STARTING HAND
Helpful Turtle
Bloom
Spark
Tenderfoot
Fruit Ninja
WORKERS
Brick Thief
Helpful Turtle
NextHand
Spark
Granfalloon Flagbearer
Fruit Ninja
Speed of the Fox
Wither
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tenderfoot - ($4)
Heroe’s Hall - ($1)
Tech 1 - ($0)
Vandy and Older brother kill Setsuki, Vandy to lvl 3
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Tenderfoot 1/2+A
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Vandy 3/4, lvl 3
Older Brother 2/1
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
Thoughts
Do I want Heroes’ Hall here? he’s giving me 2 free gold for Vandy. Metamorph seems like a good plan from here, but I could just go for tech 2 Ninjas But I like the idea of getting setsuki out sooner.
Glorious Ninja
Granfalloon Flagbearer
Speed of the Fox
Tenderfoot
Fruit Ninja
Discard
Older Brother
Bloom
Timely Messenger
Spark
Glorious Ninja
Two Step
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Setsuki - ($6)
Nimble Fencer - ($4)
River and Nimble Fencer kill your Setsuki, My Setsuki to to lvl 3
Maxband Setsuki - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Setsuki 3/4+A, lvl 6
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
River 2/2, lvl 1
Nimble Fencer 2/2
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Ninjutsu)
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 6
[B]Gold:[/B]
Gold: 1
Workers: 9
Thoughts
Bah, so much for the gamble that snapback wasn’t in hand. Still, he skipped a worker, hasnt built tech 2, and has almost nothing in play, so this works for me. 9g for him to work with, he could cast dinosize, but thats all he casts, or the other panda, if he teched 2. Or he just throws down more units. If he has sensei’s advice and panda, he can kill setsuki in SQL by sacrificing wisp and sensei. Lastly, he coul cast Doom Grasp, but again that would be all he could do, just about.
Discord
Tenderfoot
Bloom
Speed of the Fox
Granfalloon Flagbearer
Tech 2 card(s)
Draw 2
Get Paid + float - ($10)
Worker - ($9)
Glorious Ninja, kills Arg, River to lvl 3 heals - ($4)
River taps to sideline scav wisp
Discord, sensei and wisps die, you draw, no scav - ($2)
Setsuki and Fencer destroy tech 2
Vandy - ($0)
Float ($0)
Discard 4, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Vandy 2/3, lvl 1
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
River 2/4, lvl 3
Nimble Fencer 2/2
Setsuki 3/4, lvl 6
Glorious Ninja 4/3
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Ninjutsu)
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 1
Disc: 5
[B]Gold:[/B]
Gold: 0
Workers: 10
Thoughts
Ok, given that play, Definitely gonna tech 2 dicords here. I was going to get Fox’s Den School and Porcupine, but discord will be much better at breaking through. And gotta love the setsuki draw engine. Gonna put out Vandy, so snapback will end up returning whatever hero he uses it on, if he goest that way.