Spore Shambler
[/spoiler][/details]
[details=NextHand][spoiler]
Verdant Tree
Merfolk Prospector
Ironbark Treant
Young Treant
Rich Earth
[/spoiler][/details]
[details=Discard][spoiler]
Rampant Growth
Forest’s Favor
Tiger Cub
[/spoiler][/details]
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Playful Panda, summon Wisp - ($2)
Midori - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Midori lvl 1 (2/3 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]: Wisp (0/1)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Playful Panda (2/2)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 0
Workers: 6
[details=Thoughts][spoiler]
Tentative gameplan: tech in Overeager Cadets, buff with midband Midori to make them 0 cost 3/3s, use later on to drive a Garrison/Sergeant engine.
EDIT: DUMB PLAN, he can Assimilate my Garrisions. Maybe Balance is a better idea.
[/spoiler][/details]
P1T2:
Tech
Brave Knight, Overeager Cadet
Starting Hand
FadingArgonaut Tinkerer HardenedMox BattleSuits TimeSpiral
Gold + f (6)
Worker (5)
Tier I (3)
Fading Argonaut (1)
Discard 3, rs, Draw 5
Patrol:
Leader: Fading Argonaut %3 (2/3 + a)
Elite: Neo Plexus (3/2)
Scavenger:
Technician:
Lookout:
Buildings: Tier I - 5
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 6
Hand: 5
Deck: 3
Discard: 0
Worker
Tinkerer
New Hand
HardenedMox BattleSuits Nullcraft ForgottenFighters TemporalResearch
petE
February 3, 2017, 6:14pm
23
Making a habit of delaying Tech I…
P2 Turn2
[details=Tech StartingHand Workers][spoiler]
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Verdant Tree
Rich Earth
Merfolk Prospector
Young Treant
Ironbark Treant
WORKERS
Spore Shambler
Rich Earth
[/spoiler][/details]
[details=NextHand][spoiler]
Rampant Growth
Overeager Cadet
Ironbark Treant
Playful Panda
Verdant Tree
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midori to Midband - ($1)
Merfolk Prospector - ($0)
Midori and Wisp (buffed to 1/2) kill Fading Argonaut
Panda trades with Neo Plexus
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Merfolk Prospector (1/1 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Midori lvl 5 (3/2)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
It’s cool, I’m going to get ballsy here. I hate skipping worker, but I think this is my only shot.
P1T3:
Tech
Overeager Cadet, Crash Bomber
Starting Hand
See last turn
Gold + f (7)
Drakk, midband him (2)
Nullcraft (0)
Nullcraft kills Midori, Drakk maxbands
Discard 4, Draw 3, rs, Draw 2
Patrol:
Leader: Level 6 Drakk (3/4 + a)
Elite:
Scavenger:
Technician:
Lookout:
Buildings: Tier I - 5
Units/Heroes: Nullcraft (1/1)
Base: 20
Other:
Economy:
Workers: 6
Hand: 5
Deck: 6
Discard: 0
Worker
n/a
New Hand
Brave Knight Overeager Cadet TimeSpiral Overeager Cadet HardenedMox
1 Like
petE
February 3, 2017, 7:32pm
25
Looks like a good play, max Drakk is pretty daunting to face
petE
February 3, 2017, 10:03pm
26
P2 Turn3
[details=Tech StartingHand Workers][spoiler]
TECH
Wandering Mimic
Injuction
STARTING HAND
Rampant Growth
Ironbark Treant
Overeager Cadet
Verdant Tree
Playful Panda
WORKERS
Spore Shambler
Rich Earth
Verdant Tree
[/spoiler][/details]
[details=NextHand][spoiler]
Overeager Cadet
Tiger Cub
Overeager Cadet
Young Treant
Forest’s Favor
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Prospect - ($7)
Tech 1 - ($5)
Tower - ($2)
Onimaru - ($0)
Float ($0)
Discard 4, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Onimaru lvl 1 (2/3 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Merfolk Prospector (1/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 8
[details=Thoughts][spoiler]
Pretty sure he’ll head for Blood Tech II, as Drakk is happiest when throwing hasted Land Octopuses at you. I’ve decent answers, though – Injuction to shut down Tech II, Moment’s Peace to stop his units attacking, Mimics to steal haste, and max Midori to fly over and kill Drakk.
[/spoiler][/details]
P1T4:
Tech
Flagstone Garrison, Bloodlust
Starting Hand
Brave Knight Overeager Cadet TimeSpiral Overeager Cadet HardenedMox
Gold (6)
Worker (5)
Brave Knight (2)
OE Cadet (2)
OE Cadet #2 (2)
Brave Knight trades with Onimaru, returns to hand
Drakk kills Prospector, takes 2 damage
Discard 2, Draw 4
Patrol:
Leader:
Elite:
Scavenger: OE Cadet (2/2)
Technician: OE Cadet (2/2)
Lookout:
Buildings: Tier I - 5
Units/Heroes: Level 6 Drakk (3/2), Nullcraft (1/1)
Base: 20
Other:
Economy:
Workers: 7 + 2 float
Hand: 4
Deck: 2
Discard: 4
Worker
Time Spiral
New Hand
Crash Bomber FadingArgonaut BattleSuits ForgottenFighters
petE
February 3, 2017, 10:36pm
28
P2 Turn4
[details=Tech StartingHand Workers][spoiler]
TECH
Moment’s Peace
T Rex
STARTING HAND
Tiger Cub
Forest’s Favor
Overeager Cadet
Young Treant
Overeager Cadet
WORKERS
Spore Shambler
Rich Earth
Verdant Tree
Tiger Cub
[/spoiler][/details]
[details=NextHand][spoiler]
Injuction
Rampant Growth
Ironbark Treant
Playful Panda
[/spoiler][/details]
[details=Discard][spoiler]
Merfolk Prospector
Forest’s Favor
Young Treant
Moment’s Peace
T Rex
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Midori - ($5)
Overeager Cadet
Overeager Cadet
Tech II Balance - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Midori lvl 1 (2/3 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]: Overeager Cadet (2/2)
[I]Technician[/I]: Overeager Cadet (2/2)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 1
Disc: 5
[B]Gold:[/B]
Gold: 1
Workers: 9
P1T5:
Tech
Flagstone Garrison, Drill Seargent
Starting Hand
Crash Bomber FadingArgonaut BattleSuits ForgottenFighters
Gold + f (9)
Worker (8)
Crash Bomber (7)
Fader (5)
Tech II - Peace (1)
Bomber trades with Midori
Nullcraft trades with Cadet
Cadet#1 trades with your other Cadet
Cadet #2 and Drakk break your T2, your base to 18
Discard 1, Draw 2, rs, Draw 1
Patrol:
Leader:
Elite:
Scavenger:
Technician: Fargo %3 (3/3)
Lookout:
Buildings: Tier I - 5, Tier II(Peace) - 5
Units/Heroes: Level 6 Drakk (3/1), OE Cadet (2/1)
Base: 20
Other:
Economy:
Workers: 8 + 1 float
Hand: 3
Deck: 9
Discard: 0
Worker
Forgotten Fighters
New Hand
NeoPlexus TemporalResearch Drill Seargent
petE
February 3, 2017, 11:18pm
30
P2 Turn5
[details=Tech StartingHand Workers][spoiler]
TECH
Injunction
T Rex
STARTING HAND
Injuction
Rampant Growth
Playful Panda
Ironbark Treant
Wandering Mimic
WORKERS
Spore Shambler
Rich Earth
Verdant Tree
Tiger Cub
Playful Panda
[/spoiler][/details]
[details=NextHand][spoiler]
Rampant Growth
Merfolk Prospector
Overeager Cadet
T Rex
Overeager Cadet
[/spoiler][/details]
Technician draw
Tech 2 card(s)
Get Paid + float + scav - ($11)
Worker - ($10)
Onimaru to Maxband, summon 3 Soldiers - ($1)
Tech II rebuilds
Float ($1)
Discard 4, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Onimaru lvl 8 (4/5 + 1)
[I]Elite[/I]: Soldier #1 (2/1)
[I]Scavenger[/I]: Soldier #2 (1/1)
[I]Technician[/I]: Soldier #3 (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Balance)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 8
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 10
P1T6:
Tech
Crash Bomber, Drill Seargent
Starting Hand
See last turn
Gold + f (9)
Worker (8)
Onimaru (6)
Drill Seargent (3)
Fargo and OE Cadet trade with your Oni, my Oni to level 3
Discard 1, Draw 3
Patrol:
Leader: Level 3 Onimaru (2/3 + a)
Elite:
Scavenger:
Technician: Drill Seargent (3/3)
Lookout:
Buildings: Tier I - 5, Tier II(Peace) - 5
Units/Heroes: Level 6 Drakk (3/1)
Base: 20
Other:
Economy:
Workers: 9 + 3 float
Hand: 3
Deck: 6
Discard: 3
Worker
Temporal Research
New Hand
HardenedMox Nullcraft Flagstone Garrison
petE
February 4, 2017, 12:09am
32
P2 Turn6
[details=StartingHand Workers][spoiler]
STARTING HAND
Overeager Cadet
Merfolk Prospector
T Rex
Rampant Growth
Overeager Cadet
WORKERS
Spore Shambler
Rich Earth
Verdant Tree
Tiger Cub
Playful Panda
[/spoiler][/details]
[details=NextHand][spoiler]
Young Treant
T Rex
Ironbark Treant
T Rex
[/spoiler][/details]
[details=Discard][spoiler]
Rampant Growth
Merfolk Prospector
[/spoiler][/details]
Tech 0 card(s)
Get Paid + float - ($11)
Bigby - ($9)
Overeager Cadet
Overeager Cadet
Rampant Growth on Soldier #1 - ($6)
Soldiers #1 and #3 kill Onimaru, Bigby to lvl 3
Tech III - ($1)
Bigby stashes a card
Float ($1)
Stash 1, Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Overeager Cadet #1 (2/2 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]: Overeager Cadet #2 (2/2)
[I]Technician[/I]: Soldier #2 (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Bigby lvl 3 (2/4)
Soldier #1 (1/1)
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Balance)
Tech III HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 5
Disc: 2
[B]Gold:[/B]
Gold: 1
Workers: 10
I think you’re knocking me out this turn, but we’ll see.
P1T7:
Tech
Air Hammer x2
Starting Hand
HardenedMox Flagstone Garrison Nullcraft -> Flagstone Garrison #2 -> Battle Suits
Gold + f (12)
Flagstone Garrison (8)
Nullcraft, Draw (6)
Hardened Mox (immediately trashed, draw, continue to strike out) (3)
Vir (1)
Worker (0)
Transfer both runes to Nullcraft
Nullcraft kills Biggy, Vir to level 3
Discard 1, Draw 3
Patrol:
Leader: Level 3 Vir (2/3 + a)
Elite:
Scavenger: Level 6 Drakk (3/1)
Technician: Drill Seargent (3/3)
Lookout:
Buildings: Tier I - 5, Tier II(Peace) - 5, Flagstone Garrison - 4
Units/Heroes: Nullcraft (3/2)
Base: 20
Other:
Economy:
Workers: 10
Hand: 3
Deck: 1
Discard: 9
Worker
Battle Suits
New Hand
Bloodlust Brave Knight Overeager Cadet
petE
February 4, 2017, 1:33am
34
That was tenacious play (and a very long lived Drakk), but think this should be it…
P2 Turn7
[details=StartingHand Workers][spoiler]
STARTING HAND
Young Treant
T Rex
Ironbark Treant
T Rex
WORKERS
Spore Shambler
Rich Earth
Verdant Tree
Tiger Cub
Playful Panda
[/spoiler][/details]
[details=NextHand][spoiler]
Injuction
Forest’s Favor
Wandering Mimic
Moment’s Peace
Injunction
[/spoiler][/details]
[details=Discard][spoiler]
Rampant Growth
Merfolk Prospector
Overeager Cadet
Overeager Cadet
Ironbark Treant
T Rex
Young Treant
[/spoiler][/details]
Tech 0 card(s)
Get Paid + float - ($11)
Midori - ($9)
T Rex, arrival destroys Nullcraft and Sergeant, you draw - ($1)
Cadets #1 and #2 trade with Vir, Midori to lvl 3
Soldier #2 trades with Drakk, you gain $1, Midori to lvl 5
Soldier #1 pings your Tech 2
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: T Rex (10/10)
[I]Elite[/I]:
[I]Scavenger[/I]: Midori lvl 5 (3/4)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Soldier (1/1)
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Balance)
Tech III HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 7
[B]Gold:[/B]
Gold: 1
Workers: 10
Yep, that will do it - gg! You’re kicking my ass here.
Your turn to go first if you’re up for another.
petE
February 4, 2017, 2:09am
36
Pretty busy in the next few days so had better pass. Thanks, and GL in the tourney !