Have fun! It helps to tag the person you’re playing against on the first turn so they get notified btw like: @rathyAro I’ll be watching the thread now so no need to now
"P2T1
StartingHand Workers
STARTING HAND
Brick Thief
Granfalloon Flagbearer
Spark
Wither
Bloom
WORKERS
Granfalloon Flagbearer
NextHand
Timely Messenger
Helpful Turtle
Older Brother
Tenderfoot
Fruit Ninja
Discard
Bloom
Wither
Spark
Brick Thief
Tech 0 card(s)
Get Paid - ($5)
Onimaru - ($3)
Bloom on Onimaru - ($1)
Worker - ($0)
If anyone not participating in the tournament is following this game, I can PM you the hidden information I’ve been sending to the T.O., should your curiosity desire such.
It should be noted that hidden information is usually available because some cards do let you see it so it lets our turns be totally asynchronous (I don’t have to ask to see your hand). In this case I don’t have any such cards except if I tech truth, but it’s something to keep in mind.
"P2T4
Tech StartingHand Workers
TECH
Discord
Discord
STARTING HAND
Older Brother
Tenderfoot
Nimble Fencer
Timely Messenger
Tech 2 card(s)
Get Paid - ($8)
Nimble Fencer - ($6)
Nimble Fencer attacks Vandy
Soldier #2 and #3 trade with Vandy
Onimaru trades with Gilded Glaxx, you get a gold
Tower - ($3)
River - ($1)
Level up River to 2 - ($0)
Soldier #1 hits your Tech I down to 4
Some game slowdown in those few edge cases is an acceptable trade-off; even if you toss aside all concern for future matches, Menelker師匠 would warn against freely exposing a weak point in expectation of an honorable opponent. Were this simply a casual match, I wouldn’t have gone to all the trouble of reporting my turns in two separate channels. But I’ve seen too many cheaters across too many games… once headshot-by-an-aimbotter, twice shy. I do hope my caution doesn’t offend.
P1T5
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Scavenger bonus - ($9)
Build Tech II (Future) - ($5)
Play Thieving Imp - how do we handle randomized discard? - ($2)
For Thieving Imp we usually just pick a random number between 1 and number of cards in hand and I discard based on that. If you’re concerned about cheating on that front you can look back at my hand at the time to ensure I actually discarded the correct card.
I don’t feel comfortable looking at your hand, but we have at least one spectator who would be able to call out that sort of thing. Not that you seem like the dishonorable type!
Tech 2 card(s)
Get Paid - ($8)
River levels up to 5 maxband - ($5)
Wither Thieving Imp - ($3)
Soldier #1 trades with Thieving Imp, you draw 1 card
Tenderfoot
Star-Crossed Starlet - ($1)
River and Nimble Fencer kill your Tech II, your base down to 18
Star-Crossed Starlet and Tenderfoot kill your Tech I, our base down to 16
You can rebuild your Tech I this turn, but you can’t rebuild your Tech II because your Tech I doesn’t finish building until the end of the turn. Does that piece of information change your turn at all?
Oh, interesting. Salrane and I had been playing under the misapprehension that buildings could always be rebuilt by the end of turn. Thank you for the correction.
I won’t redo my turn now that I’ve drawn my next hand. Doesn’t feel sporting. Let’s consider it penalty for entering a tournament with incomplete mastery of the rules.
Tech 2 card(s)
Get Paid + float - ($9)
Discord, kills both Skeletons and Gargoyle, you get a gold and card - ($7)
Nimble Fencer - ($5)
Nimble Fencer and River break your Tech I, your base down to 14
Tech II Peace - ($1)