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[LDT] sKiTTer (Demonology + Future & Law) RathyAro (finesse + peace & truth)

P1T1


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Jandra - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jandra, the Negator
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

Have fun! It helps to tag the person you’re playing against on the first turn so they get notified btw like: @rathyAro I’ll be watching the thread now so no need to now

"P2T1


StartingHand Workers

STARTING HAND
Brick Thief
Granfalloon Flagbearer
Spark
Wither
Bloom


WORKERS
Granfalloon Flagbearer


NextHand

Timely Messenger
Helpful Turtle
Older Brother
Tenderfoot
Fruit Ninja


Discard

Bloom
Wither
Spark
Brick Thief


Tech 0 card(s)
Get Paid - ($5)
Onimaru - ($3)
Bloom on Onimaru - ($1)
Worker - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Onimaru (3/4+1Armor, Level 1, +1/+1 counter)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

Oh. Thank you, I will keep that in mind next round.

P1T2


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Build Tech I - ($2)
Play Poisonblade Rogue - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: 2/1 Poisonblade Rogue
  • :psfist: [I]Elite[/I]: 3/3 Jandra, the Negator
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

"P2T2


Tech StartingHand Workers

TECH
Nimble Fencer
Nimble Fencer


STARTING HAND
Tenderfoot
Older Brother
Helpful Turtle
Timely Messenger
Fruit Ninja


WORKERS
Granfalloon Flagbearer
Fruit Ninja


NextHand

Bloom
Brick Thief
Nimble Fencer
Helpful Turtle
Spark


Tech 2 card(s)
Get Paid - ($6)
Onimaru kills Poisonblade Rogue
Onimaru levels up to 5 midband - ($2)
Worker - ($1)
Tech I - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Onimaru (4/5, Level 5, +1/+1 counter)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "

P1T3


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Summon Vandy - ($3)
Attach Soul Stone to Jandra - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: 4/4 Jandra, the Negator
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • 2/3 Vandy
  • Soul Stone (on Jandra)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

fixed

"P2T3


Tech StartingHand Workers

TECH
Star-Crossed Starlet
Star-Crossed Starlet


STARTING HAND
Tenderfoot
Wither
Nimble Fencer
Older Brother


WORKERS
Granfalloon Flagbearer
Fruit Ninja
Bloom


NextHand

Tenderfoot
Timely Messenger
Nimble Fencer
Older Brother


Discard

Spark
Nimble Fencer
Helpful Turtle
Brick Thief
Star-Crossed Starlet
Star-Crossed Starlet


Tech 2 card(s)
Get Paid - ($7)
Level up Onimaru to 8 maxband, make 3 soldiers - ($4)
Onimaru attacks Jandra, she loses Soul Stone
Nimble Fencer - ($2)
Spark on Jandra - ($1)
Nimble Fencer trades with Jandra
Worker - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Soldier (1/1) #1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Soldier (1/1) #2
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Soldier (1/1) #3
    [B]In Play:[/B]
  • Onimaru (5/2, Level 8, +1/+1 counter)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

@rathyAro you can’t Bloom Oni once he already has a +1/1 rune on him

1 Like

Good catch, fixing the turn

1 Like

P1T4

Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Play Gilded Glax - ($4)
Play Gargoyle - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: 2/3 Vandy Anadrose
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: 3/4 Gilded Glax
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • 0/2 Gargoyle
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

If anyone not participating in the tournament is following this game, I can PM you the hidden information I’ve been sending to the T.O., should your curiosity desire such.

3 Likes

It should be noted that hidden information is usually available because some cards do let you see it so it lets our turns be totally asynchronous (I don’t have to ask to see your hand). In this case I don’t have any such cards except if I tech truth, but it’s something to keep in mind.

"P2T4


Tech StartingHand Workers

TECH
Discord
Discord


STARTING HAND
Older Brother
Tenderfoot
Nimble Fencer
Timely Messenger


WORKERS
Granfalloon Flagbearer
Fruit Ninja
Bloom


NextHand

Brick Thief
Star-Crossed Starlet
Tenderfoot
Star-Crossed Starlet
Wither


Tech 2 card(s)
Get Paid - ($8)
Nimble Fencer - ($6)
Nimble Fencer attacks Vandy
Soldier #2 and #3 trade with Vandy
Onimaru trades with Gilded Glaxx, you get a gold
Tower - ($3)
River - ($1)
Level up River to 2 - ($0)
Soldier #1 hits your Tech I down to 4

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: River (2/3, Level 2)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Soldier (1/1) #1
  • Nimble Fencer (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

Some game slowdown in those few edge cases is an acceptable trade-off; even if you toss aside all concern for future matches, Menelker師匠 would warn against freely exposing a weak point in expectation of an honorable opponent. Were this simply a casual match, I wouldn’t have gone to all the trouble of reporting my turns in two separate channels. But I’ve seen too many cheaters across too many games… once headshot-by-an-aimbotter, twice shy. I do hope my caution doesn’t offend.

P1T5

Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Scavenger bonus - ($9)
Build Tech II (Future) - ($5)
Play Thieving Imp - how do we handle randomized discard? - ($2)

Float ($2)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: 2/2 Thieving Imp
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • 0/2 Gargoyle
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9
2 Likes

For Thieving Imp we usually just pick a random number between 1 and number of cards in hand and I discard based on that. If you’re concerned about cheating on that front you can look back at my hand at the time to ensure I actually discarded the correct card.

I see. Thank you.

I don’t feel comfortable looking at your hand, but we have at least one spectator who would be able to call out that sort of thing. Not that you seem like the dishonorable type!

1 Like

I mean you can check the hands after the game. Not telling you to scope my hand mid game =P

"P2T5


Tech StartingHand Workers

TECH
Flagstone Garrison
Flagstone Garrison


STARTING HAND
Wither
Star-Crossed Starlet
Brick Thief
Tenderfoot
Star-Crossed Starlet


WORKERS
Granfalloon Flagbearer
Fruit Ninja
Bloom


NextHand

Discord
Nimble Fencer
Spark


Discard

Star-Crossed Starlet
Wither
Brick Thief
Flagstone Garrison
Flagstone Garrison


Tech 2 card(s)
Get Paid - ($8)
River levels up to 5 maxband - ($5)
Wither Thieving Imp - ($3)
Soldier #1 trades with Thieving Imp, you draw 1 card
Tenderfoot
Star-Crossed Starlet - ($1)
River and Nimble Fencer kill your Tech II, your base down to 18
Star-Crossed Starlet and Tenderfoot kill your Tech I, our base down to 16

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Star-Crossed Starlet (3/2)
  • Nimble Fencer (2/1)
  • Tenderfoot (1/2)
  • River (3/4, Level 5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 4
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
    "

That makes so much more sense! I was somewhat confused when I though the anti-cheating system encouraged cheating! Pfft. Please excuse this dummy.

P1T6


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
summon Vandy Anadrose - ($8)
cast Summon Skeletons - ($5)
cast Deteriorate to kill Nimble Fencer
activate Gargoyle to kill Star-crossed Starlet - ($4)

Float ($4)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: 1/1 Skeleton
  • :pschip: [I]Technician[/I]: 1/1 Skeleton
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • 3/1 Gargoyle
  • 2/3 Vandy Anadrose
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 10

You can rebuild your Tech I this turn, but you can’t rebuild your Tech II because your Tech I doesn’t finish building until the end of the turn. Does that piece of information change your turn at all?

Oh, interesting. Salrane and I had been playing under the misapprehension that buildings could always be rebuilt by the end of turn. Thank you for the correction.

I won’t redo my turn now that I’ve drawn my next hand. Doesn’t feel sporting. Let’s consider it penalty for entering a tournament with incomplete mastery of the rules.

Please, go ahead.

1 Like

"P2T6


Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Spark
Nimble Fencer
Discord


WORKERS
Granfalloon Flagbearer
Fruit Ninja
Bloom


NextHand

Timely Messenger
Helpful Turtle
Older Brother


Discard

Star-Crossed Starlet
Wither
Brick Thief
Flagstone Garrison
Flagstone Garrison
Discord
Nimble Fencer (2/1)
Star-Crossed Starlet (3/2)
Spark
Overeager Cadet
Overeager Cadet


Tech 2 card(s)
Get Paid + float - ($9)
Discord, kills both Skeletons and Gargoyle, you get a gold and card - ($7)
Nimble Fencer - ($5)
Nimble Fencer and River break your Tech I, your base down to 14
Tech II Peace - ($1)

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tenderfoot (1/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nimble Fencer (2/3)
  • River (3/4, Level 5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 11
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
    "